Daily Deals: Huge Nintendo Switch Digital Video Game Sale Going on Right Now

Christmas is over and with it most of the best deals of the holiday season… most, but not all. Both Nintendo eShop and the Oculus Store are having some pretty amazing deals right now on digital titles. Check them out.

Updated with New Games: Nintendo eShop End of Year Switch Video Game Sale

mariorabbidsgoldThe Nintendo eShop has added even more popular titles to its End of Year Sale. All the games listed here are ones we’d wholeheartedly recommend and almost none of them are over $20.

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New Mineral Made on Earth Could Potentially Live on Saturn’s Moon

A mineral made in a lab may grant some insight into what it’s like on one of Saturn’s moons.

Reported by National Geographic, experiments which create miniature alien environments are carried out at the Astrobiology and Oceans World Group and NASA’s Jet Propulsion Laboratory.

Scientists have found that mixing acetylene and butane in unusual conditions creates an unknown mineral yet to be found in nature. In an ACS journal, the scientist further explain that while Earth doesn’t seem to be able to create this co-crystal, it could very well be common on Saturn’s moon, Titan.

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23 Biggest Plot Twists of 2019

Looking back at the year that was, some of the biggest plot twists in pop culture — in everything from Star Wars: The Rise of Skywalker to Avengers: Endgame to Game of Thrones — are among the most divisive.

In the spirit of reflecting back on 2019, we asked the IGN staff to pull out not the biggest plot twists of the year in games, movies, TV shows and comics, but the ones that stood out to us as the best. Not every plot twist of the year is on this list, but these are ones that made the jaw drop of the person who nominated. We want to hear from you as well, so be sure to sound off in the comments about what your favorites were!

As the headline suggests, this article contains loads of spoilers! Specifically, you’ll find spoilers for these properties (in alphabetical order):

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The Silly Story Behind Obi-Wan Kenobi’s Infamous Line, ‘I Have the High Ground!’

With Star Wars: The Rise of Skywalker wrapping up the nine-movie Skywalker Saga, IGN is celebrating the occasion by looking back at one of our favorite parts of the franchise: the iconic lightsaber duels. Each episode of Star Wars: Breaking Down the Duels will focus on one of the many lightsaber fights as we catch up with the cast and crew members that created them. They share behind-the-scenes stories, offer insightful commentary, and even toss in some trivia you might not have known.

In this episode of IGN’s ongoing video series Star Wars: Breaking Down the Duels, we hear from those who worked on the heated battle between Ewan McGregor’s Obi-Wan Kenobi and Hayden Christensen’s Anakin Skywalker. Visual effects supervisor John Knoll and stunt coordinator/fight choreographer Nick Gillard offer insight and trivia on how this epic clash on Mustafar was created, including the silly way the memorable “I have the high ground!” moment came to be.

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Animal Crossing: New Horizons – Release Date, Trailers, And Everything We Know So Far

Nintendo is keeping its 2020 lineup close to its vest as we head into the new year, but the company has given us a tantalizing peek at a handful of games on the way to Switch over the next few months. The biggest of these is undoubtedly Animal Crossing: New Horizons, the long-awaited new installment in the beloved life sim series.

New Horizons arrives nearly eight years after the last proper Animal Crossing game, New Leaf, released on 3DS, making it one of the year’s most hotly anticipated titles. We got our first real look at the game during Nintendo’s E3 2019 presentation, and since then, the company has gradually divulged new tidbits about it in the lead up to its March 2020 launch.

To help catch you up on all the details that have been revealed so far, we’ve rounded up everything we know about Animal Crossing: New Horizons below. We’ll continue to update this list as more information is revealed, so check back often for the latest on Nintendo’s new Animal Crossing game.

There are a ton of other great-looking titles lined up for next year. You can see some of the ones the GameSpot staff are most excited for in our Most Anticipated of 2020 hub. You can also catch up on our other end-of-year coverage in our Best of 2019 hub.

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Announcement And Reveal Trailer

While it was long speculated that Nintendo was secretly working on a new Animal Crossing game, the next entry in the series wouldn’t be officially announced until the company’s September 2018 Direct presentation. After revealing that Isabelle was joining Super Smash Bros. Ultimate as a playable fighter, Nintendo confirmed that a new Animal Crossing game was in development for Switch, although it shared no other details about it beyond a vague 2019 release window.

It would be another nine months before we heard more about the title. Nintendo waited until E3 2019 to finally share the first trailer for its new Animal Crossing game–now officially christened Animal Crossing: New Horizons. The video, which you can watch above, offered our first glimpse at how Animal Crossing’s familiar, laid-back gameplay would be translated to Switch. More interestingly, it also revealed this entry’s unique premise: rather than starting your domestic adventure by moving into a pre-existing town, as in every previous Animal Crossing game, New Horizons drops you on a deserted island and lets you build your own village from the ground up.

Release Date

Animal Crossing: New Horizons was originally slated to release for Switch in 2019; however, at this year’s E3, Nintendo confirmed that the game had been delayed by a few months and would now launch worldwide on March 20, 2020. According to the company, the reason for this delay was in part to ensure the development team maintains a healthy work-life balance–an important issue in the industry today, as many other studios have recently come under scrutiny for their excessive “crunch” practices.

“For us, one of our key tenets is that we bring smiles to people’s faces, and we talk about that all the time. It’s our vision. Or our mission, I should say. For us, that applies to our own employees,” Nintendo of America president Doug Bowser told IGN. “We need to make sure that our employees have good work-life balance. One of those examples is, we will not bring a game to market before it’s ready. We just talked about one example [New Horizons’ delay]. It’s really important that we have that balance in our world.”

What’s New In New Horizons?

At its core, New Horizons is very much a traditional Animal Crossing game, so your day-to-day experience will revolve primarily around interacting with neighbors and performing other familiar activities such as fishing, catching insects, discovering fossils, and decorating your home. However, the game builds on this foundation by incorporating some elements from the series’ mobile spin-off, Animal Crossing: Pocket Camp. In particular, you can now collect different materials like tree branches and stones and fashion those into tools and furniture at Tom Nook’s workbench. One new type of tool you can craft is a pole, which allows you to vault over the river and reach the other side more quickly.

New Horizons introduces a few other new elements to the series as well, many of which are facilitated by the NookPhone, a smartphone-like device that you receive shortly after settling down on your island. With the NookPhone, you can look up crafting recipes, invite a friend to play alongside you, access the game’s photo mode, and track your Nook Miles–points you accrue by completing certain tasks, such as picking weeds, learning new recipes, and more. These Nook Miles can be redeemed for special recipes and other in-game items.

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New Horizons also makes a swathe of quality-of-life improvements. While furniture could previously only be placed inside your house, you can now lay it down outside as well for some exterior decorating. The game, blessedly, also gives you the ability to dictate where your animal neighbors live. According to game director Aya Kyogoku, before a new villager moves in, they’ll first check with you about the spot they’ve chosen; if you disapprove, you can select a new spot for their house.

Other welcome tweaks that Nintendo has confirmed: you can shovel up an entire tree and replant it elsewhere rather than having to chop it down; you’ll be able to freely select your character’s skin tone, hairstyle, and facial features, and can swap between the different options at any point in the game; and you can move furniture in half-units, as you can in Happy Home Designer.

Which Characters Will Return?

Thus far, the only familiar characters we’ve seen in New Horizons are Tom Nook and his nephews, Timmy and Tommy, who will play a more pivotal role than they did in New Leaf. This time, the Nooks will run your island’s resident services building, providing a place for you to purchase and craft furniture, tools, and other island necessities. We’ve also gotten quick glimpses at a handful of fan-favorite villagers who’ll be returning in the game, including Angus, Fuchsia, and Goldie.

Beyond that, however, we don’t yet know what other recurring characters will show up in New Horizons or what role they’ll serve. Isabelle in particular has been conspicuously absent from any footage Nintendo has shared of the game, but director Aya Kyogoku teases that she may make an appearance. “One thing that I could definitely say about Isabelle is that as the island develops a little more and it needs a little bit more support, then Isabelle might see some sort of use on the island,” Kyogoku said.

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Another character that has been mentioned is the ever-irritable Mr. Resetti. In previous games, Mr. Resetti would pop up and berate players if they shut off the game without saving, but as New Horizons takes advantage of Switch’s auto-save feature, Resetti’s role has been made redundant. However, this doesn’t mean he won’t appear in a different capacity. “We also believe that Mr. Resetti is looking for a new job after his layoff. So please look forward to that,” Kyogoku told Mashable.

Will New Horizons Support Cloud Saves?

Like a handful of other Switch games, it appears Animal Crossing: New Horizons will not support cloud saves. Producer Higashi Nogami confirmed to French outlet Gamekult (via US Gamer) that the title will not allow players to back up their save data to the cloud in order to prevent them from manipulating time within the game and cheating. Previous entries in the series have similarly disallowed players from backing up their save files, so this isn’t entirely surprising, and it is hardly the only Switch title with this restriction.

Multiplayer

Like previous Animal Crossing games, New Horizons allows you to invite other players to visit your town. One island can host up to four players locally and up to eight in online sessions. However, you’ll need to have a Nintendo Switch Online subscription to take advantage of these online features. Memberships for the service run for $4 USD for one month, $8 USD for three months, $20 USD for 12 months, and $35 USD for an annual family plan.

In addition to local and online multiplayer, New Horizons also supports couch co-op. Using the Call Islander option in your NookPhone, you can summon another player who has a house on your island and play together by passing them one of your Joy-Cons. Director Aya Kyogoku demonstrated this feature during Nintendo’s E3 2019 Treehouse livestream (above) by playing alongside producer Higashi Nogami. During these co-op sessions, the lead player is denoted by a flag over their head. The camera will only follow this player, but you can swap who the leader is at any time while playing.

Pre-Order

While no pre-order bonuses have been announced yet, you can already reserve a copy of Animal Crossing: New Horizons at several retailers, including Amazon and GameStop. You can learn more in our New Horizons pre-order guide.

Xenoblade Chronicles: Definitive Edition – Kevin Knezevic’s Most Anticipated Game Of 2020

2020 is almost here, so we’ve asked GameSpot’s staff to share which games they’re looking forward to most in the new year. New consoles are going to dominate the headlines, but at the end of the day it’s all about the games, and there are a ton of exciting ones to look forward to. When you’re done reading this entry, follow along with all of our other end-of-the-year coverage collected in our Best of 2019 hub and our Most Anticipated of 2020 hub.

Nintendo may have only given us a brief glimpse into its 2020 lineup, but we’ve already seen some exciting titles in store for Switch next year, including the long-awaited new entry of Animal Crossing. The game I’m most excited for, however, is unquestionably Xenoblade Chronicles: Definitive Edition, a remake/remaster of Wii’s best RPG. Nintendo unveiled the title at the end of its September Direct broadcast, and while it didn’t reveal much beyond a brief trailer, it was more than enough to get me hyped.

That Nintendo would choose to cap off its most recent Direct with the announcement of a Xenoblade remake illustrates just how far the series has come in the company’s eyes. The original Xenoblade Chronicles may have been greeted with critical acclaim when it first released, but the game is perhaps most famous for almost not releasing in the US at all.

Xenoblade Chronicles originally launched in Japan in 2010 and made its way to Europe the following year, but it wouldn’t arrive stateside until 2012, after much fan outcry. By that point, however, the Wii wasn’t so much showing its age as it was a shambling corpse, and Xenoblade Chronicles already looked hopelessly dated compared to contemporary releases on PlayStation 3 and Xbox 360. And yet despite this, it turned out to be one of the most absorbing games of that entire generation thanks to its breathtaking environments and expansive story, which more than masked its visual shortcomings.

From what little we’ve seen of Xenoblade Chronicles: Definitive Edition, it appears the visuals have received the most significant changes, but that’s the only area that really needed any touching up to begin with. Despite being nearly a decade old now, the game holds up remarkably well thanks to some forward-thinking ideas it had for its time–some of which its own follow-ups, Wii U’s Xenoblade Chronicles X and Switch’s Xenoblade Chronicles 2, would curiously discard.

In particular, Xenoblade trimmed some archaic design conventions that turned me off of so many other JRPGs. For one, the game didn’t require you to return to quest givers to collect your rewards after completing many of its side-quests, which meant it never felt like I was wasting my time while playing. You could also quick-travel to any landmark you had previously visited effectively from the outset of your journey–a radical idea when other contemporary JRPGs, such as Ni No Kuni, forced you to wait dozens of hours before you could unlock a quick-travel option.

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These smart refinements are a big reason why Xenoblade felt so fresh when it first launched, but what gripped me most was the game’s sense of scale. Xenoblade presented a vast and varied world to explore, and it constantly rewarded your curiosity, doling out XP for discovering a new landmark and tucking away rare items in hard-to-reach areas. What a world it was, too; each new locale the game presented felt more stunning and imaginative than the last, enlivened by an absolutely gorgeous soundtrack that I still listen to regularly. In my mind, Xenoblade Chronicles’ setting rivals any open world in gaming today, and I can’t wait to explore it again after its HD facelift.

Even if Nintendo and developer Monolith Soft were strictly updating the game’s visuals and nothing more, I would eagerly take any chance to revisit Xenoblade Chronicles on Switch, but it appears the companies are going beyond that. The teaser trailer ended with a look at a location that never appeared in the original game, which suggests Monolith will be introducing some new content to the title as well–as if I needed any more convincing to pick it up. Nintendo hasn’t announced a release date for Xenoblade Chronicles: Definitive Edition yet, but it can’t come soon enough.

Star Wars: The Rise of Skywalker Sets Christmas Day Record

The Rise of Skywalker, which debuted big (but still behind both The Force Awakens and The Last Jedi), just set a new box office record for Christmas Day.

Episode IX is now the second-best Christmas Day earner ever, per Deadline, with an estimated $35 million.

This is behind The Force Awakens’ $49.3 million but ahead of The Last Jedi’s $27.4 million. Rogue One: A Star Wars Story earned $25.8 million on Christmas Day back in 2016.

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Star Wars: Daisy Ridley Chooses Between Baby Yoda and Porgs

Saga-capper Star Wars: The Rise of Skywalker may have featured the final clash between the Jedi and Sith, but there’s still an important battle currently happening off-screen – the silent war between 2019 phenomenon Baby Yoda, from Star Wars: The Mandalorian, and porgs!

Porgs, the adorable (and tasty?) bird-like aliens who lived on the planet Ahch-To, became all the rage back in 2017 thanks to The Last Jedi. But now, despite them reappearing in The Rise of Skywalker, no one’s saying a peep about them.

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How Netflix’s The Witcher Was Influenced by Dunkirk

Warning: Spoilers for The Witcher follow…

While Netflix’s The Witcher series is most certainly full of surprises, the biggest one has to be the twist of the three main characters existing, for most of the season, in separate timelines. It’s a concept that showrunner Lauren Schmidt Hissrich recently revealed was heavily influenced by an acclaimed Christopher Nolan movie.

Talking to Collider, Schmidt Hissrich spoke about the challenges of telling a story featuring three characters of different ages and lifespans. “I knew that there were stories from The Last Wish that I wanted to adapt,” she said. “But we’re missing

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