Hyrule Warriors Definitive Edition Review Roundup

We initially saw Hyrule Warriors back in 2014 on the Wii U, but now the Zelda-themed spin-off Musou title is back again, this time in shining Switch form. Right beside the updated graphics comes a new split-screen mode and all the DLC from the original Wii U and 3DS versions.

But is that enough content for fans to return to the title? If you’ve already played through Hyrule Warriors Legends on 3DS, this version may not be enough for you. But if you’re a newcomer to the title, Daniel Starkey says in our Hyrule Warriors Definitive Edition review that the title is “a great second chance for the strongest Zelda spin-off ever.” Keep on reading for more thoughts on the title from other critics in the industry, or head on over to GameSpot’s sister website Metacritic.

  • Game: Hyrule Warriors Definitive Edition
  • Developer / Publisher: Omega Force and Team Ninja / Nintendo and Koei Techmo
  • Platforms: Nintendo Switch
  • Release date: Out Now
  • Price: US $60 / £60 / AU $69

GameSpot — 8/10

“Hyrule Warriors is a beautiful, chaotic mess of a game. It’s got all the glossy rupees, imaginative monsters, and fashionable characters you’d expect from the Zelda series (and plenty you wouldn’t), topped off with some nods to the medieval hack-and-slash Dynasty Warriors series. In place of puzzles and elaborate levels or side-quests, you’re here to do one thing–mess up some monsters.” — Daniel Starkey [Full review]

IGN — 7.5 /10

“Hyrule Warriors: Definitive Edition is a good-quality port of the Wii U game, but outside of much more stable performance and better local co-op it doesn’t add enough new content to make replaying the story mode interesting again if you’ve already tried it. Luckily, the Adventure Mode maps and 16 of the 31 unlockable characters are available from the start.” — Casey Defreitas [Full review]

Nintendo Life — 8/10

“All told, Hyrule Warriors: Definitive Edition is a great time-sink game, featuring mindless but fun action gameplay that offers up the potential for dozens – if not hundreds – of hours of content. Though it certainly feels like a game that’s too bloated in places, it manages to balance the Zelda and Dynasty Warriors elements well. Group all of that with stellar presentation and impressive portable gameplay, and you’ve got a game that does a great job of doing something new (and weird) with a classic Nintendo property. We’d give this one a recommendation, especially to fans of the Zelda series who have always wanted there to be some sort of ‘anniversary’ game. Hyrule Warriors: Definitive Edition may not have a ton of depth, but it’s way more fun than it has any right to be, and you’d be missing out by not picking up this complete edition.” — Mitch Vogel [Full review]

VG24/7 — No Score

“Zelda games are typically action-packed but also fairly contemplative. Sure, Link might be saving the world, but he does so with a little lateral thinking, with swordplay usually second to puzzles. Hyrule Warriors is the opposite, transposing the setting, trappings and characters of the Zelda series into the over-the-top, crowd-stomping hack-and-slash action popularized by the Dynasty Warriors series. Surprisingly, it’s brilliant. That’s the joy of Hyrule Warriors: On paper it all feels a little like it shouldn’t work at all, but in practice it becomes something really rather special.” – Alex Donaldson [Full review]

VentureBeat — 84/100

“I went into Hyrule Warriors with zero expectations and came out satisfied — this is a cool game with treats for Zelda fans, strategy fans, and hack-and-slash fans alike. It’s fun to play in two-level sessions, allocating around half an hour to an hour per level, and between the main objectives, optional missions, and side story quests, there’s an incredible amount to see and do here. That said, the only reason I’d call Hyrule Warriors “good” rather than “OK” is its sheer scope. Around halfway through the Legend campaign, I got tired of mowing down crowds of soldiers, and annoyed by the game’s sub-optimal map and control UIs. But then I discovered the Adventure and Ganon modes, and felt reinvigorated by the title’s potential for variations on the lengthy Legend battles. And the more I continued to play, the more amazed I was by all of the fan service Koei Tecmo and Nintendo included.” — Jeremy Horwitz [Full review]

Destructoid — No Score

“Nearly four years. That’s how long Hyrule Warriors has been out, and very few people have probably 100%-ed it. I don’t blame them! While the core loop is fun and the roster is on point, upgrading every single hero and villain and obtaining every key item for them would take hundreds of hours. I spent a few hundred of my own just working on a few of my favorites, and I’ll probably spend at least half of that on Switch with the Definitive Edition all over again. Hyrule Warriors hasn’t magically mended any of its shortcomings just because it hit Switch. There’s more content to work through (mostly maps) and more characters, but this is basically the same Warriors formula hack and slash it was before.” — Chris Carter [Full review]

DC Universe: Animated Series That Should Be Included For The New Streaming Service

Let’s face the facts. As much as another streaming service being launched onto an already crowded market may be annoying, this is the way the world is moving. Some of these new services may not be up your alley; however, when DC Entertainment announced its new service “DC Universe,” people like me–giant comic book nerds–celebrated the seemingly endless possibilities.

When the news of DC Universe first launched, a group of new shows were announced, including a live-action Swamp Thing series, and more recently, a Doom Patrol series. One of the first shows announced was Young Justice: Outsiders, and while there have been little to no details about the series, it’s pretty obvious it’s a followup to the 2011 animated series Young Justice, which was bonkers good.

That got us thinking. What DC animated series would we like to see added to DC Universe? The company’s new streaming service has to have classic shows on there, and what DC has done exceptionally well, in the past, is animated series. So we put together a list of shows that DC Universe needs to include when it launches. However, not all of these shows are fantastic, there’s a few stinkers on here for the sake of nostalgia.

Valve Threatens Popular Erotic Games on Steam with Take down Warnings

The developers of several popular erotic games on Steam have received warnings from Valve that they must censor the adult content in their games or they will be removed, according to tweets from those developers.

Most notably, developer HuniePot was issued a warning regarding their extremely popular erotic romance visual novel/puzzle game, HuniePop. According to their Twitter, the notice indicated that HuniePop “violates the rules & guidelines for pornographic content on Steam and will be removed from the store unless the game is updated to remove said content.”

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How Does Agents of SHIELD’s Finale Handle Infinity War?

Spoiler alert: This interview contains plot details for the Agents of SHIELD Season 5 finale, “The End,” and Avengers: Infinity War.

Ever since Agents of SHIELD hinted at Thanos’ attack on Earth in Season 5, episode 19, “Option Two,” fans have been curious how the Marvel series would handle the dramatic ending of Infinity War, which saw half of the universe wiped out by Thanos’ snap and the immense power of the Infinity Gauntlet.

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How Deadpool 2 Fixed X-Men Origins: Wolverine

Warning! Full Deadpool 2 SPOILERS below! 

Ryan Reynolds has always hated his first appearance as Deadpool in X-Men Origins: Wolverine. And while he got plenty of jabs at it in the first Deadpool movie, it wasn’t until Deadpool 2 that Reynolds was able to finally terminate the mistakes of that movie. Literally.

During one of Deadpool 2’s end credits scenes, Deadpool disrupts the finale of X-Men Origins: Wolverine to kill that movie’s bastardized version of Wade Wilson himself.

Deadpool 2 director David Leitch recently sat down with IGN to explain how that end credits scene came about — and who deserves full credit for it.

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Agents of SHIELD Gave Us a Big Death in “The End”

Warning: This review contains spoilers for the Agents of SHIELD Season 5 finale, episode 22, “The End.” For more on SHIELD, watch the video above for Clark Gregg’s thoughts on the finale, and check out how the finale dealt with the events of Infinity War.

So…

…Fitz totally died!

What an emotional and pure moment – on an episode filled to the brim with potently sad scenes. The choice to have Fitz’s final goodbye be with Mack and not Jemma was an interesting choice, and maybe not one I wholly agree with, but it was still nice to see Mack shed some tears for a guy he’d clashed with a lot this season. Something big had to happen here and since we didn’t get to see Coulson die, it’s only implied, something had to give. And it was Fitz, who perished in a pile of collapsed building rubble.

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Kingdom Hearts 3 – Toy Story World Gameplay

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Grand Theft Auto 5 – Trap Door Battle Royale Mode Gameplay

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