Men In Black: International Opens To Disappointing Box Office Number

The latest box office report is in, and the weekend’s biggest new release, Men in Black: International, won the weekend but it was overall a commercial disappointment.

The spinoff starring Chris Hemsworth and Tessa Thompson was never expected to perform as well as the earlier films. It made an estimated $28.5 million in the United States and Canada for its opening weekend, according to box office numbers from Entertainment Weekly.

That’s below the $52.1 million that the last movie, Men in Black II, made when it opened in 2002. The original Men in Black from 1997 made $51 million over its opening weekend. Those movies starred Will Smith and Tommy Lee Jones in the lead roles.

Men in Black International was generally a miss with critics, and the CinemaScore rating of people who saw it in theatres was only a B. In GameSpot’s Men in Black International review, Chris Hayner wrote that the film is “mediocre and unimaginative.”

June 14-16 Us/Canada Box Office

  1. Men in Black: International — $28.5 million
  2. The Secret Life of Pets 2 — $23.8 million
  3. Aladdin — $16.7 million
  4. Dark Phoenix — $9 million
  5. Rocketman — $8.8 million
  6. Shaft — $8.3 million
  7. Godzilla: King of the Monsters — $8.1 million
  8. John Wick: Chapter 3 – Parabellum — $6.1 million
  9. Late Night — $5.1 million
  10. Ma — $3.6 million

Shenmue 3 Dev Responds To Concerns Over Epic Store Exclusivity

During E3 last week it was confirmed that the long-in-development crowdfunded game Shenmue III will release on PC as an exclusive to the Epic Games Store at launch.

Some people got upset about this because the studio, Ys Net, had originally said the game would be available on Steam. The game is still coming to Steam, but not until 12 months after its release on the Epic Games Store. Now, developer Ys Net has responded to the outcry, but only in a preliminary way.

In a post to the game’s Kickstarter page, Ys Net said it hears the concerns of fans. Representatives from the studio were in Los Angeles for E3 where they showing off the game, but when they return to home base they’ll look into how to “find a way forward” as it relates to explaining to fans that their faith in the studio can be upheld.

“We want to make sure that the Backers are aware that we are listening to their concerns,” reads a line from the update. “We kindly ask all our fans to have some patience, we are currently at E3 demoing the game and need to get back to our respective offices to assess the situation and together find a way forward to justify the trust you placed in us.”

In 2015, more than 69,000 people contributed $6.3 million to fund the development of Shenmue III on Kickstarter. Saints Row publisher Deep Silver later came aboard as a publisher.

Shenmue III was among the titles that Epic announced as being timed-exclusives for the Epic Games Store. Another title was Untitled Goose Game from Australian developer House House. The studio said Epic made an offer that gave them a unique sense of stability in an industry where that is far from a guarantee.

Shenmue III is also coming to PlayStation 4. The Shenmue III release date is set for November 19. A new trailer was released during E3; check it out in the video embed above.

Katamari Damacy’s Creator on Wattam’s Insane Initial Concept

Wattam, the latest project from Katamari Damacy and Noby Noby Boy designer Keita Takahashi, has been a long time coming. Many many years at this point. In that time, it’s shifted publishers from Sony to Annapurna Interactive, its team has been broken down and then rebuilt and it’s switched game engines, but one thing hasn’t changed – it’s still a game about creating colourful explosions that send its bizarre cast of anthropomorphic creatures into gales of laughter.

Of course, I wouldn’t dare call them “creatures” in front of Takahashi. To him, they may be walking, talking flowers, rocks, toilets, poos and blocks of land, but they’re all “people”. Wattam, after all, is a metaphor for the way that people from different countries can find commonalities. We may not all speak the same language, or have a similar culture, but there are things that can bring us together as people. And in the case of Wattam, as mentioned, it’s setting off the bomb that perpetually sits under the hat of the game’s Mayor character.

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Cyberpunk 2077 Has Multiple Endings; Photo Mode Not Confirmed Despite Previous Statement

Like The Witcher 3: Wild Hunt, CD Projekt’s ambitious upcoming RPG Cyberpunk 2077 has multiple endings. Quest director Mateusz Tomaszkiewicz confirmed this in an interview with YongYea at E3 2019.

The Witcher 3 had three major endings. Which one you arrive at depends on the choices you make during the campaign. Tomaszkiewicz did not say how many endings Cyberpunk 2077 will have apart from confirming there will be multiple ways the story can end.

Also in the interview, Tomaszkiewicz confirms that players can go through the entire campaign without using any augmentations besides the two that are automatically assigned to you during the Prologue. The rest of the augmentations are optional.

The developer also confirmed that CD Projekt Red is considering adding a Photo Mode, though it is “hard to tell” if it will happen. CD Projekt Red is considering it “seriously,” Tomaszkiewicz said. This is a big difference from September 2018 when the developers said they were planning for Cyberpunk 2077 to have a Photo Mode.

Tomaszkiewicz added that the studio is also not committing to a level cap for Cyberpunk 2077 just yet.

According to CD Projekt Red founder Marcin Iwinski, the studio is now in the polishing phase of development for Cyberpunk 2077. This is the most challenging part of the development process, Iwinski said, adding that he expects the team to be able to deliver “some amazing bells and whistles graphically” when the process is finished.

Cyberpunk 2077 launches on April 16, 2020, for PlayStation 4, Xbox One, and PC. For more on the game–which features Keanu Reeves in a lead role–check out GameSpot’s preview of the new gameplay CD Projekt Red demoed at the show, as well as a look at its story.

More E3 News:

PS4/Xbox One Cross-Play: Fortnite Boss Talks About The “Contentious Discussions”

Sarah Needleman’s new profile of Epic Games founder and CEO Tim Sweeney for The Wall Street Journal covers a wide variety of topic about the Fortnite boss’s life and career. Among those are how Epic convinced Sony to finally allow cross-play, how much the man is reportedly worth, how much money Fortnite makes from microtransactions, what food he likes best, and lots more. The full report is well worth a read, and we’re highlighting a few of the big points.

Starting with cross-play, WSJ reports that Sweeney spent six months in 2018 calling and emailing the leadership at PlayStation and Xbox to try to convince them to unlock cross-play. The conversations were intense, it seems.

“An effort in international diplomacy,” Sweeney said. “Given the long-term rivalries, it was a series of contentious discussions.”

Microsoft and Nintendo started allowing cross-play in Fortnite and other titles beginning in June 2018, but Sony held out.

After cross-play support went live between Xbox One and Nintendo Switch for Fortnite, WSJ reports that Sweeney shared data with Sony that apparently demonstrated that cross-play “dramatically” increased engagement. This might have been part of what contributed to Sony eventually unlocking cross-play.

In September 2018, Sony finally agreed to cross-play, beginning with Fortnite. “It was one of the greatest moments in Epic’s history,” Sweeney said. “I was pleased and tired.”

Moving on, the piece also reveals that Fortnite has generated $3.9 billion in revenue from microtransactions, according to numbers from research firm SuperData. Sweeney himself is worth $7 billion, according to the Bloomberg’s Billionaires Index.

He’s been wealthy for a long time; by the age of 30 he owned a Ferrari and a Lamborghini. People who didn’t know him thought he was a drug dealer, he told WSJ.

He’s now 48, and he says he lives a “fairly simple life,” noting that he is single, unmarried, and has no kids. He enjoys spending his down time hiking. Related to that, he has spent hundreds of millions of dollars buying up land (more than 45,000 acres so far!) in his home state of North Carolina for conversation efforts.

Also in the piece, Sweeney says his favorite food is fried chicken from Bojangles because “it strikes the perfect balance between tasty food and time commitment.” He also said he enjoys the fact that Epic Games is in North Carolina because it’s far away from the influence of “Silicon Valley groupthink,” according to WSJ.

Read the full WSJ report here.

Fortnite almost didn’t exist. Epic’s former director of production, Rod Ferugsson, said recently that he would have canceled Fortnite had he stayed at Epic.

Shenmue 3 Studio Will ‘Assess the Situation” on Epic Store Exclusivity

Shenmue 3 developer Ys Net and Epic have promised to “assess the situation” regarding the game’s one year exclusivity deal with the Epic Games Store, following concerns from series fans, according to PC Gamer.

This past week, Ys Net stated that the long-awaited Shenmue 3 will be a timed exclusive with the Epic Games Store for one year. At the moment, Shenmue 3 is still available to wishlist on Steam, and updates on its Kickstarter page have mentioned a Steam version.

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The Last of Us 2 Might Release in February 2020, Reports Say

It’s looking like The Last of Us Part 2 may release in February 2020, according to multiple reports.

Originally reported on by Eurogamer, three separate reports or comments indicate an early 2020 release date for highly anticipated The Last of Us 2. First is a recent interview from the Critical Role YouTube channel between voice actor Ashley Johnson (who plays Ellie in The Last of Us and plays multiple character in Critical Role) and Critical Role creative producer Brian Foster, who are also engaged to one another.

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Daily Deals: Last Minute Father’s Day Gifts, FF7 Pre-order and More

Welcome to IGN’s Daily Deals, your source for the best deals on the stuff you actually want to buy. If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

We bring you the best deals we’ve found today on video games, hardware, electronics, and a bunch of random stuff too. Check them out here or like us on Facebook and follow us on Twitter to get the latest deals.

Final Fantasy 7 Remake Deluxe Edition Pre-order for $70 (Normally $80)

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