IGN Prime has partnered with Zodiac Interactive to bring you Big Day!
Prime members, grab your key and blast your way through the apocalypse in this bloody pixel-art ARPG.
The Big Day has arrived. Ride through the ruins of the last days on Earth following a devastating zombie outbreak. Uncover the truth behind the crisis, find your missing daughter, and blow holes in every zombie who crosses your path!
Game Features:
Use your array of ranged and close combat attacks to recreate the bloody ballet of movies like “Kill Bill”, reducing the mindless zombie army to glistening red chunks.
Reviewing comic book series on an issue-by-issue basis isn’t always ideal. You’re only getting a small chunk of a larger story, and sometimes it’s tough to judge that story without examining the entire package. That’s very much the case with Heroes in Crisis. This is a well-executed, emotionally charged story, but one that raises some significant concerns about the way in which specific characters are being handled. The ending is clearly going to make or break this story.
Issue #2 explores the ongoing fallout of the tragic mass-killing at Sanctuary. For one thing, writer Tom King and artist Clay Mann reveal that the death toll is even greater than what was indicated last month, resulting in a reveal that will no doubt rankle many readers. That’s where many of the concerns surrounding the direction of the series crop up. The abrupt, casual way Heroes in Crisis kills off fan-favorite characters is upsetting. That seems to be the intent. King and Mann frame the cycle of violence in this book as being as senseless, random and unsparing as mass-killings in the real world.
We explore the implications behind John Wesley Shipp’s Barry Allen taking part in the Arrowverse Elseworlds crossover, including the potential for the return of Smallville.
As you explore Red Dead Redemption 2‘s vast open world, you’ll come across a lot of interesting (and slightly disturbing) things. Sometimes it’s a wailing snake-bite victim in need of assistance; other times, it’s a creepy abandoned building with a story to tell. But there’s one set of chance encounters more gruesome than the rest, and once you find the first, you’ll be on the lookout for a very messed-up serial killer.
You’ll likely find the first murder scene early in the game. While the other two murder victims are a bit of a ride from the opening areas, you can find them at any time as long as you can freely roam the map. For this guide, we’ve kept location spoilers to a minimum, and all the screenshots are from an early save with little unlocked–so no worries if you want to play detective for a bit before you really dig into the rest of the game. Of course, this does contain spoilers for the American Dreams Stranger Mission.
There are three murder scenes to be found, with a piece of a map hidden at each. In order to initiate the Stranger Mission itself, you first have to put the map back together. In general, you’re looking for an area that sticks out in some way–maybe you see blood stains on the road or vultures in the distance. You can also zoom in on the map when you get close, since an X marking the corpse will appear and show you the way.
Murder 1: South of Valentine
The first murder scene is just outside of Valentine. Follow the railroad tracks going south out of town; you’ll have to ride directly on the tracks at one point to get over a gap, and then you’ll find the body under the next overpass. The “front” of the scene faces west. You’ll find creepy words written in paint on the right, and to the left, the victim’s severed head is stuck to a support beam. In its mouth is the first of three map pieces.
Murder 2: West of Shady Belle
The second crime scene can be found in the Scarlett Meadows region, which is a decent ride southeast of Valentine. It’s just west of Shady Belle or a bit south of Rhodes, depending on your angle of approach. It’s easiest to spot coming from Shady Belle; take the road west, go straight at the first fork, and keep going straight for a bit until you reach a second major fork. Turn right here, then go straight until you reach another fork in the road. The corpse will be strung up in a large tree to your left; on your map, it will be right around where the “S” in “meadows” is. Go around the back of the tree to find the severed head and map piece.
Murder 3: Southwest of Wallace Station
The final murder victim can be found strapped to a large rock just southwest of Wallace Station in the West Elizabeth region (it’s west and a bit south of Valentine, across the river). Cross the stream and you’ll see the rock up the hill, likely with vultures perched on top of it. The head and final map piece are on a smaller rock to the left.
Step 2: Locating the Killer
Once complete, the map will give you vague instructions on where to go and what to do when you get there. It shows a bridge with arrows leading into a forest, a dilapidated log cabin, and a code for a combination lock: 6-34-32. As any true crime fan knows, murderers usually kill in areas they know and perhaps live in, which is as good a place to start as any. (If you’d rather solve the mystery yourself from here on out, don’t keep reading!)
As it turns out, it ends where it all began: Valentine, or technically southwest of Valentine at a place called Lucky’s Cabin. If you’re coming straight from the Wallace Station murder scene, cross the river and follow the main road northeast–this is the direction shown on the map, and you’ll turn left just after you cross the bridge to reach the cabin. If you’re instead coming from Valentine, just follow the road out of town to the west.
With the pieced-together map, you’ll be able to open the basement doors and see the horrors within. A white ? icon indicating a Stranger Mission should appear on the map around the cabin–if not, you might have an active mission you need to complete first. After taking a good look around the killer’s hideout (use your lantern if you really want to see every grisly detail), head to the back and inspect the knife. This will trigger a cutscene, so all you need to do is follow the prompts.
Once you’ve hogtied and delivered the killer to the Sheriff’s office in Valentine, he’ll attack the Sheriff. Use Dead Eye to kill him and save the Sheriff for a reward, which will complete the American Dreams Stranger Mission. Hopefully Arthur isn’t too creeped out.
The first look at Superman actor Henry Cavill as Geralt in the upcoming Netflix adaptation of The Witcher has been revealed. The fantasy show is currently in pre-production and is set to star Cavill is the iconic lead character from the Witcher novels and video games.
Netflix released a brief video showing off Cavill’s new look. As the clapperboard at the start of the video reveals, it is from a hair and make-up test. It shows Cavill, with flowing white hair, walking purposefully towards the camera. There’s no sign of Geralt’s beard, but Cavill has possibly had enough of facial hair for a while. Check it out below:
Cavill was confirmed in the role of Geralt in September, following a hint that he dropped while promoting Mission Impossible: Fallout. In October, two more names were added to the cast. Freya Allan (Into the Badlands) will play Ciri, while Anya Chalotra (Wanderlust) will take on the role of Yennifer.
The Witcher is produced by Lauren S. Hissrich, who previously worked on Daredevil, The Defenders, and the upcoming Netflix drama Umbrella Academy. It will run for eight episodes, and is based on the fantasy novel series written by Andrzej Sapkowski, from which the games are also adapted. Sapkowski is set to work on the English language drama series as a creative consultant.
The show was announced in May, but it is not expected to hit the service until 2020. “We’re moving quickly ahead with everything–like, my head is spinning around Exorcist-style, except with enthusiasm, not evil possession–but one thing is certain: quality comes before speed,” Hissrich said at the time.
As for the Witcher game series, the newest instalment was 2015’s The Witcher 3: Wild Hunt. No new projects in the series have been announced, and developer CD Projekt Red is now working on the much-anticipated Cyberpunk 2077.
Sony waited until the last minute to announce November’s lineup of free games for PS Plus members, but the announcement has finally arrived. Want to know what PS4, PS3, and PS Vita games you’ll be able to download between November 6 and December 4? Read on for the goods.
PS4 owners can download a pair of remakes in November. The first is Bulletstorm: Full Clip Edition, an absurdly over-the-top first-person shooter that offers many more charms than its macho exterior might suggest. Also free on PS4 in November is Yakuza Kiwami, a remake of the first Yakuza game, which released on PS2 in 2006. It follows the exploits of Kazuma Kiryu as he searches for a fortune that’s been stolen from his gang’s vault.
PS3 owners can pick up Jackbox Party Pack 2, a collection of party mini-games you and your guests can play using their phones as controllers. Also on PS3 is Arkedo Series, a collection of three retro-style games. And PS Vita owners can grab two games that are also playable on PS4. They’re the ’70s B-movie game Roundabout and the branching adventure game Burly Men at Sea.
It’s not too late to download October’s free PS Plus games if you haven’t yet. You can grab Friday the 13th: The Game and Laser League on PS4, Master Reboot and The Bridge on PS3, and Rocketbirds 2: Evolution and 2064: Read Only Memories on Vita.
Toby Fox, the indie developer behind the hit Undertale, has released a special treat for Halloween. His latest game, titled Deltarune, has released for free through its official site. You can download it now for PC or Mac.
Fox began teasing the game yesterday. “For those who completed Undertale, it’s really important that you check [the Undertale Twitter account] 24 hours from now,” Fox said. “I want to make something new, and it all begins with your feedback.”
That teaser could imply a direct connection between Undertale and Deltarune, or possibly just a hunch that anyone interested in Fox’s work would also like to check out whatever else he has up his sleeve. Notably, “Deltarune” is an anagram of Undertale. Undertale is chock full of secrets and mysteries, some of which remain unexplained. The fan community pores over details and clues looking to unlock its mysteries, and this latest game may help fill in some gaps. It appears to be more of a proof-of-concept than a full finished game, which Fox suggested with his comment about feedback.
Undertale recently released on Nintendo Switch, joining the PC and PlayStation Vita releases. It became a critical hit for subverting RPG tropes with a unique combat system, and for allowing wide flexibility in how you deal with enemies.
“Without spoiling the many ways it will screw with your expectations, it isn’t possible to truly capture how wonderful Undertale is,” said critic Tyler Hicks in GameSpot’s Undertale review. “You wouldn’t know it with a passing glance, but it’s one of the most progressive and innovative RPGs to come in a long time, breaking down tradition for the sake of invention, with great success.”
BBC America has announced that it is greenlighting The Watch, a new “punk rock thriller” series inspired by the City Watch subset of novels in English author Sir Terry Pratchett’s Discworld series of books.
Co-producing The Watch with BBC America is Narrativia, which is run by Pratchett’s daughter, Rhianna Pratchett. Simon Allen (The Musketeers) is the show’s writer, while Hilary Salmon (Luther), Ben Donald, Rob Wilkins and Phil Collinson (Doctor Who) will executive produce.
The Watch will prominently feature Discworld characters like City Watch Captain Sam Vimes, Lady Sybil Ramkin, Carrot, Angua, Cheery, and Death. Allen’s writing is said to be a reimagining of those Pratchett creations and others from the novels while still sticking close to their humor, heart, and ingenuity.
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