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Star Trek 4 Reportedly Cancelled
The troubled Star Trek 4 has reportedly been cancelled after its director left to direct a Game of Thrones prequel pilot.
According to Deadline, the in-development follow-up to Star Trek Beyond has apparently been shelved following SJ Clarkson’s decision to join HBO’s new GoT series.
Back in August, the project was said to be in trouble after Chris Pine and Chris Hemsworth refused pay cuts. At the time, Paramount insisted that the project was not on hold, but the additional loss of a director may have been the last straw.
Tales Of Vesperia: Definitive Edition – Is It Worth Returning To?
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Should You Play Tales of Vesperia: Definitive Edition?
If you’re eager for a great JRPG to dive into, you should pick up Tales of Vesperia: Definitive Edition. Often cited by fans as one of the best games in the Tales franchise, this remaster of 2008’s Tales of Vesperia is essentially an enhanced version of the Japan-exclusive PS3 port. This means you get additional playable party members, story subplots, dialogue, costumes, dungeons, mini-games, and much more that weren’t available in the original Western release. In addition, all paid DLC is included. For hardcore fans who never imported the PS3 version, Tales of Vesperia: Definitive Edition is essential. And for newcomers, the remaster serves as an ample opportunity to experience the series at its greatest.
Tales of Vesperia tells the story of Yuri Lowell, a former soldier who embarks on a journey to aid a young noblewoman on an important mission. While simplistic at a glance, the story remains captivating thanks to its alluring cast of characters and vibrant anime-styled presentation. Much like last year’s Dragon Quest XI, there’s a strict adherence to classic fantasy conventions in Tales of Vesperia, but it’s delivered with such infectious joy and charisma that you can’t help but be drawn towards the plights of its characters.
Over a decade after its release, Tales of Vesperia is still fantastic.
It also helps that the Definitive Edition looks and runs great. Aside from a blurry filter that seems to pop up during cutscenes at times, the visuals have aged well. We spent the majority of our time with the Switch version, which divvies up its performance to 30 fps during exploration and 60 fps during combat. Returning players from previous versions should feel right at home with these specs, but if you’re looking to experience the game at its most enhanced, you’re better off with the PS4 and PC versions, which run at higher frame rates across the board. Interestingly enough, it’s worth noting that the Xbox One version’s performance is identical to Switch. Regardless of which platform you choose, you’ll find few technical issues that’ll take away from your time spent playing Tales of Vesperia.
Admittedly, one major shortcoming of the Definitive Edition is the new bonus dialogue interspersed across the story. A welcome addition on paper, the way it has been handled left us scratching our heads. While most of the original cast reprise their roles, a new actor has been brought on to play Yuri. Originally voiced by Troy Baker (The Last of Us, Bioshock Infinite, Metal Gear Solid V), the replacement does a decent enough job emulating the popular voice actor’s performance. However, it’s undoubtedly disorienting to hear Baker one moment only to hear a different actor take the reins for a brief slice of bonus dialogue. Fortunately, you’re not without options, as the game does contain the original Japanese performances, which keeps its voice cast consistent throughout.
Over a decade after its release, Tales of Vesperia is still fantastic. With the flow of big releases slowing down, now’s the perfect time to jump into this JRPG classic. For a closer look at how the game holds up and how it plays in its early hours, be sure to check out our commentary video above.
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The Game Industry Reacts to the Bungie-Activision Breakup
Today’s industry-shaking news that prominent game developer Bungie and titanic publisher Activision were ending their planned 10-year agreement roughly halfway in – with Bungie retaining the Destiny IP and planning to continue supporting and self-publishing the popular game – sent shockwaves throughout the gaming community.
Reactions were swift and fairly universal in their enthusiasm and support for the one-time Halo developer. We’ve rounded up a handful of them below:
Phil Spencer, Head of Xbox
Is Nintendo Done With Consoles? (We Don’t Think So) – NVC Ep 439
Weeeeeelcooooome to Nintendo Voice Chat Episode 439. Nintendo surprised us with a few cool announcements on Twitter, and then there were some interesting — and to fans — potentially alarming comments Nintendo President Shuntaro Furukawa made in an interview with Japanese business publication Nikkei.
On this week’s show, Peer Schneider, Zachary Ryan, Brian Altano, and Casey DeFreitas put the latest Nintendo news in context and ask themselves the question: “Is Nintendo Done With Consoles?”
Population: One Isn’t Quite ‘Fortnite VR’ But It’s Pretty Convincing
At CES 2019, HTC was showing off a Battle Royale FPS named Population: One by developer Big Box VR. It offers a lot of the same features found in Fortnite and PUBG, but in a wild VR sandbox. I got some hands-on time with it, which is still in beta, and overall I had a blast.
Population: One can be played in both single-player against bots, or multiplayer in teams on either HTC Vive, Oculus Rift, or Windows Mixed Reality. The essential design of the game is similar to Fortnite in that you have to eliminate the other teams’ players using a variety of weaponry, and as the game goes on the safe area continually shrinks until there’s a winner. The Fortnite connection really comes through in the game’s building mechanic, which lets you erect walls pretty much anywhere, which you can then climb, run across, or hide behind for cover.


