Rick And Morty Season 4 Release Date Confirmed – GS Universe News Update

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John Wick 3: Why The Underground World Of Secret Assassins Is So Alluring

The original John Wick was fairly self-contained; although it hinted at a deeper universe of secret societies and god-like assassins, John Wick 1 was ultimately about a dude getting revenge for his dog. But John Wick 2 delved far deeper into the assassin’s world, elaborating on the lore of the Continental Hotels, the High Table, and additional wrinkles like blood markers that symbolize a debt. John Wick Chapter 3: Parabellum continues to build on the series’ mythology, and some of the movie’s actors have theories about why fans always want to know more about the world of John Wick.

“The notion of a secret society of assassins that literally has its own hotel chain is fascinating,” Lance Reddick, who plays the New York Continental concierge Charon, told GameSpot. “It’s a story we haven’t seen before.”

Reddick also attributed the series’ success at drawing in hardcore fans to star Keanu Reeves. “I just feel like people identify with Keanu so readily,” Reddick said. “The way his character’s set up and the way that he plays it, it has such a vulnerability to it. And at the same time, you identify with his pain and you want to cheer for him. But by the same token, seeing him being able to do all those fantastical, badass things fulfills people’s fantasies.”

Asia Kate Dillon, who plays a new character called the Adjudicator in John Wick 3, agreed. “You have this man who has gone through a series of devastating losses, and then because he was an assassin, we get to see the way in which he uniquely seeks revenge because of that loss,” Dillon said. “I think as human beings, we can all relate to having lost something or someone that we love.”

But revenge fantasies writ large on the silver screen are nothing new, and John Wick might have simply come and gone if it was set against a simple, real-life backdrop of an assassin working for the mob. But by marrying the tried-and-true emotional experience of watching a relatable character get vengeance with an intriguing criminal underworld unlike anything seen before, John Wick left a lasting mark.

“The exciting thing about the second film and [John Wick 3] is that we just get to go deeper and deeper into the John Wick world,” Dillon said. “It really feels like it’s something that had to have been a graphic novel first, or had to have come from somewhere, but it didn’t. It is all the vision of [director Chad Stahelski] and Keanu.”

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Mark Dacascos plays another new character in John Wick 3–Zero, an assassin who looks up to John Wick. Dacascos said he’s just as big a fan of Reeves as Zero is of Wick.

“That was what was so much fun to play. I had even told Keanu while we were shooting…I said to Keanu, ‘It felt so simple, because the way that Zero feels about John Wick is sort of the way that Mark feels about Keanu–I’ve been a fan since Bill & Ted’s,'” Dacascos recalled. “So it was kind of fun just to transfer that energy to the character, you know? Because you see how humble and gracious and grounded [Keanu] is. He’s a pleasure to work with.”

Dacascos also cited the series’ action, which is widely considered to be head and shoulders above most of its contemporaries in the genre. “The hardest part was trying to keep up with Chad and Keanu and 87eleven Action Design,” the actor said. “They set the bar for me for action on-screen, and I have to say it was an honor and a thrill to try to keep up with them. I was challenged, because whatever I could do, Chad and team wanted us to push it–for good reason, I mean, it’s John Wick 3.”

Dacascos and Dillon each cited the series’ diversity–of characters, cultures, genders, action, visual styles, you name it. Dillon, a non-binary actor in real life, was excited to play a non-binary character–the Adjudicator–but that’s just one of the many details that serve to flesh out the series’ many side characters.

“One of the things that was exciting for me as an actor, but also was exciting for me as a fan, is that I know that everything in the movie had a deeper meaning,” Dillon said. For example, the Adjudicator stays in room 217 at the Continental, a number Dillon said is linked to the Achilles myth in Greek mythology.

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“Every little detail, whether it’s the coins, or the statues in the Continental lobby, or whatever the drink is at the bar–it’s all symbolic and all has a deeper meaning,” Dillon continued. “And that, to me, is super exciting, because it clearly means someone thought about every little detail, which means I can get fully absorbed into the world.”

Dacascos agreed. “It’s a very sexy world they live in,” he said. “Everything is like this fantasy that you want to be in, in spite of the fact that there’s a lot of violence going on.”

The actor said John Wick’s incredible level of detail comes straight from the series’ director, Stahelski. “He’s so specific,” Dacascos said. “I mean, Chad told me that for every gun, there’s a different sound. He goes that deep and specific with everything. I think that’s why the movies have garnered such a huge fan base–because it’s crossed the line. It’s not just an action movie…philosophically, the story goes as deep as you’re willing to dive.”

But even with all the layers of sensational action and minute world-building, John Wick 3 remains an emotional, human story at its core.

“There are so many elements of this movie that we as fans and people can relate to, because everybody’s lost something,” Dacascos said.

“I’m just continually stunned and impressed by how groundbreaking these films are,” Dillon added.

John Wick Chapter 3: Parabellum hits theaters May 17. Read our John Wick 3 review to find out what we thought.

Super Mario Maker 2 Multiplayer, Story Mode, And More Gameplay Details Revealed

As promised, Nintendo revealed a wealth of new details about Super Mario Maker 2 during today’s dedicated Nintendo Direct presentation. Like the original Wii U/3DS game, Mario Maker 2 allows players to create and share their own Super Mario levels, but this time, they’ll have access to a load of new customization options and other features, including multiplayer.

Unlike the original Super Mario Maker, the upcoming Switch iteration boasts several different online multiplayer modes. In Multiplayer Versus, up to four players–playing as either Mario, Luigi, Toad, or Toadette–will compete to race through a randomly selected level. The first player to make it to the end of the stage will be the winner and raise their Versus Rating.

Those who prefer cooperative play can jump into Multiplayer Co-op, where the object is to work together to clear the course. If one player manages to make it to the end of the level, the whole team wins. There’s also a Nearby Play option; if four players gather together locally, each with their own Switch console and copy of Mario Maker 2, they can set up a play session. However, the host player will need to have a persistent internet connection for this.

While the original Mario Maker included a loose collection of pre-made levels to play though, Mario Maker 2 features a more fleshed out single-player story mode. Here, Mario is charged with helping rebuild Princess Peach’s castle, but to do so, he’ll need to amass coins by accepting “jobs” from a bulletin board. Each job takes the form of a different course, and you’ll need to clear it in order to earn the coins. Nintendo says there will be more than 100 levels to play through in story mode.

On top of that, Nintendo showcased some of the new tools and customization options coming in Mario Maker 2. As previously revealed, this time players will be able to build levels using assets from Super Mario 3D World. There are also a handful of new course themes for every Mario style, including desert, snow, forest, and sky, each of which is accompanied by a new tune by renowned Mario composer Koji Kondo.

Moreover, if you tap on the Angry Sun from Super Mario Bros. 3 while in the course editor, you’ll be able to turn it into a moon, which will give the course a nighttime makeover. Not only will the backdrop be starry, but some elements of the level will change as well; underground areas will be upside down, and there will be reduced gravity in sky levels.

You’ll be able to share your levels online and try out other players’ creations in the Course World hub. This time, you’ll be able to search for levels by popularity or using tags to filter the kind of levels you’d like to play, such as “puzzle-solving” or “autoscroll.” You can also download other players’ stages and play them offline.

Super Mario Maker 2 launches for Nintendo Switch on June 28. The game requires a Nintendo Switch Online subscription for online play, but if you don’t have one, Nintendo is bundling an individual 12-month membership along with the title for $70–a $10 savings. If you do already have an individual membership and decide to spring for this option, the extra 12 months will be stacked on top of your current subscription. Nintendo has also announced a new voucher program that allows NSO subscribers to purchase two select Switch games for $100.

Ahead of Super Mario Maker 2’s release, Nintendo will host a tournament for the game on June 8–the same day as its pre-E3 Splatoon 2 and Super Smash Bros. Ultimate competitions. Meanwhile, the company’s E3 2019 Nintendo Direct presentation is scheduled for Tuesday, June 11, at 9 AM PT and will reveal more information about the company’s 2019 lineup.

After Skipping Steam, The Division 2 Sees Uplay Sales Grow 10X Over Original

The Division 2 changed things up in terms of its release this year when it bypassed PC giant Steam in favor of launching on Ubisoft’s own Uplay store and the Epic Games Store. Ubisoft has now spoken about that transition and how it impacted sales overall.

Sales of The Division 2’s PC edition were “in line” with those of The Division 1, chief financial boss Frederick Dugue said on an earnings call. The Uplay edition, meanwhile, enjoyed a ten-fold increase in sales compared to the original game; this uptick was no doubt driven by the game not being available on Steam.

This probably makes the PC edition of The Division 2 even more profitable, as Ubisoft owns the Uplay store and doesn’t have to pay a merchant fee. The Epic Games Store, meanwhile, pays publishers 88 percent of revenue, compared to 70 percent on Steam.

PC overall is doing very well for Ubisoft lately. The company announced today that PC game sales are up 79 percent and currently represent 27 percent of Ubisoft’s overall revenue. This compares to 18 percent of total revenue for the prior year. Uplay specifically saw its sales rise by 150 percent for the latest reporting period, due in part to the launch of The Division 2 on Uplay instead of Steam.

The Division 2 failed to meet sales targets on PS4 and Xbox One, due in part to a tough competitive market, Ubisoft said.

Other news from Ubisoft’s earnings release today was yet another delay for the pirate game Skull & Bones. Additionally, Ubisoft said it has three unannounced games in the works to be announced soon, one of which is rumored to be a Watch Dogs 3 set in London.

Detective Pikachu – 95 Pokemon In The New Movie & Best Easter Eggs

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The Division 2 Sales Fail To Meet Ubisoft’s Targets On PS4 And Xbox One

Ubisoft’s latest big release, The Division 2, did not meet Ubisoft’s commercial expectations on PlayStation 4 and Xbox One. The French publisher confirmed on an earnings call today that the console edition failed to meet sales targets, but sales of the PC edition were in line with Division 1.

“The Division 2 ended up short of our ambitious expectations on console. We believe this was due in large part to a more competitive market than expected,” chief financial boss Frederick Dugue said, though he did not name any specific competitor titles.

Dugue added that he expects The Division 2 to “grow and gain traction” over time with new content releases such as the game’s first big raid coming this week. He also noted that while The Division 2 did not meet sales expectations, the game was received very positively by fans.

For the PC edition specifically, sales on Ubisoft’s own Uplay store surged 10 times compared to the original The Division. This was no doubt in part attributable to how The Division 2 was not released on Steam, in favor of coming to Uplay and the Epic Games Store.

Though The Division 2 did not reach Ubisoft’s commercial expectations on console, the game did hit “records highs for engagement per player,” while Season Pass sales were also strong.

Ubisoft never said what its sales expectations for The Division 2 were in the first place. Like most other major publishers, Ubisoft no longer typically releases sales expectations or results on a unit basis. That being said, Ubisoft did say that Far Cry 5 remains Ubisoft’s best-selling game on the current generation of consoles.

Also during Ubisoft’s earnings call today, the company announced yet another delay for the pirate game Skull & Bones and that it has three unannounced games in the works to be announced soon, one of which is rumored to be a London-set Watch Dogs 3.

Mario Is Esports Now And You Don’t Have A Say In The Matter

Well, it looks like playing Mario is an esport now. At the end of Nintendo’s Super Mario Maker 2 Direct, the company announced a tournament will be held on June 8.

The 2019 Super Mario Maker 2 Invitational falls on the same day of some of Nintendo’s other E3 2019 plans. Already, Nintendo is hosting the Super Smash Bros. Ultimate World Championship 2019 3v3 tournament and the Splatoon 2 World Championship 2019 tournament on June 8. In a press release, Nintendo said the Super Mario Maker 2 Invitation will have “four members of the Super Mario Maker community [compete] in a variety of wild and unpredictable Super Mario Maker 2 courses designed by Nintendo’s Treehouse team.”

Super Mario Maker 2 launches as a Nintendo Switch exclusive on June 28. Though the game plays similarly to its predecessor, its inclusion of new modes and items makes for a much more varied experience.

The rest of Nintendo’s E3 2019 plans are more traditional. The company plans on airing a pre-recorded Nintendo Direct on Tuesday, June 11 at 9:00 AM PT / 12:00 PM ET / 5:00 PM BST. Nintendo hasn’t announced what exactly will be discussed during the Direct, only that it will cover some of the Switch games coming out in 2019. After the Direct, Nintendo will also air its traditional Treehouse livestream, which will most likely reveal a few more announcements. Nintendo plans on continuing with Treehouse livestreams throughout E3 week.

Given what we already know, we can hazard a guess as to what Nintendo plans on talking about during E3. As both Super Mario Maker 2 and Fire Emblem: Three Houses are scheduled to release in the weeks following E3, there’s a chance Nintendo might reveal one more trailer for each. At the very least, Nintendo will most likely have both on hand for attendees to play. It’s very likely Nintendo’s E3 Direct will focus on Pokémon Sword / Shield or Animal Crossing (or both), as both games are a part of Nintendo’s major Switch line-up for 2019. Given Retro Studios’ announcement that development on Metroid Prime 4 has restarted completely, the game is unlikely to be a focus of Nintendo’s E3 Direct this year.

Spider-Man: Life Story Gives Venom A Brand New Origin Story

The ’80s were a strange time for superhero comics. The era of the “extreme” exploded onto the scene and brought with it no shortage of immediately recognizable trends and tropes–holofoil variant covers, grimacing gun-toting anti-heroes, way too many utility pouches–you name it. For better or worse, ’80s comics had it all.

By and large, the weirdness and the turmoil of the ’80s is something modern comics now deal with at arm’s length. In Marvel, this is accomplished by the use of the sliding timeline. How it works is pretty simple: At any given point, it’s understood that the stories themselves to only have existed for 10 years or so–which means the stories of the ’80s are now readily cherry-picked for only the most pertinent details, rather than looked at as real-time artifacts. Those details are then reworked so that they fit into whatever modern setting they’re needed, or stripped of major contextual clues to make him stick out a little less obviously. The stories may have happened, but they happened differently, in a different era, or a different universe altogether.

Unless, of course, confronting the history of a character in real-time is the goal–which just so happens to be the case with Chip Zdarksy and Mark Bagley’s Spider-Man: Life Story, a limited series which tackles the decade-by-decade publication history of everyone’s favorite webhead one issue at a time. Starting with the ’60s, Life Story has taken Peter Parker in ten-year chunks through this week’s issue #3, which lands squarely in–you guessed it–the ’80s, allowing him not only to age but to progress through his own history in as close to “real time” as possible.

Spider-Man: Life Story #3Spider-Man: Life Story #3

For Peter Parker, the ’80s were a time of (somewhat literal) transformation. It sent him to fight on Battleworld during the first iteration of Secret Wars, it introduced the black alien suit that would go on to become Venom, and it pitted him against a near brush with death as he faced off against Kraven the Hunter in what would ultimately become one of his most iconic stories, Kraven’s Last Hunt. These things still impact modern day Peter Parker in one way or another, but as the timeline slides away, so does their potency.

Life Story gives us a chance to revisit these moments with fresh eyes and a completely new context. Set outside of the main Marvel universe, the sliding timeline doesn’t hold sway here. In issue #1, Peter was a teenager in the ’60s, with #2 he was in his twenties in the ’70s; now, here in the ’80s, he’s rounding out his thirties. He’s facing off against the wild, pulp fiction weirdness of Battleworld and Secret Wars as he exits his prime and deals with his aging aunt and pregnant wife. He discovers the truth of the symbiotic black suit not because of a lucky accident but because he’s a scientist who deduced the truth almost right away–and chose not to worry about it because it gave him an opportunity to perform the way he had back in his youth. His confrontation with Kraven is now colored with the trappings of the last days of the Cold War, merged elegantly into the burgeoning symbiote storyline–which was published nearly four years prior.

Spider-Man: Life Story #3 Spider-Man: Life Story #3

By conducting a total remix of Spider-Man history and applying Life Story’s new set of rules, Zdarsky and Bagley figured out a new, even more devious origin story for one of Marvel’s fan-favorite anti-heroes. In this version of events, Eddie Brock’s weirdly contrived photography beef with Peter no longer exists. Instead, it piggybacks directly onto Kraven’s Last Hunt.

Kraven impersonates the black-suit wearing Spider-Man himself and “kills” Peter–but instead of tranquilizing him and burying him alive as he did in the original version of the story, Kraven both shoots and stabs him, literally murdering him until the symbiote finds and revives Peter from his grave. In full Venom mode, Peter attacks and defeats Kraven who readily accepts the loss, believing that his “Venomized” form is exactly what Peter always meant to be.

Then, in a revisit of what might be one of the darkest moments in Spider-Man history, the defeated Kraven prepares to commit suicide–something he successfully accomplished back in the original story (it was extremely bleak, trust me.) Only this time, he’s ambiguously interrupted by the oozing tendril of a symbiote, implying that in this version, it’s a suicidal Kraven who ends up being Venom’s first host outside of Peter himself.

The potential here for new twists and turns in Peter’s story is massive. Not only is Kraven a trained killer and relentless psychopath; he’s also one of Spider-Man’s greatest enemies just on his own–without the help of an alien symbiote’s enhancement. Add to that the fact that both Kraven and Venom are notoriously obsessed with Spider-Man and you have all the ingredients for an explosive catastrophe just around the corner.

Spider-Man: Life Story continues with issue #4 next month, tackling the 90s and, with any luck, all the fall out of this massive revelation.

Tokyo Is Launching Gundam Models Into Space For The 2020 Olympic Games

The Japan Aerospace Exploration Agency (JAXA) is partnering with the University of Tokyo to launch Gunpla models into space for the Tokyo 2020 Olympics. Yes, during the 2020 Olympic Games, Gundam models are going to be watching over the athletes, transmitting supportive messages to the competitors as they orbit Earth.

“One small step for man, one giant leap for [the Tokyo 2020 Olympics]!” the Tokyo Organising Committee of the Olympic and Paralympic Games tweeted. “We’ve partnered with the [University of Tokyo] and JAXA to launch the ‘G-SATELLITE Go to Space’ project. Carrying Gundam, this is the first time a satellite commissioned for the [Olympic Games] will orbit the earth!”

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According to Anime News Network, the satellite is scheduled to launch between March and April 2020 from the International Space Station’s Japanese Experiment Module, and it will transmit messages back to Earth. The satellite will hold two models–an RX-78-2 Gundam and MS-06S Char’s Zaku II. Both will be painted and made with special materials designed to withstand space, and their eyes will change between the five colors used in the rings symbolizing the Olympic Games. Cameras in the satellite will showcase the models’ journey into orbit and continue to capture the two’s space adventures.

Gundam is one of the most recognizable parts of Japanese culture, as the franchise includes multiple TV series, movies, manga, novels, and video games, the earliest of which date back to April 1979. The franchise’s impact is so large, it’s influenced science fiction across the globe.

In collaboration with Sunrise–the animation studio responsible for the Gundam anime–Legendary Pictures is creating a live-action Gundam movie. Brian K. Vaughan, who penned several Lost episodes and numerous Marvel and DC comic books and graphic novels, is both writing the movie’s screenplay and serving as executive producer. A release date for the movie has not been announced yet.