Silent Hill 2 & 3 Art Director Is Working On A New Secret Game

Masahiro Ito, the art director of both Silent Hill 2 and 3, is working on something new. The artist, who was last credited on Metal Gear Survive as a creature designer, has announced on Twitter that he’s been brought into a new project.

Ito has left Konami and has been working as a freelance artist, but he says that he is a “core member” of this new project. In the tweet, he says that he hopes the title “won’t be cancelled,” perhaps recalling the debacle with Hideo Kojima’s Silent Hills and its 2015 cancellation.

In a follow-up tweet, Ito clarified that he could not talk about the project just yet.

The Silent Hill series, particularly the first three entries, have long been praised and celebrated for their twisted enemy designs and strong art direction. Ito was a monster designer and background artist on the first game before becoming art director of the second and third games; he has not served as the art designer on another project since.

Now Playing: 8 Days of Horror – Silent Hill 2 | GameSpot Live

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Knives Out Sequel On The Way, Will Focus On Daniel Craig’s Character

A sequel to Star Wars: The Last Jedi director Rian Johnson’s murder mystery movie Knives Out is on the way. The writer-director told The Hollywood Reporter that he is working on a sequel that focuses on Daniel Craig’s character, the southern detective Beniot Blanc, who is now working on a new case. According to the report, Johnson is eyeing Knives Out as a potential franchise for Lionsgate.

Johnson added that he is hopeful to strike while the iron is hot, with the ambition to shoot the new Knives Out movie in 2021. Knives Out producer Ram Bergman said Craig is keen to return to the part. “Daniel had so much fun doing it, and he wants to do more,” Bergman said.

Knives Out, which was released in theatres in November, made around $247 million at the box office so far against a reported $40 million budget (the movie is still in theatres). The film stars a number of huge names, including Jamie Lee Curtis, Christopher Plummer, Toni Collette, Chris Evans, Ana de Armas, Michael Shannon, and Katherine Langford. These actors and their characters would probably not return in the sequel given the events of the movie.

This Knives Out sequel will not be Johnson’s only project, as he’s also developing a new Star Wars trilogy for Disney. According to The Hollywood Reporter, plans for Johnson’s new trilogy of Star Wars movies has “slowed,” which may give Johnson more time to work on other projects.

Now Playing: Knives Out – Official Trailer

Oddity, A Former Earthbound Fan-Sequel, Has A Gorgeous New Reveal Trailer

A fan-made version of Mother 4 that was announced for a 2015 release before quietly disappearing has resurfaced with a new name and look. Oddity, which wears its Earthbound influences very openly, has been shown off in a new “reveal teaser” trailer below.

The game, which looks to be an RPG with turn-based combat and Game Boy Advance inspired visuals reminiscent of Mother 3 (the Japan-only sequel to Earthbound), does not have a release date or platforms announced as of yet. The development team has branded itself as “O197X.” The trailer below introduces the characters, showing off much of the world you’ll be exploring and the game’s quirky sense of style.

The game casts players as Travis Fields, who has to team up with some friends to save the world using his Ness-style baseball bat. Players will battle against a secret society called the Modern Men. Few details beyond this are clear right now; the original plan was for the game to be a free release for PC, but this might have changed.

Mother 3 is yet to see a release outside of Japan, despite rumors that it would come to the Wii U Virtual Console as Earthbound Beginnings did. For now, games like Oddity and Knuckle Sandwich are the closest we’ll get to a new Earthbound game.

Now Playing: Mother 3 Gameplay Movie 3

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Golden Globes Results: Joker, 1917, Once Upon a Time in Hollywood Were Big Winners

Sam Mendes’ 1917 won big at this year’s Golden Globes, taking home awards for Best Motion Picture (Drama) and Best Director. Likewise, Quentin Tarantino’s Once Upon a Time in Hollywood won notable prizes for Best Motion Picture (Musical or Comedy), Best Screenplay, and a Best Supporting Actor award for Brad Pitt.

Other movie acting awards went to Joaquin Phoenix for Joker and Renee Zellweger for Judy.

On the TV front, Fleabag won for Best TV Series (Musical or Comedy) and Best Actress in a TV Musical or Comedy for Phoebe Waller-Bridge. HBO’s Succession took home the Best TV Drama trophy while Succession star Brian Cox won Best Actor for his portrayal of brash patriarch Logan Roy.

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Games to Play With Your Kids on Nintendo Switch

If you’re a parent of a young child (or two), you may be wondering about the best way to navigate the world of video games. After all, it’s easy to demonise “screen time,” but games have an awful lot to offer. They can be visually, aurally and mentally stimulating, good for hand-eye coordination and also a fun way to spend time together. There’s no definitive way to approach video games as every child is different – and every child is constantly changing too – but I’ve been playing games with my (almost) six year old son for a few years now, and thought it might be useful to share some of the gaming experiences we’ve had that I think have been most compelling and enriching. Again, your mileage may vary – and it’s important to decide what’s appropriate for yourself, too – but hopefully this will be good food for thought.

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Thor: Love & Thunder Director Talks Shooting Schedule And Impact Of Australia Fires

Thor: Love & Thunder, the sequel to 2017’s much-loved Thor: Ragnarok, will begin filming in Australia later this year. Director Taika Waititi confirmed this in a new interview, where he also spoke about the devastating fires raging throughout Australia and if this will impact the shooting schedule.

It’s too soon to say, according to Waititi. “I don’t know. It’s insane what’s happening down there,” the New Zealand-born director said. “I keep reading about it every day. It seems to keep getting worse and a lot of the smoke is now moving across to New Zealand and melting our glaciers… It’s absolute chaos.”

The current schedule is for Waititi to travel to Sydney in April before filming commences in August, the director said, acknowledging that this timeline could change.

Love & Thunder will be filmed on stages at Fox Studios in Sydney. The Australian Federal Government is giving Marvel a $24.1 million “location incentive” to shoot in Australia. Another upcoming Marvel movie, Shang-Chi and the Legend of the Ten Rings, will also film in Australia.

The production of Love & Thunder is expected to create as many as 2,500 jobs and make use of about 1,650 different businesses in Australia, with a total of around $178 million getting injected into the local economy as a result.

For more on the Australian fires and what you can do to help, check out GameSpot sister site CNET’s extensive and informative breakdown.

Waititi’s newest movie, JoJo Rabbit, is still in theatres–and it’s really good.

Now Playing: MCU Phase 4: Everything We Know About Marvel’s Next Movies

Taika Waititi Reveals When Thor: Love and Thunder Will Begin Filming

During an interview at the BAFTA Tea Party, writer/director Taika Waititi gave his best guess as to when Thor: Love and Thunder will start rolling cameras.

Obviously, this could all change due to the devastating wildfires that have enveloped Australia — and Variety asked Waititi about that situation as well — but Waititi’s sees the film beginning production in Australia in August. Check it out…

Though the Love and Thunder plot is still a mystery, the film will be Chris Hemsworth’s ninth outing in the MCU and will feature Tessa Thompson as Valkyrie, Waititi as Korg, and Natalie Portman as returning as Jane Foster – now as Thor: Goddess of Thunder!

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Once Upon A Time In Hollywood–Tarantino Says Four-Hour Cut Could Release In A Year

Quentin Tarantino’s Once Upon A Time in Hollywood released in 2019 to critical acclaim, and is nominated for five Golden Globe awards. The film released in cinemas clocked in at 161 minutes, but there’s reportedly a four-hour cut that Tarantino assembled and was happy with–and it may eventually see a cinema release.

Collider, which hosted a screening of the movie on January 3 which Tarantino and stars Brat Pitt and Leonardo DiCaprio also attended, is reporting that a longer version of the film might eventually release. This comes directly from Tarantino himself, who admits that the film was difficult to edit down because they “like(d) everything” in the long cut.

When Pitt asked Tarantino if fans would eventually be able to see the longer cut, he responded “Hey look, it’s all good so once this whole thing is said and done, maybe in a year’s time, we probably will.”

Damon Herriman, who plays Charles Manson in the film, has previously told Entertainment Weekly that he filmed more scenes as the cult leader than what made it into the film, so it’s likely that an extended version would feature more of him.

It’s not uncommon for movies to be excessively long in their first cut, but four-hour versions of films rarely see release. Quentin Tarantino’s longest film, Kill Bill, was split into two parts for release; the full version, called The Whole Bloody Affair, runs for 215 minutes.

Now Playing: Once Upon A Time In Hollywood – Official Red Band Trailer

See How Control’s Incredible Ashtray Maze Was Created

Remedy Entertainment’s Control is a game that stokes curiosity, upends expectations, and–at almost every turn–inspires awe. Nowhere is this most apparent than in the Ashtray Maze, an area of the game that is teased early on, but only explorable near the end.

Like most things in the Federal Bureau of Control, where the seemingly ordinary is often surprisingly extraordinary, the Ashtray Maze looks to be a simple set of hallways, but when it spits you back out from where you came, effectively denying you passage, it becomes clear that there’s more to it than just a seemingly out of place art-deco aesthetic.

As players later learn, the area is alive with paranormal energy. As protagonist Jesse Faden walks through it the environment shifts and realigns; open doors become blocked corridors, dead ends unfold to reveal new pathways, floors become ceilings, and ceilings become walls. The Ashtray Maze is a standout moment that reminds players of the amazing things that video games, and the creative people that make them, can achieve–and that’s exactly what Audio Logs aspires to celebrate.

For Audio Logs Season 2, Control director Mikael Kasurinen dives into what Remedy Entertainment did to create the Ashtray Maze. In his own words, what was done to deliver that unforgettable experience is relatively simple even if it looks complex. This, he says, is a testament to the ingenuity of Remedy’s development team and its ability to come up with and execute on unique ideas.

The Ashtray Maze feels like a magical illusion and, like all good tricks, the players will undoubtedly wonder how it was achieved. In this episode of Audio Logs, Kasurinen breaks the magician’s code to give us a behind-the-scenes look at the inner workings of the Ashtray Maze. He shows off early concepts for the sequence, how Remedy challenged itself when making it, the influences behind its visual design, how music was used to elevate the entire experience, and much more.

You can watch the Control episode of Audio Logs above and you can also see it on YouTube, along with the entirety of Season 1. The second season premiered with a deep-dive into a key cutscene from Death Stranding, with legendary game developers Hideo Kojima and Yoji Shinkawa guiding viewers through its creation.

Be sure to subscribe to GameSpot on YouTube to see more episodes as they’re released every Sunday. We have episodes on Persona 5 Royal and Gears 5, as well as a few more surprises, on the way.

Control was crowned one of GameSpot’s best games of 2019 and, following its release, we had an in-depth discussion about the game as a whole, and what making it taught Remedy Entertainment about itself, with Kasurinen. You can read the full Control post-release interview for more insight into the game and its creation.

How Control’s Most Ambitious Level Was Created | Audio Logs

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