Division 2 Pentagon Content Will Be Released Next Week

The Division 2’s Title Update 6 will be released on October 15, according to Ubisoft. This update will add Episode 2 – Pentagon: The Last Castle, as well s a new Conflict PvP mode.

Episode 2 will be available early for any player with the Year 1 season pass or a UPlay+ account, while everyone else will have to wait until October 22. The changes and gameplay updates will be available for everyone on October 15.

The second episode pits Division Agents against Black Tusk forces as the two factions race to discover the secrets inside the Pentagon. There will be two new main missions inside the Pentagon and the DARPA Research Labs.

There will also be a new “Technician” specialization that will be immediately available for Year 1 pass holders and UPlay+ subscribers. Non subscribers or pass holders will be able to unlock the Technician after completing a series of objectives.

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Call of Duty: Modern Warfare Spec Ops Mode Detailed

Activision has detailed the contents of Call of Duty: Modern Warfare’s Special Ops, which is coming back after being absent since Modern Warfare 2, and provides a story that picks up where the main campaign ends.

Up to four players can play Special Ops together when the mode launches alongside the full game on October 25. According to an official blog post, players battle against an “evil” that has overtaken the Eastern Hemisphere. The main objective is to “stop and sever a global terror organization’s access to weapons, funds, intelligence, and hardware.”

Watch Call of Duty: Modern Warfare’s multiplayer trailer in the video above. 

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This ‘Back To The Future’ Box Set Is Ridiculously Cheap At Amazon Right Now

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Back to the Future has remained a steadfast part of pop culture thanks to nods from modern science fiction media such as Stranger Things and Ready Player One. Now you can relive the trilogy and the follow-up animated series for a low price. Back to the Future: The Complete Adventures on Blu-Ray is available on Amazon right now for $22. It’s normally $80, so this is a really stellar deal.

If you’re interested in picking up the collection, you should know that the shipping window is October 25 to November 16. The delay isn’t a huge deal if you’re buying The Complete Adventures as a gift, though. And to be honest, scoring the trilogy and animated series at this price is probably worth the wait regardless.

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The Complete Adventures includes all three live-action films: Back to the Future, Back to the Future Part II, and Back to the Future Part III. While Marty McFly’s second and third adventures weren’t nearly as compelling as the excellent first movie, they are still worth revisiting.

In addition to the films, the collection includes Back to the Future: The Animated Series, which ran for 26 episodes from 1991 to 1992. Fun fact about the animated series: Bill Nye appeared at the end of each episode to tackle experiments as Doc Brown’s assistant. Call it a precursor of things to come for the Science Guy.

For Back to the Future enthusiasts, The Complete Adventures also includes a 64-page book chronicling the history of the franchise and a bonus disc featuring two hours of interesting behind the scenes content.

PlayStation 5 Gets a Holiday 2020 Release, More Hardware Details

Update: Famitsu has added one more detail to what we’ve already learned about PlayStation 5. Sony’s next console will include an 8 core, 16 thread x86-64-AMD Ryzen “Zen2″ CPU.

We’d already learned that the console would include a custom AMD Ryzen CPU, but not what exact specs it would sport. This brings it in line with AMD’s current mid-tier Ryzen 7 processors.

Original story: Sony has announced that PlayStation 5 will be released during holiday 2020.

Revealed in a PlayStation blog post, the console is (as you might have expected) officially called PlayStation 5. The blog also reveals that the console’s controller will feature two key new innovations – haptic feedback (replacing the traditional rumble) and adaptive triggers. It will also feature USB C charging, a higher-capacity battery and is a little heavier than its predecessor (but still lighter than an Xbox One controller with batteries inside).

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What The Golf Review – Swing And A Hit

What the Golf prides itself in being a golf game for people who don’t like golf. Its absolute irreverence means that, for long periods, it only resembles golf in that the controls are similar to other touch-screen golf games, especially Desert Golfing–you aim in a direction, pull your finger back to gauge your distance, and then let go for the swing (although here you’re just trying to hit the pin, not land in the hole). But as often as not, you’re not actually shooting a golf ball here. Sometimes you’re firing off a soccer ball, or hurling a golf club, or an object that’s not even golf-adjacent like a rocket that needs guiding through a mess of trees or a crab that must be protected from rising tides. What you’re doing changes completely, but the controls, and the humorous sense of surprise, remain unchanged for the majority of the game.

Often, the first shot on any course is a punchline. On one early level, you go to shoot the ball, but on release, the on-screen golfer gets flung forward instead, rag-dolling towards the green. In other instances, the punchline comes at the end of the hole: you’ll hit the pin and discover that the whole reason for putting in a level about driving a car was so that they could hit you with the pun ‘driving range’. What the Golf is an inventive, charming and funny game, one that speeds through ideas, jokes and oddities at a steady clip so that none of its ideas ever have a chance to get old. It’s fast, strange and pretty easy–the exact opposite of real golf, and all the better for it.

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What the Golf’s high-concept golf japery isn’t trying to deliver a serious or deep experience. Each level is short–getting the ball (or equivalent) to the pin rarely requires more than a few shots, and while the overworld that you navigate through to access each level contains only the mildest of traversal puzzles. The whole point of the game is to make you laugh at how flexible its internal definition of ‘golf’ is. It’s literally a weird flex, but it’s more than okay.

The game’s irreverence for golf doesn’t tick over into malice, nor are there any real elements of parody–golf simply provides a rough framework and theme for the game to build on. Levels are divided up by rough themes and concepts: some levels are set in space, for instance, or based on other sports, or require you to switch your phone orientation, switching to a first-person control scheme. Some even bring in augmented reality elements, asking you to move your phone around to fully comprehend a 3D level. The level of creativity on display here is what makes the game so charming, and right up until the end it’s still finding new ways to wring joy out of some very simple control mechanics.

It’s literally a weird flex, but it’s more than okay.

Unfortunately, if you’re playing on PC, some of these fun gimmicks have been excised or cut back–this is a game clearly designed with mobile devices in mind. It’s also not as intuitive to control, as moving a mouse is not as immediate or satisfying as using a finger, especially in levels that require you to take numerous shots in quick succession. But the game remains very funny, no matter how you play it. To explain too many of the game’s gags would dilute their power, but it does a very good job of baking the comedy into the mechanics. What the Golf repeats the same basic gags often to great success–a favourite is when you think you’re controlling the ball, but when you take your shot some other object gets propelled, which is somehow funny every single time. Even the soundtrack, which is largely made up of discordant tunes and singers singing “what the hell” and “golf” repeatedly, is funny.

The game is at its most fun the more recognisably connected to golf it is, although that doesn’t mean that all the best levels have you shooting a ball at a pin. The game turns into a spot-on homage to Superhot for a few levels, for instance, where you pick up new clubs to fire balls at enemies who only move–and shoot–when you do. It’s a committed homage, right down to the “SUPER. PUTT.” voiceover after you complete each level. There are other direct game parodies in here (and even one challenge that feels like a direct homage to Untitled Goose Game), and most of them are a delight. At a few other points, though, the game stumbles somewhat–some levels have so little to do with golf that the game’s central joke feels briefly abandoned, and it would be nice to have a few more levels that required some outside-the-box thinking. Even with all the zaniness, a lot of the gameplay boils down to simply pointing at the pin and firing, and some more puzzle-based levels would not have gone amiss.

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Thankfully, the two extra challenges holes attached to each level do a lot to flesh the game out. You can finish What the Golf in about two hours, but it’s worth going back and trying to 100% it (which can still be done in about six hours). These extra levels are a ‘par’ challenge, and then another level that usually provides a significant shake-up, one that’s often unrecognisable from the hole’s first challenge. Often there will be new gags or ideas to enjoy tucked away in these challenges, so it’s worth going back for them.

What the Golf is a comedy game first and foremost, and it succeeds at its primary goal. Perhaps the game’s most telling feature is the ‘Show To A Friend’ option on the main menu, which runs you through a quick playable “best of” reel of some clever challenges the game offers up. What the Golf is an experience that can be shown off, fully understood, and effectively sold to a player in the span of about two minutes–and like all great jokes, you’ll want to share it.

American Horror Story: The Best of Billie Lourd

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Star Wars Jedi: Fallen Order PC Specs Revealed

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Through Origin, EA has revealed the PC specifications for Star Wars Jedi: Fallen Order. The minimum requirements actually seem quite low, but you’ll need a much stronger machine to meet the recommended specifications. Both sets of requirements are listed below.

Fallen Order’s Origin page reveals the pre-order bonuses for the PC version of the game. Simply pre-ordering the game will allow you to change Cal’s lightsaber color from blue to orange. You’ll also get two sets of cosmetic items for your lightsaber and a cosmetic skin for Cal’s droid companion, BD-1. Buying the Deluxe Edition will net you another BD-1 skin, as well as a digital artbook, 90-minutes of behind-the-scenes footage, and a cosmetic for your ship, the Stinger Mantis.

Minimum Requirements

  • OS: 64-bit Windows 7/8.1/10
  • Processor (AMD): FX-6100 or Equivalent
  • Processor (Intel): i3-3220 or Equivalent
  • Memory: 8 GB
  • Graphics card (AMD): Radeon HD 7750 or Equivalent
  • Graphics card (NVIDIA): GeForce GTX 650 or Equivalent
  • DirectX: 11 Compatible video card or equivalent
  • Hard-drive space: 55 GB

Recommended Requirements

  • OS: 64-bit Windows 7/8.1/10
  • Processor (AMD): Ryzen 7 1700 or Equivalent
  • Processor (Intel): i7-6700K or Equivalent
  • Memory: 16 GB
  • Graphics card (AMD): RX Vega 56 or Equivalent
  • Graphics card (NVIDIA): GTX 1070 or Equivalent
  • DirectX: 11 Compatible video card or equivalent
  • Hard-drive space: 55 GB

Star Wars Jedi: Fallen Order takes place between Revenge of the Sith and A New Hope. You play as Cal Kestis, a young Jedi Padawan who managed to escape Order 66 and is now on the run from the Empire. However, you’re accidentally discovered and forced to go on the run with a former Jedi Knight and a bad-tempered pilot–both of whom are working together to bring back the Jedi Order. All the while, you’re hunted by one of Darth Vader’s Imperial Inquisitors, the Second Sister, and the Jedi-killing Purge Troopers.

Developed by Respawn, Fallen Order has similar features similar to the Soulsborne games–like losing currency upon death and meditating at idols to level up–and utilizes a parry-focused combat system that’s reminiscent of Sekiro: Shadows Die Twice. Exploration, on the other hand, is inspired by Metroid Primeencouraging you to return to old locations once you’ve acquired certain powers to reach previously unreachable areas.

Call of Duty: Modern Warfare PS4 Pro Bundle Available To Pre-Order Now

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Zombieland: 30 Easter Eggs And References You Might Have Missed In The Original

PS5 Vs. Xbox Scarlett: Specs, Games, Backwards Compatibility, And More

Now that Sony has officially announced the PlayStation 5 and confirmed more of the next-gen console’s specs, we can begin diving into the differences and similarities between the next-gen Xbox and PlayStation. Granted, we don’t have enough to give a just comparison between Project Scarlett and the PS5, but we can at least start with what Microsoft and Sony have already given us.

In the following article, we dive into the differences and similarities between Microsoft and Sony’s respective next-gen consoles. Though both companies have been keeping details close to the chest, they have revealed certain specifications for their respective consoles, as well as what those nitty-gritty numbers translate into in a performance sense. In response to the growing market of players who are buying games digitally, both companies have laid out how storage will work on their next-gen consoles too. We go into all that, and more, below.

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Names

Sony is the only one of the two to announce the name of its next-gen console. And–surprising literally no one–it’s PlayStation 5, or PS5 for short.

Microsoft refers to its next-gen console as Project Scarlett. For the sake of convenience, we’re going to refer to the console as Xbox Scarlett, or Scarlett for short.

Release Date

Both consoles are currently scheduled to release within the same window, the holiday season in 2020. Much like the Xbox One and PS4 before them, Scarlett and PS5 will be going head to head during the biggest shopping window within the same year. If you’re planning on buying both, you may want to begin saving now.

Specifications

There’s a lot about the exact specifications of each console that we don’t know yet, like how much each one is going to cost. We do have enough to at least begin comparing Scarlett and the PS5 though. Both use different CPUs, for example. As you’ll see below, it’s not all different though. Both next-gen consoles will support ray-tracing, for instance, which will allow them to better simulate light in games.

Xbox Scarlett PlayStation 5
Dimensions unknown unknown
Weight unknown unknown
Color unknown unknown
CPU AMD Zen 2 AMD Ryzen
GPU AMD Navi with ray tracing AMD Navi with ray tracing
Disc Drive Yes Yes
Storage Solid-State Drive Solid-State Drive
4K Support Yes Yes
Price unknown unknown
Release Date Holiday 2020 Holiday 2020
Cloud Streaming Project xCloud (unconfirmed) PlayStation Now (unconfirmed)

Performance

Regardless of which console you go for, you’re getting an upgrade. Scarlett’s specs suggest a much stronger console than the Xbox One X, while the PS5 sees a similar improvement over the PS4 Pro.

Storage

Both Scarlett and the PS5 are using solid-state drives, or SSDs, this time around. PlayStation 5 users should see a noticeable improvement in the time it takes for a game to load on the next-gen console in comparison to the PS4 as a result. The same is true for Xbox Scarlett in comparison to Xbox One, which Microsoft already confirmed at E3 2019; but by how much has yet to be announced. That said, results will vary by game.

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Online Service

Neither Microsoft nor Sony have announced how online multiplayer will work on their next-gen consoles, but it would not be surprising to see both Xbox Live Gold and PlayStation Plus make their return. Given its success, it’s also probable that Xbox Game Pass will return on Scarlett.

The key difference this time around will be cloud-streaming, which has picked up in recent months–with Google entering the fray in November 2019 with Stadia. Microsoft has Project xCloud, which will likely make its way onto Scarlett in some form. Sony already has a game-based cloud-streaming service, PlayStation Now, which presumably would be supported on PS5 to some capacity.

Backwards Compatibility

Both Scarlett and PS5 will have backwards compatibility support. Scarlett will support backwards compatibility with original Xbox, Xbox 360, and Xbox One games. What will and won’t be playable on PS5 is a little trickier, largely because of PSVR. Sony hasn’t announced whether their next-gen console will support the current-gen headset–which is mandatory for playing certain PS4 console exclusives, like Beat Saber.

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Playable Games At Launch

Sony has yet to announce any launch titles for PS5, but we do know Bluepoint Games, the studio behind the Uncharted and Shadow of the Colossus remasters, is working on “a big one.” Microsoft has revealed only one for Scarlett: Halo Infinite.

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