How (And Why) Ghost Recon Breakpoint Moved To A Fictional World

It is July 26, 2019. Parisians flock to public fountains and air-conditioned museums. The temperature has just reached 42 degrees Celsius (107 Fahrenheit) and the sidewalks are nearly vacant. It’s the hottest day in Paris history.

In a conference room in Montreuil, a commune on the city’s Eastern side, Benoit Martinez has his work cut out for him. He’s speaking to a group of English-speaking journalists, myself among them, each still glistening with sweat from our walk to Ubisoft Paris. We’re here to see Ghost Recon Breakpoint, and Martinez is here to show us Auroa, the fictional world that couldn’t feel farther from the sun-baked streets we just escaped.

“Sense of place is important,” Ubisoft Paris’ art director tells us. “Sense of place is key.”

On the screen behind Martinez, screenshots show a lush, green landscape, speckled with crimson flowers and laid out beneath a layer of clouds. In the distance, a heavy rain falls on sloping hills. It’s hard not to think of New Zealand. But of course, this is not New Zealand. It’s Auroa.

An aerial view of Liberty, Auroa's largest cityAn aerial view of Liberty, Auroa’s largest city

In this sense, Breakpoint marks a turning point in the long-running franchise. Since 2001, every mainline Ghost Recon has taken place in a real-world setting, ranging from Russia, to Mexico, to East Africa, to Russia again. The series has long staked a claim on realism and authenticity, and these digital versions of actual places have only heightened that pride. For Breakpoint to veer into the realm of outright fiction is no small feat.

Nonetheless, after 18 years, the leap feels necessary. In 2017, Ubisoft Paris drew pointed criticism for its depiction of Bolivia in Ghost Recon Wildlands, a game portraying the South American country as a narco-state overtaken by a Mexican drug cartel. The Bolivian government itself threatened legal action–which it has yet to pursue–and Ubisoft, as is now customary, reiterated that Wildlands is a work of fiction, and “imagines a different reality than the one that exists today.”

So, Breakpoint’s imaginary archipelago setting seems well advised. Not only does it let the team take cover, so to speak, behind a thicker layer of fiction, but also opens new creative possibilities.

Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Concept art depicting Breakpoint’s Auroa archipelago

“We built Auroa from the ground up,” Martinez says. “If there is a building, we asked ourselves, ‘What is its purpose?’ We have breweries, wineries, and houses for everyone who lives and works here. We even thought about their commutes. The thinking was: if you follow any of our roads, you should end up somewhere.”

Auroa is now home to Skell, a corporation focused on developing military drones and artificial intelligence. But Martinez and his team didn’t just think about Auroa’s immediate present. They also imagined its past. Ubisoft Paris scattered the crumbling ruins of an indigenous population, as well as those of an American military occupation, across the islands. Auroa tells its own story, Martinez tells us, and that’s key to developing a fantasy.

Watching Martinez continue his virtual tour of Auroa, from its vast salt marsh to its remote tropical forests, I’m reminded of Assassin’s Creed Odyssey, another open-world title developed by a Ubisoft studio. Odyssey introduced Exploration Mode to the series, opting for organic discovery over artificial objective markers. To complete quests in Odyssey’s Ancient Greece, you often had little more than vague geographical directions–“West of those mountains” or “South of that lake,” for instance–making it all the more exciting to stumble upon your next activity.

“When you name something, you start to care about it. We want you to care about Auroa, so we named as much of it as we could.”

In a similar vein, Breakpoint will rarely show you exactly where your next target is. You’re behind enemy lines, in unfamiliar territory, being hunted by skilled fighters. A lack of information feels natural here. To facilitate this process of exploration and discovery, Martinez and his team have taken pains to actually name as many places as they can: at present, there are 365 individually named landmarks in Auroa.

These include cities and outposts, yes, but also lakes, valleys, and lagoons. Later this day, I’ll get hands-on time with Breakpoint, in a demo that tasks us with finding a hostage “near the Devil’s Forest.”

“When you name something, you start to care about it,” Martinez tells us. “We want you to care about Auroa, so we named as much of it as we could.”

As a global collective of AAA studios, Ubisoft has built its legacy on the back of its worldbuilding–not only in the historical sandboxes of Assassin’s Creed, but the tech-laced cities of Watch Dogs and the rural swaths of Far Cry. Breakpoint, like Assassin’s Creed Odyssey before it, feels as if it could be the accumulation of decades of worldbuilding experience.

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And in this day and age, a game’s initial release is only a small part of the story. Wildlands, for its part, improved immeasurably in the two years after it launched, adding new modes, missions, and quality-of-life updates. When looking for good examples of games-as-services, or “lifestyle games,” one need look no further than Ubisoft’s portfolio.

In keeping with that trend, Martinez and his team have built their archipelago not just as a complete world in itself, but as a foundation for future expansions. They’ve taken pains to create a past and present for Auroa–soon, they’ll turn their attention to its future.

Call of Duty: Modern Warfare Multiplayer Map Sizes Explained

Update: Along with details released of the map sizes, Design Director Joe Cecot explained how players will be able to use a mouse and keyboard along with cross-play and how that will effect matchmaking.

“One of the main ways is that we are planning on matchmaking based on peripheral,” Cecot said. “We’re also supporting different peripherals, so if you want to plug a keyboard

into your PS4, you can.”

Original story follows.

Call of Duty: Modern Warfare will have three distinct map sizes, each supporting different gameplay modes and tactics.

According to a PlayStation blog post, multiplayer mode will now include close-quarter “Flash Maps.” These small arenas host the new 2v2 Gunfight matches where players battle in fast-paced rounds using loadouts chosen by the game.

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New Death Stranding Footage To Be Revealed At Gamescom

Gamescom 2019 kicks off in Cologne, Germany, later this month. Before the convention proper begins, The Game Awards producer Geoff Keighley will be hosting an Opening Night Live broadcast that promises to give viewers an exclusive look at a number of upcoming titles, including the anticipated PS4 exclusive Death Stranding.

Keighley revealed that Metal Gear creator Hideo Kojima will make an appearance during the Gamescom: Opening Night Live broadcast, which will air on Monday, August 19. Kojima will premiere an “exclusive new look” at his enigmatic PS4 game during the show, which will mark the first new footage we’ve seen of it since the release date trailer that dropped back in May.

Kojima won’t be the only developer premiering exclusive footage during the Gamescom: Opening Night Live stream; more than 15 of the industry’s biggest publishers will also make announcements and debut “world premiere content” during the broadcast, in addition to a number of indie studios. Specific games and announcements will be detailed ahead of the broadcast, but some of the publishers that will be participating in the show include:

  • 2K
  • Activision
  • Bandai Namco
  • Bungie
  • Capcom
  • EA
  • Epic Games
  • Google Stadia
  • Deep Silver
  • Private Division
  • Sega
  • Square Enix
  • Sony
  • THQ Nordic
  • Ubisoft
  • Xbox Game Studios

Gamescom: Opening Night Live begins at 11 AM PT / 2 PM PT / 8 PM CEST on August 19, while Gamescom proper takes place from August 21-24. The broadcast will air on “all major game streaming platforms” and will be presented in English with translations in more than eight languages.

Death Stranding launches for PS4 on November 8. The title will be available in standard and collector’s editions, the latter of which runs for $200 and includes a life-sized BB Pod statue. You can read more about the game and its various editions and pre-order bonuses in our Death Stranding pre-order guide.

Google To Reveal “Brand-New” Stadia Games In Livestream

Google has announced another Stadia Connect livestream for later this month, right before Gamescom 2019 kicks off. The show will begin on August 19 at 10 AM PT / 1 PM ET / 6 PM BST (3 AM AET on August 20).

We don’t yet know much about what will be shown during the conference. Google has only said this stream will be “all about the games” and that it will be “revealing brand-new titles [and] going behind-the-scenes with our partners.” The company also said members of the public can get hands-on time with Stadia at Gamescom, which kicks off on August 21.

Stadia boss Phil Harrison has previously said Google is working with “hundreds” of publishers and developers to bring their titles to the platform. They include EA, 2K, Rockstar, Sega, Warner Bros., Capcom, and Square Enix, among other partners.

We may also discover a final release date for the streaming service, which at present is simply listed for a “November 2019” launch. The version that’s coming then, the Founder’s Edition, comes with a Chromecast Ultra, a limited-edition Night Blue controller, and early dibs on your Stadia account name. It also includes three months of the Stadia Pro service, and a three-month Buddy Pass to gift Stadia Pro to a friend. That bundle costs $130 / £120 and is coming to the US, Canada, UK, Ireland, France, Germany, Italy, Spain, Netherlands, Belgium, Denmark, Sweden, Norway, and Finland.

Stadia Pro, the online service itself, will cost $10 / £9 a month, but it will only be available with Founder’s Editions to start. It includes 4K and 60 FPS with 5.1 surround sound, access to free games, and discounts on full game purchases. The free Stadia Base service, meanwhile, launches in 2020.

Phase 4: Marvel’s Movies and Shows Should Have Always Been This Interconnected

At San Diego Comic-Con, Marvel Studios head Kevin Feige unveiled Phase 4 of the MCU, and for the very first time, the lineup included TV along with the usual slate of movies. The announcement detailed how some shows will directly lead into upcoming movies: for example, WandaVision will establish Elizabeth Olsen as the Scarlet Witch so she can subsequently show up, fully-powered, in the film Doctor Strange in the Multiverse of Madness.

Feige also noted that some shows would explore the gaps between the movies: the Hawkeye series will reveal what Clint Barton was up to during his time as Ronin. It was an exciting presentation that promised huge things for the franchise that fans worldwide have fallen in love with, but it’s hard not to feel a certain sense of disappointment that it took this long to get a fully interconnected slate of Marvel movies and shows. After all, that was the promise from the beginning.

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Fast & Furious Star Slams Screenwriter’s “Justice For Han” Comments

The Fast & Furious series might be one of the most successful movie franchises of all time, but it’s also an unusually antagonistic one behind-the-scenes. Two years ago, the very public feud between Vin Diesel and Dwayne Johnson overshadowed the release of The Fate of the Furious, and now star Michelle Rodriguez has blasted comments made by long-time scriptwriter Chris Morgan.

Rodriguez’s tweet was in response to comments that Morgan has made about the character of Hobbs, played by Jason Statham in the Fast & Furious spin-off Hobbs and Shaw, and Han, who was played by Sung Kang and killed off in 2006’s Fast & Furious: Tokyo Drift. In short, Hobbs was introduced in Fast & Furious 6 in a more villainous role, where it was revealed he was responsible for Han’s fiery death. Since then, Hobbs has become a hero in the series, and this murderous act barely mentioned. The result has been a fan campaign termed “Justice for Han,” leading Morgan to reveal that the series will return to this storyline, with Hobbs confronting his past mistakes.

However, Rodriguez seems to think otherwise. The star, who has played Leticia Ortiz in five movies to date, retweeted the Entertainment Weekly article that quoted Morgan and declared that Morgan has “absolutely nothing to do with where this narrative is.” Check it out below:

What’s strange is that Morgan wrote both the movie in which Han is killed, and the one in which Hobbs is revealed as his killer, as well as Hobbs & Shaw. However, his work on the spin-off meant that he’s not written next year’s Fast & Furious 9, which is currently shooting. Either way, Morgan clearly still thinks he’s still involved.

Another Fast & Furious-related beef that raised its head this week was the one between Johnson and Tyrese Gibson. In 2017 Gibson, who plays Roman Pearce in the series, was very vocal about his displeasure that Fast 9 had been pushed forward a year to make room for Hobbs & Shaw, something he clearly blamed Johnson for. This week, Gibson posted a screengrab on Instagram about Hobbs & Shaw’s opening weekend box office, which was lower in the US than the last few movies in the series. He accompanied it with the caption: “Breaking up the family clearly doesn’t have the value that one would assume it does.”

Gibson was quick to delete the post. It’s also worth noting that while the domestic weekend take was lower than other movies in the series, Hobbs & Shaw still had an impressive worldwide opening and has made $179 million since it opened last week. For more, check out GameSpot’s ranking of the most ridiculous stunts in the Fast & Furious series.

How to Read Marvel’s Absolute Carnage Crossover

The dust has barely settled from War of the Realms, but already the next major Marvel crossover is brewing. Absolute Carnage officially kicks off on Wednesday, August 7, as Earth’s heroes unite against a deadly attack from a super-charged version of Carnage, Spider-Man and Venom’s eternal foe.

Whether you’re a hardcore Marvel reader or simply have fond memories of the Maximum Carnage crossover and its tie-in video game, we have a full breakdown of this new superhero epic and how you can follow the story.

What Is Absolute Carnage?

Absolute Carnage might be described as a spiritual sequel to 1993’s Maximum Carnage. While its plot isn’t directly connected to Maximum Carnage, Absolute Carnage again features Spider-Man and Venom teaming up with a wide variety of Marvel heroes to deal with the threat posed by Cletus Kasady.

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Fortnite 10.00 Content Update: Tilted Town, Automatic Sniper Rifle, And More

Epic Games has released a Fortnite content update that puts a new spin on a classic area in the popular battle royale title. As detailed in the Fortnite version 10.00 content update patch notes, Neo Tilted has been transformed by one of the Rift Zones that appeared at the start of Season 10. The area is now called Tilted Town, and looks like a Wild West settlement.

“Neo Tilted is not so neo anymore,” Epic says. “A Rift Zone has turned this location into what it was many years in the past: a Wild West settlement. What’s even wilder than this western twist is that building and harvesting are prohibited.”

On top of that, the automatic sniper rifle is now available and, according to Epic, it’ll be handy if you want to keep your enemies pinned down from a distance. The rifle is available in Rare, Epic, and Legendary variant, and can be found as Floor, Chest, Vending Machine, Supply Drop, and Loot Carrier pickups. Take a look at the full battle royale content update details below.

Limited Time Mode Rotation:

Arsenal

Coming Soon

Team Type: Solos | Respawning: On

Work your way through all of the weapons, starting with the higher rarities and ending with the lower rarities. The first player to get an elimination with the final weapon wins! Infinite ammo is on, and players will drop materials when they are eliminated.

Weapons + Items

  • Automatic Sniper Rifle
    • Available in Rare, Epic, and Legendary variants.
    • Uses Medium Ammo.
    • Projectiles travel faster than other Sniper Rifles.
    • Damage: 31/33/35
      • Headshot: 62/66/70
    • 4 Rounds per second.
    • 16 Rounds per magazine.
    • Uses a reduced zoom scope.
    • Can be found from Floor, Chest, Vending Machines, Supply Drops, and Loot Carriers.
  • Unvaulted weapons that only spawn in Tilted Town:
    • Double Barrel Shotgun
      • Epic and Legendary variants.
    • Six Shooter
      • Uncommon, Rare, and Epic variants.
    • Hunting Rifle
      • Uncommon and Rare variants.
    • Infantry Rifle
      • Common variant.

Fortnite Season 10 changes the way Daily and Weekly Challenges work in quite a significant way, but there’s still plenty of opportunities to get those precious Battle Stars. If you’re wondering what to spend it on, check out our gallery of all the new skins, emotes, bling, harvesters and more in Fortnite Season 10.

Dune Movie Reboot Delayed To Same Day As Uncharted Movie; Elvis Biopic Gets Release Date

Warner Bros. has announced the release dates for two of its upcoming anticipated movies. The untitled Elvis Presley biopic starring Austin Butler and directed by Oscar nominee Baz Luhrmann (The Great Gatsby, Moulin Rouge, Romeo + Juliet) is set to hit theatres on October 1, 2021, according to The Hollywood Reporter.

Warner Bros. also shared a brief plot description for the film, stating it will “delve into their complex dynamic spanning over 20 years, from Presley’s rise to fame to his unprecedented stardom, against the backdrop of the evolving cultural landscape and the loss of innocence in America.”

Butler stars in the movie opposite Tom Hanks who plays Elvis’ longtime manager Colonel Tom Parker.

The other date that Warner Bros. announced was for the Dune reboot. The movie has shifted from November 2020 to December 18, 2020. The sci-fi film is directed by Denis Villeneuve (Arrival, Sicario, Blade Runner 2049) and stars lots of famous people such as Josh Brolin, Timothee Chalamet, Stellan Skarsgard, Dave Bautista, Rebecca Ferguson, Jason Momoa, Oscar Isaac, and Charlotte Rampling, among others.

The December 18, 2020 date is a busy one. The Uncharted movie starring Tom Holland also arrives in theatres that day, as does the Coming to America sequel with Eddie Murphy and Steven Spielberg’s West Side Story.

Finally, Warner Bros. announced that an untitled “event” film will release on November 20, 2020, but there is no word on what it is.