The upcoming Venom sequel has added to its cast. Collider reports that English actor Stephen Graham, who most recently appeared in Martin Scorsese’s The Irishman, has been tapped for a role in the upcoming action movie starring Tom Hardy.
This won’t be the first time Graham and Hardy have worked together, as they both star in the FX TV series Taboo.
Graham plays the character Anthony “Tony Pro” Provenzano in The Irishman. Some of his other notable credits included portraying Al Capone in Boardwalk Empire and a role in the Oscar-nominated movie Gangs of New York.
Lord of the Rings actor Andy Serkis is directing Venom 2, taking over for Ruben Fleischer who directed the 2018 Venom. Michelle Williams returns in the sequel, alongside Woody Harrelson and Naomie Harris.
Venom 1 writer Kelly Marcel (Fifty Shades of Grey, Saving Mr. Banks) is coming back to write screenplay for the sequel, which is slated to hit theatres in October 2020.
Concrete Genie is getting into the holiday spirit with a free DLC pack that will let you paint the town with Christmas cheer. The game’s creative director Dominic Robilliard has announced on the PlayStation Blog that today’s new 1.06 update–available to download now–comes with the Holiday Brush Design Pack. When you load up the game after the patch you’ll be asked if you want to activate the pack, and if you opt in your in-game painting designs will have a festive touch added to them.
You’ll be able to toggle the holiday brushes on or off from the top menu, so once December 26 rolls around you can keep playing without a Christmas theme if you so desire.
According to Robilliard, these brushes have been added to give back to the community after a successful launch, and is inspired by the families who are playing the game together. “We designed the game and its story to appeal to all ages but, in particular, we hoped that families could benefit from the universal themes and creative gameplay,” he says. “This has been so rewarding to watch! We hope that many more families over the holiday period (and beyond) continue to enjoy everything that Concrete Genie has to offer.”
Concrete Genie received a 7/10 in our review. Reviewer Hope Corrigan wrote that “most of what Concrete Genie has to offer is fun and beautiful in a sort of childlike way.”
Back in October, Humble announced that it was going to transition its Humble Monthly Bundle from being a mystery bundle of PC games to a selection that you get to choose from each month. However, with the introduction of Humble Choice–the bundle’s new name–prices are going up and the number of games you get is going down. That is unless you’re already a Humble Monthly subscriber, which you can still become until December 6 at 10 AM PST / 1 PM EST.
If you’re a Humble Monthly subscriber before the transition to Humble Choice occurs, you’ll be locked into the $12/month Classic plan, which gets you 10 games a month, a 20% store discount, and unlimited access to Humble originals and the Humble Trove–a DRM-free collection of games that you can download and keep forever.
For comparison, the Premium plan costs $20/month and grants you access to the same benefits, but you only get to claim nine games a month. The Basic plan costs $15/month and gets you three games, a 10% store discount, and access to Humble originals and the Trove. And lastly, the Lite plan costs $5 a month for access to the Humble Trove, a 10% store discount, and a limited selection of Humble originals. Lite plan subscribers, unfortunately, don’t get any games from the monthly, curated selection. You can see a more detailed breakdown below.
Humble Choice breakdown (click for full-size image)
If you’re interested in subscribing before the transition, you’ll get SoulCalibur VI, Yakuza Kiwami, and My Time At Portia as part of December’s bundle. More games will be revealed on December 6 at 10 AM PST / 1 PM PST. Humble Monthly always held a portion of its game back as a mystery; one of the changes with Humble Choice is that the company will let you know exactly which games you can choose from the get-go.
The 2019 edition of The Game Awards takes place next week, and it’s promising a lot of big reveals. Show organizer Geoff Keighley said in a post on Reddit that the event will bring around 10 new game/project reveals.
“We have a bunch of brand new games being announced at the show–I think there are around 10 new games/projects being revealed if you want to count the things that no one has heard about yet,” Keighley said.
There have been rumors and reports circling around about what may be announced the show, but Keighley advised players to not trust everything they see on the internet. “As always the Internet has a lot of really bad information out there about what you think is at the show,” he said.
The Resident Evil 3 Remake recently leaked, and some people suggested it may be officially announced at The Game Awards. However, Keighley said in another Reddit post that “nothing from our show has leaked this year.”
A new Batman game is reportedly on the way. It’s been speculated that this new Batman game will be revealed during the show, but nothing has been confirmed and no footage or art has leaked yet.
One of the confirmed reveals for The Game Awards is a new project from League of Legends developer Riot’s publishing division, Riot Forge. Additionally, former Arkane bosses Raphael Colantonio and Julien Roby are announcing their first game at their new studio, Wolfeye.
The Game Awards 2019 takes place the evening of Thursday, December 12. Keep checking back with GameSpot for more as the show draws closer.
Microsoft, Sony, Nintendo, Google, Warner Bros., Ubisoft, Valve, Rockstar, and Activision are all partners for the event, though this doesn’t necessarily guarantee new projects from these companies will be announced at the show.
The first trailer for the next James Bond movie, No Time To Die, was recently released, building up the hype for Bond’s return after five years away. The cast and crew have all been sworn to a level of secrecy about the project, but in a new interview with Good Morning America, embedded below, we’ve gotten a few slim details about what to expect.
The video features stars Daniel Craig, Rami Malek, Léa Seydoux, and Lashana Lynch, as well as director Cary Joji Fukunaga, and contains a lot of half-answers from actors who have obviously signed NDAs.
According to Craig, who infamously said right after filming Spectre that he’d rather “slash his wrists” than play Bond again, seems more at peace with the role now, saying of the film-making process on this one that the “biggest surprise was how much (he) enjoyed it.” Malek, asked about the mask his character wears in the film, says “I can tell you nothing,” but gave some minor insight into his villain: “it’s a very formidable, nasty human being. I can’t say much.”
Lyshanna Lynch describes her character as a “00 agent,” but interestingly stops short of referring to her as 007, despite reports suggesting that her character will have adopted the 007 title from Bond. It’s clear that she cannot talk about any potential future she might or might not have with the franchise. She also says that Craig, who broke his ankle during filming, is her favorite Bond ever.
Asked to sum up the movie in one word, which most of the cast was unable to do, Malek takes the opportunity to offer several more words explaining why he thinks the film will stand out. “I’ll say this: they’re all incredibly memorable films, but this one’s especially emotional, and significantly memorable for a number of reasons.” He also praises Craig, turning to him and saying “you are as timeless as these films are.”
Daniel Craig, for his part, manages to sum the film up in one word: “difficult.”
No Time To Die releases in cinemas on April 2, 2020. Here’s everything we know about the movie thus far.
PlayStation has recently turned 25 years old, and the industry is looking back on Sony’s consoles and the legacy they have created. As developers who have worked with PlayStation for years taking a moment to reflect on the company’s past, some are also looking towards the future. In an interview with The Verge, Naughty Dog president Evan Wells has talked about his history in the industry, but has also discussed how the PlayStation 5 will be different from what has come before.
Naughty Dog’s history with PlayStation stretches back to the first console, and they’re responsible for series like Crash Bandicoot, Jak & Daxter, Uncharted, and The Last of Us. Wells, who joined the studio after being impressed by the original Crash Bandicoot, reflects on how the PlayStation 2 was an “enormous leap” from the original, and how games now “require massive teams and lengthy development cycles.” Talking about the distinction between the first PlayStation and the PlayStation 4, Wells says “they’re barely recognizable as the same product.”
Wells goes on to talk about the PlayStation 5, and what he sees as the major change it will introduce for players. “I think it will allow us to deliver the content in a way that has no friction for the players,” he told The Verge. “They’ll never have to wait to dive back into their games.” This seems to be in reference to the system’s solid state drive, which will allow for much faster loading. It gives some insight into what developers will be able to achieve on the new system, too–it remains to be seen if more immediate experiences will change elements of how games are designed.