Decimating The New Doom Hunter Boss In Doom Eternal

Doom Hunter is one of the new bosses you’ll encounter towards the beginning of Doom Eternal. Doom Eternal is the sequel to 2016’s Doom, and part of the Doom franchise which started in the ’90s. According to an in-game pop-up, the Doom Hunter is a Super Heavy Demon that specializes in long-range lock-on targets.

Doom Hunter’s weak points are its shield and sled. Destroying the shield with the Plasma Rifle can briefly disable it. If you destroy the sled you can permanently disable its protective shield and missiles. There are two phases to the fight, and other demons will spawn during the fight.

Doom Eternal is scheduled to release for PS4, Xbox One, Stadia, and PC on March 20, 2020. A Nintendo Switch version of Doom Eternal will be released at a later date. For all things Doom Eternal stay tuned to GameSpot!

Doom Eternal’s Battlemode Multiplayer Is A Non-Stop Full-Speed Rush

Every time I’ve had the chance to play Doom Eternal, I came away impressed with how its single-player campaign is building on 2016’s great foundation while rethinking challenge in FPS combat. It’s controlled chaos, pushing you to use the many weapons and tools to rip and tear demons with grace, and reasonably punishing you if you don’t. A lot of effort has been put into making these systems work, and recreating that experience for multiplayer has led to what’s called Battlemode.

Doom isn’t really known for its multiplayer; the somewhat lackluster showing for Doom in 2016 comes to mind. And when we visited id Software recently, Doom Eternal’s game director Hugo Martin and executive producer Marty Stratton told us that they knew they had to do something different. There, we got our first hands-on with Battlemode, and saw just how drastically this new multiplayer approach is deviating from convention, yet capturing–sometimes intensifying–the adrenaline rushes you get through the campaign. You’ll see what I’m talking about in the video below.

Here are the basics; it’s an asymmetrical 1v2 competitive mode with one player as Doom Slayer, equipped with all the single-player capabilities, against two players as demons, with multiple to choose from, each acting like different class-types. In each round, Doom Slayer has to kill both player-demons before either one respawns on a 20-second countdown while the demons just need to kill Doom Slayer. But since Doom Slayer has every capability from the campaign–a full loadout, and the chainsaw, glory kill, and flame belch to keep resources replenished–the demon team has to strategize to win.

Battlemode is an inventive take on asymmetrical multiplayer not just because it breaks new ground, but because it’s so close to what Doom does best.

Demons can summon AI-controlled demons, suspend the Slayer’s resource gathering for a short period of time, create shields and barriers for protection, and use their own unique attacks (which pull from the demons’ actual designs). For example, the Pain Elemental can fly and shoot fireballs while the Mancubus is a slow tank with two devastating arm cannons. Marauder is my personal favorite–it has a throwing axe, double-barrel shotgun, a double-dash ability, and plays a bit similarly to Doom Slayer. Revenant can be quite agile one with jetpacks and quick-firing rockets, while the Archville plays closer to a sort of fire-casting mage class. With five varied demons on the launch roster, withmore to come in the future, the variety between matches can be wild.

When all these elements are firing off at full speed, Battlemode becomes a glorified combat arena. And that’s exactly what the team was going for. As Martin said, “It’s a very dramatic experience, albeit in bite-sized chunks. We have to have really good pacing and we have to have strategy.” He continued, “If you like the Doom single-player, it’s a way to have a multiplayer experience within that gameplay and combat loop.”

In this moment, Doom Slayer has a four-second window left to kill the second demon player before the other respawns.
In this moment, Doom Slayer has a four-second window left to kill the second demon player before the other respawns.

Martin alluded to creating drama as one of the pillars of Battlemode, those sort of edge-of-your-seat moments. Since there is no time limit to each round, one side must win, and because of the mechanics are layered in such a way, the tide can turn for either side in a matter of seconds. I can recall playing a match as Doom Slayer and hunting down the last demon player in the nick of time before the other respawned, or narrowly escaping death by using a chainsaw on a minion to replenish health and ammo to swiftly shift the tide with a comeback victory. Or chasing down Slayer as a Pain Elemental before they could glory kill minions to replenish health and essentially reset the match. Battlemode plays out a lot like a tug-of-war, and a bloody, violent one at that.

Following each round, all players can choose from a set of perks which further elevate the number of things that make Battlemode all the more complex. Demons can increase their health or buff minions, to name a few. New options open up on the third round, like summoning a Baron of Hell minion or the ability to instantly respawn your teammate. Doom Slayer has choices like having dashes replenish faster or gaining a temporary speed boost after glory kills. And in round three, you can start with extra health, armor, and ammo, or simply get a BFG. These are even more layers that affect how every round unfolds that continually make things a bit unpredictable, but up the ante and heighten the level of competition.

Archville is one of five playable demons at launch. Here's a look at its abilities in Battlemode.
Archville is one of five playable demons at launch. Here’s a look at its abilities in Battlemode.

As for Battlemode’s place in the bigger picture of Doom Eternal, Stratton made it clear that this is what they’re leaning on for multiplayer. “People often ask us ‘is this the only mode you’re launching with?’ And [the answer is] yes. Because all of those things fit so well together and they’re all deliberately cohesive to reinforce the pillars that Hugo talks about.” However, id Software has plans for future Battlemode content. Stratton continued, “The playable demons are kind of the chess pieces of the combat. And much like a fighting game, we want to really robust roster of playable demons. So we’re releasing more of them, and more maps.” He also confirmed that “it’s not paid at all, there’s no paying [for] anything in the game.”

Rebuilding an entire multiplayer approach from the ground up is a daunting task, and from my three-or-so hours, Battlemode seems to be a coming together impressively. It’s heavily influenced by the single-player experience, essentially bringing the joyous intensity of Doom’s combat arenas to a competitive multiplayer. Battlemode is an inventive take on asymmetrical multiplayer not just because it breaks new ground, but because it’s so close to what Doom does best.

Now Playing: You Should Care About Doom Eternal’s Multiplayer

11 FX Shows On Hulu You Should Drop Whatever You’re Doing And Watch Right Now

11 FX Shows On Hulu You Should Drop Whatever You’re Doing And Watch Right Now – GameSpot

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Disclosure: ViacomCBS is GameSpot’s parent company


Fix One Of Gaming’s Big Headaches With Amazon’s Daily Deal On Storage

One of Amazon’s current Deals of the Day will help alleviate your storage woes. Whether you keep having to delete games and apps on your PS4, Xbox One, or Switch, or you simply need a backup storage device for your computer or electronics, the one-day-only sale on SanDisk and Western Digital memory and storage devices is filled with great deals on microSD and SD cards, external hard drives, and flash drives.

For Switch owners, the console’s 32GB onboard storage can fill up extremely quickly. A high-capacity microSD card ensures that you’ll probably never have to worry about storage again. Both SanDisk Ultra and SanDisk Extreme microSD cards are on sale. SanDisk Ultra 256GB cards are $28 (was $34.50), while the 400GB version is $44.79 (was $57.92). SanDisk Extreme 128GB cards are $19.59 (was $24.44). If you’re buying a microSD specifically for your Switch, you simply need a UHS-1 card like the Ultra, so dropping twice as much cash on a SanDisk Extreme–the 400GB model is on sale for $64–for the same capacity card is overkill. The faster read and write speeds provided by the Extreme cards are more beneficial for other electronics like cameras.

It’s no secret that Xbox One and PS4 games eat up a ton of gigabytes. Even if you have a 1TB hard drive, it’s not particularly challenging to run out of room, especially if you get free games each month via PlayStation Plus and Xbox Live Gold. Western Digital’s 5TB P10 Game Drive was designed specifically with gaming in mind. Normally $150, the P10 is discounted to $92 right now.

It never hurts to have an extra flash drive on hand. SanDisk’s Ultra Fit USB 3.1 flash drives are excellent at keeping a low profile; you’ll probably forget it’s even plugged into your computer. The 128GB version is just $15.19 today (was $38), and the 256GB model is down to $28.49 (was $34.35).

You can browse all of the SanDisk and Western Digital memory products on sale at Amazon, and check out our picks below. The discounted prices are only good until 12 AM PT / 3 AM ET.

Now Playing: Free PS4 PlayStation Plus Games For March 2020 Revealed

Nintendo And Levi’s Are Teaming Up For Super Mario Pants, We Hope

Famous jeans company Levi’s is teasing some kind of partnership with Nintendo. The San Francisco-based apparel giant on Monday tweeted a three-second teaser that appears to signal that Nintendo-branded pants are on the way.

What a time to be alive.

Nintendo would be just the latest massive entertainment brand that Levi’s partners with. The company previously made officially licensed Star Wars and Disney clothing.

No other details are available on the Levi’s + Nintendo partnership, so all we can do is speculate on what the offerings might include, like Mario-branded overalls to match what the portly plumber wears in the games. We can only hope.

In 2016, then-Nintendo president Tatsumi Kimishima explained that, as a result of changes in the gaming landscape, fewer and fewer young people are finding out about Nintendo games through … games. Instead, they’re discovering Nintendo and its characters through things like officially licensed Mario toothbrushes. Kimishima said at the time that you can expect these kinds of licensing deals to continue and possibly increase, and this includes the new Levi’s partnership.

Nintendo also recently agreed to a licensing deal with Universal for a Super Mario movie, while Nintendo is also working with Universal Parks on a Super Mario Land attraction in Japan and Orlando.

As Nintendo thinks about itself more broadly as an entertainment company, these kinds of licensing arrangements will be important if Nintendo is to grow.

In other Nintendo news, the Switch has received a new update–but it doesn’t do much.

Don’t Expect A Kirk Series After Picard

As Picard nears the end of its first season–and already looks towards a second–William Shatner has shot down the idea of doing a similar revival for Captain Kirk, as picked up by the Hollywood Reporter.

When a fan on Twitter asked if Star Trek was likely to get a new series for Kirk, Shatner answered in no uncertain terms, saying that Kirk’s story “is pretty well played out at this point.”

Other questions from fans were met by apathy from the Star Trek actor, implying he is well and truly done with the franchise. Even a cameo is out of the question for Shatner, with one of his tweets stating “I don’t do cameos. It’s a throwaway part to sell DVDs.”

The last time Shatner played Kirk was back in 1994 for Star Trek Generations, which showed Kirk’s death. He did revive the character again in 2013 for a brief appearance during the opening of the 85th Academy Awards.

Shatner still maintains his links to the character and is currently touring a show that features a screening of Star Trek II: The Wrath Of Khan ahead of the actor’s talk and Q&A session.

While Shatner hasn’t played Captain Kirk for over 25 years now, a younger version of the character has lived on more recently, as played by Chris Pine in the three Star Trek reboot films.

Now Playing: 11 Star Trek: Picard Theories – The Borg, Data, and Everything We Know So Far

12 Minutes Of SpongeBob SquarePants: Battle For Bikini Bottom Rehydrated Gameplay

SpongeBob SquarePants: Battle for Bikini Bottom, the 2003 cult classic game featuring everyone’s favorite yellow sponge, is coming back thanks to THQ Nordic. The game’s “Rehydrated” version launches later this year, featuring better-looking visuals and an improved camera, among other modern updates.

GameSpot recently had the chance to play 12 minutes of the remaster, and it was a full-on nostalgia trip. Check out the video above to see us make our way through Jellyfish Fields, crushing the invading robots and culminating in an epic boss battle.

Rehydrated launches later this year for PS4, Xbox One, and Nintendo Switch. There are brand-new features like a multiplayer mode and content that was cut from the original game, including a boss fight against a robot version of Squidward.

BAFTA Games 2020 Nominations Announced

The nominations for the BAFTA Games 2020 Awards have been revealed. IGN’s Game of the Year winner Control has the joint-most number of nominations at 11, alongside Death Stranding, which is IGN’s Best PS4 Exclusive of 2019. Disco Elysium, which is IGN’s Best PC Game of 2019, has been nominated for seven awards.

11 is the highest number of nominations any single game has received since the standalone BAFTA Game awards began in 2004. That high number is helped along by the new award categories this year, which are Animation, Technical Achievement, Best Performer in a Leading Role, and Best Performer in a Supporting Role.

[ignvideo url=”https://www.ign.com/videos/2019/08/26/control-review”]

The winner of the Mobile Games of the Year award is decided by the public. So if you want to, cast your vote for either Assemble with Care, Call of Duty: Mobile, Dead Man’s Phone, Pokémon Go, Tangle Tower, or What the Golf?.

The winners will be announced on April 2, 2020, and you’ll be able to tune into BAFTA’s Facebook, Twitch, and YouTube channel to watch it all happen live. As previously announced, Hideo Kojima will receive the BAFTA Fellowship on the night.

The full list of nominations for the BAFTA Games 2020 Awards are below.

BAFTA 2020 Nominees for Best Game

  • Control
  • Disco Elysium
  • Luigi’s Mansion 3
  • Outer Wilds
  • Sekiro: Shadows Die Twice
  • Untitled Goose Game

BAFTA 2020 Nominees for British Game

  • DiRT Rally 2.0
  • Heaven’s Vault
  • Knights and Bikes
  • Observation
  • Planet Zoo
  • Total War: Three Kingdoms

BAFTA 2020 Nominees for Animation

  • Call of Duty: Modern Warfare
  • Control
  • Death Stranding
  • Luigi’s Mansion 3
  • Sayonara Wild Hearts
  • Sekiro: Shadows Die Twice

BAFTA 2020 Nominees for Artistic Achievement

  • Concrete Genie
  • Control
  • Death Stranding
  • Disco Elysium
  • Knights and Bikes
  • Sayonara Wild Hearts

[ignvideo url=”https://www.ign.com/videos/2019/10/30/death-stranding-launch-trailer”]

BAFTA 2020 Nominees for Audio Achievement

  • Ape Out
  • Call of Duty: Modern Warfare
  • Control
  • Death Stranding
  • Star Wars Jedi: Fallen Order
  • Untitled Goose Game

BAFTA 2020 Nominees for Debut Game

  • Ape Out
  • Death Stranding
  • Disco Elysium
  • Katana Zero
  • Knights and Bikes
  • Manifold Garden

BAFTA 2020 Nominees for Evolving Game

  • Apex Legends
  • Destiny 2
  • Final Fantasy XIV: Shadowbringers
  • Fortnite
  • No Man’s Sky: Beyond
  • Path of Exile

BAFTA 2020 Nominees for Family Game

  • Concrete Genie
  • Knights and Bikes
  • Luigi’s Mansion 3
  • Untitled Goose Game
  • Vacation Simulator
  • Wattam

BAFTA 2020 Nominees for Game Beyond Entertainment

  • Civilization VI: Gathering Storm
  • Death Stranding
  • Kind Words (lo fi chill beats to write to)
  • Life is Strange 2 (Episodes 2-5)
  • Neo Cab
  • Ring Fit Adventure

[ignvideo url=”https://www.ign.com/videos/2019/10/17/disco-elysium-review”]

BAFTA 2020 Nominees for Game Design

  • Baba Is You
  • Control
  • Disco Elysium
  • Outer Wilds
  • Sekiro: Shadows Die Twice
  • Wattam

BAFTA 2020 Nominees for Multiplayer Game

  • Apex Legends
  • Borderlands 3
  • Call of Duty: Modern Warfare
  • Luigi’s Mansion 3
  • Tick Tock: A Tale for Two
  • Tom Clancy’s The Division 2

BAFTA 2020 Nominees for Music

  • Control
  • Death Stranding
  • Disco Elysium
  • Outer Wilds
  • The Legend of Zelda: Link’s Awakening
  • Wattam

BAFTA 2020 Nominees for Narrative

  • Control
  • Disco Elysium
  • Life is Strange 2 (Episodes 2-5)
  • Outer Wilds
  • The Outer Worlds
  • Star Wars Jedi: Fallen Order

BAFTA 2020 Nominees for Original Property

  • Baba Is You
  • Control
  • Death Stranding
  • Disco Elysium
  • Outer Wilds
  • Untitled Goose Game

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BAFTA 2020 Nominees for Performer in a Leading Role

  • Laura Bailey as Kait Diaz in Gears 5
  • Courtney Hope as Jesse Faden in Control
  • Logan Marshall-Green as David in Telling Lies
  • Gonzalo Martin as Sean Diaz in Life is Strange 2 (episodes 2-5)
  • Barry Sloane as Captain Price in Call of Duty: Modern Warfare
  • Norman Reedus as Sam in Death Stranding

BAFTA 2020 Nominees for Performer in a Supporting Role

  • Jolene Andersen as Karen Reynolds in Life is Strange 2 (episodes 2-5)
  • Troy Baker as Higgs in Death Stranding
  • Sarah Bartholomew as Cassidy (Lucy Rose Jones) in Life is Strange 2 (episodes 2-5)
  • Ayisha Issa as Fliss in The Dark Pictures Anthology: Man of Medan
  • Léa Seydoux as Fragile in Death Stranding
  • Martti Suosalo as Ahti the Janitor in Control

BAFTA 2020 Nominees for Technical Achievement

  • A Plague Tale: Innocence
  • Call of Duty: Modern Warfare
  • Control
  • Death Stranding
  • Metro Exodus
  • Sekiro: Shadows Die Twice

BAFTA 2020 Nominees for Mobile Game of the Year

  • Assemble With Care
  • Call of Duty: Mobile
  • Dead Man’s Phone
  • Pokémon Go
  • Tangle Tower
  • What the Golf?

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Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.

A Quiet Place Part 2 Is Premiering With A Special Double Feature

A Quiet Place Part II is coming to cinemas on March 20, but you’ll be able to catch it early if you grab tickets to a one-night-only double feature on March 18.

Some films just have to be watched in the cinemas, and A Quiet Place is undoubtedly one of them. With a proper surround system dropping every tiny sound, and a full audience all holding their breath on behalf of the protagonist, it’s an experience that can’t be replicated.

Luckily, if you missed the chance to watch A Quiet Place in cinemas the first time–or if you’re just a big fan of the film–you have the chance to catch it again, in a double feature with the upcoming sequel.

Tickets are available here, both for the double feature and for regular showings of A Quiet Place Part II beginning March 20.

A Quiet Place Part II follows the same family from the original film, promising to give us more details on how exactly you raise a young baby in a silent apocalypse. The sequel will introduce a larger cast, with the Abbott family running into other survivors as they flee their ruined home.

Now Playing: A Quiet Place Part 2 (2020) – Big Game Spot