Assassin’s Creed Valhalla — How Skills And Abilities Work

Assassin’s Creed Valhalla brings the familiar series trappings into a new, icy landscape set in the Viking age. But while it is fairly similar to the two most recent Assassin’s Creed games, Origins and Odyssey, it makes a big change to how you obtain skills, stat boosts, and special abilities. In fact, Skills and Abilities are entirely distinct from each other this time around and are developed in different ways. Here’s a primer on how the two systems work and how to get the most out of both of them.

Eivor’s Skills

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Skills in Assassin’s Creed Valhalla become available soon after a brief tutorial, and you’re awarded more skill points both early and often. The familiar leveling system from previous Assassin’s Creed games has been streamlined to award you skill points for each time you fill your EXP meter. That’s in part because there are many more skills to buy in Valhalla than in the prior games, thanks to a broader skill tree that’s full of stat buffs and new moves. To start, you’ll have a choice to invest in one of three directions.

Way of the Bear (melee)

Way of the Bear is the big aggressive brawler type, and awards you with skills to make you a fearsome and front-facing warrior. You get benefits toward melee combat like duel-wielding two-handed weapons, the ability to scare away weaker enemies with your attacks, along with damage resistance and fire resistance. You’ll also get combat counters that let you do more damage at different points during combat, like knocking over enemies while running or dealing damage during a parry.

Way of the Wolf (ranged)

Way of the Wolf is aimed at ranged damage, giving you finishing moves, and making your arrows more plentiful and durable. Since this build isn’t made for close-range combat with hearty buffs like the Way of the Bear, you also get some boosts to survivability like the ability to slow down time or regain lost health with a timed melee attack.

Way of the Raven (stealth)

Way of the Raven is the sneaky stealth-focused tree, most closely resembling the series’ classic roots. You’ll get boosts to your stealth combat like assassination damage, along with access to poison attacks, traps, and perks to your predator bow. Since you mostly try to stay out of sight, your survivability gets enhanced with evasion abilities like catching arrows from the sky or throwing down smoke bombs.

Each of these trees leads to its own constellation of skills, a mostly linear progression path that gives you more buffs to similar traits and leads to other constellations. For example, investing in the stealth-focused Raven path gives you access to more nodes with passive buffs to stealth, while the ranged path gives you more nodes devoted to aspects like your critical hit chances at range.

Additionally, each path contains perks to improve the overall stats of its corresponding armor. For example, investing in certain perks in the Way of the Raven tree will boost the power of Raven armor or weapons you have equipped. You can see which category your weapons and armor fall into by using the inventory screen.

Some of the capstone skills are set in the middle of constellations and must be retrieved to continue through a path, while others require a little detour. Either way, each constellation connects with a few others, and after a while you’ll begin to see them bleeding into each other, even allowing you to have new pathways to capstone skills. The added upside of these alternate pathways is that your passive skills don’t become too lopsided, even if you’re concentrating primarily in one kind of build. There doesn’t seem to be a limit to the number of skill points you can earn, so theoretically you could eventually unlock the entire tree in every direction.

That said, you can reset all of your skills for free anytime you want. This lets you revise your build easily, but more importantly, you can also use it to defog the constellation map. By investing your points down a single path, you’ll uncover more constellations and get a better idea of where they lead. Then you can reset your skills and do it again for another path, and so on, while retaining the defogged constellation you had previously invested in. That may help you plan your skill selection long-term, since you’ll be able to see where the multiple options lead.

The one thing missing from the Skills menu are the flashy, game-changing abilities that get bound to specific buttons. For that, you need to gain Abilities.

Eivor’s Abilities

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The Abilities menu is more like what you may expect from Odyssey, though some of the passive enhancements are now found in the Skills menu. Abilities are big, flashy moves that cost you Adrenaline to use. These range from different stealth, ranged, and combat abilities. One might let you play dead to attract enemies to your corpse for a surprise-attack, while another might launch you into the air and come down on your enemies like a valkyrie.

Unlike the Skills menu, which unlocks naturally early in the game, this menu doesn’t appear until you find your first Ability. For most players, that will be when you sail to the kingdom of Rygajafylke, a few hours into the story.

Abilities are found in Books of Knowledge. These powerful artifacts are marked in gold and considered part of an area’s Wealth rating. In Rygajafylke, you’ll see a conspicuous golden book icon signifying a Book of Knowledge, which requires you to solve a simple puzzle. Most of the time they’re found through Viking raids. The higher the Wealth rating, the more likely you are to find a Book of Knowledge laying around. They’re especially common in military complexes or churches. When you find a Book of Knowledge, it will unlock a specific, named ability. If you find another copy of a Book of Knowledge that you already have, it will upgrade to a stronger version. Each ability has a base version and an upgraded version, and the books are set in specific parts of the world rather than randomized.

There are 11 ranged and 11 melee abilities to obtain in all, and you can bind up to eight at a time–four of each. Once they’re mapped, you can trigger them by holding a shoulder button and then triggering them with the face button you’ve mapped. Keep in mind that since they expend Adrenaline, you’ll need to carefully plan when you trigger them.

Assassin’s Creed Valhalla — Beginner Tips

Assassin’s Creed Valhalla takes the series traditional action-RPG trappings and puts them into yet another new historical setting: northern Europe in the age of Vikings. While it’s mostly recognizably similar to recent Assassin’s Creed games Origins and Odyssey, Ubisoft has made some notable changes. Not only that, but the setting itself has led to new game systems such as settlement-building. Here are some things you should know when you’re just starting out on your Viking journey.

Collect Gear Resources

Valhalla isn’t as loot-heavy as Odyssey, so you probably won’t need to constantly swap out new weapons and armor pieces. Instead, you’ll have a handful of armor that you can upgrade using resources to improve their stats and increase their number of rune slots available. So to get the most out of your armor, be on the lookout for resources everywhere you go. Hunting animals generates leather and mountainous regions have rocks that hold ore. You can scan an area for available resources using your assassin vision, or get a bird’s eye view (ha!) of resource deposits with your crow.

Watch Your Power Level And Use Disguises

Always keep an eye on your current power level and try to stay in areas where you match or exceed that number. It’s very easy to wander into areas that are well past your level, which are significantly tougher to survive in due to the presence of more powerful enemies. Plus, some areas are just plain unfriendly toward Vikings. If you find yourself in such an area, put on your cloak to blend in and pass through unnoticed.

Customize Your Difficulties

Valhalla features a few different difficulty settings, including one for Exploration and one for Stealth. The Exploration setting determines how much information appears on your HUD and map. More minimal HUD means more searching for yourself using dialogue and environmental clues. Explorer Mode returns from Odyssey, but there’s an even more minimal version this time called Pathfinder. You can also toggle your compass icons, and an automatic icon to show you the closest exploration opportunities. Stealth difficulty tweaks enemies’ awareness of your movement, and you can turn on a “Guaranteed Assassination” toggle for a more classic Assassin’s Creed experience. The game warns you this isn’t the way it is meant is to be played, however. Finally, a combat difficulty setting also lets you toggle Aim Assist between Partial, Full, Light, and Off.

Sorting Your Missions

Your main campaign quests are taken on by talking to Randvi in the longhouse to determine what are called Conquests; these are long, multi-mission story arcs that you can do in any order. It’s important to note that once you choose a Conquest, you’re locked in until you’ve completed all of its associated missions.

On the other hand, there is Valhalla’s new form of sidequests, which have been retooled and renamed “World Events.” These more organic, randomized missions don’t have a mission tracker but they’re typically short and don’t require much travel. These usually give you some light rewards and experience, and more often than not they’re funny or surprising in some way.

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You Can Respec Your Skill Points At Any Time

The skill tree in Valhalla is massive and skill points tend to come pretty quickly since it awards two points per level-up. It’s a wide branching tree, and unlike Odyssey, you can respec whenever you want at no cost. So you’re free to explore a skill tree to check out some of its more advanced techniques, then double back and try out a different branch. This effectively defogs the skill tree, letting you see it with more clarity even if you haven’t filled out certain sections. For a deeper dive into this subject, check out our Skills and Abilities guide.

Turn in Artifacts for Powerful Rewards

Assassin’s Creed is known for having dozens of doodads to collect, and Valhalla is no different. You can turn in Order of Ancient medallions to the Hidden Ones Bureau, which will earn you powerful unlockable abilities. The Hidden One Bureaus also sheds some light on the lore of the assassins, which is an absolute must for all of you longtime Assassin’s Creed lore fans ous there.

Upgrade Your Settlement

Once you get past the tutorial area and venture to England, there’s plenty to do within your camp. You’ll want to prioritize fixing your barracks to create a jomsviking, a unique lieutenant that can occupy other people’s worlds and earn you some coin if they’re hired. You should also invest in the taxidermist so that you can keep trophies from a handful of difficult animal hunts.

When you’re hanging out at the camp, you should take the time to engage in flyt, a form of Viking rap battle, to enhance your charisma rating. And if you’re ever just unsure what to do, it never hurts to talk with the people in your settlement. Sometimes it helps you discover new allies, earn secret abilities, and even spark unexpected romances. But be aware, members of your settlement can die for good as you progress the story, so be sure to spend time with your favorites while you can.

Go Off the Beaten Path

Some of Valhalla’s best secrets and side missions aren’t marked on your map at all, even if you synchronize a waypoint. Instead, it encourages exploration and following your instincts. If you open your map and look for landmarks, chances are there’s something waiting for you there. It could be a secret boss, special ability, or even a funny World Event. Go out and explore the world instead of simply venturing between waypoints; you’ll have a far greater time.

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Make a Feline Friend

There’s a cat wandering England who hates most people–y’know, because it’s a cat–but loves sailing the salty blue. You can find it near the end of Oswald’s questline, and then it will join your longboat when you go raiding. This doesn’t have any particular gameplay benefit but why wouldn’t you want a Viking cat?

Warframe’s PS5 And Xbox Series X Upgrades Detailed

Digital Extremes’ popular free-to-play shooter Warframe is headed to PlayStation 5 and Xbox Series X. The game will be playable on the new consoles, and Digital Extremes has now outlined some of the benefits that players will receive when playing on the new machines.

The game will run at up to 4K/60FPS on both consoles. Additionally, there will be “drastically” improved load times, while the game will look better too with dynamic lighting. “The light from the sun now casts long shadows through the trees, foliage creates dynamic shadows as you stalk through it, and the reflections of the dense Cetus market can be seen across your Warframe as you stroll through,” the developer said in a statement.

The studio also built a “game-wide texture remaster” that helps Warframe look more detailed and rich, while this has also created a reduction in download size.

Digital Extremes also confirmed that Warframe will offer cross-gen multiplayer, but details are limited right now. The studio confirmed that PS4 and PS5 users can play together and their progress will move between each platform. The Xbox situation is not as clear, as Digital Extremes said further announcements about cross-gen between Xbox One and Xbox Series X will be announced later.

On PS5, Warframe will use the console’s new Activities feature to allow players to get right into the Sanctuary Onslaught Challenge right from the menu. Additionally, the game makes use of the DualSense controller to make weapons feel more realistic.

“At launch using the PS5’s adaptive triggers, players will experience the impact of every shot fired with each trigger pull, bringing a new level of immersion and thrill to your actions without comprising the tight, fast, fluid, and responsive controls that you can only get in Warframe,” Digital Extremes said.

The studio added that it plans to make use of the DualSense’s haptic feedback in a future update. Some examples provided included having the controller rumble to make it feel like you’re walking on snow and in the dust.

Digital Extremes has also partnered with Sony for a special freebie. PS5 and PS4 owners can get the PlayStation Plus Booster Pack, which contains a PS5-themed Sedai Obsidian Syandana, boosters for experience and currency, along with allotments of credits and premium credits.

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Control Ultimate Edition Delayed Into 2021 On PS5 And Xbox Series X

Control is getting upgraded for the PS5 and Xbox Series X/S, but players looking to revisit the title with an improved frame rate and ray tracing on consoles will need to wait longer. Developer Remedy Entertainment has announced that the game, expected during the next-gen launch period, will arrive in “early 2021”.

No exact date has been announced beyond this, with Remedy tweeting that more time is needed to ensure that the final release is as “awesome” as they want it to be. The Ultimate Edition contains the original game and both of its expansions, The Foundation and AWE.

This next-gen version is expected to be on par with the PC version. The game, which has been a showcase ray tracing title on PC, runs okay on base PS4/Xbox One systems–but there’s a clear room for improvement.

Control: Ultimate Edition is already available on Xbox One, PS4, and PC. The next-gen update has been controversial, because it will only be available as a free upgrade for players who bought the Ultimate Edition on PS4/Xbox One.

This means that players who bought the game and the DLC earlier will miss out, or need to buy the game again. This is particularly strange as some Xbox One players who own the base game and DLC were briefly given the Ultimate Edition.

Control recently came to Nintendo Switch via cloud gaming. This version received a 7/10 in GameSpot’s review.

Now Playing: Control | Best Games Of 2019

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Xbox Series X/S Console Exclusive The Medium Delayed Into 2021

The Medium–one of the very few launch-period Xbox Series X games not also coming to Xbox One–has been delayed. The game, which was due on December 10, will now arrive on January 28, 2021. It’ll be available on Xbox Series X/S and PC.

The game has been delayed “due to the COVID-19 situation in Poland, as well as the current schedule of other games on the market,” developer Bloober Team announced in a tweet. By “other games,” they likely mean Cyberpunk 2077, which is due December 10.

The game is a psychological horror game about Marianne, a medium who moves between the real world and the “spirit realm” at will, solving puzzles between the two using her psychic abilities.

This is not the first game to get out of Cyberpunk’s way–Path of Exile delayed an expansion, too. Everspace 2 has also moved into January from a December release date, citing Cyberpunk as the reason.

The Xbox Series X/S launch November 10, and The Medium is one of the system’s major “launch period” exclusives. The game was actually in the works for Xbox 360 many years ago.

The Medium will release through Xbox Game Pass when it arrives on systems next year. You can nab a bonus soundtrack and digital artbook if you preorder on Steam.

Now Playing: The Medium Reveal Trailer | Xbox Games Showcase 2020

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Jurassic World: Dominion Finishes Shooting After Conducting 40,000 COVID Tests

One of the biggest blockbusters on the horizon, Jurassic World: Dominion, has finished filming in the UK after multiple interruptions, schedule changes, and other impacts related to COVID-19.

Deadline reported that filming finished on November 7 at Pinewood Studios in the UK. The site called the shoot “unprecedented” due to the health and safety protocols in place. In total, more than 40,000 COVID-19 tests were conducted, according to the site, while production company Universal is said to have spent “millions” on health and safety measures which involved keeping the cast and crew in a “bubble” for the duration of the shoot.

“I’m not sure I can put it into words,” director Colin Trevorrow told Deadline. “It has been remarkable. Our crew and our cast has been so resilient. All producers have worked around the clock to make it the best it can be. It has been inspiring.”

Deadline also had the scoop on the COVID-19 measures for Dominion. The site reported that of the 40,000 tests, around 0.25 percent came back positive–though some were false positives and some tests came back before work started again.

More from the report: “The studio set up a policed ‘Greenzone’ for the shooting cast and crew and all workers were temperature-tested every day. Two walk-through temperature testing stations were built at each end of Pinewood Studios with capacity of 1,000 crew over two hours, and each test station had a compliment of doctors, nurses, and isolation booths.”

Deadline said the production lots had more than 1,800 pieces of signage related to COVID installed at Pinewood, while there were 150 hand sanitizer stations and 60 additional sinks available for washing hands. Off-hours cleaning was “doubled.” In total, Universal is estimated to have spent as much as $8 million on these health and safety measures, on top of the film’s $165 million budget.

The cast and crew stayed in a hotel, and Trevorrow said it was difficult to be away from his family. “I missed my family greatly. I was away from them for four months. But the cast in our bubble became another family,” he said.

Trevorrow said he believes this tight-knit shoot will make Dominion better as a result. “Everything we were going through emotionally we would share. We would rehearse on Sundays, we crafted the characters, which made the emotion of the film richer. I think the movie will be stronger for it,” he said.

While the 100 days of principal photography have ended, the movie will now enter its post-production phase. Dominion is now scheduled for release in June 2022.

Dominion brings back the main cast of the original Jurassic Park films, including Laura Dern, Sam Neill, and Jeff Goldblum.

Bloodborne Isn’t 60FPS On PS5, But Some Other FromSoftware Titles Are

Bloodborne is one of the PS4’s most important games for many players, and there’s been a lot of speculation on how it might be improved on PS5, as many titles will be. We can now confirm that–at launch, at least–the title does not receive a significant framerate improvement. However, some other titles made by developer FromSoftware are in better shape.

Lance McDonald, a modder whose work with From Software games is quite prolific (see, for instance, his restoration of cut Sekiro content) has been testing From Software’s games on PS5, and has found that Bloodborne is, sadly, still locked to 30fps. “Bloodborne is still 30fps with bad frame pacing,” he confirms.

On the other hand, Sekiro and Dark Souls III both have improved framerates. McDonald has confirmed in a tweet that both games run at 60fps on the next-generation Sony system. Both of these games were released by FromSoftware after Bloodborne.

Dark Souls III and Sekiro were both locked to 30fps on a base PS4, and uncapped on PS4 Pro–but they did not hit 60fps. In our own experience, Sekiro also hits 60fps on Xbox Series X.

McDonald has previously made his own 60fps patch for the game–and it remains a possibility that the Sony-published game will still be patched in the future to take advantage of the new hardware.

One of the major PS5 launch titles in a remake of an older title in the From Software catalog. Demon’s Souls started the “Souls” series on PS3, and now it has been remade for the next-generation. It will be available alongside the PS5 on November 12.

Now Playing: Bloodborne Returning To Yharnam Livestream

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Xbox Game Pass Teases Star Wars-Related News with Baby Yoda Image

Xbox Games Pass’ Twitter account is teasing some upcoming Star Wars-related news with an image of both The Mandalorian and Baby Yoda / The Child.

Xbox Game Pass Tweeted out, alongside the previously mentioned image, “All we’re gonna say is that we’re not posting The Mandalorian and The Child for no reason.”

Screenshot_2020-11-08 Xbox Game Pass on Twitter

What could it be hinting at? One possibility is that Disney+, where The Mandalorian exclusively streams, will be added as an Xbox Game Pass perk, or at the very least will include some introductory promotion.

This also could be something related to the news that Star Wars Jedi: Fallen Order is sort of coming to Xbox Game Pass, as it is being added to EA Play on November 10, the same day EA Play is being added as a perk for Xbox Game Pass subscribers.

The Mandalorian most recently aired the second episode of its second season on Disney+, and in our review, we said “much like the Season 2 premiere, “The Passenger” balances some of its narrative shortcomings – most notably its standalone storyline and lack of momentum – with some satisfying character beats that give us further insight into Mando’s priorities.

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Whatever this news ends up being, it looks to add to the celebration of the launch of the Xbox Series X/S on November 10, 2020. You can check our Xbox Series X review and Xbox Series S review to hear our thoughts on Microsoft’s next-gen consoles.

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Xbox Is Taking Over Queenstown, New Zealand To Promote The Series X Launch

Microsoft has announced a big campaign to promote the Xbox Series X in New Zealand. Xbox ANZ is hosting an event in Queenstown, New Zealand that will see the technology giant transform the New Zealand city into “Greenstown.”

Part of this includes, apparently, installing a giant refrigerator Xbox Series X on the water in town.

This is all happening to promote a livestream countdown event that begins at 9 PM AEDT on Monday, November 9 in New Zealand.

The event is happening in New Zealand because the country is among the first to tick over to November 10, the launch day of the Xbox Series X. And New Zealand offers stunning natural graphics. After all, Queenstown’s backdrop is a mountain range literally called The Remarkables.

“Queenstown, one of the only places in the world that matches the visual fidelity of the next generation of Xbox consoles, will host a dream-like ‘Greenstown’ reveal that will begin from dusk, all framed by The Remarkables mountain range,” Xbox said in a news release.

The livestream event will be held across Xbox ANZ’s Facebook, Twitter, YouTube and Twitch pages.

The event will include “all-new gameplay,” with titles like Assassin’s Creed Valhalla and Destiny 2: Beyond Light scheduled to show up during the hour-long show.

“We’re excited to be celebrating the launch of both the Xbox Series X and S. New Zealand and Australia will be the first in the world to bring our next-generation consoles to our fans,” Xbox ANZ boss Dan Johnson said. “So, we want to celebrate this momentous event in style.”

For more, check out GameSpot’s Xbox Series X review.