Play Rainbow Six Siege’s Wind Bastion Update Right Now On PTR; Patch Notes Released

Ubisoft has announced the full list of changes coming to Rainbow Six Siege in the Operation Wind Bastion update. The release of Wind Bastion marks the start of Siege’s Year 3, Season 4, which is the final season of 2018. You can try Operation Wind Bastion’s new map and Operators on the PC version’s test servers right now.

The biggest changes coming to Siege in Operation Wind Bastion are two new Operators and an additional multiplayer map. Nomad is the new Attacker Operator, whose airjab launcher allows her to send Defenders flying through the air out of cover or through walls. Kaid is the new Defender Operator, whose electroclaws can electrify multiple reinforced walls and hatches, as well as barbed wire and deployable shields from a distance–which makes him seem massively overpowered. The new map, called Fortress, offers numerous roof access points for Attackers, as well as several staircases and ladders for Defenders to set up traps and choke points.

Operation Wind Bastion also includes additional weapon skins and a headgear bundle. Shop navigation will also be updated to let you see weapons in fullscreen and buy new items directly from the News tab. Five older Operators are also receiving balancing changes. Mute, Clash, and Smoke are being buffed, while Lesion and Zofia are being nerfed. The full list of changes can be read in Operation Wind Bastion’s patch notes, but we’ve outlined the highlights below.

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Operation Wind Bastion In-Game Tweaks And Operator Changes

Operator Balancing

  • Mute
    • SMG-11 has been added as a secondary
    • Slight increase to SMG-11 Damage
  • Clash
    • Electric Damage increased from 3 to 5 damage per tick
  • Smoke
    • Slight increase to SMG-11 Damage
  • Lesion
    • Slight decrease to T-5 SMG
  • Zofia
    • Reduced the total number of concussion grenades from 3 to 2

General Tweaks & Improvements

Playlist Changes

  • Ranked Play
    • Bank
    • Clubhouse
    • Oregon
    • Kafe
    • Consulate
    • Chalet
    • Border
    • Coastline
    • Skyscraper
    • Villa
    • Hereford
    • Theme Park
    • Fortress
  • Casual Play
    • House
    • Plane
    • Favela
    • Kanal
    • Yacht
    • Tower

Main Bug Fixes

Gameplay

  • Fixed – Users are experiencing a large amount of crashes on Xbox One & PS4 since Y3S3.
  • Fixed – Claymores can be picked up after detonating at the right moment.
  • Fixed – Reinforcing a hatch with a defuser planted on it will cause the defuser to fall.
  • Fixed – Russian rainbow ACOG sight (they stopped talking to Bandit).
  • Fixed – User teleports when placing a gadget after interacting with the hostage.
  • Fixed – If the player shoots the reinforced wall, the muzzle flash and the bullet trail will pass through.
  • Fixed – Melee attack animation is broken during replays.
  • Fixed – Players can exploit macros to increase their rate of fire on certain weapons.
  • Fixed – Electricity VFX can be seen through the floor.

Operators

  • Alibi
    • Fixed – Prisma deployment issues can cause Alibi’s Prisma to get stuck in surfaces.
    • Fixed – Alibi’s hologram doesn’t detect enemies if they’re in Tachanka’s LMG turret.
  • Bandit
    • Fixed – Attackers don’t receive damage when hitting an electrified surface with melee attacks.
    • Fixed – Some throwable gadgets can move through Electified Barbed Wire without receiving damage.
  • Blitz
    • Fixed – Blitz shield disappears instantly after the shield is switched while in ADS.
  • Capitao
    • Fixed – When Capitao’s Lethal Bolt is shot directly on a wall, the fire FX is not blocked and DMG is still dealt on the other side of the wall.
  • Castle
    • Fixed – Castle can melee kill an opponent through an Armored Panel that was deployed over barbed wire.
    • Fixed – Players aren’t awarded a score when destroying Castle’s Armor Panels with non-explosive methods.
  • Clash
    • Fixed – Clash loses partial functionality after pressing the primary gadget button during a guard break.
  • Doc
    • Fixed – If a player is hit by Doc’s stim pistol shot while under the effect of Echo’s sonic burst, the heal VFX will cut the sonic burst effect.
  • Echo
    • Fixed – Yokai’s Sonic Burst Distortion Effect causes the black background to appear on the side of the screen.
    • Fixed – Consecutively using sonic bursts on the same target with Yokai will not refresh the Deafen effect.
    • Fixed – Yokai’s Sonic burst effect animation is not present for Echo in third person.
  • Frost
    • Fixed – Frost Traps can be partially hidden by carpets on certain maps.
    • Fixed – Frost Welcome Mat’s cannot be deployed in a certain spots in 2F South Hallway of Coastline.
    • Fixed – Frost Welcome Mats are difficult to deploy in 2F rail platform area of Theme Park.
    • Fixed – Frost Welcome Mat clips with the rug from Coastline 2F Hallway if the rug is damaged.
  • Hibana
    • Fixed – No sound when detonating Hibana’s X-Kairos charges.
  • IQ
    • Fixed – IQ’s RED Scanner moves too much when shooting her pistol (now less floppy).
    • Fixed – Electronics are sometimes not highlighted when on the edge of IQ’s detector.
  • Jager
    • Fixed – Unable to pick up Jagger’s ADS if deployed under a Control Terminal in 2F Control Room of Theme Park.
  • Maestro
    • Fixed – Maestro’s Evil Eye cannot scan or ping through smoke grenades/Capitao’s Smoke Bolt.
    • Fixed – The Loadout description for the Alda 5.56 has not been updated to reflect the weapon’s patch changes (now updated).
  • Maverick
    • Fixed – Maverick is able to break the frames on windows with his gadget, leaving the glass floating in the air.
  • Ying
    • Fixed – When placing a Candela on a barricade, Ying’s hand is visible from the other side, revealing her position.
    • Fixed – Holding Ying’s Candela gadget applies the blue filter on all the headgears that have the same glass material.

Level Design

  • Fixed – Players can vault into red toolboxes on any map.
  • Fixed – Players lose operator functionality when trying to descend a ladder when another operator is nearby.
  • Bank
    • Fixed – Users can peek inside EXT Sewer by of Bank.
    • Fixed – Cameras and C4 can be thrown through the ceiling of 1F Archives on Bank.
    • Fixed – Players can hide under a desk in 1F Tellers’ Office and make it difficult to hit them with bullets.
  • Border
    • Fixed – Operator can get stuck between the printer and the table at 2FOffice on Border.
    • Fixed – Player can vault inside ceiling of EXT pedestrian customs on Border.
    • Fixed – Defender can hide bulletproof cameras inside the walls on Border.
  • Chalet
    • Fixed – Attacker can hide in trees next to 2F office balcony on Chalet.
  • Clubhouse
    • Fixed – Defenders can vault to the roof outside on Clubhouse.
    • Fixed – The vault prompt to the stage lose functionality after reinforcing the wall between 1F Stage and 1F Stock Room of ClubHouse.
    • Fixed – Operators with shields clip through the handrails of ClubHouse.
  • Coastline
    • Fixed – Ying’s Candela and Fuze’s cluster charge don’t penetrate the entire floor at 2F Theater room on Coastline, causing the charges to detonate inside the floor.
  • Consulate
    • Fixed – The door barricade at EXT Front Door breaks certain vault angle between the stone pillars at EXT Front Alley on Consulate.
    • Fixed – Rubberbanding effects after vaulting over yellow steps in Consulate Garage.
    • Fixed – Attacker can hide a drone inside the walls of 1F visa office on Consulate.
    • Fixed – Drone clips through the wall on Consulate, allowing Drone to see inside.
  • Hereford Base
    • Fixed – Textures between reinforceable and indestructible walls in Hereford Base allow bullets to pass through.
  • Kafe
    • Fixed – Defenders are able to vault on the window frame of Kafe 2F Fireplace Hall.
    • Fixed – Valkyrie can place a cam on the ceiling of 1F Bakery on Kafe.
  • Oregon
    • Fixed – Occasionally operators will remain stuck between two metal barrels at Oregon EXT Junkyard.
    • Fixed – Drones run into invisible collision under the bed in Oregon of 2F Dorm Main Hall.
    • Fixed – Defenders are unable to disable the defuser if it is planted next to the mattress in 2F Watch Tower in Oregon.
  • Skyscraper
    • Fixed – Operators clip through the rail above the stairs on 2F Hallway on Skyscraper.
  • Themepark
    • Fixed – Attackers can plant the defuser on top of an arcade machine at 1F drug lab on Themepark.
  • Villa
    • Fixed – player can destroy the ceiling under the indestructible floor at 1F dining room.
  • Yacht
    • Fixed – User encounters an invisible collision at 3F Lounge in Yacht.

User Experience

  • Fixed – In some cases, players will receive a “Game Full” error when matchmaking.
  • Fixed – Voice chat icon remains active after a team member stops speaking.
  • Fixed – User that Join-in-Progress in Casual cannot ID operators.
  • Fixed – Hovering over a gamemode after clicking the other one will lead the user to the wrong mode matchmaking.
  • Fixed – Players are sometimes able to reconnect to the Ranked match after receiving a teamkill penalty.
  • Fixed – The “Find Another Match” button flashes when players leave the match.
  • Fixed – [XB1] User is able to hear teammates in the game even if he is in a private Xbox Party Chat.
  • Fixed – The newest Cosmetic Bundles show up at the end of the Bundles list in shop (will now show up in descending order).
  • Fixed – Player profile stats and details are not updating properly.

10 Zelda: Ocarina of Time Secrets You’ve Probably Never Heard Of

November 21 marks the 20th anniversary of one of gaming’s most beloved titles, The Legend of Zelda: Ocarina of Time. Ocarina of Time was the first 3D entry in the Zelda franchise, and practically wrote the book on the future of action-adventure games with its breathtaking world, thrilling battles, and complex dungeons. At this point, its successors have blown it away in terms of size and scope, but that doesn’t mean it still isn’t hiding a few secrets that fans missed the first few dozen times through.

Most players are aware of more widespread secrets like the Sinking Lure, Malon’s Bowser brooch, and the Mario Portraits, so we recruited the help of 10-year Ocarina of Time speedrun veteran ZFG to help us construct a list of lesser-known secrets, mechanics, and interactions you can find in Ocarina of Time’s Hyrule.

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Here’s How Much Spider-Man: Into the Spider-Verse Is Tracking to Open With

Spider-Man: Into the Spider-Verse, Sony’s animated take on the Spider-Man universe, is set to hold the #1 spot in its domestic box-office launch, if projections for the film hold.

As reported by THR, Into the Spider-Verse is on pace to “open between $28 million and $35 million, according to projections from the major Hollywood tracking services.”

Alongside Into the Spider-Verse, Peter Jackson-produced Mortal Engines and Clint Eastwood’s The Mule will also be released on the same weekend and are projected to fall behind the film that focuses on Miles Morales instead of Peter Parker.

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2 New Marvel-Sony Movies Set for 2020 Release

Two new Sony/Marvel films are currently set to hit movie theaters in 2020.

A representative from Sony told IGN a currently “untitled Sony/Marvel” film will hit the big screen on July 10 of 2020, and an “untitled Sony/Marvel sequel” is set to arrive in theaters on Oct. 2, 2020.

Although neither film has been officially named, it would make sense for the first to be Jared Leto’s standalone Morbius film, which is currently set to begin filming early next year. Morbius will be directed by Daniel Espinosa and produced by Avi Arad and Matt Tolmach.

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Diablo 4 Reportedly in Development Under Code Name ‘Fenris’

Diablo 4, a mainline entry in the franchise, is reportedly in development under the code name “Fenris.”

In a comprehensive article that interviewed 11 current and former Blizzard employees, Kotaku reported this development. Following a canceled second expansion to Diablo 3 that was supposed to follow Reaper of Souls, many team members began working on the project, which sources claim is the current incarnation of Diablo 4.

A major pillar for the game and its art direction is reportedly “Embrace the darkness.” Reportedly in development since 2016, many who have seen it are optimistic about the direction that it’s taking. Though still in early development, the game is expected to be released in 2020 or later. It’s unclear if the game will to come to PC first, or if it will be released simultaneously on consoles.

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Marvel Gives Carnage a God Complex

Marvel’s current Venom comic has been busy expanding on the mythology of Venom and his fellow symbiotes, and now we know how Carnage ties into that bigger picture.

Warning: this article contains spoilers for Web of Venom: Carnage Born #1!

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Over the past few months, readers have learned that Venom and the rest of Marvel’s symbiotes were originally created by Knull, a godlike being who existed before the birth of the known universe. Carnage Born #1 reveals that Knull has attracted a cult of worshipers on Earth. This cult is led by none other than Scorn, a powerful fusion of symbiote biology and advanced technology who’s battled Carnage in the past.

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Just Cause 4: Flying Across the World of Solís – IGN First

Just Cause has always made its locations as beautiful, no matter how ugly the wars taking place across them might be. Just Cause 4’s Solís is the best example of that yet.

Set across four distinct biomes, the island nation is absolutely gorgeous. So sit back and relax as we take you an airborne tour of the open world (before you cover it in craters).

Joe Skrebels is IGN’s UK News Editor, and he feels duty bound to tell you that the plane exploded as soon as we landed it. Follow him on Twitter.

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Ashe – Overwatch Hero Guide

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Nintendo Knows You Want Waluigi In Super Smash Bros. Ultimate

Super Smash Bros. Ultimate features a very full roster of every Smash character ever, along with some new additions. One conspicuously absent member of the roster is Waluigi, the Luigi doppelganger who has featured in several Mario sports games. The fan outcry has been ongoing, and rest assured, Nintendo has heard you.

Speaking to Nintendo of Canada’s Andrew Collins, Okay Cool noted the fan campaign to put Waluigi in the game, including an appearance in the Washington Post. Collins made it clear the company has seen your pleas and passion.

“I think it’s great when something builds naturally because, you know, as a marketer, when you have something that goes viral like that it’s brilliant,” he said. “You can’t buy that. You can’t create it. And when the fans do something like that, it’s amazing. But it’s so good to see from a passionate side of things. And let’s face it, it’s funny. I’ve seen some of the photos. I’ve seen some of the artwork that people have created, and it’s fantastic to see their passion.”

Obviously, this isn’t a promise that Waluigi will actually come to the game, but an acknowledgement from Nintendo that it has seen the response is more than nothing. That may be enough to prompt the company to add him as downloadable content.

Nintendo has already announced the addition of five more fighters are coming as DLC, along with the free Piranha Plant DLC for early purchasers. Each pack will cost $6 and come with one new fighter, one new stage, and a variety of music tracks. They will be available as a bundle for $25, which will also net you an outfit based on Rex from Xenoblade Chronicles 2. The roster for these DLC fighters is already set, so if Waluigi is ultimately destined to Smash with the rest of his compatriots, the plans are already in-motion.

The last round of announced characters included Incineroar from Pokemon and Ken from Street Fighter, and you can see them in action here. Smash Bros. Ultimate will hit on December 7. For more details check out our pre-order guide.