It’s probably safe to say that the latest celebrity Twitter feud isn’t one that we saw coming. Ron Perlman of Hellboy fame has challenged senator Ted Cruz to a wrestling match, and he’ll make a donation of $50,000 to Black Lives Matter if Cruz says yes.
I tell you what teddy boy, since mentioning jim jordan and wrestling is… problematic, why don’t we say fuck him and just make it you & me. I’ll give 50k to Black Lives Matter and you can keep all the tax payer money you were thinking of spending. https://t.co/6QDwCaEkpv
Perlman and Cruz have been arguing on Twitter for a few days now. The Hellboy actor had taken a crack at Republican congressman Jim Jordan a few days ago, prompting Cruz to offer $10,000 to a “non-political charity” of Perlman’s choice if he would take Jordan on in the ring.
One thing led to another, resulting in the latest tweet from Perlman where he offered up a donation so long as Cruz would agree to wrestle him. As reported by Entertainment Weekly, the two are still going at it, with Perlman doubling down on his offer to donate to Black Lives Matter so long as Cruz accepts his challenge.
At this stage, the Republican senator shows no signs of accepting the offer to what would surely be a sellout punch-up, and Jordan himself has yet to weigh in either. However, politicians getting into fights isn’t uncharted territory, considering that Mitt Romney took on Evander Holyfield a few years ago, so who knows what will happen? Maybe if Cruz doesn’t accept, Perlman can still take on Mitch McConnell for a laugh.
GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.
Remothered: Broken Porcelain has revealed some of the horrors we can expect from it in a new trailer, and a release date has also been set. The game, which is a sequel to 2017’s Remothered: Tormented Fathers, will release August 25, 2020. It’s coming to Switch, PS4, Xbox One, and PC.
The game, from Italian developer Stormind Games, makes some bold claims in the trailer, which tells viewers that they can “experience the most terrifying, most suspenseful, horror game of the year.” Judging from the trailer, it offers a more traditional survival horror experience than most other recent horror titles.
You can watch the trailer below and gauge whether you’ll be able to handle the scares offered up by Remothered: Broken Porcelain later this year.
The game follows Jen and her friend Linn, two maids at the Ashmann Inn, who have become aware that something is not right in their place of work. It’ll be up to players to help them escape. The game will also directly follow events from the first game, and the search for Celeste Felton will continue.
If you’re hungry for more horror, it’s also worth checking out the trailer for the next Resident Evil title, Resident Evil: Village, which is coming in 2021.
GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.
Call of Duty: Modern Warfare and the battle royale game Warzone continue to introduce new microtransactions. The latest come in the form of a pair of weapon bundles, one of which features a brand-new ice pick melee weapon to finish your foes in icy style.
The “Notice Me III” bundle comes with the “Dream Dasher” SMG blueprint that features a specialized sight, barrel, ammo, and rear grip. It also features the “Chibi Trooper” weapon charm and the “Cute Cadet” sticker.
The other new bundle now available is the “Wendigo” bundle. It comes with “Psychosis” assault rifle, the “Evil Manifest” SMG, and the “Crevasse” ice pick weapon. This bundle also includes a “Taiga” skin for the Operator Krueger.
In its blog post, Activision did not announce price points for these new Modern Warfare/Warzone bundles, and they do not appear to be out yet, but the game’s other cosmetic bundles–of which there are many–range from around 800 Call of Duty Points to 1800 Call of Duty Points. These new bundles should go live soon.
13 Sentinels: Aegis Rim, the new game from Vanillaware (Dragon’s Crown, Odin Sphere, Muramasa: The Demon Blade), has announced a western release date. The game, which released in Japan on November 28, 2019, will be available in the US and other English-language territories on September 8, 2020. A trailer has also been released, showing off the game’s incredible 2D art.
The game, which features 13 playable characters (hence the title) has a strong narrative focus that jumps between different time periods. It’s a 2D title that features top-down combat between mechs you can customize and various kaiju.
You can check it out in the trailer below, which shows off the game’s protagonists.
Vanillaware is known for its excellent, fast-paced combat, and the game was very well received in Japan. It was the only game nominated for the Seiun Award in the Media Category for the year of its release, and received awards and nominations in the Japan Game Awards, Famitsu Dengeki Game Award 2019, and Japan Otaku Awards.
At launch, 13 Sentinels: Aegis Rim will only be playable in Japanese, as the COVID-19 pandemic has affected the game’s production schedule. However, a free patch will add an English voice acting option post-launch.
The game is exclusive to PlayStation 4.
GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.
Fortnite‘s latest in-game event, The Device, was a gigantic success. Epic Games has announced new statistics about it, and also teased a water theme for Season 3.
Writing on Twitter, Epic said it was “overwhelmed by the response” to The Device. A total of 12 million people were in the game when the event took place. The numbers could have been higher, but Epic put a cap on player numbers to help with stability.
Some of those who could not attend the event watched livestreams of it. Epic said a combined 8.4 million people watched The Device on Twitch and YouTube. You can re-watch the event in the GameSpot video above.
Epic also teased that future in-game live events will be able to accomodate more users. “As we push the edge of what live-events can be, we’re improving systems so more of you can experience them in-game,” Epic said.
In a follow-up tweet, Epic confirmed that Fortnite Season 3 will begin on Wednesday, June 17. The studio also seemingly teased the long-running rumor that it’s a water-themed season, saying to fans, “We can’t wait for you to dive in!”
Humankind, the next game from Endless Legend and Endless Space developer Amplitude Studios, is a 4X strategy title that will use an “OpenDev” platform to gather player feedback ahead of launch. In a new post on publisher Sega’s website, it’s been announced that the game will launch in 2021, but that the developers are currently taking applications for a free early access period where players will be able to test certain scenarios and have an impact on development.
You can sign up for the OpenDev initiative now. Players who register right now will potentially be able to access three limited-time scenarios–Towers of Babylon, Battles of History, and Hold the Fort, each seemingly exploring a different period from history.
In the trailer below, being part of OpenDev is compared to joining the game’s development team. Humankind was originally due to release in 2020, but the COVID-19 pandemic has complicated the game’s development.
This is different from a typical “Early Access” period or beta, Amplitude Studios argues, and you’ll have a greater impact on how the game plays when it releases.
The game, which has only been announced for PC thus far, will explore humankind’s entire history. For more on the game, check out GameSpot’s preview, including quotes from narrative director Jeff Spock.
GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.
“Fans who were planning to attend Star Wars Celebration Anaheim this year may either transfer their current ticket purchase to the new event dates, receive a refund or receive a credit for Star Wars Celebration merchandise. As a token of our appreciation and to thank all Star Wars Celebration 2020 fans who choose to transfer their tickets to the 2022 show, we are excited to offer a free exclusive Star Wars Celebration stormtrooper character pin for all transferred tickets.”
The ticket refund and merchandise credit request period opens Monday, June 22. The official site says these requests must be completed by August 26, 2020.
Be sure to check out StarWarsCelebration,com for additional information on hotel cancellations, any existing merchandise pre-orders, and how to get a free exclusive Star Wars Celebration stormtrooper character pin as a token of the convention’s appreciation.
Madden NFL 21 will be formally announced on June 16, but ahead of that, the NFL’s social media page The Checkdown has posted a teaser where NFL stars react to the cover.
We know that Baltimore Ravens QB Lamar Jackson is on the cover, but the cover itself has not been released. EA Sport showed it to some of Jackson’s teammates, and their reactions are priceless. In this video, Mark Ingram, Willie Snead, Orlando Brown Jr., Mark Andrews, Ronnie Stanley, and Justin Tucker share their thoughts on the cover. They are all really excited for their teammate; some can’t even get words out. It’s a pretty wonderful video–have a look below.
Madden NFL 21 will be revealed with a first trailer tomorrow, June 16, and then EA will presumably speak more about it during the EA Play event on June 18. The game is confirmed for PS4, Xbox One, and PC, as well as Xbox Series X. A PS5 edition has not been announced yet, but it’s expected.
GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.
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Corepunk – the upcoming traditional style MMORPG – will include a huge endgame, with 60% of the game’s content designed for those who reach the highest possible level.
Revealed as part of today’s IGN Expo, we got a look at brand new gameplay from the game – which is designed to feel like classic MMOs, but with a seamless world and fog of war. Alongside the gameplay, we spoke to producer Eugene Kiver, who discussed how the game is built for those who’ll dedicate the most time to it.
“That’s a problem for modern MMOs – too little of high-end content. Basically, 40% of our game is for you to get to the cap level, and after that 60% of the game is high-level content. It’s open world, it’s a vast wilderness where you can find rare monsters, rare world bosses. That’s dungeons: randomly-generated dungeons and custom dungeons. There’s also raids, arenas, battlegrounds – just plenty of things to do.”
In fact, much of the game’s design seems to have been built to run counter to current trends in the massively multiplayer game space. Kiver points to the fact that the genre is currently focused on instance-based and session-based games, while Corepunk is more traditional, designed to allow for thousands of players to play in a persistent world.
One of the game’s key differences from classic MMOs, however, is a fog of war. The feature, more traditional in RTS games, is designed to make the game feel more surprising, allowing for players to both plan for or be surprised by ambushes, while exploration becomes more surprising.
There’s a lot more information about the upcoming game in the interview above. If you like what you hear, you can sign up for an upcoming closed beta now.
There’s much, much more to see from today’s IGN Expo, and we’re running the Summer of Gaming throughout June – here’s the Summer of Gaming full schedule. All month, we’re supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com.
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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter.
It was back in March that the COVID-19 (coronavirus) pandemic caused much of the United States and the world to shut down, as people sheltered in their homes and limited exposure to each other as much as they could. Almost everything closed, from stores and restaurants to movie theaters and theme parks.
Now, months later, most US states are in some stage of reopening and that means people are gathering in groups once again, even as the number of COVID-19 cases in the US has topped 2 million. As the world slowly comes back online, though, you might find yourself wondering what the experience of going places is going to be like now. I, myself, wondered that very same thing recently after realizing I likely won’t feel comfortable in a movie theater or theme park for some time.
And yet, when the news came that Universal Studios Orlando would be opening its doors to guests once again beginning in early June, I felt drawn to it. I wanted to experience what visiting a theme park is like in a post- or mid-COVID-19 world. I wanted to see firsthand how these recreational activities we took largely for granted have changed, possibly indefinitely. How different is it? Does it dampen the experience? More importantly, does it actually feel safe? These are the questions I had when I set foot in Universal Studios Orlando to visit a theme park for the first time since a global pandemic introduced a new normal.
Entering the park
From the moment you arrive, it’s apparent how different the experience will be. Parking attendants are masked and gloved, parking spaces are blocked off to create social distancing between cars, and it’s been made clear that masks are required. There are announcements running on a constant loop over the public address system, explaining the proper way to wear them and noting that using them is necessary to enter the shopping complex and theme park.
Before entering, you have to pass through a security area and have your temperature taken. It’s an easy and quick process, where a no-contact thermometer is used. If you’re under 100.4 degrees Fahrenheit, you’re safe to enter the complex. The lines for the temperature check seemed long, but they were orderly and moved at a fast pace. What’s more, at this point all guests had no issues being masked. I was actually surprised by how easy the process was.
Following the check-in, getting to the park was simple. I was informed along the way by a Universal employee that it was a busy day in the park, though they were still under the reduced capacity limit. However, the walkways of the CityWalk shopping complex were sparsely populated and walking up to the front gate, I was surprised to find it almost deserted. It put the nerves I did have about this whole experience at ease, at least for the time being.
Walking around the park
Once inside the park, it wasn’t exactly business as usual, but it was close. There were social distancing markers everywhere, practically everyone was properly masked, and nothing felt too crowded initially. While the amount of people being allowed into the parks has not been disclosed, this was clearly far less than a typical summer crowd.
The odd circumstances did not hinder the atmosphere. While this is an unprecedented time, Universal Orlando has taken steps to attempt to distract guests as much as it can. There’s plenty of upbeat music being played throughout the park, along with far more costumed characters in various places, greeting visitors.
Don’t expect to get close to them, though. The Simpsons are relegated to their RV, taking photos with guests from a safe distance. What’s more, any photos have to either be selfies or taken by someone in your group, rather than park employees. Other characters making distanced appearances include Scooby-Doo and his gang, the characters of Spongebob Squarepants (who perform in a show in one corner of the park), and Doc Brown from Back to the Future.
Doc Brown is the oddest of the character appearances, for a couple of reasons. For one, he’s unmasked. Other face characters–those not wearing large costumes with false heads–are wearing masks that color-coordinate with their costumes, whether it’s the Marvel superheroes or Popeye and Olive Oyl. Doc, however, stays perched atop the locomotive from Back to the Future III and doesn’t wear one. He never gets close to guests, though.
What’s concerning were his instructions when I stopped for a photo. I took a selfie with him in the background, when he said I could remove my mask to take another. This was the first time I’d heard that you’re allowed to remove your mask outside of the designated area. I hesitated because the whole point of masks being mandatory in the park is that you don’t take them off around other people and I wasn’t the only one in the area. In fact, as I went to pull it off I realized there was another park-goer standing right next to me.
Universal has pretty thoroughly outlined its rules when it comes to visiting the park now. Nowhere in those rules does it say costumed characters might suggest mask removal. This deviation sets a troubling precedent. Why, in this instance, is not wearing a mask when others are around allowed?
Thankfully, for those that simply don’t want to wear a mask all day in the Florida heat, there are options. There are designated mask-free areas. During my visit, I spent more than an hour in one next to a massive lake in the middle of the park and it was actually very pleasant. Universal employees monitor the number of people in the area to keep it from overcrowding, leading to a quiet and sparsely populated area that allows you to relax. It’s a large area and while I was there, I never saw more than 10 people also partaking in the mask-free zone.
Lining up
Just because attendance has been capped at Universal parks, and will be at Disney’s parks when they reopen, doesn’t mean there are no lines. In fact, for some attractions the lines might look even worse. Thankfully, they’re actually much shorter than normal and guests can move through them fairly quickly. However, due to groups being spread out six feet apart, the lines can look unruly. In some instances, though, they can also become unruly.
While most of the lines at Universal were managed well, there were others that could have benefitted from having employees there to help guests out. Specifically, the line for the Horror Make-Up Show, which shows guests how filmmakers create scary movie monsters, blood, and gore, was a mess. In fact, it stretched out far beyond the queue that was constructed for it, leading people to essentially just stand together in one large group when I passed by.
It’s entirely possible this was the rare time an employee was not there to keep things orderly, but it definitely kept me from lining up to enjoy the show. Other attractions, like the ET Adventure, benefitted from having a lengthy queue already built that they could simply alter to make it work with social distancing. Even in situations like those, though, it’s up to you and those around you to all make sure you keep your distance. For the most part, people seemed to be complying with those rules, but I did spy a few instances where strangers were standing too close to each other.
Universal has also instituted a virtual line for some rides. The virtual lines work a lot like Disney’s Fast Pass system. You check into the virtual line for a given ride on an app and it tells you when to attempt to enter the attraction. It helps cut back on physical lines, which is a major help. It’s not a perfect system, though. There have been multiple instances of the app saying ride lines were full for the day, only to open up for users hours later. So if you can’t get a spot in a virtual line, just keep checking back.
The rides
Oddly, the rides are what feel safest. You are required to keep your mask on most of the rides–you’re allowed to remove it on water rides like Jurassic Park River Adventure–while it also looked as though employees were wiping ride vehicles down after each use. Beyond that, before you board a ride an employee will apply sanitizer to your hands. Seating on rides is staggered, meaning essentially every other row of any given ride vehicle is filled–and even then, chances are the only people in your row will be those in your group.
None of these precautions hinder the rides in any way. In fact, with so few people in the ride vehicles, you don’t feel crammed in at any point. It’s rather refreshing. This is obviously temporary, as capacities will rise and more people will return to the parks. For now, though, this is the best part of the process. It’s the escape you want when you go to a theme park.
What’s for lunch?
Meals in theme parks are a bit strange right now. While you’re allowed to remove your mask to eat and drink, it’s an odd thing to do in crowds walking around, even if that’s how most food is consumed in these establishments. Thankfully, there were food carts located near the mask-free areas, should people want to enjoy their food comfortably without having to worry about being around throngs of people.
However, sit-down eating was a bit more of an issue. First and foremost, the Universal Studios app was little help. Upon arriving at one only to find it closed, even though the app listed it as an option, I settled on one where mobile ordering–which was suggested as the best way to request food–was not working properly. After multiple failed attempts to order food from the app, I approached a server who led me to a closed cash register to order.
This is something that can be chalked up to the new park procedures. Clearly, the mobile ordering system wasn’t meant to handle all of the park’s food requests and adjusting to that is going to take some time. However, it’s better to know going in that the system may be buggy and if you have the option to order directly from a server at the beginning, you might be better off.
The end of the day
Leaving the park was a very different experience than entering it. By the end of the day, what had earlier felt like a controlled and safe walk through the CityWalk shopping complex back to the parking garage became easily the most anxiety-inducing part of the trip. Instead of keeping distance, groups of people were crowding most areas, and many of them weren’t wearing masks–even though the mask requirements include CityWalk.
What’s worse, nobody in charge seemed to care. I witnessed countless employees and security guards merely walk by those not wearing masks without a word. Universal has been very upfront about covering one’s face being a requirement to gain entry to the park. Given that, there should absolutely be more policing of it.
Yes, it’s the end of a long, hot, humid day in Florida and the masks aren’t the most comfortable thing to be wearing in those conditions. Even I, who have not left my house without a mask since March, was uncomfortable. But that’s the social agreement you’re making with everyone else when you visit these places. It’s disrespectful of security guards and those charged to maintain status quo at Universal and CityWalk to not enforce these rules. Regardless of how uncomfortable people are, we are still in the middle of a global pandemic.
Thus, walking back to the car trying hard to avoid coming close to people took what was left of the calm I had for the day. Truth be told, nothing in the park was perfect. That would be impossible. But it was all good enough to at least keep guests largely placated as they attempted to do something normal.
That was all out the windows once you walked out the gates of the park and found yourself surrounded by people who didn’t bother to adhere to guidelines.
Was it safe?
That’s the ultimate question. Is visiting theme parks safe right now? For the most part, it feels safe. While you’re within the confines of Universal Orlando, those in charge have done a lot to create the feeling of safety. From hand sanitizing stations everywhere to an abundance of social distancing markers and ways to avoid physical contact with people, you don’t feel like you’re in danger visiting the park. If the rules were enforced as well at CityWalk as they are within the confines of the parks, it would feel much safer. That said, the experience of visiting Universal certainly felt safe, while still managing to mentally exhaust me from constantly wondering how safe I actually am.
The truth of the matter is we don’t know exactly how safe it is, regardless of how it feels. Currently, the Universal Orlando parks have been open a little under two weeks. Disney won’t begin reopening its parks until July. Time will tell just how safe these precautions are, or if they need to be modified to be even more restrictive in the coming months.
It’s going to be a long time before theme parks go back to their previous business as usual. In fact, it remains to be seen if that will ever happen. For now, while the illusion of safety is there, there are still moments where it feels like you’re playing with fire. Hopefully, time will show that isn’t the case and these precautions actually are keeping guests safe.