The Last Of Us Part II Gets A Pricey Deluxe Edition Art Book

Officially revealed more than three years ago, The Last of Us Part II will finally arrive on PS4 May 29. If you’ve been anxiously awaiting the sequel to the PS3 classic, you may want to check out The Art of The Last of Us Part II, an art book created by Dark Horse Books and developer Naughty Dog filled with imagery from the game and developer commentary. Super fans will want to take a peek at the Deluxe Edition, which just went up for pre-order at Amazon.

The Art of The Last of Us Part II Deluxe Edition comes with a slipcase and lithograph
The Art of The Last of Us Part II Deluxe Edition comes with a slipcase and lithograph

The Art of The Last of Us Part II Deluxe Edition | $90

The Art of The Last of Us Part II Deluxe Edition includes an alternate cover and a slipcase featuring Ellie playing the guitar. It also comes with the gorgeous lithograph shown above. It’s certainly a pricey book at $90, especially when you consider that the standard edition is available for $36. We also don’t know much about the contents between the covers just yet or whether it will be lengthier than the 200-page standard edition.

Both editions of the official art book release June 16. Amazon’s pre-order price guarantee ensures that you will get the book for the lowest price that’s offered between now and release day. Art books often receive discounts prior to release, so we’ll update this article if the Deluxe Edition goes on sale.

For more on the PS4 exclusive, check out GameSpot’s The Last of Us Part II roundup detailing everything you need to know about the sequel. If you still need to secure your pre-order of the game, we have a The Last of Us Part II pre-order guide outlining bonuses and the various physical and digital editions.

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Metro Exodus Expansion Sam’s Story Coming Next Month

Metro Exodus is getting a second expansion, and it’s coming sooner than you might think. Developer 4A Games announced that the new DLC, Sam’s Story, will come to PC, PS4, Xbox One, and Stadia on February 11.

According to the official site, Sam’s Story is a sandbox-survival expansion, following Sam as he journeys from Vladivostok to his home in the United States. Sam hopes to find his family, and that hope was rekindled when the Spartans discovered that Moscow wasn’t the only city left alive. But the trip will be treacherous–hence the survival aspect. A teaser shows a gun that has fallen into the water with the ominous tagline, “The Journey Ends.”

This is the second in the two-part expansion pass, the first of which was The Two Colonels expansion released last summer. Both stories feature completely new characters. The expansion pass costs $25.

“At first glance, Metro Exodus gives you that wide-open, free, and dangerous world unbound by tunnels, though the scope of its tale focuses on what drives you personally and the lengths you’re willing to go to protect what matters most,” Michael Higham wrote in GameSpot’s Metro Exodus review. “The open sandboxes may not be strongest addition, but the game still embraces the sense of vulnerability and post-apocalyptic terror alongside impactful weapons used in refined combat and stealth scenarios. You may miss the mystery and intrigue of the previous games, but Exodus puts together a charismatic crew of friends and family that you’ll want to follow to the ends of the earth.”

Now Playing: Metro Exodus – The Two Colonels | First 30 Minutes

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Star Wars Rise Of The Resistance: How Disney Made The Ride Feel Like Its Own Movie

While the Skywalker Saga may have reached its conclusion on the big screen after the theatrical debut of Star Wars: The Rise of Skywalker, there’s still more story to be told at Disneyland and Walt Disney World. With the opening of the Star Wars: Rise of the Resistance attraction at Disney’s two United States-based theme parks, that galaxy far, far away is seeing a new tale unfold that is not only populated with familiar faces–both beloved and hated–but places guests squarely in the middle of their own Star Wars story.

The idea of the visitors to Disney parks getting to be heroes of their own Star Wars story was one of the major selling points with the opening of the Star Wars: Galaxy’s Edge land at Disneyland and Disney World. Now, though, it’s finally coming true.

As we explained in our breakdown of Rise of the Resistance, this attraction is as close as most people will ever come to actually living a Star Wars movie, at least until the Galactic Starcruiser hotel opens in 2021. How it does that, though, is through an immersive story unlike just about anything you’ve seen in a theme park ride before.

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“This is a multi-act journey. It’s not just an attraction as much as an adventure,” managing story editor Margaret Kerrison explained during a panel presentation at Disneyland’s Rise of the Resistance media preview. “You don’t know what’s going to come next. And that’s really exciting because you are in the moment and of the world. That’s what we want you to feel as you go through this adventure. And one of the things, when we all came together in the beginning, was that it’s the wish-fulfillment, right?”

And wish-fulfillment is exactly what Rise is attempting to offer longtime Star Wars fans. Not only will you get to explore a Star Destroyer, run from Stormtroopers that are firing on you, and get caught in the middle of a massive space battle between the First Order and the resistance, but you’ll be doing it alongside characters you know from the movies.

“It’s all the feels of going through the hallways of a Star Destroyer. What does it feel like to be able to see Kylo Ren face-to-face? What are all these feelings that we want to capture, all the things that we grew up watching or our kids are now growing up watching?” Kerrison elaborated. “We want to capture that and have you experience that over and over again.”

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Make no mistake about it, though. As important as the story and characters are to Rise of the Resistance, so is the scale of the attraction. “Epic storytelling and massive sets are really at the core of what Rise of the Resistance is,” executive creative director John Larena. “We want to immerse you in truly an epic Star Wars story.”

That leads to an attraction that’s made up of multiple ride systems–including motion simulators, a trackless vehicle system, and even a drop tower. What’s more, the sets featured throughout the ride so a lot of the heavy-lifting when it comes to total immersion. Whether it’s the Resistance hideout that looks like it’s been temporarily set up in ancient cavern or the long and sterile halls of a Star Destroyer or the massive hangar filled with live-sized AT-AT walkers that seems ready to destroy you at any given moment, it’s hard to describe just how massive Rise of the Resistance is.

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And ultimately, it’s the attraction Star Wars fans are looking for. While building your own lightsaber or drinking space cocktails in a cantina are fun experiences, finally they can live their own Star Wars story.

Star Wars: Rise of the Resistance is open now at California’s Disneyland and Florida’s Walt Disney World.

Now Playing: What It’s Like To Ride Star Wars: Rise of the Resistance At Galaxy’s Edge

New Persona 5 Royal Teaser Shows New Features And Reintroduces The Cast For Western Release

In anticipation of the Western launch of Persona 5 Royal, the revamped version of the original RPG, developer Atlus put out a new teaser reintroducing the main cast, aka The Phantom Thieves. In the trailer (see below), you can catch glimpses of some extra features in the game including the addition of partner attacks and the new core character Kasumi Yoshizawa.

Kasumi plays a significant role in P5R as she’s involved in the central mystery, affecting many aspects of the original story. She has her own dedicated scenes and persona named Cendrillon, which relates to her background. What’s more, there’s an extra palace tied to her backstory. You can see a bit of it in the trailer, and it seems to be themed around an opera house, alluding to her talents as a rhythmic gymnast and ballet dancer.

You’ll also notice all-new partner attacks where a duo will lay down heavy damage on enemies when initiated. These get wild, too: Morgana turns into a bus to let Haru launch grenades before crashing into enemies, and Ryuji and Yusuke lay waste to enemies for interrupting their meal at a ramen bar. They look absolutely absurd, but they lean into the lavish style Persona 5 was known for. Another small addition you can catch is that Futaba gets her own all-out attack animation and battle-finishing artwork.

For more on the game, be sure to check out our detailed breakdown of P5R’s first announcement trailer, roundup of P5R’s newest features, and dive into who Kasumi is as the new character. It’s available for pre-order and there are a few different editions that come with some extra goodies which you can see in our P5R pre-order guide. The game is already out in Japan, but all our coverage is spoiler-free (for Royal specifically); P5R is set to launch in the West on March 31 this year.

Now Playing: Persona 5 Royal – Character Trailer

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Bad Boys For Life Stays Top Of Box Office Chart, The Turning Flops

The action sequel Bad Boys For Life remained the biggest movie in the US for the second weekend running, proving that a 17-year-gap since the latest entry in the series hasn’t lessened its appeal. The film, which reunites Will Smith and Martin Lawrence, made an estimated $34 million in three days, bringing its domestic total to $120.6 million. Worldwide, the film has grossed $215.6 million so far, making it very likely that Bad Boys 4 will happen.

The next two places on the chart also remained unchanged from last week. Sam Mendes’ acclaimed World War 1 drama 1917 held onto second place, making an estimated $15.8 million to bring it to $103.8 million in the US. The film has done extremely well internationally as well; so far it’s made $200.4 million worldwide, and with the potential of Oscar success in a couple of weeks, this total could well rise higher.

The big-budget family feature Dolittle remained at No. 3, with an estimated weekend gross of $12.5 million. The film, which features Robert Downey Jr. in his first post-Marvel role, has been the year’s first big commercial disappointment. It had a reported production budget of $175 million, but has to date made only $91 million. It has been estimated that the movie could lose as much as $100 million for Universal.

The week’s highest new entry was Guy Ritchie’s crime comedy The Gentlemen, which debuted at No. 4 with an $11 million weekend take. The movie opened on 2,165 screens, but Box Office Mojo states that distributors STXFilms are planning a “significant expansion” in theaters next weekend.

The week’s other new entry was the horror movie The Turning, which entered the chart at No.6, one place below Jumanji: The Next Level. The Turning is a remake of the classic horror story The Turn of the Screw, and its disappointing $7.3 million opening take was met by poor reviews. In her review for GameSpot, Meg Downey described the movie as “a waste of time.”

The rest of the box office Top 10 featured movies that have been on release for several weeks, including Star Wars: The Rise of Skywalker at No.7 and Little Women at No.8. You can see the complete weekend box office numbers below.

January 24-26 US Box Office via Box Office Mojo

  1. Bad Boys for Life $34,000,000
  2. 1917 $15,800,000
  3. Dolittle $12,500,000
  4. The Gentlemen $11,030,000
  5. Jumanji: The Next Level $7,900,000
  6. The Turning $7,300,000
  7. Star Wars: Episode IX – The Rise of Skywalker $5,173,000
  8. Little Women $4,700,000
  9. Just Mercy $4,055,000
  10. Knives Out $3,650,000

Now Playing: Bad Boys For Life – Official Trailer 2

Doom Eternal Director Says Doom 2016 Multiplayer “Played It Very Safe”

The 2016 reboot of Doom was well-received for its frenetic campaign action, but one common criticism was the dull multiplayer. Doom Eternal co-director Hugo Martin has copped to that mistake and explained how the studio is changing its approach for multiplayer in the new game.

“I think fans of id were disappointed by the last multiplayer because it did not innovate enough,” Martin told USgamer. “[W]hat we learned was being safe, taking a little bit of column A and B of a bunch of things that people know and mashing them together, is not good enough. We played it very safe last time. It was very kind of formulaic, and that’s a fair and objective view of that product.”

Doom Eternal is taking a very different approach, with both an Invasion mechanic that allows you to invade other players games, and an asynchronous Battlemode that pits one Doom Slayer against other players as a variety of demons. Martin said the new Battlemode is best suited to complement the campaign, so he expects players to jump in after playing the single-player and getting a familiarity for the demons. And he doesn’t think players will miss the classic deathmatch.

“There are a million good team deathmatch experiences and arena shooters out there,” says Martin, “and we have some of them out there—Doom 2016 is still available, Quake Champions. We really wanted to make sure that we offered up something new for people to master, new metas to learn, new strategies to perfect.”

The main draw for Doom Eternal is once again its campaign, which we recently had hands-on with the first few hours. Among other things we learned how it scales difficulty, how Martin feels about launching alongside Animal Crossing, and saw a guitar made of flesh.

Now Playing: DOOM Eternal: Glory Kills Compilation

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My Hero Academia: Season 4, Episode 15 Review

This review contains spoilers for My Hero Academia Season 4, episode 15, “Smoldering Flames,” aka episode 78 overall. To refresh your memory of where we left off, check out our review of MHA Season 4, episode 14.

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At its midpoint, episode 14, “Bright Future”, abandoned the clean-up and the aftermath of the raid on Shie Hassaikai HQ to place the spotlight on Shigaraki in a scene that was soaked in dread and gave him back some of the terror that once defined him. Episode 15, “Smoldering Flames” took us back to that scene in its opening, recounting it more or less as it happened and giving Shigaraki the equivalent of the action movie money shot where the hero walks away from an explosion, carefree in the face of chaos. It’s a serviceable intro to the episode that reminds us there is still – always – a threat to face.

“Smoldering Flames” also reveals My Hero Academia’s new OP, and what an utter delight it is. The show has never had an OP like this: one that foregoes any action shots at all, barely gives screen time to any character who isn’t in Class 1-A, and could easily convince us that this is a high school slice-of-life anime, rather than a shonen battle anime. Casual clothes, happy banter, pop-art colours, and a bouncy accompanying melody all work together to encourage fans to kick back and enjoy the light-hearted antics of Class 1-A that it promises. A final funny touch added to this OP is that, once again, Deku enjoys all the sakuga and yet doesn’t actually do anything action-heavy with it. Is this Bones trolling us? Maybe, but it’s hilarious.

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As for the episode itself, it is cleverly bookended by scenes that advance the arc, centred around Gran Torino and the legacy of All For One. But everything in-between is intimate, character-focused introspection that drifts through a fog of gentle optimism for the future. The OP implies that this next arc will be a light-hearted one, but this episode doesn’t throw us into that atmosphere in a jarring manner, after the events of the first half of the season. Instead, it begins in the same sombre place that episode 14 left off from, and slowly builds to an optimistic place by the end.

The bulk of the episode’s perspective rests on Deku and his interactions with his classmates. In the first half, he visits Mirio in his room, with the two sharing a layered heart-to-heart as Deku grapples with projecting an outward positivity and trying to understand and process the real dark aftereffects of their fight. In fact, the entire episode, in one way or another, is about how this fight with Overhaul will have lasting repercussions on everyone who was involved in it.

That’s something My Hero Academia excels at: From the scars on Deku’s hands that never go away to the permanent physical and emotional changes we see in characters like All Might and now Mirio, change in My Hero Academia is lasting and carries real consequences.

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This episode really allows fans to take stock of this, as we see more than once how Deku has changed and grown so far. The fights he has won or lost and the people he has worked with have actively changed his personality, his view of the world, and even his body.

The episode might not be an action-heavy one, and it might not do much to set up a new arc, but it is an intimate and moving installment that celebrates the show’s core strengths. In its second half, we enjoy a reunion between the members of Class 1-A who were in the heat of the fight (Midoriya, Ochako, Tsuyu, and Kirishima) and the rest of the class. It’s here that we get to see such a broad blend of emotion on display.

Both Bakugo and Todoroki, for example, are keeping everyone at arm’s length and acting aloof. While the rest of the class seems confused by this, it’s clear to us that they’re jealous and feeling a lot of pent-up impotence from not getting the chance to flex their own hero muscles in the recent arc. It’s clever characterisation of two boys we’ve barely seen a peep from all season long – though it’s clear that’s all about to change.

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