Here’s a deal so good it might sound like a price error: GameStop is offering an Xbox One X NBA 2K19 bundle, plus an extra white Xbox One wireless controller, for just $249.99. Considering you won’t find an Xbox One X anywhere else for under $350, that’s an incredible deal even if you don’t want the game.
Xbox One X + NBA 2K19 + Extra Controller is $249.99
Xbox Series X will be out next fall, but details of that console are still sparse. If you’re looking to get 4K gaming, streaming, and 4K UHD Blu-ray capability right now, this is it. This is the best deal we’ve ever seen on an Xbox One X. And if you want in on it, I’d grab it soon. This bundle has been discontinued, so inventory is presumably limited.
Superman actor Henry Cavill spent a lot of the time at the gym to prepare for his starring role as Geralt in Netflix‘s new Witcher TV show. It’s now been reported that Cavill got so jacked that it caused a problem with the show’s costume department. In short, he kept Hulk-ing through his outfits.
Polygon spoke with the show’s costume designer, Tim Aslam, and the site reported: “Not only was the actor particular about his outfit, but that during shooting, his muscles wore down the leather at such an alarming rate that replacements were constantly produced to meet the production’s needs.”
Building your own PC is rewarding and fun, but sometimes you just want to buy something, plug it in, and start gaming. If that’s you here’s our list of the best prebuilt PCs.
How to Watch Premier League Games for Free This Boxing Day
With Amazon gaining the rights to rights to show 20 Premier League games in December 2019, you’re going to need an Amazon Prime membership to watch any of the live games. The next big round of fixtures will be airing on Boxing Day (Dec. 26), so if you don’t want to miss any more of the action, you can sign up for a free Amazon Prime subscription today and gain full access for the rest of December.
Google Stadia has finally added achievements to its games. You can now earn achievements in Stadia titles, and they’ll be retroactively awarded to players who have completed the tasks that achievements ask of them, meaning you won’t need to restart games to earn them.
There’s a catch, though–achievements are only live for users on Chrome browser or Chromecast. Mobile app users do not yet have access to achievements; they are coming in 2020, according to the latest Stadia Community round-up.
🔔 Our achievement system is here and you will now receive notifications when playing on desktop, laptop, and TV. You can view your full achievement list on web, including all the ones you’ve earned since you began playing Stadia. pic.twitter.com/VX7cGg9K9k
Players with access to achievements can view their three most recently earned achievements for the last game played on their profiles, or can examine individual games for more detailed pages and descriptions of the achievements they’ve earned, or their progress towards earning them. You can also view other player’s achievements if they have been made visible to you.
Not all games on Stadia are required to include achievements, and there are not associated points or values for each achievement as there are on Xbox. It’s a system more akin to Steam’s achievements.
Now, thanks to one fan who got their hands on the latest issue of the Japanese games magazine Famitsu and helpfully translated an interview (as noticed by USGamer,) we’ve got some more details about Resident Evil 3. The magazine features an interview with producers Peter Fabiano and Masachika Kawata, who share some details about the game.
part 1 I’ve picked up the most recent issue of Famitsu Weekly (issue #1620) that has an exclusive interview with producers Peter Fabiano and Masachika Kawata.
The game was codenamed “Escape” during development, and has come about due to high demand from fans, according to the Twitter thread. The game will follow the original, as the Resident Evil 2 remake did, but with changes and rearrangements “so that those familiar with the original could also enjoy it.” The game is reportedly 90% complete, so a delay is not expected.
Despite part of the trailer being in first-person, the game will be played from the over-the-shoulder perspective that RE2 also used. Jill’s outfit has been redesigned so that it “wouldn’t look uncomfortable” during action, as this game is “a lot more action-packed” than Resident Evil 2.
Carlos’ look has changed for this remake, but apparently his demeanor has as well, and he’s now more mature. Brad Vickers has apparently changed more substantially, and will have a different role in the remake, but the producers are not ready to talk about that yet.
The interview also promises that there will be plenty of maps for Resident Evil Resistance, the new multiplayer mode also included with Resident Evil 3.
For more on Resident Evil 3, see why it’s Mat Paget’s most anticipated game of 2020.
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Halo is gearing up for a big year in 2020, with the Halo Master Chief Collection continuing to release for PC and the planned launch of Halo Infinite alongside the Xbox Series X. In a new update on Halo Waypoint, developer 343 Industries has dropped some information about everything on the Halo slate, including the upcoming 2021 Showtime TV series.
First up, The Master Chief Collection and Halo 5 are both offering double XP from now until the end of 2019. You’ll also be able to unlock the Ugly Sweater nameplate in The Master Chief Collection by completing one of these two objectives by January 6, 2020:
Beat the par score on any two snowy campaign missions
Updates are also coming to improve performance across the PC and Xbox One versions of the game.
343 Industries provides an update on Showtime’s upcoming Halo show, which will star Pablo Schreiber (Orange is the New Black’s “Pornstache”) as Master Chief. Production on the show has begun, and a behind-the-scenes shot makes it clear that Halsey will feature in it.
The show will be directed, at least in part, by Black Mirror’s Otto Bathurst.
An update is also given on Halo Infinite, alongside some new concept art (below). The team currently has split-screen running internally, according to the post, and the game is confirmed as taking place after Halo 5. Forge will also return, and for the first time it will feature undo and redo buttons, making it easier to edit together levels.
Halo Infinite is coming to Xbox Series X, Xbox One, and PC. It will support LAN play and will feature extensive armor customization options.
The next major Halo release will be the Anniversary edition of the original Halo for PC. It will enter beta in early 2020.
Half-Life: Alyx, which was surprise announced back in November, is coming in March 2020. We’ve dug up plenty of details about the game so far, but one thing we haven’t seen much of is actual gameplay footage. Now, thanks to Adam Savage’s Tested, we’ve got a much better sense of what playing the game will look like.
In the video below, recorded at Valve’s offices, we see how Half-Life: Alyx plays across eight different VR kits, including the Valve Index. Beyond showing off the various benefits and downsides of these kits, though, this video also gives us a few looks at how the game actually looks when a regular person is playing it.
In this video, we see how warp movement works in the game, and an few glimpses at how the guns work. We can see the player steadying the gun in their right hand using their left hand a few times, and interacting with elements of the environment. Thus far, all we’ve had to go on is the game’s trailer.
The off-screen gameplay footage is spread out over the video, but we get some interesting looks at a variety of actions, like gripping a doorway with both hands to pull it open and navigating UI elements with your hands. The video will also give you some insight into how the game will handle on your VR set of choice.
Silent Hills, despite having been cancelled back in 2015, continues to serve up new mysteries and reveals years later thanks to the work of one enterprising YouTuber. The town of Silent Hill appears briefly in the final cutscene of the game’s demo, P.T. (short for playable teaser,) and game hacker Lance McDonald has found a way to walk through director Hideo Kojima’s version of it.
McDonald, who previously revealed that Lisa follows you throughout the game and that you’re playing as Norman Reedus the whole time, was able to connect the map for the town to a doorway from early in the demo, but there was an initial problem–because the town was not designed for the player to walk through, there’s no collision, and you fall through the ground immediately.
Incredibly, Lisa pops up and grabs you if this happens, allowing the game to reset any player who manages to clip through the environment (which also gives the video below a proper jump scare.)
To counteract this, McDonald had to patch the game to make the player float slightly above the ground, which allows him to explore the town without issue.
If you’ve finished P.T., you’ll recognize the trail of blood on the ground–McDonald follows it, but it doesn’t lead anywhere too exciting. In fact, Silent Hill, quite eerily, feels like a regular town in many ways. There are a lot of low-poly assets, but also lots of attention to detail–the air conditioners and staircases have been hand-placed on each building to avoid repetition, for instance, and potted plants are placed realistically.
As McDonald notes, the town feels simultaneously under construction and abandoned, which is a hallmark of the Silent Hill series. It also stretches back quite far, and features a mysterious bridge that you can walk under right in the middle of the street at the edge of the map.
There are no major revelations or reveals here, but it’s a very interesting look at how Silent Hill itself might have looked if the game was ever completed. Instead, Kojima and Norman Reedus went on to create Death Stranding.
Kojima has recently hinted at a return to horror, and while we won’t be seeing him work on the Silent Hill franchise any time soon, it’s possible that he’ll return to some of his ideas for the game in the future.
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