How The Arrow Season 8 Premiere Changes The Crisis Crossover

The final season of Arrow has officially begun, and it is already having major ramifications for the upcoming Crisis on Infinite Earths crossover event. Warning: The following contains spoilers from the Season 8 premiere of Arrow, titled “Starling City.”.

At the conclusion of the episode, it was revealed that Earth 2 had been wiped from existence as Oliver (Stephen Amell) and Diggle (David Ramsey) were preparing to leave and return home. While they made it out, along with Laurel (Katie Cassidy Rodgers), this development has thrown a wrench into the Arrow-verse.

“It does indicate that Crisis [on Infinite Earths] is starting earlier than we thought,” Arrow executive producer Beth Schwartz revealed during a press Q&A for the episode. While viewers had been led to believe that the majority of the Crisis would occur during the crossover, with the early season episodes of Arrow, Supergirl, The Flash, and Batwoman setting the stage for what was to come, that’s all out the window now.

Instead, with the destruction of Earth 2, the Crisis has begun. That, paired with the revelation that the Monitor expects The Flash (Grant Gustin) to die during the event, makes for an interesting couple of months leading up to the crossover. What remains a mystery, though, is how the loss of Earth 2 will play out in upcoming episodes of the various shows. The Flash fans, especially, are going to be wondering what this means for Harry (Tom Cavanagh), a fan-favorite version of Harrison Wells that resides in the alternate universe.

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Whatever the case, the Season 8 premiere of Arrow did its job. “We don’t have that many episodes, so we wanted to start big and we wanted to introduce the upcoming Crisis immediately because that is what this season is about and what Oliver is struggling with the entire time,” Schwartz explained.

That said, don’t expect a planet to get obliterated in every episode this season. Schwartz confirmed that the remaining episodes of Season 8, outside of the crossover, will take place entirely on Earth 1. However, they will see Oliver on the road.

“In our upcoming episodes we visit places that we’ve gone to in our previous seasons, so they’ll take place in different locations,” Schwartz said. “I think we only have maybe one or two episodes actually in Star City.”

Now viewers will have to wait to find out exactly where Arrow is headed. If old locations are being revisited, though, don’t be surprised if Oliver winds up on Lian Yu to say one last goodbye to his favorite island.

Arrow airs Tuesdays on The CW.

League Of Legends Dev Reveals A Hearthstone-Style Game With No “Over-The-Top Randomness”

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Riot Games, the developer of one of the world’s most popular games in League of Legends, has announced its next game. “Legends of Runeterra” is a free-to-play strategy card game that takes place in the League of Legends universe. It’s aiming to launch in 2020 for PC and m

Just like Blizzard’s popular CCG Hearthstone features characters from its source material (Warcraft), Legends of Runeterra (LoR) will include League of Legends characters in its card decks. Each has “their own style and strategic advantage,” Riot said.

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“LoR’s gameplay is built around dynamic, alternating combat that demands players use their skill, creativity, and cleverness to succeed,” Riot said.

Players can spend real money to acquire cards in LoR or they can grind to acquire them through gameplay. “Shards” are earned through gameplay while “Coins” can be purchased with real money at any time.

To unlock new cards and content in LoR, players can complete quests to earn experience that in turn unlocks new cards. The game has numerous different “regions,” and players can determine which region to pursue, and each has different cards to unlock.

Each week, LoR will add new chests to unlock from what’s called the Vault. “The Vault levels up as you play and upgrades the chests inside, which increases the number of cards you get from each. Individually, both the cards and chests have a chance to upgrade into something even better, and at level 10 and above, you’re guaranteed a champion,” Riot said.

LoR also features cards called “wildcards.” These are rare cards that can be turned into any card you want. A “limited” number of these wildcards will be available in the store each week.

“We know that sometimes you just want a guaranteed way to get specific cards. So instead of waiting for the right drop, you can unlock cards for your collection using the Shards you’ve earned or the wildcards you’ve acquired through play or purchase,” Riot said.

“In Legends of Runeterra, you will never pay for randomized packs, and you have a bunch of different ways to get the cards you actually want and build multiple decks for both casual duels and the competitive meta,” the company added.

Riot could seemingly make more money by offering wildcards for purchase all the time. However, the company said it is limiting their ability to “ensure you always have something you’re looking forward to unlocking, and that you’re constantly discovering new cards and strategies.”

Riot added: “Slowing down how quickly the entire set of cards can be unlocked is one method for helping us accomplish that goal. There’s a lot more to it than that, so expect to see an article soon that dives deep into how card acquisition will work in LoR.”

“We’re all huge card game fans on the LoR team, so we know the issues with the genre: things like excessive cost, over-the-top randomness, and seeing the same decks over and over,” executive producer Jeff Jew said in a statement. “We’ve spent a lot of time thinking about what we’d do differently, and now we have a chance to shake up the genre by keeping what’s great, improving what’s not, and adding some new twists of our own.”

“We’ve been hard at work making the best card game we can imagine–one that we hope players everywhere will love,” he added. “We’re pretty excited to show players what we’ve got so far, and we can’t wait to hear what they think!”

Riot is promising to update LoR frequently with new content and gameplay balance changes.

Pre-registration for LoR is available right now. Everyone who pre-registers will get a chance to play the game ahead of its official release, while they’ll also get the “Poro pet chroma” at release.

Riot is letting people play LoR immediately, as those who pre-register can play a “preview patch” now through October 21. A second preview patch will be available in November.

Riot, which is owned by Chinese internet company Tencent, has been in the headlines over the past year regarding gender discrimination claims against the studio. California’s Department of Fair Employment and Housing is currently investigating the company.

Riot Games Announces a Competitive PC Shooter Codenamed ‘Project A’

League of Legends developer Riot Games has announced it is working on a new, character-based shooter for PC. Based on the description, it sounds like Riot’s version of competitive shooters like Overwatch or Rainbow Six Siege.

Riot’s hero shooter doesn’t have an official title yet, so it’s currently codenamed Project A. However, Riot did reveal that the Project A shooter will take place on a near-future Earth and will boast a “lethal cast of characters.” During the livestream, Riot says that it’s focusing hard on combatting PC and network-related issues like picker’s choice, low ping, and cheaters.

Like in Overwatch and Rainbow Six, each character will have a unique ability that players will need to use strategically to win matches. While details are sparse, Riot says more information is coming in 2020.

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League Of Legends Shooter, Fighting Game Announced

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A League of Legends shooter is in development. Riot Games today announced a brand-new take on the competitive shooter, and it looks a lot like Overwatch. The company also confirmed that it is working on a fighting game in the League of Legends universe.

The game, which is in development under the working title Project A, is described as a character-based tactical shooter. Riot says it has assembled a veteran team to work on the title, which will offer players more creativity and expression than other titles in the market.

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The studio also said it is aware of concerns about ping rates and cheating, and it has been working since day one to make sure the game takes these matters seriously. Additionally, Riot said it is invested in the League of Legends shooter for the long haul.

Riot will be going dark on the League of Legends shooter until 2020, so don’t expect any news for some time.

As for the League of Legends fighting game, it appears to be in a very early stage of development. It’s being worked on under the working title Project L, and Riot has been working on it for a “little while,” the studio says. Like the shooter game, Riot plans to stay heads down and work on the project for some time before talking more about it.

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Finally, Riot announced a new League of Legends animated series called Arcane which will debut in 2020. You can check out the series announcement trailer below.

League Of Legends Announced For Console And Mobile

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League of Legends is coming to consoles and mobile. Riot Games announced today that the incredibly popular MOBA will be released on consoles and mobile starting in 2020.

The game’s new version is apparently called League of Legends: Wild Rift. You can watch the announcement trailer below, but note that it features gameplay from the mobile edition.

The Wild Rift website has the first details about the new game. The game features a 5v5 player count and it also features “revamped” controls.

“Team up to take down the enemy Nexus on a new 5v5 map designed for new platforms, with faster games and revamped controls,” reads a line from its announcement.

There will be about 40 champions in Wild Rift at launch, with more to come over time.

Like the PC version of League of Legends, Wild Rift is free-to-play, and players can unlock all the champions without spending real money. Players can, however, spend real money on various cosmetics and other extras.

Riot explained that it rebuilt League of Legends from scratch, “like the whole thing,” to bring it to console and mobile.

“Refreshed models, animations, game systems and more–but keeping true to the core League of Legends gameplay you already know,” the developer said. “We didn’t want to just port League on PC 1:1–we want to make sure Wild Rift feels like it was designed for new platforms, and use that opportunity to make a bunch of improvements to the game. While you won’t get your unlocks from League PC, you’ll get some cool rewards for the time you’ve spent in the PC version. More to come on that in 2020!”

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The Flash Season 6, Episode 2 Review

This review contains full spoilers for The Flash: Season 6, Episode 2! If you need a refresher on where we left off, here’s our review for the Season 6 premiere. And be sure to check out our breakdown of everything we know about Crisis on Infinite Earths

It’s going to take a while for The Flash to restore all the goodwill that’s been lost in the last two years. Rather than attempt to introduce sweeping new changes to the series a la Arrow’s eighth and final season, new showrunner Eric Wallace seems to be taking a more understated approach. The series lives and dies on the strength of the Team Flash dynamic and the struggles they share, so Season 6 is all about getting back to that emphasis on family. So far, that approach is paying off, even if Episode 2 bombards viewers with a bit too much material.

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Borderlands 3 Anniversary Celebration Continues With New Eridium Event

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The latest event tied to Borderlands 3’s month-long 10-year anniversary celebration has begun. Called Eridium Week, the event is aimed at increasing your amount of Eridium as well as the items you can use it for. The event is live across all platforms, so you can jump into it whether you’re playing Borderlands 3 on Xbox One, PS4, or PC.

During Eridium Week, there will be adjustments to Eridium drops for all enemies. Additionally, the items you can buy with Eridium will also lower in value, allowing you to buy more than you usually can. All of the changes are listed below.

Borderlands 3 Eridium Week In-Game Changes

  • All enemies drop Eridium, not just badasses, anointed, and bosses
  • Eridium drops are increased more so than they already are in Mayhem mode
  • Moxxi’s Eridium slot machine will cost less to play
  • Crazy Earl’s assortment of Vault Hunter cosmetic skins and special guns will cost less Eridium

Eridium has been an important in-game resource in the Borderlands series for a while now, but its role has fundamentally changed in Borderlands 3. In previous games, you use Eridium to purchase SDU upgrades, which allow you to increase your carrying capacity for your backpack, storage, and weapon ammo. In Borderlands 3, SDU upgrades became tied to cash, transitioning Eridium into an in-game currency for cosmetics and powerful weapons.

In GameSpot’s Borderlands 3 review, I wrote, “If you’ve never been a fan of the franchise, it’s unlikely Borderlands 3 does enough things differently to change your mind, as the game best excels at continuing what the series has always done: deliver a humorous tall tale of misfits looting and shooting their way to heroism.”

Latest Episode Of The Walking Dead Had The Worst Ratings In The Show’s History

AMC’s zombie TV show The Walking Dead recently returned for its 10th season, and it seems the show is losing steam in some categories but rising in others. According to Deadline, the episode, “We Are the End of the World,” drew 3.47 million viewers on traditional linear TV.

That is the lowest number of viewers for any episode in the show over its 10-year history. It’s down 7 percent from the Season 10 premiere a week previously.

There are a number of contributing factors to the big declines in viewership. First, every episode of The Walking Dead is now available two days early on AMC’s digital streaming service AMC Premiere. Additionally, the initial numbers do not tell the whole story of an individual episode’s success and viewership.

For the Season 10 premiere, the “Live + 3 ratings” were actually up 50 percent in the 18-49 demographic and 45 percent overall. Live + 3 ratings are the total number of people who watch live and over the next three days with DVR plays. The Live + 3 ratings for Season 10, Episode 2 have not been released yet.

However you look at the numbers, however, The Walking Dead is trending downwards in total viewership compared to the earlier seasons. Walking Dead creator Robert Kirkman ended the comic book series earlier this year, and that might have impacted viewership, too. Still, with the numbers it still gets, The Walking Dead is among the most popular shows on linear TV.

AMC recently renewed The Walking Dead for Season 11. In addition to the show, AMC is producing multiple Walking Dead movies starring Rick Grimes.

Catwoman: Anne Hathaway Salutes Zoë Kravitz’s Casting as Selina Kyle

Ex-Catwoman Anne Hathaway congratulated actress Zoë Kravitz for being cast as Selina Kyle.

Hathaway posted an image on her Facebook page on Tuesday of Kravitz at a film festival in 2017. She captioned it with a sweet message for her successor.

“The biggest congrats to Zoë Kravitz on landing the role of a lifetime. Well, one life anyway…⁣⁣,” Hathaway wrote. “Enjoy the ride, Selena”.

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The Witcher 3 Nintendo Switch Review – Wind’s Howling

The dichotomy of beauty and violence has always been a driving theme in The Witcher series. The Northern Realms’ gorgeous vistas are dotted with war-torn battlefields, kindness–no matter how fleeting it may be–is often juxtaposed with savagery, and even the warmest characters have a cold and calculated side to them. That neverending tug-of-war is ever-present in The Witcher 3, even when its stripped-down visuals may obscure some of that beauty.

Everything is here in the Nintendo Switch version–The Witcher 3: Wild Hunt, its two expansions, Hearts of Stone and Blood and Wine, and all of its DLC. The main game alone offers dozens of superb quests filled with interesting characters, fantastic twists, and rewarding combat encounters. As Kevin VanOrd said in GameSpot’s original review, “Excellence abounds at every turn in this open-world role-playing game.” The same is mostly true for the Nintendo Switch version.

As you’d expect, the visuals have been pared down significantly. The textures are muddied, the draw-distances are reined in, and the resolution has taken a hit. These issues are exacerbated during docked play. While it technically runs at a higher frame rate and resolution docked, these visual issues are all the more noticeable when projected onto a larger screen.

The standard Nintendo Switch’s 6.2-inch screen does a great job of hiding the blemishes. Even though it’s running at a lower resolution, the smaller screen gives it a much crisper look, so the poor textures and pop-in are less apparent. If you do plan on playing it in handheld mode, you can, thankfully, adjust the size of the HUD to make things easier to read.

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For returning players, the visual downgrade may require some getting used to. However, focusing solely on The Witcher 3’s visuals does this port a disservice. Four years later, the game is still massive in scope, and seeing the battle-scarred swamps of Velen, jagged peaks of Skellige, and sprawling countryside of Toussaint on a technically inferior platform is still a sight to behold.

More importantly, the grittier look of the Switch port doesn’t affect The Witcher 3’s core gameplay. The combat and exploration may be smoother on a PC, Xbox One X, or PS4 Pro, but I found performance to be consistent throughout a wide variety of combat encounters and locales. After nearly 30 hours, I haven’t experienced any significant frame rate dips. Even the swamps in Velen–an area notorious for causing frame rate issues on PS4 and Xbox One–are comparable to the rest of the experience on Switch. According to developer CD Projekt Red, the frame rate should range between 24 and 30 frames per second. In populated areas like Novigrad, the frame rate dipped to the lower end of that range. Given the slower pace of The Witcher 3, I never found these dips to be an issue, even in the heat of combat.

The Witcher 3’s visual prowess may have been a selling point for some in 2015, but the Nintendo Switch version is a reminder that there is far more to this adventure than a pretty picture. Even today, there are few games that can rival the storytelling and worldbuilding on display here. Nothing is as simple as it seems, and every thread you pull on reveals enticing new details about this world and its characters.

The Nintendo Switch version is a reminder that there is far more to this adventure than a pretty picture

The vast web of decisions and consequences is just as impressive as it was in 2015. While it may not be apparent on your first playthrough, your actions–both big and small–can have serious repercussions, even if you were trying to do the right thing. What’s more impressive is how well fleshed-out each of these paths are and how they ebb and flow through main quests and side quests. While many outcomes are bittersweet by design, none feel underdeveloped.

Where The Witcher 3 continues to shine is in its many deeply human stories. While the political aspects of the main story give context to the world and the characters that inhabit it, it’s the interactions Geralt has with its denizens that gives weight to the experience. There are no good guys or bad guys. There are just people fighting to find hope in an oppressive world. Many of the quests provoke questions like: Would you hurt others for those you love? Can even the most vile of men be forgiven? How far can fear drive someone?

The superb storytelling continues in the game’s two expansions. Hearts of Stone and Blood and Wine. While not necessary to the main narrative, these two expansions are thoughtful addendums to Geralt’s story. Blood and Wine in particular is a heartfelt send-off for the storied series. If you’re jumping back into the game and just want to experience these, you can skip to them right when you load it up for the first time.

Although the Nintendo Switch might not be the best platform to play The Witcher 3: Wild Hunt, it’s still a fantastic experience that shouldn’t be missed. If you are looking to replay The Witcher 3 and bask in its detail and beauty, the Switch port may not quite scratch that itch. However, what makes this game excellent isn’t its graphics, but the powerful stories it tells, and those are as vivid as ever on Switch.