Get an Exclusive Sneak Peek at RWBY Volume 6

Rooster Teeth’s hit animated series RWBY returns for Volume 6 on Oct. 27, and we’ve got an exclusive clip from the new season.

In the sneak peek, team RWBY, Oscar, and Qrow meet the “bodyguards” assigned to aid them on their journey transporting the Relic of Knowledge safely to Atlas. There ’s countless miles of Grimm-covered countryside between the city of Mistral and the northern coastline of Anima. Fortunately, the Argus Limited can easily make the journey… so long as nothing goes wrong.

In Volume 6, per Rooster Teeth, Ruby, Weiss, Blake, and Yang have been reunited and Team RWBY’s first mission back is one of grave importance: escorting the Relic of Knowledge to Atlas. With Beacon fallen and Mistral compromised, Remnant’s northernmost academy may now be the safest place in the world, but making it there will be more dangerous than anyone could have imagined.

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Outlaw King – Official Trailer #2

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We’re Streaming 2 Hours of Red Dead Redemption 2 Tomorrow

Load your six shooter and saddle up your horses, because one of the biggest games of the year is almost upon us.

We’re streaming two hours of Red Dead Redemption 2 tomorrow, October 25, starting at 10am PT/1pm ET/6pm UK (October 26 at 4am AET), so be sure to tune in and get an early look at what’s new in Rockstar’s open-world Western.

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As always, you can watch right here on the front page of IGN.com, or you can find us on YouTubeTwitch, and Mixer.

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Netflix’s Castlevania Is the King of Video Game Adaptations

Note: this is a spoiler-free advance review of Castlevania Season 2, which debuts on Netflix on Friday, October 26.

Why is it that Hollywood has managed to perfect the comic book movie formula over the past decade, yet producing even a halfway competent video game adaptation seems entirely beyond the abilities of most studios? Why, after all these years, are projects like 1995’s Mortal Kombat and 2006’s Silent Hill still held up as the benchmarks by which all others are judged? It’s enough to wonder if this genre just isn’t meant to succeed. Then, something like Netflix’s Castlevania series comes along to prove that all we ever needed was the right combination of worthwhile source material and talented storytellers. Season 2 now cements Castlevania as king of the (admittedly short) video game adaptation hill.

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Suspiria Review

Dario Argento’s phantasmagoric nightmare classic Suspiria is a rite of passage for most horror fans. It’s not so much a movie as it is a vivid hallucination about a young American woman in a haunted German ballet school, where the laws of reality do not apply and terror fills the air like music. It’s a film that’s hypnotic to watch and nearly impossible to explain, and that’s a big part of its appeal.

So it’s intriguing that Luca Guadagnino’s remake of Suspiria is desperately eager to explain it. The new version has elements of the surreal but it takes place firmly within the recognizable reality of politically-charged Berlin in 1977, during the period when the Baader-Meinhof Group hijacked an airplane, an event which came to be known as “German Autumn.” Suspiria doesn’t show that event but reminds the audience about it constantly, with news reports and graffiti and dialogue that reminds us that a supernatural dance academy is only one of many local troubles.

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Marvel’s Spider-Man (PS4) – The Heist DLC Review

The first post-game DLC episode for Marvel’s Spider-Man, The Heist, is like the main game in miniature form — fantastic character work, coupled with engaging story missions and side objectives occasionally hampered by repetition. The Heist clearly serves as the first chapter of a larger story waiting to be told across Spider-Man’s three-part DLC saga called The City That Never Sleeps, and so it feels a little light on its own. But when it works, it’s a reminder of how great it is to inhabit this webhead’s world.

The Heist DLC begins quite literally with its namesake — a heist that, on a gameplay level, kicks things off with what I loved most: methodical stealth scenarios. It’s satisfying and easy to slink back into Spider-Man’s move set, especially while tackling foes who pack quite a punch. From the first brawl, which inevitably breaks out in the DLC-opening museum scenario, it’s clear these enemies are as strong as those in the later levels of the base adventure. It’s nice to see Insomniac Games try to switch things up right from the start with an engaging new crowd control objective that forced me to focus on specific enemies while also taking on the larger horde.

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