Two Sonic Movie Trailers Arrive At CinemaCon; Here’s What Happened In Them

Today at the CinemaCon event in Las Vegas, Paramount Pictures presented new trailers and details for the next big video game movie: Sonic the Hedgehog. The event was not streamed and the trailers have not been released, but Gizmodo was in attendance and has a report.

One trailer shows a police officer patrolling a town called Green Hills, when he sees a blue object speed by; the office (played by James Marsden) looks at this speed gun and sees the blue blur is traveling at 760 mph. Of course it’s later revealed to be Sonic.

“Marsden’s officer finds Sonic in a house and is startled by him. Later they’re in a car together and Sonic explains he’s here to save the world,” Gizmodo reported. “Meanwhile, a large tank comes up behind them, so Sonic jumps out of the car, races at the vehicle, and smashes through it. He thinks he’s won, but then another vehicle drops from the remains of the previous one.”

A second trailer showcased more of Jim Carrey’s evil Dr. Robotnik. Gizmodo summarised Carrey’s interpretation as Robotnik thusly: “Think Ace Ventura. Loud, boisterous, a little annoying, that’s Carrey’s take on the character.”

Robotnik is trying to capture Sonic and take him apart to find out how he moves so fast. Another scene shows the scientist dancing to “Everybody Dance Now.” He later meets Marsden’s character, and they don’t get along. Go to Gizmodo for more details and insight from the two trailers.

There is no word on when the trailers will be shown publicly, or if these trailers were custom-made for CinemaCon and not planned for release. CinemaCon is a trade event where movie theatre owners get together; major studios attend and preview their upcoming films. Disney used its presentation to show new footage of Avengers: Endgame, The Lion King, and Aladdin.

Sonic opens in theatres on November 8. Ben Schwartz voices Sonic. The movie is directed by Jeff Fowler, who picked up an Oscar nomination for Gopher Broke, while Deadpool director Tim Miller is producing.

Battlefield 5 Patch Notes Introduce Microtransactions – GS News Update

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Superhero Catchphrase Trivia With Shazam!

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The Epic Games Store’s Latest Free PC Game Is Available Now

For the past two weeks, Epic Games Store account holders have enjoyed access to a free download of Oxenfree, and today, a new game replaces that title in the Epic Store: The Witness, a gorgeous puzzle game set on a remote and mysterious island. From now until April 18, you can download and keep the The Witness at no cost–all you have to do is sign up for a free Epic account.

The Witness is a single-player adventure with a beautiful open-world setting and more than 500 interesting puzzles to solve. Very little is explained to you as the player, and the subtleties of its puzzles increase over the course of the game. To put it bluntly, The Witness is challenging, but if you like exploration and puzzle-solving, it’s a gratifying experience you won’t soon forget.

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GameSpot’s Mike Mahardy gave the game a 9/10 in GameSpot’s The Witness review. “The Witness makes few attempts at handholding, opting instead to convey its mechanics in subtle, cryptic ways as you struggle to make sense of it all,” he wrote. “This is what makes The Witness special. Unlike many puzzle games, it doesn’t just make you feel intelligent–it begins on the assumption that you are intelligent. It trusts that you are a perceptive human being, capable of patience and critical thinking, and it rewards you for using both.”

On April 18, The Witness will be replaced by Epic’s next free game, Transistor, a sci-fi-themed action RPG set in a futuristic city. The Epic Store is giving away free PC game downloads every two weeks to celebrate its first year in business and already has a record of giving out high-quality games, so it’s worth your time to make an account and keep an eye on its current and upcoming deals.

Get The Witness for free at The Epic Games Store »

Dangerous Driving – 1st Place Finish With Nitro Boost

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John Cho Joins Netflix’s Cowboy Bebop Show, As Cast Details Revealed

The live-action TV adaptation of the anime series Cowboy Bebop was first reported back in 2017, and last November it was revealed that Netflix will produce it. The first casting announcements have now been made for the show, which focuses on a gang of intergalactic bounty hunters.

Netflix confirmed that John Cho will take the main role as Spike Spiegel, the series’ iconic lead bounty hunter. Cho is best known for the Harold and Kumar movies, as well as playing Sulu in the recent Star Trek films and starring in last year’s acclaimed thriller Searching.

Cowboy Bebop will also star Mustafa Shakir, Daniella Pineda, and Alex Hassell. Shakir, who appeared in Season 2 of Luke Cage, will play Jet Black, a former cop and captain of the show’s spaceship Bebop. Pineda (Jurassic World: Fallen Kingdom) is set to appear as amnesiac bounty hunter Faye Valentine, while Hassell (the upcoming The Boys) is to play notorious hitman Vicious. Netflix says more casting news is still to come, including that of Radical Ed.

Alex Garcia Lopez (who has also worked on Netflix shows such as The Witcher and Marvel’s Daredevil and The Punisher) is set to direct the first two episodes. The first of these will be written by Christopher Yost (Thor: Ragnarok). The show will consist of 10 episodes in total.

Netflix also confirmed a previous report that the director of the original series, Shinichiro Watanabe, is working on the new version as a consultant. Additionally, veterans of Sunrise Inc., the studio that made the anime show, are executive producing.

Cowboy Bebop was released in Japan in 1998 and ran for 26 episodes. It was followed by an animated movie in 2003, as well as a manga series and a video game. It became one of the key anime properties to break through to a western audience and was screened on Adult Swim in the US.

MLB The Show 19 Review – Bases Loaded

MLB The Show 19 begins with an ode to spring: the opening cutscene waxes lyrical about the world blooming into color with bright blue skies and beaming sun rays amid the chirping of birds, before moving onto the hope, optimism, and excitement that accompanies a new season of Major League Baseball. America’s favorite pastime is synonymous with the transition from winter’s gloomy doldrums to the warmer weather of spring, and Sony San Diego’s long-running baseball series has become a complementary part of that equation. This is due in no small part to the high level of quality The Show has maintained throughout its lifespan, and MLB 19 is no different, implementing smart new tweaks and significant refinements to its on-field action, while introducing entertaining new modes to its authentic flavor of baseball excellence.

Fielding has received the most substantial improvements out on the diamond, with the Defensive Runs Saved metric coming to the forefront. Now any player wearing a leather-clad glove is more responsive than before, hustling to field weakly hit balls, recovering quickly from botched catches, and utilizing a plethora of new animations to give you added control over the defensive side of the game. There’s also a clear distinction between each fielder’s individual stats, so if you’ve got a Gold Glove player like Matt Chapman manning the hot corner, you’ll notice how adept he is at reaching balls lesser fielders will have trouble getting to. An outfielder’s reaction to the ball jumping off the bat varies depending on their attributes, too, while a new interface makes it easier or harder to read balls that careen off the outfield wall depending on the defending player’s skill set. There’s an intuitive fielding ability indicator under the feet of each player to give you a quick reference point for how likely they are to pull off a spectacular play versus an embarrassing one, and that means substituting that beefy power hitter you’ve lodged into left field is now a tactical switch worth considering in the later innings. Each of these changes contributes to a greater sense of control over how your team prevents runs, removing a lot of the frustration that plagued previous games when fielders were often too lackadaisical.

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At the plate, batting feels slightly more forgiving this year. There’s now a greater distinction between the types of contact you can make with the ball, and a larger variety of hits makes batting more enjoyable. Not to mention pitchers are now actually concerned with self-preservation, so you won’t encounter quite as many stolen hits because the pitcher’s face was in the way. These changes coalesce to make a strong aspect of the game even stronger, and few feelings can match the elation that arises when you square up a ball and hear the crack of the bat as it flies into a gap in center field.

In terms of modes, the most notable new addition is March to October, which essentially acts as a truncated and more streamlined version of the time-consuming Franchise Mode. In the past, Sony San Diego has made strides in contriving various ways to make Franchise less of a time sink. Being able to expedite a 162-game baseball season by alternating between playing full games or using quick manage and player lock was a welcome change, but it’s still a lengthy endeavor that most will still want to simulate through at times. However, there’s always an inherent degree of detachment that comes from simming your way through blocks of the season. March to October alleviates this issue by making your performances impact your team’s form, even if you’re only playing for two or three innings at a time.

At the outset, March to October asks you to pick a team, categorizing all 30 MLB teams based on their expectations as either favorites, contenders, underdogs, or longshots. It doesn’t matter whether you pick a team like the Yankees or the Orioles, your ultimate goal is to reach the postseason and win the World Series. The majority of the season is automatically simulated, but during critical moments you’ll be dropped into games in a variety of situations to try and earn a positive outcome. These can range from taking over a game in the eighth inning of a blowout with the simple aim of maintaining a shutout, joining in the sixth to break open a tied game, or stepping into the batter’s box with two outs in the ninth and a man on second when your team is down by a single run. Your performance in these situations earns you either positive or negative momentum, and this affects your team’s results during those simulated games. Obviously, there’s a little more leeway here if you’re using one of the powerhouse teams as opposed to a relative minnow, but momentum ensures your performance has a palpable effect on how well your team does even when you’re not directly involved. Maintain positive momentum and you’ll see your team go on a winning run, while the opposite is true if you fail to meet your objectives. You’ll also occasionally have the opportunity to use player lock in certain games, with that player earning a season-long bonus if you, say, drive in three runs or crush a game-winning homer.

Completing a full season takes roughly 10 to 15 hours, and winning the World Series at the conclusion of March to October nets you rewards for MLB 19’s card-collecting mode, Diamond Dynasty. This won’t be a mouth-watering incentive for everyone, and March to October still consumes enough time that there’s little replay value involved. Nevertheless, it’s an engaging new mode that consistently puts you in situations tailor-made for some thrilling topsy-turvy baseball. It may lack depth due to an absence of roster moves, with a single deadline day trade the only chance to augment your team, but for those who don’t have time to commit to Franchise Mode, it’s a fantastic alternative.

Moments is another new addition that also drops you into crucial situations, with the key difference here being their historical significance. Playing as the likes of Babe Ruth, Nolan Ryan, Willie Mays, and other icons of the sport, Moments lets you relive the classic plays, at-bats, pitching performances, and playoff series of these legendary players’ Hall of Fame careers–complete with authentic stadiums and a black and white filter. It’s not a perfect recreation of baseball’s past, with plenty of default players on top of contemporary commentary and graphic overlays. There’s also little fanfare when you pull off a historic feat, with not even so much as a single line of dialogue. Yet despite these missteps, it’s still exciting to call your homerun with The Bambino, mash your way to a .400 average with Tony Gywnn, or win the Chicago Cubs’ first World Series in 108 years. Moments also provides another avenue to earn rewards for Diamond Dynasty, beyond giving you the opportunity to play as historic players before unlocking their playing cards.

This is a common through line in MLB 19: Almost everything you do contributes to Diamond Dynasty in some way. This makes it relatively easy to assemble a competitive team without having to spend a dime of real-world money, and there are still multiple ways to engage with Diamond Dynasty in both single and multiplayer capacities, depending on your preference, from playing against others online to conquering maps in Conquest Mode, drafting a team in Battle Royale to ascend a ladder, and completing various challenges. The variety of options mixed with the frequent stream of rewards makes Diamond Dynasty one of the most enjoyable card-collecting modes in the genre.

Elsewhere, Road to the Show introduces a few more RPG elements this year to give dialogue options some much-needed impact. During the creation of your player, you have to choose between reworked archetypes, with each one acting as a physical blueprint for the type of player you want to be. There isn’t a level cap anymore, so you can feasibly increase each of your player’s stats to 99 overall, but your chosen archetype governs how easy or difficult it is to improve specific attributes. For instance, pick a Small Ball hitter and you’ll find it easier to train your speed, fielding, and stealing, while it will be much harder to improve power and plate discipline, with contact and arm strength falling somewhere in the middle. Enhancing these stats still relates to your on-field performance, with a base hit correlating to an increase in contact, and so on. There are new minigames based around weightlifting and other exercise drills, too, allowing you to progress certain attributes if you want to put in the extra work off the field.

During the character creation process you’re also asked to choose between four personality types: lightning rod, captain, heart and soul, and maverick. Each dialogue option in Road to the Show relates to one of these personalities, so picking the captain option to give a teammate some encouragement when he’s in the midst of a slump will upgrade your captain attributes, which in turn allows you to unlock various perks within a modest skill tree. Reach tier two in heart and soul, for example, and you can activate a perk that improves your hitting ability when in 2-0, 2-1, 3-0, and 3-1 counts, ensuring your dialogue choices manifest in meaningful bonuses when at the plate. Forming a relationship with teammates or an antagonistic rivalry with another team’s players will make these perks more powerful as well. Occasionally you’ll also be asked to pick between three challenges during particular moments in games, whether it’s simply getting on base or striking out the next batter. Each challenge has a boost to stats related to it, with harder challenges providing a more substantial boost if you’re successful. This is only a small touch, but it gives you an extra opportunity to improve your player by balancing the risk and reward of picking a harder challenge over a simpler one. There’s no doubt smashing a home run over the left field wall is more exhilarating than usual when a 175% boost is active.

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As for Franchise Mode, there’s not really a lot to say. Contracts now more closely mirror their real-life counterparts, both in terms of years and money, and you can finally re-sign players before they reach the end of their current deal. This adds authenticity to the business side of Franchise Mode, but otherwise it’s the same as it has been for a few years now. There’s still no team relocation, stadium building, or online Franchise Mode, which is disappointing considering these are staples in other sports games. On the plus side, at least you can now use two-way sensation Shohei Ohtani as a designated hitter on days he’s not pitching without having to waste a substitution.

Despite the lack of innovation in Franchise Mode, MLB The Show 19 excels when it comes to the sheer variety of single-player content on offer, while significant improvements to fielding round out the on-field package, making this one of the best baseball games ever. That’s not a particularly bold statement considering the series’ consistent quality throughout the years, but MLB 19 continues that upward trajectory with its most robust offering yet, guaranteeing another year’s worth of excellent baseball.

Avengers: Endgame Box Office Estimates Call For Huge Opening Weekend

Earth’s Mightiest Heroes are aiming to smash box office records later this month. Avengers: Endgame is reportedly on pace for an estimated debut of $200-250 million during its first weekend, which would make it the best debut of the year and one of only six films to top $200 million in its opening weekend.

Variety reports that the film’s runtime, at just over three hours, could be one unexpected obstacle to its box office take. With such a long film, theater owners will need to squeeze fewer showtimes in per day. The current record for opening weekend in 2019 is held by fellow MCU movie Captain Marvel, at $153 million.

These estimates could be wrong. As Variety notes, initial box office estimates for Avengers: Infinity War pegged it at $180-225 million, but it blew those away by bringing in $257 million. That made it the largest opening weekend of all time, a record it still holds. Endgame is nearly matching that figure in estimates, so if it surpasses expectations it could very well become the new record holder. Infinity War also amassed a huge global box office launch, with $640 million worldwide without a launch in China. Endgame is aiming to top that partly by including China in its global launch plans.

The strong sales estimates are no surprise. Avengers: Endgame recently kicked off ticket sales, promptly leading to crashing ticketing sites, and Marvel movies as a whole are known for their financial success. The latest trailer was packed with new footage, and we broke down all the new details we spotted. For more, check out our roundup of everything we know.

Fortnite Wooden Rabbit, Stone Pig, And Metal Llama Location Guide (Week 6 Challenge)

Fortnite‘s Week 6’s challenges are now live on PS4, Xbox One, PC, Switch, and mobile, giving players across all platforms another opportunity to earn Battle Stars and level up their Season 8 Battle Pass. While most of this week’s tasks are fairly straightforward, a couple of them will require a bit more legwork, including the one that asks you to visit a wooden rabbit, stone pick, and metal llama. If you’re not sure where to go, this handy guide will point you in the right direction.

As you can probably gather from the challenge’s name, you’ll need to find the giant, animal-shaped structures somewhere around the island to claim your Battle Stars. This can seem a bit daunting, particularly if you aren’t too familiar with Fortnite’s map. Fortunately, however, you don’t need to visit all three within a single round, so you can simply glide from the Battle Bus to a different animal structure across three matches and complete the challenge.

The wooden rabbit an be found in quadrant A4, on a hill located between Haunted Hills and Snobby Shores. The stone pig, meanwhile, is directly east of Lucky Landing, and the metal llama is just northwest of Junk Junction. We’ve marked their exact locations on the map below. You can also watch the video at the top of this guide to give you a better look at where you need to go.

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Once you’ve visited all three of the structures, you’ll earn five Battle Stars, bringing you another step closer to unlock Season 8’s Battle Pass rewards. Most of Week 6’s other challenges are more straightforward, so you should be able to complete them just by playing the game normally. However, you may have trouble knowing where to find the highest elevations on the island, so we’ve put together another guide laying out where they are located.

Week 6’s challenges arrive on the heels of Fortnite’s 8.20 content update, which introduced another new weapon to the game: the Boom Bow. What makes this bow unique is that it has shotgun shells on its arrow tips, making them explode upon impact. The update also brought back the Sniper Showdown limited-time mode and buffed peppers, one of the several scavenged items recently added to the game.

Borderlands: The Handsome Collection Is Free To Play On Xbox One And PC This Weekend

It’s been a week full of Borderlands announcements, so it’s no huge surprise that Borderlands: The Handsome Collection is free to play on Xbox One (Gold members only) and Steam this weekend. The bundle is also discounted in the PlayStation and Microsoft stores, Steam, and Best Buy, where you can currently buy it for $15.

The free-to-play weekend deal has already begun and will end Sunday, April 7 at 10 AM PT / 1 PM ET for Steam and Monday, April 8 at 12 AM PT / 3 AM ET for Xbox.

Borderlands: The Handsome Collection includes Borderlands 2, Borderlands: The Pre-Sequel, and all DLC. It also allows for online co-op gameplay for up to four players.

Xbox’s free-to-play weekend deals, which are exclusive to Xbox Live Gold members, also include WWE 2K19 and Dead By Daylight: Special Edition in addition to Borderlands: Handsome Collection. You can install those here. To download and play for free on console, navigate to the Gold member area of your Xbox One dashboard, where you’ll find the games.

On Steam, both Borderlands 2 and Borderlands: The Pre-Sequel are individually listed as free to play.

In addition, free Ultra HD texture packs were just released for both games in the Handsome Collection on PC, Xbox One X, and PS4 Pro, so it’s a great time to dive into these games and check out the new enhancements. These graphical improvements include 4K and HDR support for console players and remastered environments, characters, and vehicles. The enhanced PC version doesn’t provide HDR support but comes with many other improvements.

The biggest news of the week was, of course, the confirmation that Borderlands 3 will release on September 13 and is now available for pre-order. In addition, fans can also pick up the new, remastered Borderlands: Game of the Year edition for $30 on PS4, Xbox One, and PC.

Free-to-play weekend for Borderlands:

Buy Borderlands: The Handsome Collection on sale: