Month: March 2020
Animal Crossing: New Horizons 1.1.1 Update Patch Notes
Star Trek: Picard Season 1 Review – All Good Things
Star Trek: Picard’s best aspect is also its biggest issue: It has one foot firmly in the past of the long-running sci-fi franchise, and another in a more modern, darker present. The show is a big, fan-servicey return to the story of legendary Starfleet captain Jean-Luc Picard (Patrick Stewart), complete with visits from a few beloved characters along the way, and no end of Easter eggs and references that often feel like high-fives to the dedicated viewers who’ve been enjoying the sci-fi franchise for decades, especially in the mid-1990s. Throughout its first season, it often works to update those series, reimagining some of their best ideas through the frame of the modern world. Though it can get bogged down in its attention to Treks of the past, Picard is a darker look at a future that challenges the franchise, not by just telling the stories of great people doing great things–but by amplifying their flaws and forcing them to choose to be better.
Picard picks up the story of Jean-Luc 15 years after he’s suffered a major failure: He attempted to lead Starfleet in an enormous rescue to save the endangered Romulans, the Federation’s oldest enemies. An immense tragedy, the destruction of the Starfleet’s rescue fleet, led to the Federation abandoning the plans to save the Romulans and Picard’s resignation in protest. More than a decade later, the series finds him languishing in his French vineyard, while Earth’s branch of the Federation has become isolationist and bigoted. Hardship and injustice have festered, especially against synthetic lifeforms, the apparent perpetrators of the tragedy–and Jean-Luc has done little in the intervening years to stop it. That’s a stark contrast to the unwaveringly principled captain seen in The Next Generation, which makes it a perfect starting point for Star Trek: Picard.
Picard is shaken out of his complacency with the arrival of Dahj (Isa Briones), a young woman being hunted by Romulan assassins, on Picard’s doorstep. Dahj turns out to be a synthetic created in violation of the ban from the remnants of Data (Brent Spiner), Picard’s former android crewmember and old friend, who died to save Picard’s life. Stirred by his loyalty and friendship for Data, Picard takes it upon himself to protect Dahj and her sister, Soji, gathering a ragtag crew and taking to the captain’s chair one last time.
The season is slow to start, especially as it gets bogged down in setting up a world that’s something like 30 years ahead of where The Next Generation left off. After the first three episodes, though, Picard hits its stride as it fuses two Star Trek identities: the more action-packed, adventure-focused takes of more recent Trek movies, and the moralistic, cerebral approach of The Next Generation. It’s a hybrid that mostly works, too, with Picard occasionally interspersing fun, well-produced action and fight scenes with the moral quandaries and diplomatic conundrums of the Enterprise’s voyages. In a lot of ways, slick CGI space battles and choreographed hand-to-hand fights between Romulan agents and super-fast androids make Picard a more modern take on the franchise. With the budget and the effects technology, some of The Next Generation might have looked a little more like Picard.





The darker, more modern take on Star Trek also makes Picard feel more relevant to the world in which we’re watching it. The show focuses on the plights of refugees, including the Romulan survivors who were scattered across the galaxy after the failed rescue, and the XBs, victims assimilated by the deadly cybernetic Borg who have been freed from enslavement to its Collective, but who are still mistrusted and exploited. The Starfleet of the future is more insular, abandoning much of its focus on exploration of the galaxy and understanding other life and cultures. It’s a Star Trek that uses the lens of science fiction to explore the plights and issues of a more reactionary world than the one in which The Next Generation was made.
But much of Picard’s power comes from its dedication to the past. Few opportunities slip past for references to The Next Generation, Voyager, Deep Space Nine, or the Star Trek movies. It’s not all just about appeasing Trekkers, though–Picard has a deep, encyclopedic knowledge of everything that’s happened to its characters over the years, and does a brilliant job of rejoining their stories, exploring their traumas, and advancing their characters in ways that feel true to them.
The new additions to Picard, however, function less well. Where returning characters like Jean-Luc and Voyager’s Seven of Nine (Jeri Ryan) get the benefit of the show building on their lengthy histories, the new ragtag crew often don’t really have enough to do, even as the show spends a little time rounding out their backstories. Jean-Luc’s often-drunk former first officer, Raffi (Michelle Hurd), exists to tap away on holographic computers; what interesting conflict she has with Jean-Luc, based on him abandoning her after the Romulan rescue along with everything else, evaporates not long into the season. The same is true for cyberneticist Agnes Jurati (Alison Pill), who struggles with her role in the creation of Dahj, Soji, and the other synthetics, but who gets back to normal for plot reasons.
Rios (Santiago Cabrera), the hardnosed captain of the ship Picard hires, is mostly just angry and stoic, and the childishly idealistic, sword-wielding warrior Elnor (Evan Evagora) seems to primarily exist for fight scenes and innocently misunderstanding situations for laughs. There’s also Narek (Harry Treadaway), a Romulan spy tasked with getting close to Soji, who struggles a bit with his task but never really evolves as a character because of it.

All of the characters are interesting, with well-built backstories and strong performances, but none can really take the room needed to grow with the show so often putting a hard focus on Picard and Soji, who spends most of the season unaware of her nature as an android and slowly catching up to a point the audience reached much earlier.
It all makes Picard’s 10-episode run feel just a touch too short to really expand on any of the new characters, especially with the show making lots of detours down the memory lane of The Next Generation. As mentioned, those looks to the past are strong if you’re an established Trek fan, but they often hobble the show’s present. Much of what goes on Season 1 of Picard feels like it’s setup for a more fleshed-out Season 2.
Still, there’s a lot Picard does right. Its update on the Star Trek formula is a sorely needed catch-up to the modern world that makes it feel like Trek has something important to say, and its signature optimism is a perfect fit for the times. It’s also keenly aware of everything that made Jean-Luc Picard such a resonant character, and it revisits those aspects without retreading old ground. On the whole, Star Trek: Picard does well to bring Treks of the past forward, and for fans of Jean-Luc and The Next Generation, it’s a powerful and emotional revisit to beloved characters.
Disclosure: ViacomCBS is GameSpot’s parent company.
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Below Announces Release Date For PS4 Version And Explore Mode Update For Easier Adventuring
Below, Capy’s unrelentingly difficult 2018 roguelike exploration title, is coming to PlayStation 4 on April 7 for $25. As previously announced, it’ll come with a new mode that will make the game more palatable for players who did not enjoy the level of challenge offered up in the original release, and Xbox One and PC players will get that mode as well in a free update.
Explore mode will lower the game’s difficulty without eliminating it, so players should still find it challenging–just not quite as difficult as the default mode (now called Survive mode).
Here’s the full list of changes in Explore mode, as outlined on Capy’s website:
Changes to Survival
- No Hunger or Thirst
- Can’t drink puddles or bottles
- Bottles still need to be filled with water for cooking soup
- Soups restore health
- Death’s door teleport to island
- Avoids the issue of jumping down without enough lamp juice to open the door
World Entity changes
- Fire Pillars
- Chance to drop embers
- Fires don’t burn out until you die
- Invincible, can’t be broken with bombs
- No one-hit deaths
- No iron maiden
EXPLORE Damage Changes
- All damage is bleed damage, giving the player time to stop the bleeding
- EXPLORE Checkpoints/Campfires
- Don’t clear after use
- Still only one active at a time
Mode-specific Saves
- New Save slot for EXPLORE
- New SURVIVE mode on main menu (original mode)
- Existing progress saved as SURVIVE mode slot
Below received a 6/10 in GameSpot’s review, and it was criticized for the way it will “eventually turn into a slog for all but the most committed of players.” Explore mode has the potential to mitigate some of these complaints. It was initially available on Xbox Game Pass, but has since left the service.
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Devs Episode 4 Explained – Theories, Characters, And Plot Breakdown
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9 Things I Wish I Knew Before Starting Animal Crossing: New Horizons
Animal Crossing: New Horizons has finally arrived on Nintendo Switch. Even if you’re a series veteran, New Horizons introduces a lot of new elements to the mix that shake up the usual day-to-day gameplay in some interesting and unexpected ways. Nintendo has shown off some of these in trailers and presentations in the lead up to the game’s release, but there are still many others that you may not be familiar with, so we’re here to help.
In the video above, we go over nine things in New Horizons that you’ll definitely want to know about before settling down on your new deserted island home, from how to get the handy new ladder to how to move buildings and add best friends. We also share some more helpful tips, including a good trick to use when you’re trying to catch fish.
New Horizons has been receiving great reviews from critics, including GameSpot. We gave the title an 8/10 in our Animal Crossing: New Horizons review-in-progress. Reviewer Kallie Plagge wrote, “So far, I’ve played Animal Crossing: New Horizons for 80 hours over 17 days, and that anticipation hasn’t yet gone away. While I’ve spent a lot of time developing my island so far, I still feel as if there’s plenty left for me to do and see–there’s a lot in New Horizons to occupy your time with.”
If you’re looking for more tips to help you settle into your virtual island, we’ve rounded up lots of guides for New Horizons. Be sure to check out what you should be doing every day, how to get the all-important shovel, and how to make money. We also have an explainer on how to upgrade your inventory space, which you’ll definitely want to do to hold more items.
The Angry Birds Are Getting Their Own Netflix Animated Series
The Angry Birds are coming back to TV screens, with a new Netflix series scheduled for 2021. Angry Birds: Summer Madness will debut on the streaming service, and is planned to consist of 40 episodes that will run for 11 minutes each.
The show will feature all our the birds from the games, and will have a similar humor and tone to the Angry Birds movies. The Mighty Eagle will serve as camp counselor, and, as you’d expect, the pigs will pop up as antagonists.
It will also feature some new characters that players have not seen previously, and will hopefully please kids who are still being introduced to the games (scary thought: some kids who grew up with the original are adults now).
A single screenshot from the new series has also been released–here it is.

This series is a collaborative effort between developers Rovio and children’s entertainment specialists Cake. Ed Galton, Cake’s managing director, released a brief statement: “Angry Birds are about to smash the small screen and we are thrilled to be making the journey with Netflix as our global partner.”
The Angry Birds Movie 2 released in 2019, and has the unexpected distinction of receiving the best review average score ever for a video game movie on Metacritic (60).
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These Uncharted 4 Photo Mode Shots Are Pure Art
Game photography is quickly becoming its own genre within gaming, with more and more games adding camera features. Talented players have been finding new ways to experiment with the medium, leading to some outstanding pieces of art and a new form of photography.
Twitter user @LUCKYless11 has taken some exemplary shots within Uncharted 4, using the photo mode included in-game to produce a form of virtual photography. These images feel almost realistic in nature, completely candid and relaxed, like a photograph taken from someone’s real home and not a video game.
Even Neil Drunkmann, Vice President of Naughty Dog, has praised these shots on twitter.
Originally, players would make similar kinds of shots by just taking screenshots in-game, but now games are more commonly including photo or camera modes for players to experiment and share their experiences online. This has led to an increased number of people becoming interested in virtual photography or ‘gametographers’.
This is added by the level of quality games are achieving these days, with graphics becoming almost realistic in nature. Games like Horizon Zero Dawn, Red Dead Redemption 2, Days Gone, Assassins Creed Odyssey, and Uncharted 4 all have stunning environments and atmospheres that can be captured by these aspiring gametographers.
As this new form of media continues to develop, we are sure to see even more of these kinds of extraordinary artworks popping up.