A Minecraft AR Game Is In The Works, It Seems

A new Minecraft game is in the works, it appears, and it might not be what you expect. The company today posted a teaser video for what looks like a Minecraft augmented reality game.

The brief teaser video shows some kind of Minecraft AR game similar to Pokemon Go or Harry Potter: Wizards Unite with its blending of real and virtual world elements. Whatever it is, it looks like it’ll be announced on the Minecraft website on May 17. Check out the teaser below, and yes, the man (who looks strikingly like Xbox pioneer J. Allard) does not appear to give the woman back her phone. We don’t know why.

At E3 2015, Microsoft showcased a stunning Minecraft experience for the company’s AR HoloLens headset. But given that the new teaser video doesn’t show anyone wearing an AR headset, it looks like the Minecraft AR game could be more akin to the aforementioned Niantic games in its headset-free blending of the real and digital worlds.

According to noted Microsoft insider Brad Sams, who has accurately reported on unannounced Microsoft stories before, the Minecraft AR game is code-named “Genoa.”

Microsoft CEO Satya Nadella told The New York Times in 2015 that one of the reasons Microsoft spent $2.5 billion to acquire Minecraft and developer Mojang was due to the potential benefits of marrying Minecraft and augmented reality. “Let’s have a game that, in fact, will fundamentally help us change new categories,” Nadella said. “HoloLens was very much in the works [when Microsoft announced the deal in 2015], and we knew it.”

The May 17 reveal date for the new Minecraft AR game is not random. It presumably aligns with the Minecraft 10-year anniversary celebration scheduled for the same day. Minecraft’s creator, Markus “Notch” Persson, is being excluded from the event over his “comments and opinions.”

The official Minecraft Twitter account cheekily reacted to the Minecraft AR news today with the thinking face emoji.

In addition to the rumored new Minecraft AR game, Microsoft is working on a Minecraft dungeon-crawler called Minecraft Dungeons. The title, which doesn’t have a release date, appears to take a more linear approach rather than the open-ended sandbox nature of the mainline game.

Minecraft remains one of the most popular games on Earth. By Microsoft’s latest count, it had 91 million monthly players, which is many millions more than Fortnite has.

Avengers: Endgame’s Directors And Writers Seem To Disagree About The Movie’s Time Travel

The filmmakers behind Avengers: Endgame painted themselves into a pretty tight corner with the conclusion of the movie’s predecessor, Avengers: Infinity War. The Mad Titan Thanos managed to get all the Infinity Stones together, and with a snap of his fingers, erased half the life in the universe from existence. But this is the Marvel Cinematic Universe, and the heroes always had to make an attempt at undoing the damage Thanos did. The question was: How could they?

The answer, as we now know, is time travel. But time travel is confusing in movies (not to mention theoretical physics) on the best of days, when you’re not dealing with space magic that can rewrite the rules of reality on top of it. It’s so confusing, in fact, that it seems like the directors and writers of Infinity War and Endgame have differing (and mutually exclusive) ideas of how it works.

Speaking with Entertainment Weekly, directors Joe and Anthony Russo described time travel in Endgame as creating alternate timelines–essentially, every time the characters return to the past, the changes they make to the past createnew, complete universes with new events, with the original universe staying intact and unaltered. That’s how the Avengers can go back to, say, the Battle of New York and accidentally release Loki. It creates a new timeline where Loki didn’t go back to Asgard, as he did in the original MCU timeline (depicted in Thor: The Dark World). The timeline were Loki is loose with the Tesseract in 2012 is its own separate universe, and the Avengers are able to travel between them somehow. This roughly matches up with how Bruce Banner explains time travel within the movie itself, so that’s good so far.

The Russos use that model of time travel to explain Captain America’s ending, one of the more confusing and controversial events of the movie. At the end of the film, Cap goes back in time to return the Infinity Stones to where the Avengers found them, but he stays in the past to spend his life with Peggy Carter, the woman Cap has said was the love of his life.

The time machine seen in the movie is less about getting people to the past, it seems, and more about helping them find their way back to their original universe, the one we’ve been watching in the MCU all along. But that raises the question: If Cap was in another timeline, how did he get back to the original timeline to give Sam Wilson his shield at the end of the film? The Russos covered that question in their EW interview, without giving a definitive answer:

“If Cap were to go back into the past and live there, he would create a branched reality. The question then becomes, how is he back in this reality to give the shield away?” Joe Russo asked with a smile. “Interesting question, right? Maybe there’s a story there. There’s a lot of layers built into this movie and we spent three years thinking through it, so it’s fun to talk about it and hopefully fill in holes for people so they understand what we’re thinking.”

We also know that Peggy was married and had kids while Steve was supposed to be frozen in a glacier, so wouldn’t Cap’s presence in her life fundamentally change those events?

The Russos agree that that’s true–but the Peggy Cap ends up with is in another timeline, which is how you get around the ethical questions that fans have raised about Cap wrecking Peggy’s family for the sake of his own happiness.

“If you went back to that timeline, between the point where Steve went into the ice [in Captain America: The First Avenger] yet before Peggy met her husband, Peggy was available,” Anthony Russo said in yet another interview, this time with The Hollywood Reporter. As for Peggy’s family, “They exist in a different timeline,” the directors said. So Cap didn’t erase her family in the original timeline, just the new one, which is maybe better, because they technically still exist somewhere?

Anyway, the way the Russos explain time travel is the way we interpreted it in Endgame as well (and really, it’s the only way it makes sense). But Stephen McFeely and Christopher Markus, the movie’s writers, have a totally different take. The pair gave an interview to Fandango, in which they explained the movie’s time travel as being completely different. Instead of a lot of new timelines and alternate realities created by each of the changes the Avengers make when they travel through time, the writers said that only removing the Infinity Stones creates branches–which is similar (and similarly confusing) to what the Ancient One told Bruce Banner during the movie.

“We are not experts on time travel, but the Ancient One specifically states that when you take an Infinity Stone out of a timeline it creates a new timeline. So Steve going back and just being there would not create a new timeline,” Markus said. “So I reject the ‘Steve is in an alternate reality’ theory. I do believe that there is simply a period in world history from about ’48 to now where there are two Steve Rogers. And anyway, for a large chunk of that one of them is frozen in ice. So it’s not like they’d be running into each other.”

So Markus and McFeely say that Cap could just be in the past, living his life, and that his presence would not change the timeline–and therefore, he could just show up in 2023 to give the shield to Sam. That doesn’t seem to account for issues like Loki escaping with the Tesseract or Cap pretending to be a HYDRA agent, but it seems like the movie attempts to explain that with the conversation with the Ancient One: essentially, the Infinity Stones are magic, and since they create “the flow of time,” it’s impossible for alterations to mess up the timeline. Or something.

Lost? Yeah, us too. Maybe the overall point is that time travel is a beast for even talented Hollywood writers and directors to tackle, and trying to add it to something as huge and unwieldy as the MCU was even tougher. But while time travel might add an element of logical weirdness to Endgame, it seems like the greater MCU going forward will have something different to contend with, from what we saw in the latest trailer for Spider-Man: Far From Home. That’s the idea of multiple parallel universes, something that’s straight out of Marvel Comics (not to mention last year’s Spider-Man: Into the Spider-Verse). Here’s hoping it doesn’t get too confounding.

How The Detective Pikachu Movie Aims To Appeal To Hardcore, Longtime Pokemon Fans

If you didn’t know much about the long-running pop culture phenomenon known as Pokemon, it would be easy to assume that the blockbuster Japanese franchise is mainly for kids. But ask any of the now-adults who have been fans of Pokemon since the series’ debut on the Game Boy in the late ’90s, and you’ll find out that there are Pokemon fans who are young, old, and everything in between. And Detective Pikachu, the first ever live-action Pokemon movie, was made with all of them in mind.

Detective Pikachu director Rob Letterman has made plenty of films that you would most likely categorize as kids’ movies, from Shark Tale to Goosebumps. But as he told GameSpot, his approach to making any movie is simply to try and tell a good story, without any particular audience demographic in mind.

“I grew up with the movies in the ’80s that people say are family films, but they’re not really,” the director said. “Like Back to the Future, E.T.–when I was growing up, those were just movies, and the filmmakers didn’t target them for kids at all. They were just doing great stories and great characters. That was my childhood, loving that style of filmmaking, so that’s my approach.”

“I have kids. I’m a parent,” he said. “I go to movies with my kids, so I know what it’s like.”

Letterman’s kids have been into Pokemon cards and games for much longer than he’s been working on this movie, but the director himself missed the craze by a generation or so. The same isn’t true of Detective Pikachu star Justice Smith, who was into Pokemon as a kid just like so many fans were.

“I grew up with Pokemon,” Smith, who was born in 1995, told GameSpot. “I had all the original cards. I played Pokemon Gold growing up–that’s the first game I got for Game Boy Color. I had Pokemon Crystal. I had a lot of Pokemon games. I watched the anime.

“I have Pokemon Go on my phone right now,” he laughed.

Smith plays Tim Goodman, who teams up with his father’s former Pokemon partner, the titular sleuthing Pikachu, after Harry Goodman is killed in a car crash. It’s a dark premise that kicks the movie off on the right foot–Tim and Pikachu work to unravel the mystery of Harry’s death while navigating the perils of Ryme City, a gritty environment where Pokemon and people live together side-by-side.

Smith agreed with Letterman: Their approach was to simply tell a good story, and they focused on getting the humor right, not to mention the inherent “magic” of creating realistic-looking CG Pokemon in a live-action world.

“I think that the people who are going to go see this movie are people my age, who grew up with Pokemon, who had that nostalgia factor, who always wanted to see a live-action Pokemon film,” the actor said. “And then everyone else is like, ‘No, kids are going to go see this movie.’ I’m like, ‘Oh, are they?’ But I think it’s cool that this franchise just spans multiple generations. It bonds people regardless of age.”

The filmmakers also tried to fit in plenty of references to the original games and anime so that longtime fans would feel at home.

“I really wanted to connect it to the overall Pokemon universe,” Letterman said. “There’s a lot of references to [Pokemon: The First Movie] because that was the first Pokemon movie I watched with my kids, so that one was important to me, and Mewtwo plays a big role in this film…There’s a lot of subtle hints in there that connect us to the rest of the universe–there’s mention of the Kanto region, there’s posters in Tim’s bedroom in the background that true hardcore fans will start to read into and see how it all ties in.”

Smith was hesitant to say too much before the film’s release.

“There’s a lot of things that I really liked that we paid homage to from the anime that I don’t really want to say, because I don’t want to spoil anything,” the actor hinted–although he did point out that much like the original anime’s Ash and Misty, Tim and Lucy (Smith’s co-star, Kathryn Newton) have a Pikachu and a Psyduck. In addition, Smith pointed out that Lucy wears the red hoodie worn by Tim in the Detective Pikachu game. “There’s just Easter eggs all throughout the film–from the games, from the anime–that I think fans will enjoy–especially hardcore fans.”

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“The idea is to make a movie for an audience of all ages,” Letterman explained. “That’s always been my approach. And, I also forget about that and just try to tell a story with character and human emotion in it.”

“I can’t tell you if that’s the best way to do things, but it’s the only way I can get into it,” the director continued.

Detective Pikachu hits theaters May 10. For more, check out our full movie review, our report from the movie’s set, the Pokemon Go tie-in event this week, and all the Pokemon we’ve spotted in trailers so far.

First Trailer For It 2 Coming This Week, Here’s When

The first trailer for It: Chapter Two, the sequel to the well-received 2017 Stephen King horror movie, is coming very soon. A billboard spotted in Times Square reveals the first trailer is coming on Thursday.

That’s all there is to go on at this stage, so right now it’s not clear what time in the day the trailer will arrive. The billboard does, however, contain what appears to be the movie’s tagline: “Witness the end of It.” Keep checking back with GameSpot; we’ll post the trailer as soon as it arrives.

Chapter Two picks up 27 years after the events of the first movie. The kids are now adults, and Pennywise the Clown is back to terrorise them once more.

The cast is full of big names. James McAvoy plays Bill and Jessica Chastain portrays Beverly, while Bill Hader stars as Richie, Jay Ryan as Ben, James Ransone as Eddie, Andy Bean as Stanley, and Isaiah Mustafa as Mike. Bill Skarsgard returns to play Pennywise. The children who played the child characters from the original movie will return as well in flashback scenes.

Andy Muschietti, who directed the original, is back as well for the sequel. It: Chapter Two hits theatres on September 6.

The 2017 movie It made more than $700 million worldwide, making it the highest-grossing horror movie in the history of cinema.

Ubisoft Is Hosting A Ghost Recon World Premiere On May 9 – GS News Update

Ubisoft is hosting a Ghost Recon World Premiere event this Thursday, May 9, at 11:30 AM PT / 2:30 PM ET / 7:30 PM BST. Ubisoft hasn’t shared any other details about its Ghost Recon stream and it isn’t linking the event to 2017’s Ghost Recon Wildlands, so this reveal might be something entirely new. Ghost Recon Wildlands is currently available for PS4, Xbox One, and PC.

Arrow Benefits From a Terrific Guest Star

Warning: Full spoilers for Arrow Season 7, Episode 21 below. If you need a refresher on where we left off, here’s our review for Season 7, Episode 20.

Each new episode of Arrow makes it a little more apparent the end is drawing near. Not just the end of Season 7, but the looming series finale at the end of the year. That sense of finality fueled the penultimate chapter of Season 7. This episode delivered plenty of dramatic weight even as it showed the weaknesses in the series’ current villain of choice.

Easily the most welcome development this week involved the return of Colin Donnell as Tommy Merlyn. Apparently it’s becoming a trend to bring Tommy back from the dead right before the season finale every year. Half the fun is in seeing the clever ways in which his “resurrection” is worked into the plot. Last year Tommy served as a disguise for the Human Target. This year he’s a figment of Ollie’s fevered imagination.

Continue reading…

Borderlands 3: Original Claptrap Voice Actor Makes Serious Accusations Against Randy Pitchford

David Eddings, the original voice actor for Claptrap from the Borderlands series who isn’t returning for Borderlands 3, has shared some new insight into the situation–and it is dramatic. After Randy Pitchford, the CEO of Borderlands developer Gearbox Software, called him “bitter and disgruntled,” Eddings spoke up again today. He shared his side of the story, which includes a claim that Pitchford physically assaulted him in a hotel lobby at the Game Developers Conference in 2017.

“I was fine moving on after Gearbox,” he said. “But when my former boss starts mouthing off about various aspects of my employment, including ‘how highly compensated’ I was and how ‘generous’ he is, I feel obligated to correct the record.”

In the Twitter thread, Eddings said he had “mixed feelings” when Gearbox asked him in 2018 if he would come back to voice Claptrap for Borderlands 3. He said he was willing to “put differences aside and do something cool for Borderlands fans with my friends at Gearbox.”

Eddings said he offered to do the Borderlands 3 voicework for “free” in exchange for Gearbox paying him past royalties for his work doing the voice of Claptrap in the previous Borderlands titles. As reported previously, Eddings did the voicework for Claptrap on Borderlands 1 and 2 when he was an employee at Gearbox, so he did not draw any additional payment.

Eddings also brought up a significant claim against Pitchford: that Pitchford assaulted him in 2017. Eddings said Pitchford “physically assaulted me” in a hotel lobby during GDC 2017. The alleged misconduct reportedly took place at the Marriott Marquis hotel in downtown San Francisco. The situation surrounding the alleged assault is unclear, and Eddings did not say if he filed a police report. Whatever the case, Eddings said he offered to do the voicework for Claptrap in Borderlands 3 if Gearbox gave him the requested backpay and an apology for the reported assault. It appears that didn’t happen.

“Personally, I think Randy’s been on the tilt the last few years. He’s not the victim he portrays himself to be. I even blocked him a couple years ago for stalking me on social media. Enough is enough,” Eddings said.

He went on to mention again the reported $12 million that Pitchford is alleged in a lawsuit to have received as a secret bonus paid to him instead of going to the Gearbox development team’s bonus pool. Eddings said it was “conspicuous” that Pitchford would talk about Edding’s salary but not mention the alleged $12 million payment that, in Eddings’ words, Pitchford “siphoned away from the employee royalty pool.” Eddings added, “Gearbox employees are asked to take lower salaries with the promise of royalty shares.”

2K Games, the publisher of Borderlands 3, has not publicly commented on the lawsuit in question, which was filed by a former Gearbox lawyer at the tail end of 2018. 2K Games is owned by Take-Two Interactive, which handles the legal matters for its subsidiaries.

Here is Eddings’ full Twitter thread on the subject:

Eddings was a decade-plus executive veteran at Gearbox before he left in 2017 to take a job at Rooster Teeth, where he currently serves as Head of Game Publishing. According to Pitchford, Eddings was terminated, but the specifics surrounding his departure from Gearbox are unclear. Whatever the case, Eddings appears to be directing his misgivings solely at Pitchford. He says Gearbox is “full of amazingly talented game developers,” adding that it’s unfair to blame the developers “for the actions of one person.”

According to Pitchford, Eddings was paid “handsomely” during his time at Gearbox. And regarding the invitation to return as Claptrap in Borderlands 3, Pitchord said Gearbox offered him two times the standard union voice acting rate, which Eddings refused for the reasons mentioned above.

Pitchford has yet to respond to Eddings’ comments today. GameSpot has contacted 2K Games in an attempt to get more details. Keep checking back with GameSpot for the latest.

Game Of Thrones Season 8 Episode 4 The Last of the Starks Breakdown!

The fourth episode of Game of Thrones has come and gone, and with its arrival, it’s now safe to say that we probably have a pretty good idea of what the show’s final climax will involve. That’s more than we could say at the beginning of Season 8, when many fans would have guessed that the fight between the living and the dead would ultimately take center stage. Instead, the Iron Throne has turned out to be a bigger prize than life itself–particularly because the Night King was rather easily dispatched last week in Episode 3, thanks to Arya’s incredibly high stealth stat.

But we digress. Season 8, Episode 4, titled “The Last of the Starks,” saw some celebrating following last week’s battle, but it wasn’t all falling action. It seems Game of Thrones has at least one more fight left in it, and some surprises too. Warning: There are spoilers in the video above, as well as in the text below.

Yes, Dany suffered some unbelievably devastating losses this episode–in her relationship with Jon, the trust of her advisors, her best friend and translator Missandei, and the military might of her dragon (or arguably Jon’s dragon, depending how you interpreted the events of recent episodes) Rhaegal. It’s unclear how–if at all–the Dragon Queen will recover from these blows. Wouldn’t it be just like classic Game of Thrones for Jon and Dany to defeat the dead, but Cersei to win the final battle?

With Season 8 almost done, we’re running out of juicy theories to mull over, but we still have a few–from what exactly is actually going on with Cersei’s pregnancy to whether Dany is going to go full Mad Queen. One thing is certain: We still have no idea how this is all going to end, except that Cleganebowl is absolutely, 100% confirmed, and we’ll tolerate no arguments otherwise.

What did you think of Game of Thrones Season 8, Episode 4, “The Last of the Starks”? Is Game of Thrones still the best show on TV, or has it lost its way in these final days? Let us know in the comments below after you watch Lucy, Ryan, Tamoor, and Dave discuss in the video above.

Tolkien Movie Review Roundup: Here’s What The Critics Are Saying

The new J.R.R. Tolkien biopic, Tolkien, comes to theatres this week. The film stars Nicholas Hoult as Tolkien and Lily Collins as Edith Bratt in a story that covers the events of Tolkien’s formative years, including his time at school and the fellowship of friends he found there, as well as his serving in World War I and his personal and romantic relationship with Bratt.

The movie covers Tolkien’s major life events that inspired his acclaimed fantasy novels including The Hobbit and The Lord of the Rings. The movie also teaches us the correct way to pronounce Tolkien. Hint: it’s “Tol-keen.”

If you’re looking for an action-oriented, grand spectacle film like The Lord of the Rings or The Hobbit, this is not it. Tolkien is a dramatic retelling of some of the key moments in Tolkien’s early life as an author, friend, and partner to Bratt.

To help you get an idea about if the film is worth your time and money, we’ve collected review excerpts from around the internet. You can see a rundown of Tolkien review excerpts below, while more information on the film’s critical reception can be found on GameSpot sister site Metacritic.

It is also worth mentioning that the Tolkien Estate has distanced itself from the Tolkien movie, though it reportedly issued its statement before viewing it. This was no surprise, as the Estate has for decades declined to endorse dramatizations of Tolkien’s life and works.

Tolkien

  • Directed By: Dome Karukoski
  • Written By: David Gleeson, Stephen Beresford
  • Starring: Nicholas Hoult, Lily Collins, Colm Meaney, Craig Roberts, Patrick Gibson, Pam Ferris, Anthony Boyle, Tom Glynn-Carney
  • Release Date: May 10 (United States)
  • Runtime: 111 minutes

Entertainment Weekly

“Hoult brings a quiet, romantic intensity to the young Tolkien (pronounced ‘Tolkeen,’ who knew?), Lily Collins does a lot with a little as his first love Edith, and the Hobbit horde will gobble up all of the easter-egg references peppered throughout the movie. But Karukoski occasionally tries too hard to juice up his fustier Dead Poets Society-esque stretches with fevered battlefield visions of German flamethrowers transforming into fire-breathing dragons. Tolkien was never what anyone would call a subtle writer, but even he’d probably find those CGI flourishes a bit too much.” — Chris Nashawaty [Full review]

The Wrap

“… a biopic that hits so many familiar notes that it’s practically a cover song. It’s the ceaseless parade of foreshadowing, suggesting that every microscopic part of J.R.R. Tolkien’s fantasy novels was based on a specific, real-life event. It reduces everyone Tolkien knew to supporting players in someone else’s shameless ‘great man’ narrative. If you were trying to produce a parody of what a Tolkien biopic would look like, you’d get the exact same film.” — William Bibbiani [Full review]

The Hollywood Reporter

“Handsomely made in the customarily fastidious style of most period biographical dramas, Tolkien is strongly served by Hoult, who, after four X-Men outings (and a supporting role in last year’s The Favourite), demonstrates that it’s high time he moved on from that sort of thing to more interesting and challenging dramatic characterizations.” — Todd McCarthy [Full review]

Hoult as TolkienHoult as Tolkien

Variety

“The film–stately, well-acted, and ultimately insubstantial–dilutes its considerable charms with hoary literary biopic conventions, and then risks strangling them entirely with its reductively literal takes on the vagaries of artistic inspiration.” — Andrew Barker [Full review]

The Washington Post

“The movie is a capable and attractive enough biopic, if also less than riveting cinema.” — Michael O’Sullivan [Full review]

The Guardian

“This refreshing origins story, starring Nicholas Hoult, traces the early life of JRR Tolkien as he makes friends at Oxford, finds love and faces the horror of war.” — Peter Bradshaw [Full review]

Event Leviathan: Bendis and Maleev’s New Story Will Change The DC Universe

Even if you’re only casually aware of the DC Universe, either through the comics, the TV shows, or the movies, there’s a pretty good chance you’ve come across some sort of shadowy top secret organization at some point or another. Some of them are all about that dubiously ethical paramilitary science–think Supergirl’s ARGUS or Young Justice’s Cadmus. Others are fixated on murder, like the League of Assassins or Kobra. Some don’t fit in one niche or the other, like Checkmate or Spyral.

The point is: The DC Universe is filled to bursting with clandestine secret societies, and depending where you land in terms of your comic book consumption, they can get pretty confusing–even redundant–if you try and keep track of them all.

But not for long.

The legendary creative team of Brian Michael Bendis and Alex Maleev are teaming up for the first time in the mainline DC Universe for a brand new event series called Event Leviathan, and it’s going to shake the secret societies of the DCU to their very core–but maybe not in the way you expect. Far from the macro-cosmic Crisis-level events DC is known for, Event Leviathan is going to be, in Bendis’s words, “more like [Agatha Christie’s mystery novel] And Then There Were None.”

At DC’s offices in Burbank, the writer sat down with journalists to talk about the new project, Maleev’s iconic artwork, and the potential repercussions for the DCU at large.

Bendis described the tone of the six-issue mini series as the opposite of a “disaster movie,” focusing entirely on a group of DC’s finest detectives, who, Bendis assures, will “solve a case every issue.” So don’t worry about too much wheel-spinning or time-wasting. These are characters on very specific missions.

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The larger case–the inciting event that brings them all together–might be a little bit harder to crack, however. The setup, which can be found interwoven through both the ongoing Superman and Action Comics titles, revolves around the mysterious “Leviathan,” a masked supervillain of unknown identity and origin who is making “pitches” to various heroes around the DC Universe to try and bring them over to their side. Leviathan’s identity is a complete mystery–but it won’t be forever.

“[By the end of the story] Leviathan will have risen and what it is and what they’ve done will have landed,” Bendis said. “And so there are a lot of pieces that are going to shift and a lot of heroes are going to have a kind of a new purpose–like a new motivation, because the enemy will have revealed itself. He’s not selling villainy and he’s not selling antagonism. There’s heroes and there’s villains and then there’s this other thing right now. And that other thing isn’t playing by the rules dictated by the rules of the genre. That’s going to mess up a lot of people’s heads.”

Even Leviathan’s design was meant to evoke a specific reaction–both from readers and from the characters themselves.

“This is a character who’s dealing with a icons in psychology and with imagery, specifically. This is a character who is very aware of [pop culture characters like] Darth Vader and very aware of what images do for people and how they respond to them,” Bendis elaborated. “That [mask], it looks scary to some people and it looks not scary to other people. They designed it that way. There’s a psychology behind it, but, OK. There’s gonna be a lot of stuff in this that is going to reflect a more modern sensibility than you may have seen in [classic espionage and spy stories of] the past, where people are wearing the white carnation or sliding an envelope across the table.”

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Bendis went on to tease some of the key players in the upcoming event, specifically highlighting the starring role of Lois Lane, who Bendis calls “the most dangerous woman in the DC Universe,” thanks to her unfiltered access to the Daily Planet’s publishing platform and ability to literally control the flow of information. Alongside Lois will be some of DC’s most brilliant detectives–Batman, Plastic Man, The Question, and so on–all working to crack the case: Who is Leviathan, what do they want, and most importantly, how can it be stopped?

Event Leviathan #1 (of 6) hits shelves June 12 everywhere comics are sold.