Ewan McGregor Reportedly May Return for Obi-Wan Kenobi Series for Disney+

Ewan McGregor is reportedly in talks to return as Obi-Wan Kenobi in a brand-new Disney+ series.

THR has reported that McGregor is “in negotiations to reprise the role in a Kenobi-centered series for Disney+,” while Deadline has said the “actor is in talks about reprising his role as the heartfelt but headstrong Jedi Master known as Obi-Wan Kenobi in a yet-to-be-titled Disney+ series.”

McGregor first played the role of Jedi master Obi-Wan Kenobi in 1999’s Star Wars – Episode 1: The Phantom Menace, and reprised his role in 2002’s Star Wars – Episode 2: Attack of the Clones and 2005’s Star Wars – Episode 3: Revenge of the Sith. He also made a voice-only cameo in Star Wars: The Force Awakens.

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Yooka-Laylee And The Impossible Lair Is Releasing In October

Playtonic has, in its own cheeky way, announced a release window for Yooka-Laylee and the Impossible Lair, the upcoming second game in the series.

The game will release in October, although a specific day within October has not been clarified. The news came via a video tweeted out by the official Playtonic Twitter account, along with the caption “Good things are coming in October…” In a follow-up tweet, the developer said that the music in the original video was from a new Grant Kirkhope track that will be released in full next week.

The new game, announced in June, is a 2.5D platformer created by many of the key talents who were behind the original Donkey Kong Country. It’ll mix platforming and puzzles, and a sidescrolling platforming sections with a 3D top-down overworld. If it’s anything like the original Yooka-Laylee, it’ll be full of retro throwbacks. The game is coming to Nintendo Switch, PS4, Xbox One and PC.

In her 6/10 review of the original Yooka-Laylee, Kallie Plagge said that “despite attempts at modernizing the formula, its style of gameplay is still outdated, and it doesn’t stay challenging or interesting for long as a result.”

Bethesda Updates Doom Ports To Address Annoying Login Requirements

Bethesda surprised gamers with releases of Doom, Doom 2, and Doom 3 for Nintendo Switch, PlayStation 4, and Xbox One during QuakeCon 2019. While exciting, fans quickly discovered that all three re-releases required a Bethesda.net account to access the game and/or certain features. A new patch now provides the option to skip the login altogether.

Bethesda tweeted that a new update for Doom and Doom 2 lets you skip the Bethesda login screen. The patch will also remove the message that you have disconnected from the server during gameplay, letting you slaughter demons in heavy metal peace.

While there isn’t a release date yet, Bethesda says it’s working on a permanent fix to “reduce [the login’s] visibility.” Bethesda notes that the login is optional, though several outlets–including Eurogamer and Kotaku–have pointed out that though Doom and Doom 2 can be played offline, an internet connection and a Bethesda account are required once before playing either title offline.

Bethesda and developer Id Software are gearing up for the hellish release of Doom Eternal, which is expected to launch for Google Stadia, Nintendo Switch, PC, PlayStation 4, and Xbox One on November 22. It serves as a direct sequel to 2016’s Doom and aims to be a “fantasy combat puzzle,” a phrase creative director Hugo Martin used to describe the “well-crafted experience” the team’s making.

Power Stone Producer “Would Love” To Make Sequel

Though dormant for over a decade, Power Stone remains one of the most memorable games Capcom has ever released. There may not be any definitive plans to bring back the series, but the game’s producer would love to see the quirky 3D brawler make a return–especially on Nintendo Switch.

In an interview with The Guardian, designer Hideaki Itsuno broke down how Power Stone came into existence. By assembling arcade and console developers for a project way outside Capcom’s usual wheelhouse, the Dreamcast brawler aimed to be “something that would be well received by players other than just hardcore fighting fans,” according to Itsuno. It seems to have worked, as Power Stone producer Takeshi Tezuka reports “still get[ting] messages from fans” about the much-loved series.

Tezuka says some of these messages come in the form requests for him to bring Power Stone back. “People tweet requests to me to make another Power Stone, which I’d love to do if I got the chance,” Tezuka told the Guardian. “It would be a particularly great fit for the Nintendo Switch.”

Power Stone debuted in 1999 for arcades and the Sega Dreamcast. The game made such a splash for Capcom that an anime adaptation was approved and aired from April to September of 1999. About a year and a half later, the sequel, Power Stone 2, made its way to the same platforms. Six years later, in October/November 2006, the PlayStation Portable saw the Power Stone Collection, a two-pack featuring ports of both Power Stone titles.

In our Power Stone review, we said, “All in all, Power Stone is a very fun and unconventional fighter. However, the excitement is short lived.”

In our Power Stone 2 review, we said, “Fans of the original Power Stone will be pleased with the similar, yet definitely enhanced feel of Power Stone 2. As a four-player game, it’s definitely one of the wildest fighters to come to the Dreamcast.”

Anthem Lead Producer Leaving BioWare For New Company

Ben Irving, the lead producer on BioWare’s action-RPG Anthem, has announced he’s leaving the company. In a statement on Twitter, Irving said that he has accepted a position with another company and that the game still has a “bright future” under current leadership.

In his series of tweets, Irving says BioWare was his “dream place” to work since the first time he played Baldur’s Gate. He thanks the Anthem community for being so engaged “through the good times and the tough times,” and says they’re in good hands with Jesse Anderson and Andrew Johnson. It’s unclear, from his statement, who will be filling the lead producer role for future Anthem updates. He also referenced an opportunity at a new developer, but has not specified where.

Irving has been with BioWare since 2011, serving a variety of roles including lead development director for The Old Republic franchise and the lead producer on Star Wars: The Old Republic. Anthem struggled with a rocky launch, and recently launched its anticipated Cataclysm update.

GameSpot has reached out to EA for comment.

Six Movies Have Made $1 Billion This Year; Disney Made Five Of Them

Toy Story 4 has crossed a massive money milestone that makes it one of the biggest movies of 2019 and yet another example of Disney’s domination at the box office.

The movie, which was made by Disney’s Pixar studio, has now surpassed $1 billion USD in box office receipts worldwide. Toy Story 4 has made $421.3 million from the Americas and $579.9 million from international markets, according to box office numbers posted by BoxOfficeMojo.

Toy Story 4 is the sixth movie of 2019 to make at least $1 billion at the box office. The other five include Avengers: Endgame ($2.79 billion), The Lion King ($1.34 billion), Captain Marvel ($1.12 billion), Spider-Man: Far From Home ($1.098 billion), and Aladdin ($1.035 billion).

As you can see, five of the six movies that made $1 billion or more this year came from Disney, with Sony’s Spider-Man: Far From Home the only exception. All of them are sequels or franchise movies of some kind. Disney will probably get at least one more billion dollar-earning movie this year, as Star Wars: The Rise of Skywalker opens in December.

Toy Story 4 also becomes Pixar’s fourth movie to make more than $1 billion, joining Incredibles 2 ($1.24 billion), Toy Story 3 ($1.06 billion), and Finding Dory ($1.02 billion).

Only 43 movies in history have made more than $1 billion at the worldwide box office. All of the box office numbers here are not adjusted for inflation.

Fornite Nerfs “Plastic Patroller” Skin With New, Less Camouflage Paintjob

Epic has decided to change a recent Fortnite skin, after finding that it was giving players an unfair advantage. The “Plastic Patroller” skin was designed to look like the green army men toys you may have played with as a child or stepped on as an adult. But the faded green made this particular soldier a little too camouflage, so the studio has issued a change in the 10.10 update.

According to the version 10.10 patch notes, the visual update adds mud smears, wear and tear, and a brighter outline. Anyone who wants to refund the Plastic Patroller can do so without a refund token within 30 days from your next login. The patch notes explain, “These changes were added to prevent this Outfit from providing a camouflage effect in certain areas of the map, which was making it very difficult to see.”

This is the second Fortnite skin controversy in the last few days. Recently Epic was criticized for selling a reskinned version of a Battle Pass item, a dog pet named Gunner. Shortly after, the studio pulled the item and issued an apology. The studio also recently toned down the B.R.U.T.E. mech for being overpowered.

Fortnite is in the midst of Season 10, offering an array of new cosmetics to earn with the Battle Pass. For more on how to complete the latest challenges, check out our ongoing Fortnite Challenge Guide.

The SNES Dream Games We Want to See on Switch

Hey, LISTEN! … to Nintendo Voice Chat, IGN’s Nintendo podcast. An official wireless SNES controller may be on its way to the Switch, does that mean SNES games as part of the online service will come with it? Tom Marks fills in for Casey as host this week alongside Peer Schneider, Janet Garcia, and the triumphant return of Zach Ryan to share their dream picks for SNES games they hope come to Switch.

We’ll also be talking about the resurrection of two beloved franchises: Bubble Bobble and Cooking Mama, though there may be more than meets the eye with that second one… There’s more news to discuss, including Nintendo’s new stance on loot boxes and some cool new releases, as well as a Question Block question about if we should still be expecting that rumored Switch Pro.

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Twitter’s Endless Jeopardy Bot Hosts a Nonsensical, Never-Ending Game

Endless Jeopardy is a Twitter bot that hosts a hilarious trivia game where everything is procedurally generated and the money doesn’t matter.

Endless Jeopardy was created by Neil Cicierega, known for the irreverent Potter Puppet Pals in the early-mid ’00s (Dumbledore!), the video game Monster Breeder, an album consisting of Smash Mouth mashups, and various other bizarre Twitter bots like Tim Allen Quotes. It is precisely as obnoxious as it sounds.

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Anthem Lead Producer Leaves BioWare After Eight Years

After eight years with the company, Ben Irving announced today that he is leaving BioWare. Irving served as the lead producer on Anthem.

Irving announced his departure from BioWare today on Twitter and said that he has accepted a new opportunity at a different video game company. His final message as part of the BioWare team included a shoutout to Anthem, the studio’s most recent release.

“I believe Anthem has a bright future – there is a great team working on it and I look forward to following its progress (and playing it!) from the sidelines,” Irving wrote.