PS4’s Best-Selling PSN Games For January Revealed

Now that February is underway, Sony has revealed last month’s best-selling PS4 games on PSN in the US and Europe. January saw the release of two of this year’s most anticipated titles, Capcom’s Resident Evil 2 remake and Square Enix’s Kingdom Hearts 3, and each one unsurprisingly charted highly on both sides of the pond.

Kingdom Hearts 3 was the most-downloaded PS4 game in the US in January, with Resident Evil 2 taking the runner-up spot. The survival horror game proved to be even more popular across the Atlantic; it was Europe’s best-selling PSN game for January, while Kingdom Hearts debuted at No. 6.

The rest of the chart was made up largely of the usual suspects, including Rockstar’s perennial hit Grand Theft Auto V, which continues to sell astoundingly well despite its age; the game was No. 2 and No. 3 in Europe and the US, respectively. Call of Duty: Black Ops 4 took the No. 4 spot in the US, while PlayerUnknown’s Battlegrounds, which made its PS4 debut in December, was No. 5 in Europe and No. 6 in the US.

Sony also revealed PSN’s best-selling PSVR titles of January. The VR rhythm game Beat Saber topped the chart on both sides of the Atlantic, but the remainder of the list was almost entirely different in each region. Job Simulator and PlayStation VR Worlds came in No. 2 and No. 3 in the US, while Astro Bot: Rescue Mission and Creed: Rise to Glory made up the rest of Europe’s top three.

You can see PSN’s top 10 best-selling PS4 games in the US and Europe for January 2019 below. The full list for each region can be found on the US and European PlayStation Blogs.

US’s Top 10 PS4 Games On PSN For January 2019

  1. Kingdom Hearts 3
  2. Resident Evil 2
  3. Grand Theft Auto V
  4. Call of Duty: Black Ops 4
  5. Madden NFL 19
  6. PlayerUnknown’s Battlegrounds
  7. Red Dead Redemption 2
  8. FIFA 19
  9. Minecraft
  10. Battlefield V

Europe’s Top 10 PS4 Games On PSN For January 2019

  1. Resident Evil 2
  2. Grand Theft Auto V
  3. FIFA 19
  4. Need for Speed Payback
  5. PlayerUnknown’s Battlegrounds
  6. Kingdom Hearts 3
  7. The Sims 4: Deluxe Party Edition
  8. The Forest
  9. Rocket League
  10. Battlefield V

Avengers: Endgame Is Going To Be A Very Long Movie – GameSpot Universe News Update

You need a javascript enabled browser to watch videos.

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video

By clicking ‘enter’, you agree to GameSpot’s
Terms of Use and Privacy Policy

Happy Death Day 2U: 7 Clues You Missed That Might Predict The Sequel

Smackdown Will Air Live On Fox, And More WWE Content Planned

In early 2018, Fox announced a deal with WWE to get the TV rights to its Tuesday night programming, Smackdown Live. The agreement, which cost Fox a reported $1 billion for five years, will kick off this October, but one question WWE fans have had was, “Will Smackdown continue to air live?”

There is official confirmation now about the fate of Smackdown in late 2019. “It’s live, and what’s remarkable [is] these are people that know their audience,” Fox Entertainment CEO Charlie Collier explained during the Fox executive session at the Television Critics Association press tour. “They’re great storytellers and I think it fits beautifully with what we’re doing.”

While Smackdown is coming to Fox, there is more WWE content planned for this new partnership, treating wrestling more as a sport than a weekly, episode TV series. “The Fox sports networks, FS1, and others, will have some other wrestling–not live Smackdown, not Raw, but other ties to the WWE world.”

As to what programming Fox plans on delving into is a mystery at this point, but considering FS1’s current content, it’s reasonable to speculate that there will be recap shows as well as talking head series where we get an editorial experience about WWE programming, something the WWE Network has attempted to deliver.

Currently, Smackdown is airing on Tuesday evenings on USA, and the stories are all pointing to the biggest event of the year, Wrestlemania. WWE’s premiere PPV will be coming to the WWE Network on Sunday, April 7, as well as through cable and satellite providers.

Crash Team Racing Is Shaping Up To Be A Fantastic Recreation Of The Original

I adore Crash Team Racing; it was one of my favorite games growing up and it still is to this day. I remember every course, item, and shortcut from the original. And even after all these years, I can still compete against some of my best lap times. I firmly believe that CTR is the best kart racer of all time, and after playing a few hours of Crash Team Racing Nitro-Fueled, I can say with most certainty, that there’s nothing to worry about about.

Nitro-Fueled’s presentation is incredible. The three tracks I got to play–Crash Cove, Polar Pass, and Dingo Canyon–all looked great. There’s so much new detail that developer Beenox has packed into the remake, not only on the tracks themselves, but particularly in the backgrounds. In Polar Pass, for example, I noticed bears climbing banners while a train chugged along just above the raceway. Details like this added new life to classic tracks, elevating their presentation past the original.

No Caption ProvidedNo Caption Provided

Each character has their own unique set of animations for jumping and celebrating, too. Some character exclamations and taunts have also been re-recorded, while entirely new ones have been added to the roster. Dr. Neo Cortex has never seemed more like a bumbling maniacal mad scientist than he appears and sounds here. Speaking of which, sound design has also experienced an upgrade; missiles whizzing past my ears to an exhilarating effect, and the potions I threw ahead at my competitors landed with a satisfying splash. And of course, hearing the re-recorded title theme music hit me with a wave of nostalgia.

As for replicating the overall feel, the CTR remaster seems to be honoring the original–for the most part. From the moment I picked up the controller, I was tapping the X button to charge my initial boost out of the gate, and immediately went into lining up the angle to get the perfect powerslide around the next corner. It certainly plays just like it used to: you start sliding, charge your turbo, and hit L1 to boost up to three times. The longer you let it charge, the longer your boost goes. However, the length of time that a boost lasts has been shortened, which is particularly noticeable on long, straight lanes without turns. On Crash Cove, for example, it used to be easy to keep your boost going in the final stretch using the turbo pads, but in Nitro-Fueled, this once useful strategy has been nerfed.

Coming out of your drift also felt a bit off as well as if the turning radius after boosting had been adjusted. I’m not entirely positive if it’s a matter of how far or quickly you turn, but it led to a couple of cases where I accidentally boosted off the ledge or into a wall because my angle was off. I’d need to test this mechanic more before confirming it to be an actual issue. What I played was still an early build, so there’s always room to fine-tune everything if my suspicions turn out true. Worst case scenario, it just means I need slightly adjust how I approach those turns.

No Caption Provided

No Caption Provided

Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5

Minor control issues and changes aside, what I played of Nitro-Fueled still exceeded my expectations. I can’t wait to pick it up and feel the rush of competition again. The updated visuals and sound were more than enough to trigger a deep yearning in me to jump back in. If Nitro-Fueled meets the high quality met by both Crash Bandicoot N-Sane Trilogy and Spyro Reignited Trilogy, then this just might be one of my favorites this year. However, if Nitrous Oxide is still a dirty cheater after all these years, I’m going to lose it.

New Black Ops 4 Update Rolls Out; Full Patch Notes Listed

Treyarch has released another update for Call of Duty: Black Ops 4. Only minor changes are being made to Blackout, but the update makes larger changes to Multiplayer and Zombies.

For Blackout, the update fixes an issue that allowed helicopters to fly outside of the circle on Ambush without malfunctioning. If you try to do so now, you’re going to crash. Ambush is the newest game type in Black Ops 4’s battle royale mode. It features a rapidly closing safe zone and limits players to sniper rifles, launchers, and melee weapons. Ambush will only be available for a limited-time.

Larger changes have come to Multiplayer and Zombies in the new update. In the former, the issues that allowed 9-Bang to be used more than once per round in Heist and caused stability problems in Search & Destroy have been fixed. Mercenary Nuketown has also been added as a Featured Playlist, with Hardcore Nuketown, Mercenary Capture Moshpit, and Endurance Chaos Moshpit being added to the Featured category rotation. For Zombies, the update fixes several different exploits and glitches that have been plaguing some of the weapons.

For the complete list of changes now live in Black Ops 4, check out the full patch notes on Reddit. We’ve also outlined the highlights below.

Call of Duty: Black Ops 4 is available for Xbox One, PS4, and PC.

Black Ops 4 February 5 Update Patch Notes

Multiplayer

  • Featured Playlists
    • Mercenary Nuketown added as Featured Playlist.
    • Hardcore Nuketown, Mercenary Capture Moshpit, Endurance Chaos Moshpit, and Pro Series Moshpit added to Featured category.
  • Game Modes
    • Heist
      • Resolved an issue that caused the 9-Bang to be used more than once per round in Heist.
  • Stability
    • Fixed a CODcaster crash with maximum players in Search & Destroy.

Zombies

  • Miscellaneous
    • Resolved an issue related to the Daemon 3XB where players could lose their weapons and points when taking a weapon from the Mystery Box.
    • Closed an exploit where players could use the Electric Burst and a charged melee attack to stop enemies from pathing to players.
    • Closed an exploit where players were able to keep the effects of the Ragnarok DG-5 if they were holding a Monkey Bomb or Claymore while the Special Weapon timed out.
    • Closed an exploit where players could recreate the shockwave of the Special Weapon by switching between Equipment and Special Weapon.

Blackout

  • Miscellaneous
    • Helicopters now properly begin to malfunction when flying outside of the circle in Ambush.

General

  • Black Market
    • Fixed an issue with Crash’s Warlock outfit that prevented players from receiving the corresponding Warpaint.

Apex Legends Trying To Become Champions Gameplay Live

Sorry! Your browser is not one that we can support in chat any longer. Its either too old or your IT guy really did a job on it and its ‘too safe’ for us. We thought a lot about this and its just too darn hard to support your browser while we support newer browsers that play so much better with others on the internet. We really hope you can upgrade. If Mel the IT guy riding high on his little power trip sez no then we got nothin for ya man.

You can still watch the live stream so at least you have that going for you. Which is nice…

We strongly suggest
Chrome
We’re totally cool with
Safari (no private browsing)
We deal with
Firefox
Oh and there’s
Internet Explorer (10 and newer)

The Division 2 Beta Pre-Loading Begins

Ubisoft is preparing to launch the beta test for The Division 2 this weekend, and you can begin pre-loading now. The beta will begin on February 7 at 1 AM PT / 4 AM ET / 10 AM GMT. Pre-loading began 24 hours before that point.

This is a private beta, so you can get access one of two ways. The first is to simply pre-order the game. Digital pre-orders will be granted access automatically without a key. You can also use manual links to add it to your library on Xbox One or PS4. Retail pre-orders will come with a unique code to be redeemed through the official site, which will then grant you a key. Note that digital pre-orders through the Epic Games Store will have their keys delivered in an email from Epic.

The other method of entry is to sign up through the official site and hope to be randomly selected. If you are, you’ll receive an access key via email, and then redeem it through the same method as the pre-order.

The beta will include two main missions, five side missions, and other open-world activities. You can also dive into one of the three new Dark Zones. An Invaded mission, a piece of endgame content, will unlock on February 8 at 1 AM PT / 4 AM ET / 4 PM GMT. Players will be capped at level 30.

For more details on the upcoming beta, check out everything we know. Then for insight on the challenges awaiting you in the full game, read up the secret endgame faction. Microsoft recently announced two Xbox One bundles that will come packaged with The Division 2. The full game releases on March 15.

WWE Elimination Chamber PPV 2019: Match Card And How To Watch It

We’re on the long, dusty road to Wrestlemania, but we have to make a pit stop at the last PPV before it that matters, Elimination Chamber–because Fastlane may as well be an episode of Monday Night Raw. Like most PPVs nowadays, there will be plenty of title matches on the card, but unlike most major WWE events, the star of the show is none other than the titular Elimination Chamber match.

This match, which we only see once a year, puts six–or 12 if it’s a tag team match–WWE superstars into an enclosed cell, but to make things more interesting, four of the six competitors are placed in pods at the start of the match. Then, another competitor enters the match every five minutes. This is an elimination match, so it only ends when–well–all but one WWE superstar is left standing.

This year’s event comes to PPV and the WWE Network on Sunday, February 17. And the Toyota Center in Houston, Texas will host it, beginning at 4 PM PT / 7 PM ET / 12 AM GMT (February 18). Like all PPVs, there will be a Kickoff Show beginning one hour prior. Luckily, this event won’t be as long as the Royal Rumble, which came in at around seven hours.

If you plan on watching the event, there are two ways to go about it. You can order it through your cable or satellite provider, which is expensive, or watch it through the WWE Network for $10 a month. If you don’t have the WWE Network, you can sign up for one month for free–as long as you are a new user.

As of this writing, there are four matches on the card–two of which are Elimination Chamber matches. It doesn’t seem like Raw’s Universal Championship will be defended here, but Smackdown’s WWE Championship will in an Elimination Chamber match. This event will also crown the first-ever Women’s Tag Team Champions as well. There should be at least three more matches added to this card, with at least one taking place on the Kickoff Show. Here’s what WWE has lined up for its fans so far.

Elimination Match Card:

  • Buddy Murphy (c) vs. Akira Tozawa (Cruiserweight Championship)
  • The Miz & Shane McMahon (c) vs. The Usos (Smackdown Tag Team Championship)
  • Sasha Banks & Bayley vs. Sonya Deville & Mandy Rose vs. Naomi & Carmella vs. Nia Jax & Tamina vs. Liv Morgan & Sarah Logan vs. The Iiconics (Elimination Chamber for the Women’s Tag Team Championship)
  • “The New” Daniel Bryan (c) vs. AJ Styles vs. Jeff Hardy vs. Mustafa Ali vs. Randy Orton vs. Samoa Joe (Elimination Chamber for the WWE Championship)

Make sure to come back to GameSpot on Sunday, February 17 for live coverage and a review of the show.

New Titanfall Experience Is Not A VR Game

Following the launch of Apex Legends, developer Respawn Entertainment confirmed it is working on a new Titanfall experience. Little is known about what this project is, but the studio has said it isn’t a third entry in the mainline series. While many have speculated that it could relate to the VR game Respawn is known to be developing, studio CEO Vince Zampella has said this isn’t the case.

On Twitter, Zampella replied to a user that suggested that the other Titanfall project Respawn is working on is for VR, and outright shot down the idea.

Apex Legends is a free-to-play battle royale game set in the Titanfall universe. However, it is missing many of the hallmarks of a Titanfall game, most notably the mechs and the parkour-inspired movement mechanics. Naturally, fans of the first two Titanfall games were left somewhat disappointed when Respawn said Titanfall 3 isn’t happening. However, Zampella gave them some hope.

“We are also working on more Titanfall for later in the year (yes, I said the T word),” he said. “We love being able to experiment in this crazy universe!” EA later released its earnings report and, as part of the statements it made alongside it, committed to “[growing] Apex Legends and related Titanfall experiences.”

Respawn is also working on Star Wars: Jedi Fallen Order, which is expected to release this fall. The game was briefly mentioned in EA’s financial reports, alongside other upcoming titles from the publisher. Surprisingly, EA also confirmed it was working on new Plants vs. Zombies and Need for Speed titles.

Apex Legends has had a successful launch, and reached 1 million unique players in under eight hours. A day after its initial launch, EA confirmed the game had gathered 2.5 million unique players and seen 600,000 concurrent players.