Fortnite Shop Adds Popular Skin Skull Trooper (With A Twist), Plus New Challenges

Alongside Fortnite‘s 6.02 update, developer Epic Games has dropped in a few new cosmetics to the game’s shop, and some accompanying challenges that will unlock a special Back Bling. On the skin side, it’s a popular returning outfit that comes just in time for Halloween season.

The in-game shop now has the Skull Trooper (Male) and Skull Ranger (Female) skins. The former is 1500 V-Bucks, while the latter is 1200 V-Bucks. The Skull Trooper is a returning skin, except this time it can be customized to have a white or green. Those that already had the Skull Trooper skin can also pick a purple look. The Skull Ranger, meanwhile, is completely new.

On top of those to there’s the Skull Sickle Harvesting Tool, which will set you back 1200 V-Bucks, and the Crypt Cruiser Epic Glider for 1200 V-Bucks. However, if you want that Ghost Portal Back Bling you’ll have to do five challenges. In the tweet below you can see a character outfitted with all the new goodies. Notice that the new Back Bling emits ghostly apparitions of other skins, which is pretty cool.

Although the challenges for the Back Bling are going to be quite a time investment, you’ll also get some experience points and Battle Stars along the way. You can see the challenges, as well as the new cosmetics, below.

Skull Trooper Challenges

  • Complete 7 Daily Challenges (7)
  • Play Matches (50)
  • Play matches with at least one elimination (14)
  • Search 10 chests in a single match (10)
  • Deal damage to opponents in a single match (1000)

These won’t be the only new challenges for the week, as the usual weekly set is expected to arrive tomorrow, October 11. While we’ll have to wait until then to see exactly what players will need to do to get their hands on the Battle Stars, leaks have provided some indication of what the challenges may be.

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Fortnite Update 6.02, meanwhile, adds a new Limited-Time Mode called Disco Domination to the game. In this, players travel to dance floors around the map and then, as you can probably guess, dance. This raises a disco ball over the dance floor, which, when it reaches the top, indicates a floor has been captured. In turn a progress bar appears and the first team to reach 100 percent capture stat on this bar wins. You can find out more about Disco Domination, as well as the new Quad Launcher weapon, in the Fortnite 6.02 patch notes.

Night Of The Living Dead 50th Anniversary: 10 Things You Didn’t Know About The Horror Classic

Fifty years ago, filmmaker George Romero debuted Night of the Living Dead, a groundbreaking horror film that led to dozens of imitators. The monsters in these films weren’t called “zombies”–Romero referred to them as “ghouls”–but they created the zombie archetype that’s been used in the half century since. They reanimate. They shamble. And the only way to permanently kill them is to destroy their brains and burn them.

Romero would go on to create other acclaimed films in his “Dead” franchise, such as Dawn of the Dead (1978), Day of the Dead (1985), and Land of the Dead (2005). But Night of the Living Dead remains the scariest; even its black and white graininess adds a documentary feel to the whole thing.

The film has been interpreted as an allegory for various historical events, from the Vietnam War to the Civil Rights Movement. There was a sense, due to its realism, that this film meant to do more than make its audience jump. And that gave other horror filmmakers an inspiration to strive for more–to frame their narratives as social satire rather than pure pulp.

Today, to celebrate the 50th anniversary of Night of the Living Dead, we scoured old interviews and articles to find 10 obscure facts about the film. How many of these are you aware of? Let us know in the comments.

Destiny 2 Update Will Make Malfeasance Quest Easier To Begin

Bungie has announced two big planned updates for Destiny 2. One of the them, Update 2.0.5, is designed to patch any issues brought up through player feedback, including a concern that the spawn rate for the Ascendent Primeval Servitor–an enemy necessary for earning the Exotic hand cannon Malfeasance–is too low.

In a blog post, Bungie wrote, “During week three of the curse cycle, also known as a full-curse week, the Ascendant Primeval Servitor will have almost the same chance to spawn as any other Primeval. We will also be increasing the chance for the boss to spawn during lesser-curse weeks, but it will still be lower than during a full-curse week.”

In order to earn Malfeasance, you need to acquire the Seething Heart quest that is only possible to attain through killing an Ascendant Primeval Servitor in Gambit. The increased spawn rate of the boss enemy should make that process easier and faster. However, Bungie adds that this change comes with some drawbacks.

“For full transparency, since the Ascendant Primeval Servitor spawn rate will increase significantly when these changes are released, we are tweaking how ship and Sparrow rewards drop from the boss,” Bungie wrote, “Vanity items are no longer guaranteed drops for subsequent boss kills after you earn the quest, instead the vanity items will now only have a chance to drop.”

Destiny 2 Update 2.0.5 is scheduled to come out on October 30. The game is available for Xbox One, PS4, and PC.

The Sickest And Most Extreme Venom Scenes In Marvel Comics History

Critics may not have enjoyed Venom, but Venom fans sure did. They spoke with their wallets, which we all know is the language Hollywood speaks most fluently. The new Venom movie broke box office records and outperformed expectations this past weekend. It made $80 million in the United States and Canada and $125 million internationally against a $100 million budget. With a Venom sequel now all but assured, let’s take a look at some of the source material from which they might draw next time.

For many comics fans, this movie was a palette cleanser after the much-derided Venom storyline from Sam Raimi’s Spider-Man 3. The marketing campaign revolved around Eddie Brock’s anti-hero, brutish persona, separate from the Spider-Man mythos. And the Venom Symbiote itself looked phenomenal–a twisted, writhing, bluish-black, semi-solid mass, all bulging muscles, salivating tongue, and glistening fangs.

The Symbiote is one of the most visually impressive characters in the Marvel comics canon. By day, Eddie Brock wears it as an inconspicuous black coat. But when duty calls, the Symbiote encases itself around its host and becomes living, organic armor.

In the Venom comics, the “transition” panels, where the artist shows the host half in, half out of “disguise,” are some of the most creative. We’re highlighting ten of the best drawn, most visually memorable Venom comics panels. Unsurprisingly, the majority of them feature the Venom Symbiote in scenarios that highlight its fluid, alien nature.

Want more on the Venom movie? Check out our official Venom movie review, our explanations of Venom’s post-credits scenes, the references and Easter eggs you might have missed, and the challenges of making Venom without Spider-Man.

Why The New Halloween Movie Is Ignoring The Sequels

With Michael Myers stalking back into theaters to go toe-to-toe with Laurie Strode one more time, there’s a major change happening. The new Halloween film isn’t another in a long line of sequels to the franchise. Instead, it’s disregarding Halloween 2-8 and instead following up directly on the first movie alone.

That means Laurie and Michael are no longer siblings, Busta Rhymes never live streamed the killer murdering teenagers online, and Michael’s long-standing feud with his niece–which somehow lasted three movies–never took place. Instead, the new film picks up 40 years after the “babysitter murders” in the first film, leaving audiences to discover whatever became of Laurie and Michael after that one night.

For Jamie Lee Curtis, that’s an important aspect of the characters, especially Laurie, to explore. “I believe Laurie Strode went to school November first. I think she went to school with a bandage on her arm, maybe some stitches from the emergency room,” she said during a group interview at the Halloween press junket. “I think her parents sent her back to school. And of course, two days before, she was an intellectual honors student heading off to be the valedictorian, no doubt, of her class, was going to go to Smith, do you know what I mean? She was going to get out of Haddonfield, she was going to go off, expand her mind. And two days later, she was a freak.”

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Of course, there was more behind the decision to retcon those other movies away. The franchise has simply gotten too complicated with a number of fragmented timelines. In some movies, Jamie was Laurie’s deceased daughter. In Halloween H20: 20 Years Later, though, Jamie was removed from continuity entirely, and Laurie has a son named John.

With such a muddy canon to wade through, the answer was clear. In the words of executive producer Bill Block, “you simplify it.” He continued, “You come back to the core of a family tragedy, the impact and I’ll call it the cascade effect of the tragedy, sustain it down through the generations trying to act like it never happened.”

Doing that, according to producer Jason Blum, was a call made by director and writer David Gordon Green, along with his co-writer Danny McBride. “There have been a lot of bad ones, a couple of good ones, the first one’s the greatest horror movie ever made,” executive producer Jason Blum told GameSpot. “And I was excited to attack that challenge. I did not have, no one here had a specific idea of how we would do that and the notion to make this movie simply a continuation of the first movie.”

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`The two didn’t exactly see eye-to-eye at first, though. Green admitted, “I hung on tight to Halloween II for a while and McBride was always trying to get me to let it go.” There’s one specific scene, though, which screened at San Diego Comic-Con that changed his mind. “Actually, our collaborator, Jeff Fradley, wrote the scene where Michael goes door-to-door and had this thing in his head of this whole one-shot thing,” he said. “And we’re like, ‘Oh yeah.”’ And when I read that, I was like, ‘Okay. But that only works if he’s not just trying to kill his sister.'”

In the end, if the reviews are any indication, it was a smart choice to make. It might have been difficult for Green to let go of Halloween II as part of the film’s plot, but even he can’t deny how much better the new Halloween is for it. “I’d much rather him get out of the cage and he’s just doing what does and then this lady is like, ‘Don’t forget about me. I’m over here,'” he said. “I like that where the victim can turn the tail on the task.”

Halloween is in theaters on October 19.

More Fortnite Halloween Skins Leaked With New 6.02 Update’s Release

Halloween is approaching, and despite a previous leak of some themed cosmetics, it appears Fortnite has even more up its sleeve. The most recent update, v6.02, has been datamined and revealed another round of skins, back bling, gliders, and pickaxes.

Fortnite Intel reports on the new cosmetics. The new skins include the pumpkin-spicy Jack Gourdon and Hollowhead, plague doctors Plague and Scourge, Bullseye, and Skull Ranger. New pickaxes include the Skull Sickle, Heralds Wand, and Carver. Those are joined by the Crypt Cruiser, Mouldering Cloak, Arcanum, Dismal Cape, and Lamplight. New emotes appear to include Sprinkler, Electro Swing, Look At This, and Head Bang.

Of course, the datamined leak doesn’t give much indication of when we can expect to see these new cosmetics making the rounds. They’re Halloween-themed, which narrows it down to this month, but other than that they could hit anytime.

The 6.02 update also added the limited-time Disco Domination mode, a Quad rocket launcher, and various bug fixes and balance tweaks. It also brought back the Skull Trooper, but requires a challenge completion to unlock its associated back bling.

In addition to the other frightful skins previously leaked, the whole season has a dark and foreboding tone to it. “Darkness Rises” is the season’s theme, as an island floats above the game map powered by our favorite mysterious cube, Kevin. Plus the new Season 6 skins include plenty of Halloween merriment like the Dire Wolf, which makes you more and more werewolf-like as you level it up.

For more on other Halloween happenings in video games, check out our round-up of the best Halloween events this year.

FIFA 19 Nintendo Switch Full Match Gameplay – Juventus vs. FC Barcelona

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Fallout 76 Beta Date, Early Access, How To Get In, And Everything We Know

Fallout 76 is a very different kind of Fallout game, with a new focus on multiplayer across a massive open world. Bethesda is putting it through its paces with a beta test releasing later this month, and you can join in to help explore the wastes and gather technical feedback before its official launch. There’s even a pre-beta stress test that a select number of fans will get access to. Here’s everything to know about the beta.

When does the beta start?

The beta for Fallout 76 will begin on October 23 on Xbox One, and then expand to PC and PlayStation 4 the following week on October 30. Even if you’ve received a code, though, you may not necessarily be invited to the first wave. Bethesda plans to start small to stress test the game and expand slowly, so your actual start date may vary.

A separate pre-beta stress test will also run beginning on October 13. That one is exclusive to Xbox One Insiders who have pre-ordered the game, and even then fulfilling those criteria only enters you into the pool of possible participants. Players of this stress test will be under NDA and unlike the beta, game progress will not be saved.

How long will the beta last?

Bethesda has not given a specific end-date for the beta, but it has explained that the servers won’t be available 24/7 during the beta period. The studio says it will be running “targeted time frames” to force interested players together at the same time, which in turn will mark a better technical test. The game may be available for 4-8 hours on any given day, with Bethesda making adjustments and fixes during the off periods. This process will repeat until a few days before launch on November 14.

How do I get in?

The beta will be available exclusively for those who pre-order the game across PC, Xbox One, and PlayStation 4. Digital pre-orders will be entered into the pool automatically, while physical pre-orders will receive a code to enter into the accounts page once the beta has gone live on your platform of choice.

It’s important to note that this code is not the beta code you enter to access the actual game download. Instead, the pre-order code is the one you enter into Bethesda’s system to be put into the pool for code distribution. A separate code, which gives you access to the install, will follow at a later time as Bethesda rolls out its invites.

In the meantime, you can be sure you’re prepared by creating a free Bethesda.net login. Also, make sure you have an active Xbox Live Gold or PlayStation Plus membership if you’re playing on either console, since those will be required to access the online-only game.

Is the beta the full game?

The Fallout 76 beta is the full experience, and Bethesda says it is currently planning to allow players to carry progress over into the full game. However, console players will need to redownload the launch version, whereas PC players will not need to download a new version upon launch. The beta will be 45 GB.

How do I submit feedback?

Bethesda is inviting feedback across its variety of social media channels.

What else will I get for pre-ordering?

Aside from beta access, pre-ordering will get you 500 Atoms–Fallout 76’s in-game currency. Atoms allow you to purchase cosmetic items from the shop. Bethesda has indicated that Atoms will be plentiful, but as we haven’t seen the shop or prices yet, it’s hard to say just how far 500 Atoms will go.

Hook’s Dante Basco Remembers Wearing The Rufio Costume For The First Time

Steven Spielberg’s 1991 fantasy adventure film Hook is a classic. With an all-star cast, the movie follows Peter Pan in his older years, on Earth, and his journey back to Neverland, where the Lost Boys are now led by Rufio. Dante Basco portrayed that iconic role of Rudio, but he wasn’t too sure about his costume upon first seeing it.

When filming for Hook started, Basco was 15 years old, and when he saw Rufio’s costume for the first time, it was a bit of a shock. “I wanted to be cool,” Basco explained to GameSpot. “You got to understand, in ’91, we’re hip hop. We’re baggy everything, extra large jeans, extra large sweaters. I’m coming to the set everyday hip hop, like I’m from the neighborhood, and then they’re like, ‘Put on these tights.’ Red tights? What? ‘Put on these skin tight jeans.’ Then, they’re like, ‘Put on this skin tight shirt.’

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“‘Hold on a second. Let’s cut it and have your belly button showing.’ I’m like, ‘What? A midriff?’ Then, they put on this Michael Jackson jacket. Michael Jackson ain’t cool in ’91. Michael Jackson was cool in like ’85, right? Now I got this Michael Jackson jacket on. It’s got all the tassels and stuff, and I’m like is there a loin cloth? What’s going on here?”

For as unsure as a young Dante Basco was about the costume and the three red mohawks he had to wear to portray Rufio, he didn’t think it was final. “You got to be civil, because it’s just a test,” Basco said. “I’m like maybe this is not going to be the look. This is just, we’re just trying something, and then they bring me around the corner, and Steven Spielberg, they’re like, ‘Steven, we got to show you something. This is Rufio.’ I walk around the corner, and then Steven just turns around real slow, and he’s like, ‘Yes. Yes.’ And I’m like, ‘Yeah? Yeah?’ I just think to myself my belly button’s going to be out for the whole frigging movie. But, now it’s cool. Now it’s cool.

“I had no choice. Now, it’s super cool, but at the moment, you just want to be cool, man. Like, I’m just a 15-year-old kid. I’m still in high school. I got to date girls after this, man. Can I be cool? It ended up being cool, so I got lucky. I got lucky.”

You can relive all of Rufio’s moments in Hook, as the 4K edition of the movie is now on sale. It features 11 brand-new deleted scenes and the movie is fully restored from the original negatives in 4K definition.

Overwatch Halloween Update Patch Notes Includes Torbjorn Rework And More

Overwatch has kicked off its Halloween Terror 2018 event, and the patch that adds the holiday festivities includes a lot more besides that alone. The full patch notes show changes made to Torbjorn, color blind options, and a lot more.

Halloween Terror 2018 is the headliner of the update, but it also includes the major update for Torbjorn that was announced last month. Torb no longer uses armor packs or the scrap system. His secondary ability instead has changed to “Overload,” which works a lot like his previous Ultimate ability. The new Ultimate, called Molten Core, will shoot out pools of magma. Plus his turret build levels have been scrapped entirely, now permanently set to the second level.

“Torbjorn was initially designed to be a specialized hero, intended to be a strong defensive option due to his armor-generating capabilities and ability to control areas with his turret. However, the scrap collecting and Armor Pack mechanics have proven to cause problematic gameplay issues because of their feast or famine nature,” reads the patch notes from Blizzard. “To make him more flexible in a wide variety of situations, we’ve removed the scrap system, made the turret much easier to deploy, replaced the Armor Pack ability with Overload–a powerful self-buff–and transformed Molten Core into a powerful new area denial ultimate ability.”

The update also adds a new colorblind option, giving you nine different colorblind options to use for enemy and friendly UI. Those options can be found in Options > Video > Color Blind Options. The highlights for shields and barriers have between tweaked for easier readability, and health bars will become visible if an entity they create (like one of Torb’s turrets) deals damage.

Other changes include minor tweaks to Brigitte, Doomfist, McCree, Pharah, Mei, Orisa, and Soldier 76. The timer has also been adjusted for both Assault and Escort maps, giving players less time to setup but more to assemble the team. Besides Torb, Pharah got the most dramatic updates with a lot of changes to her rocket launcher knockback, explosion damage, and attack speed.

“We wanted to increase how responsive Pharah’s Rocket Launcher felt, because a full second of recovery between shots made it feel sluggish,” Blizzard says. “The overall damage potential is now increased when landing direct hits and decreased slightly when only dealing explosive damage.”

All of those changes come alongside Overwatch’s big seasonal event, which comes with a bunch of new skins and other cosmetic items to collect. It also includes the limited-time Junkenstein’s Revenge mode, which this year comes in both Classic and Endless Night flavors.