Captain Tsubasa: Rise Of New Champions Shows Wild Anime Story And Moves In New Trailer

Captain Tsubasa: Rise of New Champions is a different take on soccer from what the likes of FIFA 20 and PES 20 offer, letting players tap into the power of anime. A new trailer has been announced for the game’s story mode, showing off not only some of the game’s more melodramatic plot elements, but also the character-specific super moves that you’ll get to use and play against.

The trailer emphasizes the importance of working as a team, and shows off the cast of characters that will likely be familiar to fans of the franchise.

The trailer is the game’s second, following the earlier announcement trailer. We also have footage from a hands-on session with the game, which is due to release on Switch, PS4, and PC later in 2020.

Captain Tsubasa’s manga has been running, under different names, since 1981. The most recent incarnation is Captain Tsubasa: Rising Sun, which is now printed in the new Captain Tsubasa Magazine. It has also been adapted into multiple anime series.

The franchise has previously been made into a game for the PlayStation 2, simply titled Captain Tsubasa. A mobile game, Captain Tsubasa: Tatakae Dream Team released in 2017.

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Bleeding Edge Review in Progress

Awash in a neon cyberpunk aesthetic and built around flexible third-person brawling, Bleeding Edge oozes style from the seams. This 4v4 objective-based action game wears its heart on its sleeve and isn’t shy about comparisons to Overwatch, but it tips its cap to Street Fighter just as much. After sinking 10 hours into the closed beta this past weekend, I’m sold on its ferocious close-quarters battles and diverse lineup of characters, though Bleeding Edge still needs to work on nailing the camera and ranged combat, and encouraging good team composition.

Nothing piques my interest in a hero shooter quite like a colorful cast of characters, and the weird and often loveable “fighters” of Bleeding Edge scratch that itch perfectly. The limited-time beta, which ran from February 14 to February 17, had 11 playable fighters, each filling either a tank, healer, or damage-dealer (DPS) role with three special abilities, two choosable charged super moves unique to that fight, and lively personalities. They’re an eclectic mix, ranging from Maeve, an Irish grandma who has a habit of cackling at the death of her enemy to Gizmo, the sassy Australian junk-tech with a fondness for building killer robots. Everyone got a test drive, but given the time constraints, I focused on learning the ins and outs of a couple of favorites.

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My main pick is Daemon, a graffiti artist DPS with a devotion to the blade who quickly rose above the rest in my eyes. He’s an absolute viper who’s able to dash in, slice some poor sod from stem to stern with his sword, then vanish before the rest of the enemy team knows what hit them. Setting the pizzazz aside, Daemon’s playstyle accentuates the fluid, third-person melee combat that makes Bleeding Edge stand out among its hero shooter peers.

Living on the Edge

Bleeding Edge referring to its cast as “fighters” is appropriate because combat sure feels like a fighting game — just with eight combatants rather than two. Uppercut an opponent to the jaw and watch them fly backward into a wall. If they catch you in a combo, use your sword to parry their follow-up, breaking their assault. Falling flat on your butt is no big deal because a get-up attack will quickly put you back in the enemy’s face with force. I beamed from ear to ear at the symphony of chaotic thuds from all the bodies flying about during team fights. There’s even a training mode (a staple of fighting games) where you have free reign to experiment with a fighter’s toolkit on practice dummies. It’s mighty useful.

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In a particularly intense match, I realized just how deadly Daemon could be even with the deck stacked against him. Zero Cool, (a character described as a Brazilian pro gamer with a healing touch) was doing a great job of keeping the opposite team alive during team fights. His teammate, Nidhoggr, a black metal guitarist always looking to trade some licks for your life, was serving as a bodyguard for the healer. The pair were keeping watch at a capture point during a game of objective control, while I lurked in the shadows nearby, but Nidhoggr made the mistake of straying a bit too far from Zero Cool. I popped Daemon’s cloaking ability, sprinted in, and unleashed hell on poor old Zero Cool, carving off half of his health bar in the blink of an eye. Nidhoggr noticed me and bolted back, wildly swinging his axe guitar to and fro, but I dodged with a well-timed evade. That’s when I activated Shadow Strike, Daemon’s ultimate, and the rapid series of strikes minced the injured Zero Cool into dust and shaved off most of Nidhoggr’s health, too. He tried to escape, but a couple of shurikens to the back took care of him.

[poilib element=”quoteBox” parameters=”excerpt=I%20realized%20just%20how%20deadly%20Daemon%20could%20be%20even%20with%20the%20deck%20stacked%20against%20him.”]Thrilling melee brawls such as this, unfortunately, come with a big caveat: Bleeding Edge is all about close-quarters combat, so it’s disappointing that the camera struggles to keep up with the lock-on mechanic. It’s incredibly disorientating when your target is bouncing around from one end of the arena to another, making the perspective frantically swing every which way. Even worse, in one instance, the entire enemy team was wailing on me in a corner; naturally, the camera thought it was oh-so-important for me to see the inside of my character model at the time. Of course, lock-on isn’t mandatory, but in my experience, most encounters are a chore without it. When I didn’t lock-on, all I did was fiddle about with the camera, trying to keep up with characters that can quickly zip around.

From 30 to Zero

Usually, healer characters are my jam, but playing as Zero Cool didn’t hold a candle to Daemon for me. In theory, he’s perfect: he’s a ranged fighter, so he experiences none of the camera wonkiness from up-close fights. Unfortunately, Zero Cool is the antithesis to everything fun and fresh about Bleeding Edge. Not once did I enjoy watching a battle unfold from afar, topping up allies with a cliche healing beam, occasionally chipping away at enemies with his pitifully weak pistol. He plays a bit too much like Mercy from Overwatch – specifically, the version of her after she was significantly nerfed.

Zero Cool taught me that ranged combat isn’t fun in Bleeding Edge. Match momentum is about pushing forward, scraping by by the skin of your teeth to secure an objective, and thrashing any fool that gets in the way. So while everyone else was doing just that, I’m stuck observing it all from a medium distance. Close enough to heal, but not far enough away to employ any sort of interesting ranged tactics and too weak to effectively snipe. “They’re too far away!” Zero Cool constantly shouts at me, “I need to get closer.” That insistent barking serves as a reminder that ranged attacks straight up don’t register if you’re too far away. It’s an awkward middle ground, where you shouldn’t be in the thick of a fight, but you’re severely limited tactically at range. The distance seems to vary depending on which fighter you’re playing as, but all the same, Bleeding Edge is not a snipers’ paradise. There was a tinge of irony to Zero Cool’s cries to get closer. I echoed the sentiment internally; not being in the thick of a fight was hideously dull.

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Sadly, I had to adopt the healer role more often than I would’ve liked because Bleeding Edge commits the cardinal sin of not having a role queue. Role queues make sure you have a viable team composition by locking a player into a specific role, so if you chose the healing role before entering matchmaking, you must fulfill that role in the next match. If you’ve ever lost a match in the early days of Overwatch because no one on your team was willing to bite the bullet and play something other than a DPS character, you know why the exclusion of a role queue in Bleeding Edge is a massive bummer. Both game types, objective control and power collection, encourage team fights through centralized capture points. Once the teams clash, whichever has the better role balance is likely to be the victor. I begrudgingly had to choose Zero Cool several times for no other reason than my team would get steamrolled by the opposition without that vital healing pillar of the holy trinity.

Even with a couple of blemishes present, I still had an absolute ball with the Bleeding Edge beta when I was able to go on the offensive. Sure, the lack of a role queue is a massive oversight, and I didn’t much enjoy the ranged combat, but I’m excited to clash swords with more of the cast and uncover all their mechanical intricacies in the second beta session that begins on March 13. Be sure to check back for the full review for Bleeding Edge right around when it launches on March 24.

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Planet of the Apes Director Says Next Movie Is Not a Reboot

The director of the next Planet of the Apes movie has shot down a rumor that claimed he’s developing another reboot.

Wes Ball confirmed that the new movie will be a sequel to 2017’s War for the Planet of the Apes on his Twitter page. Unfortunately, he didn’t drop any other details on what will be the 10th Planet of the Apes movie.

“It’s never been easier for film journalists to actually get in touch with the actual people who actually know… but maybe it’s the point to NOT fact-check these days?” Ball said in a reply to another Twitter user. “Regardless. Don’t worry. I won’t ruin the surprises, but it’s safe to say Caesar’s legacy will continue…”

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It was first rumored in December that Ball would be directing a new Planet of the Apes movie. The filmmaker confirmed that news on his Twitter that same day and said, “I would only do this if I felt I could offer something special while still honoring what’s come before.”

Ever since the last movie was released in 2017, there’s been a cinematic adventure game, “an often infuriating VR game,” and a graphic novel based on various Rod Serling screenplay drafts of the original movie.

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In our review of the last Planet of the Apes movie, we said the film capped what is “perhaps the best big-budget trilogy we’ve gotten in some time.”

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Petey Oneto is a freelance writer for IGN who will be in a theater on opening day for Planet of the Apes 10.

MIT Engineers Create Method to Deflect Future Earth-Threatening Asteroids

MIT engineers have devised a framework that will help decide what type of mission would be the most successful to deflect Earth-threatening asteroids.

As reported by SciTechDaily, this new decision method “takes into account an asteroid’s mass and momentum, its proximity to a gravitational keyhole, [the small window in which a planet’s gravity could alter an orbit of an asteroid to cause it to collide with the planet on a future orbital pass,] and the amount of warning time that scientists have of an impending collision — all of which have degrees of uncertainty, which the researchers also factor in to identify the most successful mission for a given asteroid.”

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These researchers applied this new method to Apophis and Bennu, near-Earth asteroids that are the target of OSIRIS-REx, an operational NASA mission that is attempting to return a sample of Bennu’s surface to earth by 2023.

“People have mostly considered strategies of last-minute deflection, when the asteroid has already passed through a keyhole and is heading toward a collision with Earth,” says Sung Wook Paek, lead author of the study and a former graduate student in MIT’s Department of Aeronautics and Astronautics. “I’m interested in preventing keyhole passage well before Earth impact. It’s like a preemptive strike, with less mess.”

in 2007, NASA stated the most effective way to deflect an asteroid would be to launch a nuclear bomb into space, which would knock the asteroid in question off its deadly path. However, Earth would then have to deal with any nuclear fallout from the bomb.

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The second best option was a “kinetic impactor,” which is a “spacecraft, rocket, or other projectile that, if aimed at just the right direction, with adequate speed, should collide with the asteroid, transfer some fraction of its momentum, and veer it off course.”

The problem with the kinetic impactor solution is that “properties of the asteroid, such as its mass, momentum, trajectory, and surface composition must be known ‘as precisely as possible.'”

These new mission possibilities include a basic kinetic impactor to deflect the asteroid off-course, sending a scout first to measure the asteroid before building a projectile to hit it away, and sending two scouts – one to measure and one to hit it slightly off its path before a larger projectile is launched.

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For Apophis and Bennu, such things were measured as the distances between each asteroid and their respective gravitational keyhole, as well as the “safe harbor” region, the time when the asteroid would need to be deflected to avoid disaster.

For Apophis, if it will pass through a keyhole in five years or more, there would be enough time for the two scout plan. If the keyhole passage would be two to five years, the one scout plan may be the best option. However, if it passes through its keyhole in one year or less, it may be too late according to the researchers.

This breakthrough would put at ease many, especially from scares like the “potentially hazardous” asteroid that was approaching Earth, even though it was around 3.6 million miles away.

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN who can’t wait and is so excited he just can’t hide it. You can follow him on Twitter @AdamBankhurst and on Twitch.

Burnout Spiritual Successor Dangerous Driving Getting a Sequel in 2020

Not even a year after the Burnout spiritual successor, Dangerous Driving, was released, Three Fields Entertainment has announced the sequel Dangerous Driving 2 will release on PC, PlayStation 4, Xbox One, and Nintendo Switch sometime during 2020’s holiday season.

It boasts an open world where players can choose between racing against AI’s in preset races or by just driving around and seeing what kind of mayhem they can get into. Dangerous Driving 2 will also let players go it alone in solo mode, or play with others with both split-screen and online multiplayer.

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In a statement from Alex Ward, Founder and Creative Director of Three Fields Entertainment. he said the team was “…addressing the areas we weren’t happy with in the last game,” which we thought did a good job of reviving Burnout.

Anyone attending PAX East can go hands on with the game and get a first look at it running on the Switch. For the rest of us, we’ll have to wait to find out the full rating and release date.

[poilib element=”accentDivider”]Hope Corrigan is an Australian freelance writer for IGN. You can follow her on Twitter and Instagram.

Netflix’s The Umbrella Academy Reveals New Season 2 Posters

Netflix is teasing The Umbrella Academy Season 2 with six new character posters.

The character posters shown in the gallery below, focus in on each character’s eyes with a different color unique to them. Netflix captioned their first tweet before each of the six posters as, “This time travel thing? It gets messy. The cast of Umbrella Academy is back for Season 2!”

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As The Umbrella Academy Season 1 released on February 15, 2019, it’s seemingly only a matter of time until a release date is announced. Filming for Season 2 wrapped sometime in November 2019 as actors Justin H. Min and David Castañeda posted on Instagram about it. Min posted on November 23, 2019,

“And just like that, Ben and I are headed home. A huge thank you to our cast and crew, who’ve become a second family to me the last six months; I’ll miss seeing your beautiful faces everyday. And Toronto, I fall more in love with you every year — especially when I can run away right before winter gets bad. I can’t wait for you guys to see what we’ve been working on. Season 2 is gonna be wild.”

In December 2019, Netflix showcased its top ten most popular 2019 releases with The Umbrella Academy making the list. Alongside other shows like Stranger Things and The Witcher, Netflix marked The Umbrella Academy ninth in the United States.

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Let us know if you’re excited for The Umbrella Academy Season 2 in the comments below. For more information, read our in-detail explanation about the show, and how it was seen by over 45 million people.

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Jeffrey Lerman is a Freelance News Writer for IGN. You can follow him on Twitter @Snakester95.

Microsoft Reveals Halo: Infinite Competitive Multiplayer Plans

2020 is a big year for Halo, as Microsoft is launching Halo Infinite this year for Xbox Series X (and Xbox One and PC). One major pillar of the game is multiplayer, and this includes a significant esports component. Microsoft made a big announcement about this today, confirming that it has partnered with Esports Engine for Halo Infinite’s esports initiatives.

“It is our mission to deliver the best esports program that Halo has ever seen in its 18 year history and we couldn’t think of a better partner to work with than the long time Halo fans and esports veterans at Esports Engine,” Microsoft said in a statement.

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Esports Engine is a comprehensive competitive gaming company that organizes the planning, design, and broadcast of esports. CEO Adam Apicella said in a statement he’s excited to build the “best program for players, fans, teams, and tournament operators around the world.”

Esports Engine had already been working with Microsoft on Halo competitive gaming tournaments for years now, but this new partnership makes Esports Engine become the official “global management partner” for Halo Infinite.

“It’s super exciting to be involved in such a monumental project,” Apicella said.

The Esports Engine team will work alongside Microsoft’s own Halo Championship Series team inside of developer 343 Industries. The two will collaborate on “ecosystem design, format and league operations, broadcasts, and more.”

Financial terms of the agreement between Esports Engine and Microsoft were not disclosed.

Apicella said on Twitter that Esports Engine will hire someone to play Halo Infinite as a full-time job to help assist in event-planning.

While it doesn’t come close to the size of games like DOTA 2, CS: GO, and League of Legends in terms of popularity or prize pools, the Halo competitive gaming scene remains very popular. Tournaments for Halo 5 alone have paid out more than $7 million, according to esports earnings.

Halo Infinite is scheduled to release this holiday as a launch title for Xbox Series X. The game will also play on Xbox One and PC. More details on Halo Infinite are expected to come during the Xbox E3 2020 briefing, if not sooner.

Now Playing: Halo Infinite Master Chief Trailer | Microsoft Press Conference E3 2019

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New To Netflix In March 2020: Castlevania, Ozarks, More Movies, TV Shows, And Originals

If you’re a fan of Netflix original programming, you’re in luck, as the streaming service has plenty headed your way for the month of March. Check out the full release list below along with a few of our recommendations as well.

On the first of the month, Netflix is releasing plenty of movies you’ll want to curl up on the couch to watch. This includes the classic Robin Williams movie Hook, which follows an adult Peter Pan who heads back to Neverland after forgetting about his childhood. But what was most memorable is the character Rufio, the leader of the Lost Boys. Back in 2018, the actor who portrayed the iconic character, Dante Basco, talked to GameSpot about the imaginary food fight and the first time he saw the Rufio costume.

The most anticipated Netflix original for March is none other than Season 3 of Castlevania. Much like the video game it’s based on, the series follows a Belmont hunting down monsters and Dracula. Without spoiling anything, Season 2 had a very interesting ending that changed the status quo of the show. You can check out the latest trailer for the Castlevania here–it has a few Season 2 spoilers in it though.

On March 6, one of Netflix’s best docuseries about food returns. Ugly Delicious: Season 2 follows chef David Chang, as he takes on food and food culture, exposing misconceptions, discussing origins, and making recipes along the way. Nick Kroll, Aziz Ansari, Danny McBride, and others guest star on the latest season.

Below, you’ll find everything coming to Netflix for the month of March, as well as what’s leaving the service. If you’re interested in more streaming service news, check out what’s coming to Hulu and Amazon Prime Video for the month of March as well.

What’s coming to Netflix in March?

March 1

  • Go! Go! Cory Carson: Season 2
  • Always a Bridesmaid
  • Beyond the Mat
  • Cop Out
  • Corpse Bride
  • Donnie Brasco
  • Freedom Writers
  • Ghosts of Girlfriends Past
  • GoodFellas
  • Haywire
  • He’s Just Not That Into You
  • Hook
  • Hugo
  • Kung Fu Panda 2
  • Lemony Snicket’s A Series of Unfortunate Events
  • Life as We Know It
  • Looney Tunes: Back in Action
  • Outbreak
  • Resident Evil: Apocalypse
  • Resident Evil: Extinction
  • Richie Rich
  • Semi-Pro
  • Sleepover
  • Space Jam
  • The Gift
  • The Interview
  • The Shawshank Redemption
  • The Story of God with Morgan Freeman: S3
  • There Will Be Blood
  • Tootsie
  • Valentine’s Day
  • Velvet Colección: Grand Finale
  • ZZ Top: That Little Ol’ Band from Texas

March 3

  • Taylor Tomlinson: Quarter-Life Crisis

March 4

  • Lil Peep: Everybody’s Everything

March 5

  • Castlevania: Season 3
  • Mighty Little Bheem: Festival of Colors

March 6

  • Guilty
  • I am Jonas
  • Paradise PD: Part 2
  • The Protector: Season 3
  • Spenser Confidential
  • Twin Murders: The Silence of the White City
  • Ugly Delicious: Season 2

March 8

  • Sitara: Let Girls Dream

March 10

  • Carmen Sandiego: To Steal or Not to Steal
  • Marc Maron: End Times Fun

March 11

  • The Circle Brazil
  • Dirty Money: Season 2
  • Last Ferry
  • On My Block: Season 3
  • Summer Night

March 12

  • Hospital Playlist

March 13

  • 100 Humans
  • BEASTARS
  • Bloodride
  • Elite: Season 3
  • Go Karts
  • Kingdom: Season 2
  • Lost Girls
  • The Valhalla Murders
  • Women of the Night

March 15

March 16

  • The Boss Baby: Back in Business: Season 3
  • Search Party
  • Silver Linings Playbook
  • Tinker, Tailor, Soldier, Spy
  • The Young Messiah

March 17

  • Bert Kreischer: Hey Big Boy
  • All American: Season 2
  • Black Lightning: Season 3
  • Shaun the Sheep: Adventures from Mossy Bottom

March 18

  • Lu Over the Wall

March 19

  • Altered Carbon: Resleeved
  • Feel Good

March 20

  • A Life of Speed: The Juan Manuel Fangio Story
  • Archibald’s Next Big Thing: Season 2
  • Buddi
  • Dino Girl Gauko: Season 2
  • Greenhouse Academy: Season 4
  • The Letter for the King
  • Maska
  • The Platform
  • Self Made: Inspired by the Life of Madam C.J. Walker
  • Ultras
  • Tiger King

March 23

  • Sol Levante

March 25

  • Crip Camp: A Disability Revolution
  • Curtiz
  • The Occupant (Hogar)
  • Signs
  • YooHoo to the Rescue: Season 3

March 26

  • 7SEEDS: Part 2
  • Blood Father
  • Unorthodox

March 27

  • Car Masters: Rust to Riches: Season 2
  • The Decline
  • Dragons: Rescue Riders: Hunt for the Golden Dragon
  • Il processo
  • Killing Them Softly
  • Ozark: Season 3
  • There’s Something in the Water
  • True: Wuzzle Wegg Day
  • Uncorked

Leaving Netflix in March

March 3

  • Marvel Studios’ Black Panther
  • The Men Who Stare at Goats

March 4

  • F the Prom

March 7

  • Blue Jasmine
  • The Jane Austen Book Club
  • The Waterboy

March 8

  • Eat Pray Love

March 14

  • Men in Black
  • Men in Black II
  • Mystery Science Theater 3000 Collection : Classic: Collection 3

March 15

March 17

  • Being Mary Jane: The Series: Season 1-4

March 19

  • The L Word: Season 1-6
  • Zodiac

March 24

  • Disney’s A Wrinkle in Time

March 30

  • Batman Begins
  • Charlie’s Angels
  • Charlie’s Angels: Full Throttle
  • Death at a Funeral
  • Drugs, Inc.: Season 5
  • Hairspray
  • Kill Bill: Vol. 1
  • Kill Bill: Vol. 2
  • New York Minute
  • P.S. I Love You
  • Paranormal Activity
  • Small Soldiers
  • The Dark Knight
  • The Lord of the Rings: The Return of the King
  • The Lord of the Rings: The Two Towers
  • Wild Wild West

Now Playing: Best Things To Stream For February 2020 – Netflix, Hulu, Disney+, Amazon Prime Video, Shudder

Ninja’s ‘It’s Just a Game’ Comment Sparks Heated Debate

Tyler “Ninja” Blevins, one of the most prominent Fortnite streamers and professional eSports players, made comments on social media about the competitive nature of professional gaming. His opinions quickly sparked heated debates across the Internet on how seriously games should be taken.

Ninja tweeted yesterday afternoon, saying that having an “it’s just a game” mindset towards competitive gaming is weak and that players shouldn’t settle for underperforming.

Screen Shot 2020-02-19 at 8.32.12 AMThese comments follow a notable outburst from Ninja towards his squadmates earlier this month after he fell victim to four stream snipers. Once he saw a comment suggesting he shouldn’t get upset when it’s “just a game,” Ninja had this to say:

“If anyone ever uses the excuse ‘it’s just a game’ I’m gonna lose my mind! Imagine telling Lebron James, Tom Brady, that when they’re pissed off after losing a game that it’s just a game. Are you kidding me? You’re so stupid. It’s the competitive nature, bro. It’s about respect bro, it’s about pride. It’s so much bigger than a f*cking video game. And anyone that ever uses the excuse ‘it’s just a game’ is a horrible human being, and is lazy. You’re a lazy human being.”

It is notable that soon after, Ninja said on this same stream, “And everyone that thinks I’m being so serious right now, this is like 90% a joke, 10% serious.”

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Maybe It Really Is Just a Game?

Several people were quick to criticize Ninja for his comments on the “weak mindset” of thinking professional gamers are just playing a game. Some felt there were better ways to handle loss than resorting to anger, while others noted that most play games just for fun rather than competitively.

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Competition Drives Greatness

Some reacted to Ninja’s comments positively, noting his views line up with a healthy competitive drive, and that the “it’s just a game” line really is just an excuse for failure.

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Just Some Ninja Jokes

While there were plenty of serious reactions to Ninja’s comments, there were also countless jokes poking fun at his apparent seriousness on the matter.

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Tyler “Ninja” Blevins

Last year, Ninja revealed he was leaving Twitch to stream exclusively for Mixer after he became the first streamer to hit 10 million followers in 2018.

Ninja received his own Fortnight skin last month, not long after he streamed Fortnight’s The Rise of Skywalker update with Mark Hamill.

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Colin Stevens is IGN’s video game social coordinator. Follow him on Twitter.

Here’s When Fortnite Chapter 2, Season 2 Downtime Begins

Epic is preparing to launch Fortnite Chapter 2 Season 2 (C2S2) on PC, PS4, Xbox One, Nintendo Switch, and mobile. As always this will mean a period of downtime as the company prepares the big update, and according to the studio its proceeding patches will be bigger than usual. Server downtime will begin on February 20 at 4 AM ET / 1 AM PT.

Epic announced the downtime via the Fortnite Status Twitter account. In a follow-up, the account also noted that patch sizes will be larger than normal with the start of the new season.

Very little is known about the new season, other than some teasers that have accompanied an ARG with globe-trotting clues. Those all seem to indicate spycraft is the theme for this next season, although some teasers we’ve seen have referenced cats, bombs attached to rats, and other odd shenanigans. Just what it all means will be made clear tomorrow, when the new season launches at 9 AM ET / 6 AM PT.

That also means you have just a few hours left to complete any remaining challenges, like the current fishing challenge or the seek-and-destroy challenge. Those will be necessary to top out your Battle Pass and earn all the cosmetic rewards this season has to offer, and maybe to help earn you enough V-Bucks to purchase your way into the next season as well.

The game recently added a new Rickroll dance, and around the same time, added the ability to mute licensed emote audio. Coincidence, surely.

Now Playing: Fortnite Chapter 2 – Launch Trailer

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