Shigeru Miyamoto Criticises Free-to-Play Model

Nintendo developer, Shigeru Miyamoto, has criticised the free-to-play model, and says companies should “deliver games at reasonable prices” instead.

Miyamoto’s comments were made at the Computer Entertainment Developers Conference (CEDEC), with Bloomberg reporting that Miyamoto has said that Nintendo is doubling down on its “fixed-cost model” despite the lack of success with it so far.

“We’re lucky to have such a giant market, so our thinking is, if we can deliver games at reasonable prices to as many people as possible, we will see big profits,” Miyamoto said.

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Prebuilt Gaming PCs Are On Sale

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Nvidia announced its next generation of graphics cards, the RTX 20 series. If you really can’t wait, the new RTX 20 series GPUs release date is September 20 and you can preorder the GeForce RTX 2080 Ti, GeForce RTX 2080 and GeForce RTX 2070 founders’ editions directly from Nvidia. Walmart jumped ahead of today’s announcement by dropping the price on a whole bunch of prebuilt gaming PCs with GTX 10-series cards.

Sure, building your own massive gaming rig is rewarding and can be fun, but there’s no shame in a prebuilt PC. They’re built with the same components you’d likely use, and the days of weird, proprietary rigs with soldered-on components are pretty much behind us. These PCs are upgradable in the same way you could upgrade a custom-build, so if you don’t want to spend the time (or risk the headache of doing it yourself), this is a great way to dive head-first into the world of PC gaming.

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Fortnite: Mystery Lightning Strikes Begin Hitting Paradise Palms Area

Fortnite’s rift is acting oddly again, firing lightning down onto the map.

The huge rift in Fortnite’s sky is beginning to shrink, but it’s not going quietly. It’s begun to spew lightning bolts in the desert, at a specific point in the Paradise Palms area, as Season 5 draws to a close.

Map changes this late in the season aren’t unusual, what with Season 3’s meteor crash and Season 4’s rocket launch kicking in a few weeks before they ended.

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IGN UK Podcast #449: Gamescom Special

It’s been a very long week, but three intrepid podcasters made it back to the office to do a little special podcast. Those brave boys are Krupa, Rory, and Simon, and they’re here to tell you about their favourite games they’ve played this week, as well as what takeaway they’re ordering a recovery treat, not to mention all the augments they’d riddle their bodies with given half the chance.

Sorry the podcast is a little shorter than normal, but full and proper service will be resumed next week.

IGN UK Podcast #449: Gamescom 2018 Special

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F1 2018 Review

Over the past few years, Codemasters has quietly shaped its F1 franchise into one of the most superb sports series on the market. Today’s F1 games fuse a deep and rewarding racing experience with the same kind of supplemental reverence to a real-life sport that you get from the likes of FIFA, NBA 2K, or any other licensed bat-or-ball sweatfest. F1 2018 is easily the studio’s best effort yet, despite its increasingly stale look.

Aside from seeing Liberty Media’s divisive new F1 logo wedged into as many places as possible (and all the titanium thongs bolted to the current season’s cars) you could definitely be forgiven for not spotting a huge number of immediate differences between F1 2018 and F1 2017. With no real changes to the UI it feels like slipping into yesterday’s pants: familiarity and ease at the cost of freshness.

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