Riot Games Comments on Accusations of Sexist Culture at League of Legends Studio

After a major expose on League of Legends developer Riot Games came out about a culture of sexism in its workplace, Riot has made an official response to allegations included in the piece.

The in-depth article, written by Cecilia D’Anastasio, comes from Kotaku. The article details various alleged instances of sexist incidents in Riot’s workplace after interviewing 28 current and former employees.

These incidents include female employees regularly being passed up for leadership roles, potentially sexist hiring practices, ideas from female employees being ignored in favor of identical ideas from male employees, being shown unsolicited pictures of male genitalia by bosses and colleagues, and much, much more.

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What’s New in Shadow of the Tomb Raider

Shadow of the Tomb Raider sees Lara at the conclusion of her origin story with her fully embracing her role as the Tomb Raider and the solution to Trinity’s potentially devastating plans. This adventure takes her to South America in search of a solution to a catastrophe that she caused. With that adventure comes some big changes to what we’ve seen from Lara’s capabilities in the past two Tomb Raider games.

While Crystal Dynamics led development on Tomb Raider (2013) and Rise of the Tomb Raider with support from Eidos Montreal, the roles flip for Shadow of the Tomb Raider with Eidos Montreal taking as the lead studio with support from Crystal Dynamics. We sat down with Daniel Chayer-Bisson, Shadow of the Tomb Raider’s game director who worked on the previous two Tomb Raiders, and other team members from Eidos Montreal to talk about some of the biggest gameplay changes you can expect to see to see in Lara’s next adventure.

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Venom: Lethal Protector Novel Cover Revealed

With the Tom Hardy Venom movie coming this fall, the Spider-Man spin-off character is hotter than ever. And now Titan Books is releasing a novel adaptation of the comics story that the film is in part based on: Venom: Lethal Protector. The book was written by James R. Tuck, based on the comics by David Michelinie, Mark Bagley and Ron Lim.

We’ve got a first look at the cover of Titan’s Venom: Lethal Protector novel right here:

Marvel-VenomLethalProtector

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Super Smash Bros. Ultimate Soundtrack Has Over 800 Songs

Super Smash Bros. Ultimate for Nintendo Switch will have more than 800 music tracks for players to listen to while they smack about some of the most iconic video game characters of all time. Details on the game were revealed in the latest Nintendo Direct, during which the My Music feature was discussed. According to Nintendo, Ultimate will let users select specific tracks for each stage and then decide how often music tracks play on that stage.

While that function has been in previous games, the way music is categorized in Super Smash Bros. Ultimate is being changed. Until now, music tracks were tied to stages; however, now tracks will be organized by series instead, so you can listen to any track from the series your battlefield is associated with.

As previously mentioned, there are over 800 tracks in the game, and if you count menu music and fanfare tunes, the number is closer to 900. Nintendo says that if you played them all without looping or stopping playback, it’d amount to 28 hours of music. For those who like to delve into the tunes, there’s a Sound Test menu where you can just listen to music without needing to play the game. Music in the Sound Test menu is sorted by series. If a track doesn’t have a fighter or stage, or if it’s from one game instead of a series, it’ll be listed under the “Other” section. Players will also be able to create playlists to build their ideal listening list.

When the Switch is in handheld mode, the screen can be turned off while the music continues to play, effectively turning the device into a Super Smash Bros. Ultimate music player. Some tracks are now available to listen to on the Super Smash Bros. Ultimate website, and Nintendo has said it plans to add new selections to the site every week.

During the Direct, Castlevania’s Simon and Richter Belmont were announced as new characters. On top of that, Alucard, the protagonist of Castlevania: Symphony of the Night, was also confirmed as an assist character. Dracula will also appear as a boss character, although, the exact conditions that trigger his appearance were not revealed as Nintendo wants to keep some mystery around this.

Chrom and Dark Samus are also going to be in the game as Echo fighters. You can read all about how Super Smash Bros. Ultimate’s Echo fighters work for more information on them and how to access them in-game. The other big announcement from the Direct is the arrival of Donkey Kong villain King K. Rool as a playable fighter. If you missed the event, you can rewatch the full Super Smash Bros. Ultimate Nintendo Direct and catch up.

Amiibo of All 5 Newly Announced Smash Bros. Ultimate Characters Coming

It looks like all five of the newly announced characters from this morning’s Super Smash Bros. Ultimate Nintendo Direct will be receiving their own Amiibo.

Confirmed via Nintendo of Europe’s official Twitter account, both the fighters that are built from the ground-up like Simon Belmont and King K. Rool will get their figures, as well as the three echo characters announced, Richter Belmont, Chrom and Dark Samus. No images for these Amiibo have been released.Screen Shot 2018-08-08 at 9.20.52 AMOther Smash Bros. Ultimate characters are getting their own Amiibo as well, including Ridley, Wolf and the Inklings, which are all coming on December 7, alongside the game itself. There’s no word on if the five new Amiibo are coming on the release date or not, simply that they’re coming “in the future,” but there are plenty of other Smash Bros. Ultimate Amiibo without release dates as well, like Pichu and Ice Climbers.

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EA Using a ‘Moral Compass’ to Give Studios Loot Box Guidance

To say that Electronic Arts got itself in a little bit of hot water with its original plan for Star Wars: Battlefront 2 loot boxes would be one of the year’s biggest understatements. Battlefront 2’s loot box system had to be completely overhauled after an enormous fan backlash, while Electronic Arts’ stock price took a hit and governments debated whether or not loot boxes were gambling.

But now Electronic Arts is claiming it’s seen the error of its ways, and it supposedly wants to do right by fans without completely scrapping the idea of making money by selling loot boxes. Speaking with GamesIndustry.biz, Executive Vice President of Strategic Growth Matt Bilbey explained how the world’s second-largest game publisher has changed its approach.

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Fortnite Matchmaking Will Stop Pairing Keyboard and Mouse Players with Gamepad Players

It’s easy and comforting to blame losing in a PvP game on another player having an unfair advantage, and that might actually sometimes be the case in Fortnite. But that could soon come to an end, as Epic Games is looking into an improved matchmaking system that would no longer match keyboard and mouse (KB+M) players with gamepad players.

“We’re actually working on some matchmaking tech, on the way, that’ll pair you against folks based on your choice of peripherals,” Epic Community Manager Nathan Mooney wrote on Reddit yesterday. “More info on this coming next week, but tl;dr if you’re on KB+M you’ll be against KB+M.”

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Disney’s Streaming Service Will Not Include Pre-2019 Star Wars Movies

Disney’s streaming service won’t include Star Wars movies released before 2019.

Per Variety, Disney CEO Bob Iger confirmed that only Star Wars films released in 2019 and beyond will come to the video service.

“The marketing will make clear that it’s not going to be on there,” Iger said, speaking about pre-2019 Star Wars titles. “But Star Wars movies that come out in 2019 and later, you’ll find them there.”

This will exclude The Force Awakens, The Last Jedi, and the original Star Wars trilogy, among several other movies. Due to this lack of Star Wars content, Iger suggested the streaming platform could cost less than Netflix, according to Variety.

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Super Smash Bros. Ultimate Gets Chrom And Dark Samus As Echo Fighters, Here’s How They Work

Nintendo’s Super Smash Bros. Ultimate Direct delivered a ton of new details about the upcoming fighting game, kicking off with the announcement of Simon and Richter Belmont as playable characters. Those weren’t the only new fighters introduced during the broadcast, however; Nintendo also revealed that Fire Emblem Awakening‘s Chrom and Metroid Prime 3‘s Dark Samus are joining the roster.

Like Princess Daisy and Richter Belmont, both Chrom and Dark Samus are Echo Fighters–clones of other characters already on the roster with a different appearance and slightly tweaked abilities and moves. Chrom is based on Roy, while Dark Samus is, naturally, an Echo Fighter of Samus, boasting many of the same abilities as the bounty hunter.

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Nintendo also revealed a few more details on how Echo Fighters work. Players have two different options for how the characters are displayed on the roster; they can either be laid out as separate fighters on the selection screen, or stack atop the character they’re based on. Players can then change between the fighters simply by pressing a button.

That wasn’t the extent of the new character reveals during the Smash Bros. Direct. Nintendo closed out the presentation by revealing one more new addition to the roster: Donkey Kong’s much-requested nemesis, King K. Rool. The villainous croc is an entirely original fighter, boasting moves inspired by his appearances in the Donkey Kong Country series. He can throw his crown like a boomerang and deflect attacks with his…ample stomach.

Super Smash Bros. Ultimate launches for Nintendo Switch on December 7. The game features the largest selection of playable characters and stages in the series to date, with nearly 70 announced fighters thus far and more than 100 stages. You can read more about the game in our roundup of everything we know about Super Smash Bros. Ultimate.