With so many new games and movies coming out, it can be hard to keep up. Lucky for you, IGN is here to help with a weekly round-up of the biggest releases each and every week. Check out the latest releases for this week, and be sure to come back next Monday for a new update.
Note:The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.
Crunchyroll has announced the Anime Awards are coming back for a third year in a row. The ceremony itself won’t happen until 2019, in order to give 2018 Fall anime series time to conclude.
The full list of categories and the roster of judges will be announced in mid-December, and voting will start on January 11, 2019 before ending on January 18. Winners for each category will be revealed on February 16, 2019.
The hit series My Hero Academia dominated the second annual Anime Awards, winning Best Animation, Best Opening, Best Action, Best Boy, Best Girl, Hero of the Year, and Villain of the Year. The show did not, however, nab the top prize of Anime of Year, which instead went to Made in Abyss. Other notable standouts were Your Name for Best Film, Land of the Lustrous for Best CGI, and My Lesbian Experience with Loneliness for Manga of the Year.
If you need to catch up on anime prior to Crunchyroll’s Anime Awards, refer to our guide of anime you should be watching for the Fall 2018 season. It lists every series airing on Crunchyroll, Funimation, Hidive, Netflix, and Amazon so you can catch up on dozens of quality anime. Bloom Into You is a notable standout, telling the story of two girls who struggle with accepting themselves until they learn to rely on each other. Zombie Land Saga is also a pretty good show this season, mixing together idol tropes and zombie story stereotypes to create a story that runs the gambit of bizarre to heartfelt. If you’re not watching either one, you should consider adding them to your queue.
2018 was filled with some incredible movies, many of which we all knew were going to be gigantic hits, like Avengers: Infinity War and Black Panther, but the year was also filled with movies we didn’t anticipate as successful but blew us away like Annihilation or Searching. There are hundreds of movies that come out theatrically, and even more that are straight-to-video or for streaming services, each year, so it can be exceptionally hard to keep track to what you need to see in the upcoming year.
And 2019 will be no exception with plenty of huge movies hitting theaters. Most notably will be Marvel’s yet-to-be-titled Avengers 4, the follow-up to last year’s Infinity War. Additionally, there is a live-action Pikachu movie coming in the late spring. Then, there are films that just have incredible talent behind them like Jordan Peele or Quentin Tarantino. There is a ton of movies to sift through, and it’s even harder to figure out what is worth your time and hard-earned money.
Luckily, we’ve skimmed through all of 2019 to figure out what movies we cannot wait to see next year. We’ve narrowed it down to 27. Why 27? We don’t know, but there’s something on this list for everyone, and here are our most anticipated movies for next year, listed by their release dates.
The title of Better Call Saul might reference shady lawyer Saul Goodman–real name Jimmy McGill–but fans of the Breaking Bad-spinoff know that the most important character is Kim Wexler. The constant girlfriend, business partner, supporter, and defender of the increasingly undeserving Jimmy, Kim is one of TV’s strongest and most interesting female characters, brilliantly played by Rhea Seehorn. This year’s Season 4 was the one where she really came into her own, as the gulf between her and Jimmy grew even wider. As Jimmy killed time working in a phone store while temporarily banned from practicing law, Kim worked, negotiated, and hustled her way to a dream job, basically cancelling out the plans that she and Jimmy had to work together. And yet she still found time to help Jimmy get back on his feet.
Better Call Saul is a show populated by gangsters, drug dealers, and money-hungry lawyers, and Seehorn’s sympathetic, captivating performance provides the show with a much-needed antidote. Sure, Kim is not above bending the rules, but always at the service of someone else, never for her own gain. While the Episode 9 showdown with Jimmy was filled with verbal fireworks, it was the final moments of Episode 10 that resonate most. As Kim realizes that Jimmy’s “performance” in the appeal to get his license back was built entirely on deception, her face falls from jubilation to a look of surprise, disappointment, and disgust. It’s no accident that the final shot in the entire season is not of Jimmy, but of Kim, standing betrayed and alone.–Dan Auty
Season 6 of Fortnite is coming to an end this week, which means Season 7 of the hit battle royale game is just around the corner. As it has done in the lead up to previous seasons, developer Epic has now shared the first teaser image for Season 7 on Twitter, confirming that the season will kick off later this week.
“A bitter ice spreads… 3 days to Season 7,” the official Fortnite Twitter account tweeted. That means that the new season is set to begin this Thursday, December 6–the same day that Season 6 formally ends. That’s a much shorter gap between seasons than usual; typically, there would be at least a day or two between when one season ended and the next one began, as was the case with Season 6.
The tweet also seems to confirm that Season 7 will have some sort of winter theme, as players had speculated. The accompanying teaser image further reinforces this, as it features a mysterious icy silhouette of what will presumably be one of the new skins coming to the game. If that wasn’t enough, the right side of the image also features a character skiing or snowboarding down a slope.
Players first began speculating that Season 7 would be winter themed when they noticed distant clouds appear in the ocean surrounding the island. Since then, there have been other subtle indications that the temperature on the island is dropping, and players have discovered that the aforementioned clouds are actually shrouding an iceberg that is slowly approaching.
What all this means for Season 7 remains to be seen, but we won’t have to wait too long to find out. In the meantime, you still have a few more days to complete any remaining Season 6 challenges and unlock the last Season 6 Battle Pass rewards. If you need a helping hand, you can find tips for the trickier missions in our complete Season 6 challenges guide.
THQ Nordic has announced that it has acquired the Carmageddon franchise from Stainless Games.
The original Carmageddon is a vehicular combat game developed by Interplay Productions and Sales Curve Interactive and released for PC in 1997. Carmageddon was once owned by Square Enix Europe, but original publisher Stainless Games purchased the rights in 2011.
Stainless ported Carmageddon to iOS and Android in 2013. A series reboot, Carmageddon: Reincarnation, followed with a 2015 PC release after being partially funded via a Kickstarter campaign.
Fortnite has begun teasing its seventh season, which begins in three days, with a warning that “a bitter ice spreads…”
Announced on Twitter, the ominous message is accompanied by an image of some mysterious icy figure that may hint at a potential skin in the upcoming Battle Pass or something else entirely.
Even though this is our first official tease, there have already been certain leaks that may or may not indicate future events, including one involving Tilted Towers.
The fourth season of Black Mirror arrived on Netflix nearly a year ago, and while we know that Charlie Brooker’s acclaimed sci-fi satire is set to return at some point, it hasn’t been clear when this would be. However, a now-deleted tweet from the streaming giant suggests we might be getting some more Black Mirror before the end of the year.
As reported by Forbes, Netflix tweeted a list of shows and movies that are set to debut on the service throughout December. While most of these have already been announced, there was one title that had not–Black Mirror: Bandersnatch, which is seemingly scheduled for December 28. The tweet was rapidly deleted, but not before it was screen-captured.
Netflix is yet to confirm this show, and we don’t know for sure what ‘Bandersnatch’ refers to. However, it has rumored that an interactive “choose-your-own-adventure”-style Black Mirror episode has been in development, and if this was to be a standalone episode it would make sense that it might get released ahead of a full season. Netflix are also reportedly working on a number of other interactive shows.
The Bandersnatch is a creature in Lewis Carroll’s classic fantasy story Alice Through the Looking-Glass. In addition, a video game with that title was developed back in 1984, and behind-the-scenes images of the Black Mirror set taken in April this year suggest that an episode with an ’80s setting was in production.
It had also been rumored that the next season of Black Mirror will also return to the worlds of two previous episodes–namely, Season 2’s White Bear and Season 3’s Juniper. However, Brooker has subsequently denied this.
For more on Black Mirror, check out GameSpot’s guide to the most WTF moments in Season 4.
Analogue has just announced a collaboration with Ghostly International, a music and fashion label with a logo that may look familiar to fans of Pac-Man. Available today, Analogue is selling a limited run of 1,000 bright white Super Nt consoles, bundled with a matching controller and receiver, for $250. The Ghostly Edition also features a new boot animation from Phil Fish, with a rotating assortment of accompanying sound effects produced by musicians on the Ghostly label.
The Super Nt is an FPGA-based Super Nintendo clone from Analogue that is the best third-party solution money can buy. It supports games from all regions, and most important of all, it’s designed to play nicely on modern displays without the usual blurry image stretching or input delay found in cheaper products. You can check out our full impressions of the Super Nt in our review.
Analogue usually charges $190 for the standard Super Nt color schemes, but the $250 price point for the Ghostly International version isn’t as outrageous of a markup as it sounds: the included wireless controller and receiver are usually sold separately for $40. In the end, the price of exclusivity tops out at an extra $20. It’s worth noting that Analogue doesn’t ship for free; UPS ground shipping in the in the US will cost an additional fee of roughly $20, depending on the destination.
Also on the way, coming in April 2019, Analogue will release the previously announced Mega Sg, an FPGA-based 8- and 16-bit Sega console. It’s also priced at $190 plus shipping, and is currently available for pre-order in four different color schemes.
Xbox One, Microsoft’s successor to the Xbox 360, turned five-years old in 2018. This year, Xbox One still lacked the sheer volume of quality exclusives that its competitors produced. However, Microsoft took steps towards improving Xbox One’s future by increasing the appeal of the console for anyone who already owns one.
So as we say goodbye to 2018, let’s look back at the type of year Xbox One had.
More Controller Options Makes Games More Accessible For All
Xbox One still has one of the better standard controller designs out there, but Microsoft’s decision to expand on what people can use to play games in 2018 is an excellent step towards appealing to players who don’t like it or can’t easily use it.
Of the major strides Microsoft made on the controller front this year, the release of the Xbox Adaptive Controller is the bigger of the two. First announced in May 2018, the Xbox Adaptive Controller released on September 4 for $100 USD. Although it’s nearly double the price of a standard controller, the Adaptive Controller fills a void that’s existed in gaming for far too long. There have been third-party devices before, but the Adaptive is the first official modern-day game controller for those with limited mobility. It’s pretty forward-thinking, and an important piece of game tech for the industry as a whole (the controller can be used on other platforms). Microsoft even designed the Adaptive’s packaging to be easier to open for those with mobility considerations. It’s a shame the company hasn’t taken the same steps with the boxes for the One S or One X, but at least Microsoft is moving in the right direction.
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In 2018, Microsoft also added mouse and keyboard support to Xbox One. Developers still need to decide whether or not they’ll implement the control scheme in their game, but adding the option opens up new play styles that Xbox One can support in the future. Some computer role-playing games, like Divinity: Original Sin II, have been adapted to work with a standard controller on Xbox One, but those games are originally designed to be played with a mouse and keyboard and it stands to reason that they handle better that way. Both InXile Entertainment and Obsidian–recently acquired by Microsoft and responsible for computer RPGs like Wasteland 2 and Star Wars: Knights of the Old Republic II respectfully–are sure to take advantage of the new control scheme in upcoming titles.
If anything, this announcement hopefully paves the way for more developers to consider porting their PC-exclusive games to Xbox One. Despite how powerful the One X is–it could theoretically play certain PC titles the original Xbox One can not–it still has the same game library as its predecessors. Giving the One X an extended library of games that include PC titles might motivate some more players to upgrade to Microsoft’s more powerful console.
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The divide in quality exclusives between Microsoft and its two main competitors, Sony and Nintendo, is a bit smaller this year than it was in 2017. But that’s mostly because both Sony and Nintendo had fewer exclusive games this year. In terms of quality, Microsoft still feels like it’s pulling up the rear.
It would have been difficult for Sony to match the number of quality exclusives that launched on the PS4 last year, but 2018 still saw a few Game of the Year contenders like God of War and Marvel’s Spider-Man. Nintendo had some strong exclusives in 2018 too, such as Octopath Traveler and Pokemon Let’s Go Pikachu / Let’s Go Eevee, not to mention what looks like a very promising game in Super Smash Bros. Ultimate. Meanwhile, Microsoft went another year without a new Halo or Gears of War, and Crackdown 3 was delayed again. Halo Infinite and Gears 5 were at least announced at E3 2018, but we don’t even have scheduled release dates for them yet.
2018 saw the release of Forza Horizon 4, as well as PlayerUnknown’s Battlegrounds leaving Early Access–both of which are pretty good games. However, Xbox One’s other big 2018 exclusives, State of Decay 2 and Sea of Thieves, were not as well received, and PUBG has been overshadowed by the far more popular Fortnite and Black Ops 4 Blackout mode. Xbox One did have some good-looking console exclusive indie titles lined up this year, but for whatever reason Microsoft did little to market or push many of them. Games like Pit People could have done more for Microsoft’s console with additional marketing, and titles scheduled for 2018 that still haven’t come out and are probably being delayed to 2019–such as The Last Night–are an unfortunate loss.
True, in 2018 Microsoft did manage to secure ports of some of Sony’s 2017 exclusives, like Hellblade: Senua’s Sacrifice in March and Nier: Automata in June. Getting more first-party titles would have been better than playing catch-up, but at least securing these games is a major plus.
Games As A Service Is Finally Worth It
Microsoft started its Game With Gold program back with the Xbox 360, first supported EA Access in 2014, and implemented Game Pass last year. 2018 saw dozens of quality games offered through all three programs, allowing people to play new titles for a fraction of the retail price. For the first time, Microsoft’s promised dream of a Netflix-style library of games seems both practical and desirable.
Although Games With Gold had a weak start in 2018, it ended Q1 with Crazy Taxi and Superhot and then went on to offer quality games like The Witness, Assassin’s Creed: Syndicate, Forza Horizon 2, Overcooked, Battlefield 1, Dead Space 2, Epic Mickey 2: The Power of Two, and Dragon Age II. Including For Honor as a Games With Gold in August–a few months after Ubisoft announced its Marching Fire DLC and one month before the expansion actually released–was an especially nice touch.
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Xbox One is still the only console to support EA Access, which lets people play whatever they want from a collection of 50 plus games after paying a subscription fee. Subscribing also gets you 10 percent off all digital purchases for EA games on Xbox One and early access to certain new titles. This year, that includes games like Madden NFL 19 and Battlefield V. Next year, EA Access members get early looks at titles like Anthem and Sea of Solitude. Respawn’s Star Wars: Jedi Fallen Order and third Titanfall game will probably have early access through the subscription too.
Xbox Game Pass was the true star, though, as Microsoft announced in January 2018 that the service would now include all first-party titles on the day the games launched. So not only were older Xbox One console exclusives added to the service, like Halo: The Master Chief Collection, but new 2018 games like Sea of Thieves, State of Decay 2, and Forza Horizon 4 all launched on Game Pass on day one. When Crackdown 3, Halo Infinite, Gears 5, and Ori and the Will of the Wisps launch, it will be the same thing. Plenty of excellent third-party games from 2016 through 2018 joined Game Pass as well, such as Laser League, OnRush, Fallout 4, and Doom, with more titles like Mutant Year Zero: Road to Eden and Hellblade: Senua’s Sacrifice scheduled to be added this December.
Smart Acquisitions Could Spell A Promising Future
Disappointingly, Microsoft spent most of its E3 2018 presentation showcasing games that wouldn’t release until 2019 or later. However, it was a pleasant surprise to hear that the company had acquired four game studios and established another. Later in the year, Microsoft followed up with an announcement that the studio had acquired both InXile Entertainment and Obsidian as well. That’s seven more studios developing games for Xbox One.
The four acquired studios that Microsoft announced at E3 2018 are Undead Labs, Playground Games, Compulsion Games, and Ninja Theory, which are responsible for this year’s State of Decay 2, Forza Horizon 4, We Happy Few, and the Xbox version of Hellblade: Senua’s Sacrifice, respectively. The fifth studio, The Initiative, is established by Microsoft and based out of Santa Monica. It’s led by Darrell Gallagher, who’s best known for heading up 2013’s Tomb Raider and working in the past for Rockstar, Sony, and THQ. As stated before, InXile develops the Wasteland series, but it also created Torment: Tides of Numenera and The Bard’s Tale IV: Barrows Deep. Obsidian is responsible for plenty of solid RPGs, but its most well-known titles are Fallout: New Vegas, Star Wars: Knights of the Old Republic II – The Sith Lords, South Part: The Stick of Truth, and Pillars of Eternity II: Deadfire.
That’s a lot of new talent working for Microsoft. It doesn’t do much for this year, but it does mean we can probably expect more first-party titles at the end of the Xbox One’s lifespan and on whatever console Microsoft has planned next. Of course, there’s no way of knowing if these studio acquisitions translate into good exclusives for Xbox One until we see what games are being developed, but given some of these companies’ track records–especially Playground, Team Ninja, and Obsidian–it inspires a hopeful future.
Other Matters, In Brief
As more studios begin honing in on player’s nostalgia, Xbox One is still the best when it comes to playing older games. Xbox One features an ever-growing list of backwards compatible Xbox 360 and original Xbox games–some of which are freely offered through Games With Gold, EA Access, and Game Pass. This allows you to play older titles if you still have the disc or by downloading them. Some classics, such as Final Fantasy XIII, are even Xbox One X-enhanced so their more noticeable flaws are patched away for a superior gaming experience.
Rather than improve the Xbox One UI–which the console desperately needs–Microsoft’s October 2018 patch implemented updates that added new Avatar customization options as well as Cortana and Alexa voice support. Neither changes how confusing it is to navigate through the Xbox One dashboard, with the latter only making things slower since you have to speak specific phrases instead of press buttons.
In 2018, Microsoft has seemingly left behind its consoles’ 500GB standard and instead switched to mostly selling Xbox One S and One X with 1TB hard drives. With game sizes getting larger–and X-enhanced assets being a mandatory download on Xbox One regardless if you have a One X to utilize them–this is a welcome change.
Verdict
Everything Microsoft did for Xbox One in 2018 is all well and good if you already own one of the consoles, but it might not have been enough to convince people to go out and buy a new Xbox this year. The Adaptive Controller opens up gaming to a new audience, but since it works with other systems, you don’t need to buy an Xbox One to take advantage of its unique design. Despite how good Xbox Game Pass has been in 2018, the heavy hitters–the console exclusives for Microsoft’s major IPs–are primarily scheduled for 2019 or beyond. And, as stated before, the studio acquisitions mostly set a stage for future releases that could be years away.
Microsoft spent most of 2018 looking forward. That’s great, as it could mean Xbox One has a chance to have a really good 2019 or 2020. But as it stands, 2018 was mostly a repeat of 2017. Microsoft doubled down on its attempts to improve its relationship with its existing player base–and it succeeded–but players were faced with another year where Xbox One doesn’t have many exciting exclusives to point to.
The Good
The Bad
Microsoft continues to struggle with delivering more than one or two exciting triple-A console exclusives a year on Xbox One
Between Game Pass, EA Access, and Games With Gold, there are hundreds of quality titles to play on Xbox One for a fraction of their retail price
Xbox One UI is still a mess
Releasing the Adaptive Controller and implementing mouse and keyboard support are welcome additions to playing on Xbox One
Xbox One is still the only current generation console doing backwards compatibility, offering the best way to play games from the last two console generations