Lego Reveals Star Wars: The Rise Of Skywalker And The Mandalorian Toys

Borderlands 3 Patch Notes: New Update Launches Later Today

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After receiving a hotfix update last week, developer Gearbox has revealed that Borderlands 3 will receive a new patch later today that will address a variety of community concerns, including multiplayer problems, user interface issues, and more.

The new Borderlands 3 patch is scheduled to go live today by or before 3 PM PT / 5 PM CST / 6 PM ET / 11 PM BST for PC, PlayStation 4, and Xbox One. A bulk of the patch is dedicated to the looter-shooter’s multiplayer and user interface, though the patch also targets performance and implements general fixes.

Some headlining changes center around multiplayer like audio troubles–such missing or quiet sounds when player two moves too far from player one in split-screen–and animation interruptions–including sprinting getting interrupted when other players open the ECHO menu in split-screen. Online multiplayer will also see some fixes, particularly relating to three-player squads having issues connecting to solo players.

Borderlands 3’s patch will also update the game’s user interface. Subtitles should now display after the initial cutscene, spending skill points will give off an audible flourish that previously failed to execute, Crazy Earl’s store has been modified, and more. PC players will notice a visual change with this new patch, too, as the focus from the mouse’s last known location should no longer hang around the screen even after plugging in and playing with a controller.

Some other changes come with Borderlands 3’s patch, including general improvements–like localizing special prompts–and performance updates–such as the game’s stability getting ironed out. Check out the full patch notes below.

Borderlands 3 Full Patch Notes

Performance

  • [PC Only] Reduced the amount of texture streaming that was occurring when aiming down sights.
  • Addressed a reported concern where certain users with a lot of people in their friend’s list saw more frequent hitching.
  • Implementing general stability improvements.

General Fixes and Improvements

  • Addressed a reported issue where KillaVolt’s Shield Storm attack does not disable the tiles around KillaVolt, resulting in the entire floor being activated.
  • Addressed a potential progression blocker in the mission “Footsteps of Giants.”
  • Addressed a reported issue where Guardian Rank had the potential to become non-functional and/or the player could potentially lose Guardian Rank tokens into the negatives.
  • Modified vending machines so it will now sort items by rarity.
  • Console FOV is now set to 75 by default. This will not affect players who have already started the game.
  • Special prompts for particle text (Tediore guns, “critical,” “immune”) are now properly localized.
  • Addressed a reported concern that certain players experienced where their vehicle’s boost could continue into the next map.
  • Addressed a reported concern with “Porcelain Pipe Bomb” where it set off multiple explosions when colliding with objects.

User Interface

  • Adjusted the verbiage for “left stick” and “right stick” inside the Russian localized version of the control options screen.
  • Addressed a reported issue where certain users experienced a failure of the audio to play when spending skill points in the UI.
  • The text is now correctly marked “invalid” when you enter an invalid e-mail address on the SHiFT account creation page.
  • Addressed a reported issue where the item of the day item card would flash briefly before displaying on vending machines.
  • Addressed a reported concern that certain players were served an unread mail icon when they didn’t have mail to read.
  • Iron Bear button prompts will now correctly update if you re-bind your controls.
  • Modified various features and elements of Crazy Earl’s store.
  • Addressed a reported issue where subtitles wouldn’t display until after the initial cutscene.
  • Addressed an issue experienced by certain players that social notifications could become stuck on-screen.
  • Addressed a player concern that certain item preview images were failing to load inside the player bank.
  • [PC Only] Addressed an issue reported by certain PC players where the focus from the mouse’s last known location was sticking around even when playing with a gamepad.
  • Addressed an issue reported by certain players where the cursor would snap to an unintended location in the UI.

Splitscreen and Online Multiplayer

  • Addressed a concern reported by certain players that the dialog volume faded too low before switching to ECHO audio during split-screen gameplay.
  • Addressed a concern reported by certain players that sounds were quiet or missing for the second split-screen player if they move too far from player one.
  • Addressed a concern reported by certain players that three-player groups were having trouble matchmaking with an additional solo player.
  • Addressed a reported concerned experienced by certain players that in split-screen one player’s sprinting animation could be interrupted by the other player opening the ECHO menu.
  • Addressed a concern reported by certain players that in split-screen where one player’s aiming down sights could be interrupted by the other player opening the ECHO menu.
  • Addressed a handful of reported client replication issues:
    • Addressed Tina’s pizza bomb so it displays correctly for clients.
    • Modified certain audio elements that were reportedly looping for clients.
    • Addressed a reported player concern so the Guardian Skill “Dead Man’s Hand” now functions properly.
  • Player icons are now pinned to the side of the mini-map when playing in any kind of multiplayer.

Nintendo Switch’s Ring Fit Is A Serious Workout

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Call Of Duty: Modern Warfare – How Ground War Needs To Change

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New Xbox One Bundles Revealed For Star Wars: Jedi Fallen Order

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The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

The release date for Star Wars: Jedi Fallen Order is drawing ever closer, and if you’re looking to get an Xbox One S or upgrade to the more powerful Xbox One X, then there are a couple of great bundles coming alongside the new game. The Xbox One X and S bundles will be joined by a special edition Xbox One controller based on Fallen Order.

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Star Wars: Jedi Fallen Order Xbox One bundles

Pre-order the Xbox One S bundle Pre-order the Xbox One X bundle

Both 1 TB console bundles come with a digital download of Star Wars: Jedi Fallen Order Deluxe Edition, in addition to one-month subscriptions to Xbox Live Gold, Xbox Game Pass, and EA Access. The Xbox One S bundle costs $300 USD, while the Xbox One X bundle comes in at $500.

The Purge Trooper Limited Edition Xbox One controller will be available to pre-order starting October 4. It features a mostly black design with some red and white, mimicking the armour of the aforementioned Purge Trooper.

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Star Wars: Jedi Fallen Order is scheduled to release on November 15 for PS4, Xbox One, and PC. A new trailer was recently released, which focuses on its terrifying villain. We did a breakdown of the trailer, pointing out the Jedi Temple, Purge Troopers, and a possible appearance by Darth Vader.

The Irishman Trailer Delivers De-Aged De Niro And Epic Gangster Thrills

The full trailer for The Irishman is here. The long-awaited crime drama stars Robert De Niro, Al Pacino, and Joe Pesci, and is directed by Martin Scorsese. It’s set to hit the streaming service in November.

The Irishman tells the real-life story of Frank Sheeran, a union man who also allegedly worked as a contract killer. De Niro plays Sheeran, with Pacino as notorious union boss Jimmy Hoffa and Pesci as mobster Russell Bufalino. The new trailer shows how Sheeran works his way through Hoffa’s ranks, and, unlike last month’s first trailer, showcases the extensive de-aging technology used on the three main stars. Check it out below.

The Irishman also stars Ray Romano, Anna Paquin, Bobby Cannavale, Harvey Keitel, and Stephen Graham. It’s penned by by Steven Zaillian, who also wrote Schindler’s List, American Gangster, and David Fincher’s The Girl with the Dragon Tattoo. The movie will receive a limited theatrical release from November 1, before it hits Netflix on November 27.

The extensive VFX work required to de-age the actors meant that the film required nearly two years of post-production. According to Deadline, the final budget is around $200 million, making it the most expensive movie of Scorsese’s career.

For more, check out GameSpot’s guide to new movies to get excited for this fall.

PS4’s Death Stranding Has Gone Gold

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Death Stranding, the hotly-anticipated PS4 exclusive, has gone gold, meaning development has been completed. Director Hideo Kojima shared the news on Twitter, posting an image of a master disc copy.

In his tweet, Kojima paid tribute to his staff and partners, including Sony and Guerrilla Games, whose Decima engine powers Death Stranding. Kojima also thanked the musicians, actors, artists, and more.

Of course, in modern games, development often goes on well beyond launch thanks to DLC, patches, and so on, but this is nevertheless a big milestone. It means work can now begin on producing the millions of discs to be sent to retailers and that we’re now within touching distance of the game’s release date of November 8.

With just weeks to go until launch, Sony has revealed a new limited edition Death Stranding-themed PS4 Pro console, for which pre-orders are available now. For more on the mysterious game, check out our explainer on Death Stranding’s plot, characters, gameplay, and more.

Ring Fit Adventure Hands-On Preview

Nintendo’s newest innovation is a Joy-Con enabled Pilates ring that connects to an action-RPG – but you’re performing the actions.

We sent Josh Du to test out not only the game itself, but whether it provides a good workout – you can check out the preview in the video above.

Along the way, we even find out some extra little details, from how the Joy-Con R is used as a heart rate monitor, to off-screen workout tracking, to machine washable grips for the sweaty-palmed among us.

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