Kunai Live Gameplay Demo – A Ninja-Robot Metroidvania | E3 2019

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After Avengers Game Criticism At E3, Dev Confirms It Won’t Change Character Designs

Square Enix officially announced its new Avengers game this week at E3 2019, and the reaction was mixed. Specifically, people on the internet got upset about the new character designs for main characters Thor, Captain America, Black Widow, Tony Stark, and Bruce Banner. The designs are new for the game; they are not based on the actors from the MCU films.

Will Square Enix change the character designs in the wake of the criticism, like what’s happening with the Sonic the Hedgehog movie?

No. Square Enix is committed to the character designs it’s created for the game, according to lead creative director Shaun Escayg of developer Crystal Dynamics.

“We are always listening to, and welcome feedback from our community. There are currently no plans to change our character designs,” he said.

While the character designs are not going to change for the Avengers game, Escayg reminded fans that the footage shown so far is from a very early, pre-alpha version of the title. As such, the game should look better and better over time.

“The level of detail and overall polish of the character models will absolutely continue to improve as we get closer to launch,” he said.

Escayg told The Hollywood Reporter that the development team never considered using the likenesses of the actors from the MCU movies. “We wanted to clearly show that this was our spin on the Avengers,” Escayg says.

”There was plenty of news included in the Avengers game presentation this week, including an upcoming Avengers beta coming to PS4 first and its release date. The action is cinematic in the game’s trailer and Square Enix’s announcement included details like cooperative gameplay, free post-release DLC, and the all-star voice cast includes Troy Baker, Laura Bailey, Nolan North, Travis Willingham, and Jeff Schine.

More E3 news:

Trine 4: 13 Minutes Of Single-Player And Co-Op Gameplay | E3 2019

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Confirmed Games Coming in 2020

With E3 2019 behind us, we have a much clearer picture of what the rest of 2019 has in store. While not quite as concrete, we also know several major games that are coming in 2020 – from Ori and the Will of the Wisps to Halo Infinite, the future is bright indeed.

Ori and the Will of the Wisps – February 11, 2020 (PC, Xbox One)

Ori and the Will of the Wisps, the sequel to 2015’s much beloved Ori and the Blind Forest, is officially coming to PC and Xbox One on February 11, 2020. The gameplay trailer released during E3 2019 gave us a deeper look at its gameplay, combat styles and bosses.

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This Arcade Machine Connects to the Web for an Endless Supply of Games

Home arcade machines are much more accessible these days, but one thing that still holds them back is that many of them only have a dozen or so games. AtGames is trying to fix that problem with its Legends Ultimate Arcade Machine that not only comes with 350 games but is also connected to the internet, allowing you to expand your library with more arcade, console, and even PC games.

The Legends Ultimate Arcade Machine comes loaded with well-known classics like Asteroids, BurgerTime, Burnin’ Rubber, Missile Command, Tetris, and Tron. However, this arcade really opens up when it connects to the ArcadeNet online service and AtGames’ array of cloud-connected PCs.

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Samurai Gunn 2 Multiplayer Live Gameplay Demo | E3 2019

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The Batman: Two-Face, Mad Hatter Among Latest Villains Rumored

The list of rumored villains for Matt Reeves’ The Batman grows ever longer. In addition to the previously rumored Catwoman, Penguin and The Riddler, a new report claims Mad Hatter and Two-Face may be featured in the movie as well.

The new rumor comes from website DiscussingFilm.com, which claims that casting for Two-Face is looking for a male in their 30s to 40s, and casting for Mad Hatter looking for a male in their 40s to 50s. IGN has reached out to Warner Bros. for comment.

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The 5 Biggest Stars Of E3 2019

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E3 2019: The Witcher 3.5 Would Have Made Money But Cyberpunk Dev Decided Against It

The Witcher developer CD Projekt Red could have developed The Witcher 3.5 and made a quick buck. However, th studio decided not to because it runs counter to the company’s ambition to always push the boundaries and try new things. That’s according to founder Marcin Iwinski, who said at E3 this week that CD Projekt Red is “not a games factory.”

“We would love at a certain point to tell more stories about The Witcher, but when and how I cannot tell you now,” he explained at the E3 Coliseum. “We are not a games factory. We treat games as an art.”

Iwinski said CD Projekt Red’s ambition is to “push the bar higher” with every new release. As such, while the Polish studio theoretically could have made The Witcher 3.5, it decided to try something completely new with Cyberpunk 2077 instead.

“We want to push the bar higher with every single game release. It’s not about getting The Witcher 3.5 out there which would be fairly easy–of course it’s very difficult. Using the same engine, telling the same stories; the technology is established. And making a quick dollar. But that’s not [what we do],” he explained.

In working on Cyberpunk 2077, CD Projekt Red will learn a lot about making new games, and some of these learnings could be applied to a new Witcher game potentially, Iwinski suggested. Overall, Iwinski said CD Projekt Red’s vision to always develop “new amazing gaming experiences.”

Also in the interview, Iwinski said CD Projekt Red wanted to create two main development teams inside the company after The Witcher 3 so it could be working on multiple big projects simultaneously. However, this proved too difficult for a variety of reasons and it didn’t happen. As such, the team that worked on The Witcher 3 shifted over to Cyberpunk 2077, Iwinski said.

Iwinski’s comments on The Witcher 3.5 are similar to what Halo studio head Bonnie Ross said recently. She spoke about how Microsoft considered developing Halo 5.5, but abandoned those ideas and instead pursued a much more ambitious game with Halo Infinite.

Finally, Iwinski said CD Projekt Red is currently in the polishing phase for Cyberpunk 2077. This is the most challenging part of the development process, Iwinski said, adding that he expects the team to be able to deliver “some amazing bells and whistles graphically” when the process is finished.

Cyberpunk 2077 launches on April 16, 2020 for PlayStation 4, Xbox One, and PC. For more on the game–which features Keanu Reeves in a lead role–check out GameSpot’s preview of the new gameplay CD Projekt Red demoed at the show, as well as a look at its story.

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The Reason Marvel’s Avengers Spoiled Captain America’s Death

To the shock of many, the reveal trailer for Marvel’s Avengers debuted at E3 2019 shows the death of Captain America and what appears to be a flash forward in time to when a monument has been built in his honor. That’s a pretty heavy reveal to include in the trailer because it essentially gives away a huge early plot point, but when IGN spoke to Crystal Dynamics lead creative director and writer Shaun Escayg at E3 2019, he said the traumatic reveal was all by design… and that it may lead to one of Marvel’s more out-there concepts.

“Well, Cap went down with the ship. The Avengers’ leader is Cap. The guy who always is logical, who always is able to bring this dysfunctional family together. Without him, how do they cope? … This is part of the set up, part of the conflict. It’s, to me, the most exciting part of the story. What do the Avengers do without their beloved Captain?” Escayg said.

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