Fortnite 1st Birthday Challenge Guide: Dance In Front Of Birthday Cakes

To celebrate the first birthday of Fortnite, developer Epic Games has introduced a special set of challenges to the game as part of the 5.10 update. There are a total of three Birthday Challenges, and if you’re able to complete all 3 of the challenges you’ll get a special reward item. Thankfully, each of the challenges are fairly easy, though one of them will require spending a little bit of time running around the map and getting your dance on.

The first of the challenges involved playing 14 matches in the Battle Royale mode, which you can probably manage with ease. The second involves being a little aggressive in-game and dealing damage to opponents. You’ll have to dish out a total of 1000 points, before you’re rewarded with the birthday emote. The third of the challenges requires you to dance in front of 10 different birthday cakes, and once you’ve done that you’ll get a spray.

With all three challenges complete, you’ll unlock a special back bling for your character. You can check out an image of that particular cosmetic below, and also see the details for the three Birthday Challenges.

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  • Play matches (14) — 5,000 XP
  • Deal damage to opponents (1000) — Emote
  • Dance in front of different Birthday Cakes (10) — Spray

Fortnite Update 5.10 Patch Notes: Birthday Event, Compact SMG, Playground LTM, And More

Fornite’s 5.10 update is now live and developer Epic Games has released patch notes detailing all the additions and changes coming to the game’s Battle Royale and Save the World modes. The main attraction in the new Fortnite update is the birthday celebration event, during which players will be able to find birthday cakes around the island and earn special cosmetics by completing challenges and quests.

Beyond that, the patch also preps the game for the return of Playground LTM, which will be playable again from July 25. This time, however, it will include team select options and the ability to drive ATK vehicle. Epic has also promised there will be “lots more loot,” though it didn’t provide any specific examples.

Fortnite update V5.10 also adds the Compact SMG to the Battle Royale mode. “Unwrap the newest weapon in Battle Royale. Engage in close quarters combat with the high capacity, fast firing Compact SMG,” the description reads. As you might expect from an SMG, the gun is incredibly useful for catching enemy players off guard and dishing out deadly damage up close.

In Save the World, meanwhile, players can now head to the desert of Canny Valley, where they’ll be able to explore Thunder Route 99. “Immerse yourself in the story, uncover its secrets, and explore the new Arid Biome with your friends,” Epic says. Take a look at the full Fortnite: Battle Royale update 5.10 patch notes below, courtesy of Epic Games.

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Fortnite Update 5.10 Patch Notes

#Fortnite1st Birthday

  • We’ve got a birthday party planned for #Fortnite1st and you’re invited! Eat cake, party and bring your friends. Each Birthday Challenge you complete unlocks a slice of the birthday cosmetic set.

Playground LTM (Battle Royale)

  • Playground mode is back on Wednesday, July 25! New team select options let you and your squad set up team battles for practice and training. nRace! Create, and share your screenshots and cinematics on social.

Compact SMG (Battle Royale)

  • Unwrap the newest weapon in Battle Royale. Engage in close quarters combat with the high capacity, fast firing Compact SMG.

Canny Valley (Save the World)

  • Adventure into the desert of Canny Valley and explore Thunder Route 99… Immerse yourself in the story, uncover its secrets, and explore the new Arid Biome with your friends.

Save the World Celebration

  • Celebrate #Fortnite1st with cake, loot, and a special in-game questline. Complete the questline to unlock Birthday Brigade Ramirez. While you’re partying, find and eat birthday cakes to earn event tickets which can be spent on the limited time Birthday Llama.

General

  • New default keybindings for new players.
  • All keyboard layouts will continue to default to the QWERTY bindings for new players or those who reset their back to default.
  • Changed countdown timers to display more useful information
  • Shows hours left instead of days when under 72 hours.
  • Shows hours:minutes:seconds left when below 13 hours.
  • Changed the background of the loading screen bullet points area to be partially translucent.
  • Removed the “static noise” when switching tabs.
  • The “Restore” button has been removed from the settings screen. Also, the “Reset Defaults” button has been renamed to “Reset.”
  • Leaving the settings screen before applying changes will give the option to apply changes and exit or discard changes and exit.
  • Double clicks now register as two clicks on a button, allowing for faster navigation through Next/Previous type buttons

Bug Fixes

  • Items on the ground will properly have their stack counts updated if the stack size changes while the player is currently looking at them.
  • Fixed a frame delay on some text layouts, which would cause large blocks of text to reflow their wrapping one frame after seeing them.
  • Corrected text shadows that were appearing incorrectly in certain areas of the UI.

Battle Royale

Birthday Event

  • You can now find birthday cakes placed around the map with consumable slices next to them. Enjoy those tasty treats!
    • Cake slices give +5 health and +5 shield instantly when consumed.
  • Complete three birthday even challenges to unlock a new emote, spray, and Backbling.
  • The Battlebus and Supply Drops have been decorated to celebrate #Fortnite1st.

Limited Time Mode: Playground

  • Players can now switch teams in-game. Join the same team to work together creatively, join separate teams to practice fighting each other!
    • Note: Voice chat will remain on across all teams, future iterations of the mode will offer more customization.
  • Aim assist will work when using a gamepad against players on an opposing team.
  • Matches will no longer end if one player leaves the server.
  • Golf carts have been added and spawn 100% of the time.
  • Ammo cans spawn 10x the amount of ammo.
  • Removed grey vending machines, increased the chances of higher-tier machines spawning.
  • Increased launch & bounce pads spawn likelihood.
  • Lowered forced glider deploy height, so players can get back into the action more quickly.
  • Increased max rocket ammo cap to 60.
  • Increased rocket ammo drop rates.
  • Added 100 Supply Drops.
  • Chests now spawn 3 weapons and more ammo & consumables than normal.
  • Floor loot now spawns 3 items.
  • Increased Chug Jug and Slurp Juice spawn chances, decreased Bandages.
  • Added Chug Jugs to floor loot.
  • Respawn timer lowered from 10s to 3s.

Weapons and Items

  • Compact SMG added.
    • Available in Epic and Legendary variants.
      • 23-24 base damage.
    • Uses Light Ammo.
    • 50 round capacity.
    • Can be found from floor loot, chests, Supply Drops, and Vending Machines.
  • Slurp Juice now grants 1 health every 0.5 seconds, up to a total of 75. If health is full, shield will be granted instead.
  • Supply Drop loot rates adjusted.
    • Weapons (drops 1)
      • Assault Rifles to 25% from 14.2%.
      • Explosives to 25% from 28.5%.
      • Compact SMG 14.58%.
      • Sniper Rifles to 14.58% from 28.5%.
      • Heavy Shotgun to 10.42% from 7.1%.
      • Minigun to 10.42% from 14.2%.
      • Removed Hand Cannon, Dual Pistols, and Silenced Pistol.
    • Traps (drops 2)
      • Launch Pad to 44.44% from 9.6%.
      • Cozy Campfire to 33.33% from 7.5%.
      • Bouncer to 22.22% from 15%.
      • Removed Damage Traps.
    • Consumables (drops 2)
      • Shield Potion to 20% from 19.1%
      • Small Shield Potion to 17.50% from 12.7%
      • Med Kit to 13.75% from 6.3%
      • Slurp Juice to 11.25% from 5.11%
      • Clinger to 10% from 6.3%
      • Remote Explosives to 10% from 3.3%
      • Impulse Grenade to 10% from 4%
      • Chug Jug to 7.5% from 2.1%
      • Removed Boogie Bombs, Grenades, Bandages, Stink Bombs, Port-a-Forts, and Bush.
    • Materials (drops 2)
      • Wood to 33% from 47.6%.
      • Stone to 33% from 35.7%.
      • Metal to 33% from 16.6%.

Gameplay

  • Changes to building materials.
    • Wood wall starting health to 80 from 100.
    • Stone wall starting health to 80 from 90.
    • Wood wall max health to 150 from 200.
    • Metal wall max health to 500 from 400.
    • Metal build time to 25s from 20s.
  • Storm Circle changes.
    • Safezone 2 wait time to 120 from 150.
    • Safezone 2 shrink time to 120 from 90.
    • Safezone 4 wait time to 90 from 120.
    • Safezone 6 wait time to 60 from 90.
    • Safezone 7 wait time to 45 from 60.
    • Safezone 8 wait time to 30 from 60.
    • Safezone 9 wait time to 30 from 45.
    • Added moving circle to Safezone 6.
  • Added “Sprint By Default” option, when enabled this makes sprint the default movement. The sprint key will now be used to transition into walking.
  • Newly-placed building pieces will now appear in a different color while players are still overlapping the structure.
  • Improved handling of collision when building pieces are placed right on top of a player. It’s much more likely for players to be moved outside of newly-placed structures.
  • Pickaxe damage against enemy and ally player built structures increased to 75 base damage and 150 critical damage.
  • The slow motion and confetti effects for a Victory Royale will now play for the winner regardless of how they win the game.
  • Changing the gyro motion of the Nintendo Switch to rotate around the roll instead of the yaw.
    • This is intended to allow for the users to be able to hold the device in any situation and always have the motion react according to the screen direction instead of being in the Switch’s world space.

Bug Fixes

  • Fixed an issue causing bullets and projectiles to be blocked by invisible collision.
    • This was being caused by player placed map markers
  • Autorun can now be used while in vehicles. Fixed a logic issue in the autorun canceling code.
    • This should also fix autorun canceling when releasing the stick while using a gamepad.
  • Changed the button layout for Old School and Quick Builder configs so that the “change seat” action button is not the same as the “powerslide” button.
  • Sniper rifle bullets no longer incorrectly stop when passing through certain trigger volumes.
  • Eliminating players will now properly grant challenge progress.
    • If the same player knocks out and eliminates an enemy with two different weapons, they will get elimination quest progress for both weapons.
  • Players will no longer get stuck in the coasting state if they change seats while in a vehicle.
  • Pickaxes will no longer stretch and appear incorrectly if the slow-motion effect plays while players are riding in a vehicle.
  • Fixed an issue where a player would not have a weapon out if hitting a bounce pad into a jump pad under certain network conditions.
  • Players will no longer hold weapons while emoting if they’re riding in an All Terrain Kart.
  • Players will no longer fall through floor or pushed through walls when placing or editing structures.
  • Remote Explosives will now only show damage numbers when damage is done to players.
  • Vehicles can no longer be flipped while standing on top of them.
    • This fixes the issue where players would sometimes become stuck or teleported if standing on a vehicle that flipped.
  • Crouching is no longer allowed while emoting.
  • The Wave emote, emoticons, and sprays will now continue to play even if you’re moving.

Peformance

  • Various server performance improvements focused on the 50v50 LTM.
  • Server performance improvements were made to the custom matches used during competitive events.
  • Significant All Terrain Kart (ATK) performance improvements.

Audio

  • Added spatialization to the sound played when a marker is placed on the map. Now you will hear it coming from where the in-world marker was placed.
  • All Terrain Kart (ATK) audio improvements
    • Improved All Terrain Kart (ATK) audio attenuation fall-off.
    • Added a unique sound when the All Terrain Kart (ATK) is destroyed.
    • Added sounds for when the All Terrain Kart (ATK) is in water.
  • Improvements have been made to grenade bounce audio so they don’t sound as spammy under certain conditions.
  • Lowered the volume of the AC/DC pickaxe.
  • Added a unique sound for bouncing off a diving board.
  • Added a unique sound for destroying cacti.
  • Audio panning logic for Switch has been changed. Sources panning from one side to another will be more dramatic.

Bug Fixes

  • Conquest glider’s open and close sounds no longer stack when spamming the action.
  • Twist emote music no longer overlaps with other emote music.
  • Re-added metal impact sounds when shooting or pickaxing Shopping Carts.
  • Weapon fire audio no longer cuts out when low on ammo for some weapons.

UI

  • Adjusted lobby nameplate arrangement to better account for long player names.
  • Added the ability to combine stackable items in player inventory if the stack sizes aren’t already capped.
  • The Game Mode Select screen now sorts in the following order from left to right:
    • Solo, Duo, Squads

Bug Fixes

  • Fixed an issue preventing players to select nothing as an Outfit and Backbling.
    • Removed the ‘Save and Exit’ option for items without variants.
    • Double tap the accept hotkey/button to confirm your selection.
  • Fixed an issue in the locker where the shuffle icon for randomized outfits was drawn slightly differently to other shuffle icons.
  • Removed an error message when trying to purchase the Battle Bundle while at tier 76 or above.
  • The correct actions are now shown on the HUD when you get into a Shopping Cart for the first time after being in an All Terrain Kart (ATK).

Art and Animation

Bug Fixes

  • Prevented sprays from affecting the eyes of the Rainbow Smash pickaxe.
  • The Toilet Paper contrail animations now appear correctly.

Replay System

  • Changed the icon when a player has been downed to an exclamation mark.

Bug Fixes

  • Battle Bus positioning now appears correctly in replays.
  • Fixed an issue with focus distance when changing cameras in replays.
  • Fixed issues with drone cameras when viewing players in vehicles during replays.
  • Fixed an issue where the camera controls would not display when toggling the HUD visibility.

Mobile

  • Downloading patches will now continue when you switch to a different app. When the download has completed, you’ll receive a notification.
  • Fire mode selection now has preview videos to better illustrate the functionality.
  • Added new placeable individual quick bar buttons to the HUD layout tool. Can be set to either locked Combat, locked Build, or Automatic mode to switch based on the player’s currently selected mode.
  • Tapping a currently selected build item from the quick bar will now build the item.

Bug Fixes

  • Fixed texture streaming issues with the battle bus.
  • Audible pops will no longer occur on iOS during loading screens and gameplay.

To read the full patch notes for the Save the World mode, check out Epic’s full update post.

July 24 is the first anniversary of Fortnite’s release. We’ll have coverage and even a guide of the the upcoming set of special quests that’ll let you unlock birthday-themed cosmetics and an XP bonus. There will be three different quests to complete, each of which delivers a different reward to successful players. Anyone that completes all three of the quests before the event ends on August 7 will get a Birthday Cake Back Bling.

Microsoft Not Ready To Confirm If Halo Infinite Supports Xbox Play Anywhere

It was recently discovered that Halo Infinite may not support Microsoft’s nice Xbox Play Anywhere system whereby you can play its Xbox and PC versions with a single purchase. The game’s page on Xbox.com didn’t list Xbox Play Anywhere as a supported feature, leading some to believe the sci-fi shooter wouldn’t be included in the program.

Microsoft has now issued a statement on the matter, though it doesn’t clear anything up and may raise more questions.

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“Halo Infinite is in development for both the Xbox and Windows 10 PC. The studio is taking the time needed to make the best Halo game possible and are we will share more information about the game once we’re ready,” a Microsoft spokesperson told GameSpot.

What we saw of Halo Infinite at E3 was only a tech demo for the engine, Slipspace, that powers the game. It was meant to demonstrate what Halo Infinite could do, not what the game is currently. This is all to say that Halo Infinite is no doubt still a long time off, which is a bummer considering it’s been nearly three years since Halo 5: Guardians was released in October 2015.

Given that Halo Infinite is likely still very far down the road, it’s understandable that Microsoft may not have all the final distribution details nailed down, including support for Xbox Play Anywhere. What’s curious in Microsoft’s statement is that it doesn’t mention “Xbox One” as a platform for the game, but instead only “Xbox.” There are already rumours that Halo Infinite might not be released until Microsoft’s next console comes out, and the wording in the statement would leave open the possibility for that. At the same time, the Xbox.com page for Halo Infinite specifically mentions Xbox One. We’ve followed up with Microsoft in an attempt to confirm what platform or platforms Halo Infinite will be released on.

Halo Infinite was announced at the top of Microsoft’s E3 2018 briefing in June. However, it was later discovered that the trailer for was for Halo Infinite’s new engine, Slipspace, and not the game itself. Developer 343 Industries has yet to show any footage of the game itself. We do know the game will support split-screen and LAN, and that it probably won’t have a probably won’t have a battle royale mode. When Halo Infinite does finally release, it will be free for all Xbox Game Pass subscribers.

In other Halo news, a TV show based on the franchise is coming to Showtime from producer Steven Spielberg’s Amblin Television company and the director of Rise of the Planet of the Apes.

Comedian Bobcat Goldthwait Responds To James Gunn Firing

Similar to Hellboy star Selma Blair and Blade Runner 2049 star Dave Bautista, Bobcat Goldthwait has come to defend and protest the firing of James Gunn. In a photo he posted on his Instagram account, Goldthwait asks Disney to remove his voice from an attraction coming to their park and says Gunn is a loyal friend.

The attraction is called World of Color: Villainous and will see Goldthwait reprise his role of Pain from the 1997 Disney movie Hercules. In the post, Goldthwait admits he “made a lot of sarcastically shocking and offensive jokes” years ago that he’s embarrassed about now. He goes on to say he doesn’t want to make Disney “look bad,” especially considering he’s “openly critical of the president and his administration.” Toward the end of his post, Goldthwait encourages Disney to “check out some of [James Woods’] whacky past tweets” because “they’re a hoot!”

James Woods voiced Hades in Hercules, and Goldthwait’s Instagram post seems to confirm that “Woods may have recorded a voice for this new attraction, too.” Goldthwait doesn’t explicitly say what role Woods allegedly recorded his voice for.

On Friday, James Gunn was fired by Disney for tweets between 2008 and approximately 2011. Gunn responded in a series of tweets, saying, “In the past, I have apologized for humor of mine that hurt people. I truly felt sorry and meant every word of my apologies.”

Guardians Star Leaves Twitter Following James Gunn Scandal

Acclaimed director James Gunn was recently fired from the Guardians of the Galaxy project because of some old tweets that resurfaced where he discussed some very explicit topics.

In recent days, it has seemed like just about everyone has an opinion about it one way or the other, and Hollywood stars are no exception. Many people who have worked with Gunn, including Dave Bautista (Guardians of the Galaxy) and Selma Blair (Hellboy) have come out in defense of him, but one of the most notable reactions has been Michael Rooker’s departure from Twitter.

Rooker, who played Yondu in the Guardians franchise, posted a message before deleting his Twitter account which said in part, “Twitter sucks and I want nothing to do with it.” Rooker has worked with Gunn on several projects throughout the years and seems to be blaming Twitter for the scandal.

Gunn’s firing was a controversial decision on Disney’s part because even though the tweets were graphic and many would say, over the line, they were posted years ago, before Guardians of the Galaxy was even a thing, and Gunn hasn’t posted anything so outlandish since. Gunn apologized for the tweets, saying that he’s grown as a person since then, but the fact remains that he regularly referenced topics like pedophilia and rape in his tweets.

It’s pretty clear what side Michael Rooker has taken in this issue, and it looks like Instagram is the best place to find the star in the social media realm from now on.

James Gunn isn’t alone, though. Dan Harmon of Rick And Morty and Community is the most recent Hollywood boss to garner controversy from old content. It seems like a pattern is developing here.

Red Dead Redemption 2 Strategy Guides Revealed, Including A Collector’s Edition

Red Dead Redemption 2 is expected to be a very big game with lots to see, do, and explore. So it may be good news for some to learn that there will be an official guide book for the game that developer Rockstar says is “packed with information about every aspect ” of the title. The guide will be published by Piggyback, which is the company that previously made guidebooks for games like The Legend of Zelda: Breath of the Wild, Metal Gear Solid V, and various Assassin’s Creed games.

There are two versions of the Red Dead Redemption 2 official guide that you can purchase: the Standard Edition ($25) and the Collector’s Edition ($45). Both contain “essential information” about every single mission, character, and feature of the game. The Collector’s edition, meanwhile, comes with “superior quality paper” and a character art gallery not included with the Standard version.

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Both arrive alongside the game on October 26. You can pre-order now through Rockstar’s own website, and presumably other stores will take orders later on. The guides are available in English, French, Italian, German, and Spanish.

Red Dead Redemption 2 is coming to PlayStation 4 and Xbox One (and maybe PC), and there will be a few different versions to choose from.

A prequel to 2010’s Red Dead Redemption, the new game follows the story of outlaw Arthur Morgan. In addition to the campaign, there will be some kind of online mode that is expected to feature PlayStation-exclusive content and microtransactions.

Fortnite Maintenance Taking Place Tuesday Ahead Of Next Update

A new update is on the way soon for Fortnite: Battle Royale. Coinciding with the game’s first anniversary, Epic is rolling out the v5.10 patch on all platforms–PS4, Xbox One, PC, Nintendo Switch, and iOS–tomorrow, July 24, which will kick off a special, limited-time birthday event and introduce other new content to the battle royale game.

As usual, the v5.10 update will be preceded by a period of server maintenance, during which time the game will temporarily be taken offline. Epic hasn’t revealed how long the maintenance will last, but it is scheduled to begin early in the day at 1 AM PT / 4 AM ET / 9 AM BST.

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Full patch notes for the v5.10 update will be shared once the maintenance period begins, but among the changes coming to Fortnite: Battle Royale is a buff for the Slurp Juice. As Epic detailed on Reddit, the Slurp Juice will now provide 75 points and prioritize HP. If your HP is full when the item is consumed, then the points will go toward your Shield.

Fortnite’s in-game New Updates section also hints that a new weapon, the Compact SMG, is also on the way this week. The update doesn’t provide very much information about the upcoming gun, but the accompany description calls it an “Epic and Legendary rarity SMG that excels at close quarters combat.”

Fortnite’s v5.10 update also marks the start of the aforementioned birthday event. For a limited time, all Fortnite players will be able to take on a set of special quests to unlock birthday-themed cosmetics and an XP bonus. According to the game’s official website, there will be three different quests to complete, each of which offers a different reward. Players who manage to complete all three of the quests before the event ends on August 7 will receive a Birthday Cake Back Bling.

New Rainbow Six Siege Update Out Now On PC; Here Are The Patch Notes

A new update is live for Rainbow Six Siege on PC, primarily focusing on balancing changes and bug fixes. The update is coming to Xbox One and PS4 on July 24. Called Patch 2.2, the update makes several gameplay changes.

The first change affects how players deploy drones. Instead of immediately pulling into the drone camera’s view upon deployment, players will have the choice between Standard and Advanced views. For Standard, the player’s view changes to that of the drone upon deployment. For Advanced, the player’s view remains with their Operator after throwing out a drone, and drone view will have to be manually switched to.

Players also can now choose their preference for how they rotate through their team’s Observation Tools. For Defenders, there are groups of Observation Tools, divided between the main collection of cameras and the groups of specialized cameras assigned to specific Operators, like Valkyrie. Before, Defenders rotated through all the cameras as one large group. Players can still do that if they prefer, or change their settings so the switch between different Observation Tool groups is manual instead of automatic.

Ubisoft is also rolling out the first few Operator and item balancing changes outlined in the company’s Designer’s Notes. We’ve highlighted the major ones here, but the full list of changes and bug fixes can be found on Ubisoft’s Rainbow Six Siege blog.

Balancing Changes

Finka

  • Reduce ability duration from 20 seconds to 10 seconds
  • Stun grenades will be replaced with Frag grenades
  • Reduce Smoke’s Gas Canister damage modifier
  • Aim down sights modifier from Adrenaline Rush reduced from -50% to -25%

IQ

  • Frag Grenades replaced with Claymore
  • Electronics detection reduced from 20m to 15m

Blackbeard

  • Increase MK17 damage from 42 to 49
  • Reduce SR-25 damage from 72 to 61
  • Reduce the hit points on the Rifle Shield from 60 to 50
  • 30% reduction in movement speed penalty when the Rifle Shield is equipped (He will move faster)

Glaz

  • Reduce OTS-03 damage from 85 to 71

Twitch

  • Reduce FAMAS damage from 40 to 37

Jackal

  • Increase footsteps scanning distance from 5m to 8m

Frost

  • Increase SMG damage from 43 to 45
  • Increase Super 90 damage from 32 to 35

Dokkaebi

  • Claymore will be replaced with Stun Grenades

Barbed Wire

  • Slowing effect increased from 45% to 50%

Star Trek Discovery – What We Learned About Season 2 From The Cast & Producers

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