Persona’s Joker, Dragon Quest 11’s Hero Announced as Amiibo

Joker from Persona 5 and the Hero from Dragon Quest 11 will be released as amiibo this Fall.

Announced as part of today’s DLC announcement for Super Smash Bros. Ultimate, creator Masahiro Sakurai explained that the team still plans to make amiibo for every DLC fighter in the game, but that he’s not sure how many will be made.

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The Joker figure appears to be a complete design, while the Hero figure is apparently still in development.

If the remaining fighters are indeed developed as amiibo, that would mean we’ll get figures of Banjo & Kazooie, Terry, Byleth, Min Min, and 5 unannounced fighters.

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The announcement comes alongside the reveal of Challenger Pack 6, which will bring Arms’ Min Min, a Spring Man assist trophy, a Spring Stadium stage, and new Mii Fighter costumes (including Vault Boy from Fallout) to Smash Bros. Ultimate on June 29.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Min Min from Arms Announced as DLC Fighter for Smash Bros. Ultimate

Min Min from Arms will be the latest Smash Bros. Ultimate DLC fighter. She will become available on June 29 for $5.99 (and is included as part of a purchase of Fighters Pass Vol. 2).

Announced by series creator Masahiro Sakurai from his own home, the spring-armed fighter will be able to use both of her extendable limbs for a variety of attacks.

Unlike most characters, the A and B buttons are mapped to Min Min’s left and right arms respectively, rather than used for regular and smash attacks. As in Arms itself, Min Min’s arm attachments can be swapped, offering a variety of different effects.

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Arm attacks can be bent in mid-air to adjust your angle of attack but, as a downside, Min Min is built for longer range combat, with attacks easy to dodge from close range.

Min Min’s Final Smash move summons every member of the Arms cast to deliver a barrage of punches to any unlucky recipients. Arms’ Spring Man will also join the game as an Assist Trophy and uses a similar (if less powerful) move when activated.

Spring Stadium is the game’s newest stage to fight across, and features bounce platforms on either side, as well as an arched ceiling that can ricochet flying characters back toward the arena. Arms drones will also periodically carry items across the stage, too.

New Mii Fighter costumes include Ninjara from Arms, Heichachi from Tekken, Callie and Marie from Splatoon, and Vault Boy from Fallout(!). All of the costumes will also be available on June 29.

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Sakurai also announced that Persona 5’s Joker and Dragon Quest 11’s Hero will be released as amiibo this Fall. The director reiterated that the team plans for all DLC charcaters to recive amiibo figurines.

Min Min and the rest of the announced content makes up Challenger Pack 6, the first of six new fighters being added to Smash Bros. Ultimate before December 2021, and part of Fighters Pass Vol. 2.

Min Min marks a change from the plethora of sword-using characters, particularly from Fire Emblem – even Sakurai himself has admitted there are too many Fire Emblem characters in the game, so we’re hoping Min Min marks the start of a variety of more imaginative characters in Fighters Pass Vol. 2.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

The Witcher Season 2 to Resume Production on August 17

Netflix has announced that principal photography on The Witcher Season 2 will officially resume in the UK on August 17.

The Twitter account for the hit Netflix show confirmed that filming would resume in just under two months via a nifty little ditty, written in the poetic style of fan-favourite bard Jaskier.

“I’m dusting off my lute and quill, I have some news, some mead to spill: After all the months we’ve been apart it’s time for production to restart. The Witcher and his bard – who’s flawless, will reunite on set 17 August,” the post read.

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The Witcher season 2 suspended its production in London back in March, as Netflix paused filming on all of its films and TV shows in the US and Canada in response to the coronavirus (COVID-19) pandemic. However, several productions have recently been given the “green light” to take their first steps back into production after a new mandate of safety protocols were approved in the UK.

“This is a green light that signals that the UK is open for business again for film and high-end TV production,” an industry source told The Guardian at the beginning of June. “Many productions have to get up and running again in the next two months or they won’t get made this year as they rely on summer weather and conditions.”

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The Witcher has been a huge success for Netflix, with 76 million households watching the first season of the action-packed fantasy-drama, and yet many fans were left bemused by the show’s “controversial” multi-timeline format. Although showrunner Lauren Schmidt Hissrich has stood by this as a storytelling device, she has promised that the second season will be more streamlined, now that the characters’ individual stories have intersected to exist on the “same timeline.”

The Witcher Season 2 is due to stream on Netflix in 2021.

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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

EA Boss On The Importance Of Diversity And Inclusion

EA’s chief studios officer Laura Miele has shared new details on the company’s ambition to be a more inclusive and diverse company, and why that will help the outfit to make the best games.

Speaking to GI.biz, Miele shared that EA has created a new set of internal guidelines called the “Inclusion Framework” that studios use to help make more inclusive characters and stories. Miele pointed to Kim Hunter, the fictional female hero of the FIFA story mode in recent years, as an example of a development team creating a game with the aim of helping to appeal to a wider audience than before.

“We want to make games for everyone, and our games and characters must be as diverse as the communities we serve,” Miele said. “One way we enable that is our Inclusion Framework, a set of filters designed to challenge our thinking and help our studios develop more inclusive characters and stories across our games. A great example of this is FIFA. The team has adopted the framework and completes a diversity assessment every year. It enabled the FIFA team to ensure Kim Hunter was a unique and truly authentic character and a gaming first–the first female playable hero in a sports story.”

Miele went on to say that EA is implementing changes across the board to help promote diversity and inclusion. “More diverse teams lead to greater creativity. So we will continue to drive changes across recruitment, career development, company culture, our communities, and the gaming industry as a whole,” she said.

The full interview is a great read that touches on numerous other topics–go read it here at GI.biz. Miele has been with EA for more than 13 years, most recently rising to the role of chief studios officer in 2018.

Miele was among the EA executives who gave up their cash bonuses and instead put them into a cash pool to pay developers bonuses.

EA recently held its EA Play Live 2020 show, and it included the surprise announcement of Skate 4 and many other new games and projects. For more, check out GameSpot’s roundup of all the big news.

Now Playing: EA Play 2020 Next Gen Games Teaser

Call Of Duty: Warzone–Watch A Squad Drum Up A Victory With Only Kali Stick Kills

Call of Duty: Warzone added a new melee weapon in Season 4–the Kali Stick, a pair of sticks that can be used as melee weapons to quickly beat down an opponent. Generally, a new melee weapon is not as exciting in a game like this as a new powerful gun. As it turns out, though, the Kali Stick is incredibly deadly in the right hands.

YouTuber Vikkstar123 has released a video of him and the other members of his three-person squad racking up a win in the Call of Duty battle royale game only using Kali Sticks to hurt their enemies.

While secondary grenades like flashbangs are used, and the squad also use vehicles to move around the map and riot shields to protect themselves, their kills are all scored with these sticks.

The first attempt in the video below doesn’t end in victory, but the squad comes very close, placing 2nd. The second match captured, which begins at 9:30, ends the same way.

Skip to 16:55 in the video below if you just want to see them take the victory.

In other news from the latest season of Warzone, the Grau might see a nerf soon, as it has proved very powerful. The game also added a new mode called Rumble.

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New Gotham-Related Web Domain Registrations Hint At Next Batman Games

A number of new domain registrations have sparked speculation after they were shared on the Resetera forums, as picked up by Video Games Chronicle. They include suicidesquadgame.com, gothamknightsgame.com, and suicidesquadkillthejusticeleague.com, all of which have been registered in June by MarkMonitor Inc. While the link to Warner Bros hasn’t yet been confirmed, MarkMonitor Inc. is the same domain broker used to register wbgames.com.

WB Games Montreal, the studio behind Batman: Arkham Origins, has been teasing a new Batman game for months now with the slogan “Capture The Knight”. This has led fans to assume that the Gotham Knights domain registration is tied to–and has revealed the name of–WB Games Montreal’s new game.

There have been rumors of a Suicide Squad game going back to when the movie was first released, with a Kotaku report claiming that WB Montreal was working on one that ended up being cancelled. To date, aside from a few tie-ins with existing Batman games, the only Suicide Squad game released was Suicide Squad: Special Ops, a first-person-shooter released on mobile platforms.

Many have pegged Suicide Squad as the next game being developed by UK-based Rocksteady, the original developers behind the Arkham series. The studio was reportedly set to reveal its new game at this year’s E3, which was cancelled due to the COVID-19 pandemic. With these new domains popping up, it’s possible that multiple new games are due to be announced very soon.

Now Playing: Giving Batman: Arkham Origins A Second Chance

Mark Hamill Reveals He Had A Secret Cameo In The Mandalorian And Many Other Star Wars Projects

It turns out that Mark Hamill has appeared in more Star Wars films and TV shows than we might have known. It was recently confirmed that Hamill had an unannounced voice cameo in The Mandalorian as the robot bartender EV-9D9, but his list of vocal cameos goes much further.

Hamill said on Twitter that he has, in fact, performed a voice or acting role in every Star Wars movie except the prequels. He had secret voice roles in the spin-offs Rogue One and Solo, as well The Force Awakens. Hamill personally thanked Skywalker Sound editor Matthew Wood for helping him appear in more Star Wars projects than fans might have guessed.

But which character did Hamill voice in The Force Awakens? Hamill wouldn’t say, but he did confirm it’s a part played by “Patrick Williams,” which is the pseudonym that he uses for his uncredited roles. “Patrick Williams” also voiced the alien Boolio in The Rise of Skywalker.

In addition to his on-screen acting talents, Hamill is a prolific and extremely talented voice actor, so it’s no surprise that he was able to have cameos in all these movies without fans noticing.

Next up for Star Wars is Season 2 of The Mandalorian, which arrives on Disney Plus in October. In other news, Disney has canceled this August’s Star Wars Celebration, and the company also won’t hold a show in 2021 either.

Now Playing: Best Shows And Movies To Stream For June 2020 – Netflix, HBO Max, Hulu, Disney+, Shudder

Battlefield Developer’s Unreleased Game From 1994 Is Finally Out This Week

Ultracore is releasing on June 23, marking the end of a journey that has been stalled since 1994. The game, previously known as Hardcore, was cancelled by Psygnosis in 1994. It was due to release for the Amiga, Sega Genesis, and Sega CD, but the near-finished game was cancelled by its publisher due to the impending launch of the PlayStation, and the assumption that a game that wasn’t 32-bit would not sell.

Hardcore was to be one of the earliest releases of Digital Illusions, now known as DICE, the developer of the Battlefield franchise. Now, 26 years later, the game is finally debuting this week for two modern systems.

Ultracore is releasing on PS4 and Switch, with a PlayStation Vita version planned to release at a later date. The game, which is a run-and-gun platformer with five stages, will cost $23, and is being published by ININ Games, which recently released the Darius Arcade and Console Collections. It’s being released with an updated soundtrack, featuring 20 tunes from various synthwave and electronic artists.

In a statement included in the press release, DICE co-founder Fredrik Lilijegren expressed his excitement at the game’s impending release. “I know the care, love, sweat and hard work that went into creating Hardcore in the first place by all involved parties,” he said. “Thus, I think it is fantastic that this product finally gets to see the light of day and for people to be able to play it.”

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In Japan, the game already received a release last year for the Mega Sg, an aftermarket console compatible with various old Sega console games.

GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

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New Xbox Shooter Crossfire X Is Getting A Beta Very Soon, Store Leak Suggests

Crossfire, which is one of the world’s biggest FPS games on PC, is coming to the Xbox platform as a timed-exclusive for Microsoft’s console–and it appears there will be a beta ahead of launch.

WindowsCentral noticed that a listing for a CrossfireX beta has appeared on the Microsoft Store. The product page states that the beta will begin on June 25. The file size is 5.88 GB. You can see a variety of screenshots in the gallery below; click each image to see it in full size.

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CrossfireX is a free-to-play online multiplayer game that supports up 16 players. The game will offer a “variety of classic and innovative” modes, but it’s not immediately clear which ones are in the beta.

The product page states that CrossfireX runs at 4K, and it is enhanced for Xbox One X.

CrossfireX was announced during E3 2019 as a “first to console” release on Xbox, which suggests it may release on other console platforms later on. Crossfire for PC, which is distributed by Tencent, is one of the most popular games on the planet with some 650 million users globally. For comparison, Fortnite had 350 million players worldwide by the latest count.

The Crossfire series was created by South Korean studio Smilegate, which is also working on multiple new projects in the franchise. Alan Wake and Control developer Remedy is making the single-player campaign for Crossfire 2.

A movie based on Crossfire has been in the works since 2015.

Now Playing: CrossfireX – X019 – First Gameplay Teaser Trailer | X019

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