Netflix’s Live-Action Lupin Part 2 Gets June Release Date

Netflix has finally announced that Lupin Part 2, the final five episodes that will complete Season 1 of the series that debuted back in January, will hit the streaming service on June 11. It was revealed back in March that these episodes will land sometime this summer, so it’s not nearly as long a wait as it could have been.

The official synopsis for this next batch of episodes reads: “Arsène quest for revenge against Hubert Pelligrini has torn his family to pieces. With his back to the wall, he now has to think of a new plan, even if it means putting himself in danger.” Check out a recently released trailer below.

The intriguing crime drama is only coincidentally similar to the massively popular anime series of the same name–only because it draws inspiration from the same source material: the fictional adventures of early 20th century gentleman thief and master of disguise, Arsène Lupin. In this new French imagining of those capers, Lupin is the only son of a Senegalese immigrant who came to France to seek a better life for his child. Rather than being the beneficiary of a better life, Lupin instead is orphaned as a teenager after his father is framed for a crime by his boss, Hubert Pellegrini.

These upcoming episodes are directed by Ludovic Bernard (Episodes 6 and 7) and Hugo Gélin (Episodes 8, 9, and 10). The show’s cast includes Omar Sy, Hervé Pierre, Nicole Garcia, Clotilde Hesme, Ludivine Sagnier, Antoine Gouy, Shirine Boutella, and Soufiane Guerrab. This Netflix adaptation is co-created by George Kay in collaboration with François Uzan.

EA Just Had Its Best Year Ever For Revenue, As Digital Game Sales Surge During Pandemic

Electronic Arts reported earnings for its latest fiscal year on Tuesday, and it was a lot of good news for the publisher. The company posted new records for revenue and net bookings dating back to the company’s founding 38 years ago in 1982.

Total revenue for the year that ended March 31 was $5.629 billion, which was up from $5.537 billion during the previous fiscal year. EA posted a profit of $837 million for the period, which compares to a profit of $3 billion last year–though that period benefitted from a one-off tax benefits program. For the fourth quarter alone, however, revenue dropped.

Net bookings, which EA defines as the total amount of products and services sold digitally or psychically by adding net revenue to the change in deferred net revenue for online games, reached $6.190 billion. That figure was up 15% year-over-year and it was more than $600 million more than EA originally expected. $4.06 billion of net bookings came from “live services,” which means microtransactions.

To illustrate the significance of live services, EA CFO Blake Jorgensen said $4.06 billion is equal to the sale of 130 million console games.

During the fiscal year, EA launched 13 new games and these collectively brought in more than 42 million new players.

FIFA 21 was a bright spot, reaching 25 million players across console and PC. And its Ultimate Team mode jumped by 16% year-over-year, though EA did not say if this was growth in users, revenue, or some other metric.

Another notable achievement for EA during the year was Apex Legends, which crossed 100 million players. Season 8 was strong, too, reaching more than 12 million weekly average players. The new Season 9 content is also doing gangbusters for Apex Legends.

The Madden NFL series performed well, reaching a “record number of new players” on console and PC. The Sims 4 was a top-performer as well, reaching nearly 36 million players. The game’s success has helped propel the Sims franchise overall to its sixth consecutive year of growth.

Another positive development for EA was that 62% of current-gen console games sold were digitally, compared to 49% during the same period last year. The statistics cover Xbox One, Xbox Series X|S, PS4, and PS5 over the past 12 months.

In terms of EA’s upcoming games, the publisher re-affirmed that Battlefield 6 is on the way this year, but we’re still waiting on a release date. It will be announced in June. EA is conducting an earnings call to discuss these results and answer questions, so check back with GameSpot for more.

Zombies Ate My Neighbors And Sequel Coming To Modern Consoles This Summer

Zombies Ate My Neighbors and its sequel Ghoul Patrol are headed to modern consoles this summer, thanks to a collaboration between LucasArts, DotEmu, and Limited Run Games. The 16-bit cult classic isn’t the most well-known game of its era, but it’s considered an underappreciated game in some retro circles, and it hasn’t been easily available on current-day consoles in quite a while.

Zombies Ate My Neighbors is a top-down shooter that is sometimes compared to the bonus levels from fellow SNES game Contra 3. Both it and its sequel were developed by Konami. The original game features more than 50 levels.

According to a press release, the two games will come to Nintendo Switch, PS4, Xbox One, and PC on June 29. They will both include a modern save system, archival interviews with the original creators, achievements, and a two-player local co-op mode. The two games will be sold as one package titled Zombies Ate My Neighbors and Ghoul Patrol, and it’ll cost $15. They are based on the Super Nintendo versions of these games.

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Destiny 2 Season Of The Splicer Launches Today, Here’s What’s New

Destiny 2’s Season of the Splicer kicked off today, adding a whole bunch of new content for players to experience. As with previous seasons, there’s a event, new gear, and a new storyline to follow as the season progresses. The initial launch today was a bit rocky, but Bungie appears to have fixed the issues that were plaguing the game earlier in the day.

Bungie’s approach to seasons is to roll out self-contained stories to progress the Destiny universe, and this one is no different. The previous season, called Season of the Chosen, focused on a confrontation between the remnants of the Cabal and Guardians. This time, in Season of the Splicer, you’re tasked with taking the fight back to the Vex. The Vex have approached the Last City and have cast the Earth into a simulation that has a never-ending night; Guardians team up with Mithrax, a Fallen Kell, who teaches new abilities to better resist the incursion.

The seasonal activity is called Override, which is a six-player cooperative mode that focuses on hacking a Vex simulation. As shown in the video embed above, the Override mode shows off the brand-new aesthetic for this season, which heavily emphasizes neon, cel-shaded objects, and cyberpunk-esque style. Although Destiny certainly has featured bright, techno-futuristic environments in the past, this is still quite a striking aesthetic to see in otherwise familiar in-game locales. In addition, there’s a weekly pinnacle mission called Expunge that’ll have players trying to collapse the Vex Network from the inside.

The highlight of this season, however, will be the return of the very first Destiny raid, Vault of Glass, that was originally released in Destiny 1 way back in September 2014. You’ll be able to experience Vault of Glass again on May 22.

Outside of new game modes and missions, Season of the Splicer also introduces a transmog system called Armor Synthesis. This system lets you turn pieces of armor into ornaments to apply to other pieces of armor, but it’s already sparked controversy because of the massive time investment it might take to convert armor to ornaments via the free path.

Finally, Season of the Splicer also adds new weapons and armor as well as a refreshed seasonal rewards track for you to work your way through. As in the past, everyone can earn rewards, but if you buy the season pass, you’ll get additional loot. There’s also a new slate of seasonal challenges in Season of the Splicer that’ll give you a bunch of opportunities to grab gear.

Now Playing: Destiny 2 – Official Season Of The Splicer Trailer

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FXX Orders New Animated Series Little Demon, Starring Aubrey Plaza And Danny DeVito

FXX has picked up the new series Little Demon, a half-hour animated comedy starring Danny DeVito, his daughter Lucy DeVito, and Aubrey Plaza. The show comes from Danny DeVito’s Jersey Films 2nd Avenue, ShadowMachine, and FX Productions, with Rick & Morty co-creator Dan Harmon executive producing. The series joins a growing animated comedy series lineup on FXX, which also includes Archer and Cake.

The official synopsis reads: “Thirteen years after being impregnated by the Devil (Danny DeVito), a reluctant mother (Aubrey Plaza) and her Antichrist daughter (Lucy DeVito) attempt to live an ordinary life in Delaware, but are constantly thwarted by monstrous forces, including Satan, who yearns for custody of his daughter’s soul.” The series will first broadcast episodes on FXX, which will subsequently be available to stream the following day on FX on Hulu–which is also the streaming service that the somewhat similar Marvel’s MODOK calls home.

“Little Demon is a hilarious new animated horror comedy,” said Nick Grad, president of original programming for FX Entertainment. In addition to Plaza, Danny and Lucy DeVito, Grad said the show will feature “a host of other great talent.”

The half-hour series is created and written by Darcy Fowler (Louie), Seth Kirschner (30 Rock), and Kieran Valla (Disturbia). No premiere date for the new series has yet been announced.

In the meantime, check out what’s coming to Hulu across the rest of this month.

4 Huge Changes Coming to the X-Men Franchise This Summer

There’s never been a more exciting time to be reading Marvel’s X-Men comics. 2019’s House of X and Powers of X established a brand new status quo for mutantkind, and writer Jonathan Hickman and his team have been busy building on that status quo ever since. One thing has become clear in recent weeks – big things are brewing for the X-books this summer.

From the alluring mutant fashion of the Hellfire Gala to the ominous “Trial of Magneto” to a brand new volume of Marvel’s flagship X-Men, here’s a rundown of all the major changes in the works and why June may be the perfect time to hop back aboard the X-Men train.

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What Is the Hellfire Gala?

Currently, Marvel’s X-Men line is exploring an overarching storyline dubbed “Reign of X.” If Dawn of X was devoted to building on the foundation of House of X and Powers of X, Reign of X shows the new mutant nation of Krakoa reveling in its recent victories. The mutant race is growing in size and power, and they’re using an event called the Hellfire Gala as both a celebration and a collective show of force.

All of Marvel’s ongoing X-books will take part in the Hellfire Gala storyline in June. Each issue (along with the one-shot special Planet-Size X-Men #1) will showcase a different story and a different group of characters set during that same evening. By the time the Gala is finished, many things will have changed for the mutants of Krakoa, for good and ill.

But the Gala is, ultimately, a big party, so it’s also a chance for your favorite X-Men to show off their biggest and boldest outfits. Check out the slideshow gallery below for a look at the many eclectic designs featured over the course of this glamorous evening.

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The Return of the Real X-Men

Art by Pepe Larraz. (Image Credit: Marvel)
X-Men #1 cover by Pepe Larraz. (Image Credit: Marvel)

The irony of the current X-Men era is that, for all that mutantkind is on the rise, we haven’t seen an actual, official squad of X-Men since the start of House of X. The very existence of the X-Men has been forbidden by Professor Xavier himself. To paraphrase the Flag-Smashers in The Falcon and the Winter Soldier, mutantkind is focused solely on the idea of “one land, one people” now. The days of the X-Men as a superhero team fighting for human/mutant tolerance are a thing of the past.

Except that’s not quite true. Among the major developments in 2020’s X of Swords crossover, Cyclops and Jean Grey broke ranks in order to lead a team into Otherworld and save their comrades. Cyclops believes the world still needs the X-Men, even if that means cutting ties with the Quiet Council of Krakoa and venturing back out into the human world.

That the plot catalyst for Marvel’s upcoming relaunch of X-Men in July 2021. The first new series to launch after the Hellfire Gala, this volume of X-Men will be written by Gerry Duggan (Marauders) and drawn by Pepe Larraz (House of X). Whereas the current X-Men series features a wide ensemble cast, the new series will focus on a specific team lineup – Cyclops, Marvel Girl, Wolverine (Laura Kinney), Synch, Polaris, Rogue and Sunfire.

Magneto on Trial… Again

Whatever happens during the Hellfire Gala, it would seem Magneto is due for a bad night. Marvel is teasing a second new series spinning out of that crossover, one called The Trial of Magneto.

While details on the new series are scarce for the time being, we do know the series is written by Leah Williams (X-Factor) and drawn by Lucas Werneck (Empyre: X-Men). Launching in August 2021, the series will deal with a murder mystery that begins during the Hellfire Gala, though it’s unclear whether Magneto is the prime suspect or the man charged with finding the killer. Magneto’s “trial” in this case could be more of the metaphorical sort.

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Art by Valerio Schiti. (Image Credit: Marvel)

The title is clearly a throwback to 1985’s Uncanny X-Men #200, which is also called “The Trial of Magneto.” In that case, Magneto is tried for crimes against humanity, but winds up convincing the judge of his inner goodness and becomes the new leader of the X-Men. That story is an important watershed moment for a character who was once the X-Men’s greatest foe, and it stands to reason this new trial will be just as critical in shaping Magneto’s future place in the Marvel Universe.

Hickman’s Next Major X-Men Story

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Hickman has been the prime mover of the X-Men line since the start of House of X in 2019, overseeing all of the monthly X-books in addition to writing the core X-Men comic. So with Marvel relaunching X-Men under a new creative team, you might be wondering where that leaves Hickman himself. Is he stepping away from the franchise?

Not as far as we can tell. Marvel is teasing a new monthly series from Hickman to begin in September, though both the title and the artist are being kept under wraps. Whatever this new book is, it’s safe to assume it’ll have a major impact on the overall X-Men status quo. Is Hickman spearheading an Uncanny X-Men series to run alongside Duggan and Larraz’s X-Men? Is this the long-rumored series focused on Moira MacTaggert, that all-important mutant character who’s barely appeared since Powers of X #6? We’ll have to wait until Marvel reveals more about this mystery title.

Let us know in the comments below which of these mutant fashion reveals is your favorite. And for more on the future of the X-Men, find out how House of X could inspire the MCU’s X-Men and see how The Falcon and the Winter Soldier took early steps toward introducing mutants.

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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Next Battlefield Planned for Release Between October and December 2021

It looks like the next Battlefield game is being planned for a holiday (or thereabouts) release this year, at least according to EA’s financial plans.

In a slide presentation accompanying its earnings results today, EA lays out its plans for releases for the rest of its fiscal year, placing Battlefield in Q3. This is a fiscal calendar, so for EA, that means Battlefield 6 (or whatever it ends up being called) is headed this way between October and December.

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The calendar also has the rest of EA’s known releases slotted in, with FIFA 22, F1 2021, and Madden NFL 22 all coming in the July through September window, NHL 22 coming around the same quarter as Battlefield, and EA Sports PGA Tour finishing off the year in the January through March 2022 window. This calendar does not include any unannounced titles, though it does note the already-announced next-gen upgrade for Star Wars Jedi: Fallen Order.

Battlefield 6 hasn’t yet been formally revealed, and its formal announcement was only very recently teased by EA for a June first look. Notably, no Battlefield game was released in 2020, breaking what had previously been an annual cycle. However, when it ultimately launches, EA has said it will take “full” advantage of next-gen platforms.

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Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Resident Evil Village Demake Video Reimagines The Game For PS1

A popular YouTuber who goes by the handle Hoolopee has created a short video that reimagines Resident Evil Village as a PS1 game. The video takes footage from a notable trailer for the game that features tall vampire matriarch Lady Dimitrescu, as well as some environments that are made all the creepier by their low-poly aesthetic.

In the video, Ethan Winters is threatened by a PS1-era Lady Dimitrescu, whose static, unchanging face is the stuff of nightmares. It also features some terrifying fuzzy-edged werewolves, as well as the muttering old woman from the beginning of one of Village’s demos.

Hoolopee specializes in crafting strange videos that push at the edges of game aesthetics. They made a Death Stranding video in a similar style, as well as an uncomfortably HD video of Morshu, the shopkeeper from one of the infamous Legend of Zelda CD-I games.

Resident Evil Village has only been out a few days, but Capcom already says the game will help the company turn a record profit along with Monster Hunter Rise. We also recently learned that Lady Dimitrescu was brought to life with the help of a large stick to mark the character’s eyelines. If you’re struggling with the big baddies, we’ve got some beginner tips and a full spoiler-free walkthrough to help you out, so check them out if you’re interested. We’ve also got guides on where to find all the food in the game for those essential upgrades, as well as a hub for all our other guides.

In our Resident Evil Village review, critic Phil Hornshaw called Resident Evil Village a fusion of Resident Evil 7’s horror-focused atmosphere and Resident Evil 4’s nonstop action.

“Resident Evil 7 was an excellent return to the horror underpinnings of the franchise, but cunningly altered with new ideas and a new perspective,” he wrote. “Similarly, Village is an intelligent reintroduction of the best action elements of Resident Evil. Though it captures some of the same things that made RE7 such a breath of fresh air (or maybe rancid, stale, mold-filled air, but in a good way), Village evolves to become its own unique creature. It makes you wonder what beautifully twisted fiend Resident Evil might mutate into in the future.”

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HTC’s Vive Pro 2 Will Sport 5K Resolution, $799 Price Tag

HTC’s latest VR headset, the Vive Pro 2, has been revealed, and will offer new features like 5K resolution and a 120 Hz refresh rate.

Here’s a full rundown of the specs:

  • 2448 x 2448 per eye (4896 x 2448 combined)
  • Up to 120 degree field of view
  • Dual RGB low persistence LCD screen
  • 90/120 Hz (only 90Hz supported via Vive Wireless Adapter)

It’s all a step up from the previous Vive Pro, which was released in 2018 with a lower, 90 Hz refresh rate, smaller 110-degree field of view and resolution per eye of 1440 x 1600. The Vive 2 will work with all previous SteamVR Vive accessories such as controllers and tracking stations.

HTC Vive Pro 2
HTC Vive Pro 2

HTC says the Vive 2 delivers minimal motion blur and virtually eliminates the meshed lines known as “the screen door effect” which can be noticeable when using older VR headsets. The Vive 2 includes built-in headphones sporting Hi-Res Audio and 3D spatial sound, so users won’t have to shell out for a fancy new audio headset to get the full VR experience.

The headset will retail for $799. Preorders are available now, with the headset officially launching on June 4. For a look at how the Vive 2 stacks up against the competition, check out our list of the best VR headsets.

HTC is running a promotion for existing Vive Pro users, who can save $50 on the Vive Pro 2 headset by preordering before June 4, after which the headset will retail for full price. Headsets with controllers and the Base Station 2.0 will retail for $1,399 starting June 4.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

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[Update: It’s Back] Destiny 2 Down For Emergency Maintenance After Errors Stall The Season Of The Splicer

Update 2: Destiny 2 seems to be back online at this point, with its Honeydew error issues fixed. We’ve been able to log in and reach destinations on both PlayStation 4 and PC. Players may still have to wait in login queues to get into the game, as it seems a lot of Guardians are jumping in to try the Season of the Splicer’s new content. But errors seem to be largely resolved, at least so far.

We’ll continue to update this article as more information becomes available.

Update: Bungie has announced it’s taking Destiny 2 down for emergency maintenance to deal with its server issues. It hasn’t issued any information yet about when it’ll make the game available again.

Original Story:

Destiny 2‘s servers are struggling as players attempt to log in for the game’s latest content season, the Season of the Splicer. Currently, many are getting notifications that servers are at capacity or that they’re losing connection to players’ games, while others are receiving the “Honeydew” error code when they try to load into any destinations.

The errors seem like they stem from an overload of activity due to players trying to play the game’s new content, which kicks off with a story mission on Europa. For our part, we’ve been able to play through the opening mission, but trying to land on any destination is currently impossible.

Bungie has acknowledged the server situation and said on Twitter that it’s investigating the error codes, including Honeydew. But the developer hasn’t suggested any fixes or made any mention of when servers might start working better for players–so it seems we’re stuck waiting right now.

The errors are holding players back from a whole lot of new content. The season kicks off with a new mission that focuses on Mithrax, a story character who has mostly appeared only in background lore up to now. He brings a new six-player seasonal activity for players to take part in called Override, as well.

There’s also the new transmogrification system, which Bungie detailed in the run-up to the Season of the Splicer. That system allows you to change the appearance of your armor pieces by “transmogrifying” them to look like other armor. The system isn’t without its controversy, though–players weren’t happy to learn that Bungie will be limiting the number of armor pieces that can be added to the customization pool each season, forcing players to use microtransactions to buy more if they should want them. It sounds like the system will either be fairly costly or fairly time-consuming to take full advantage of, but thanks to the errors, we haven’t been able to see just how it’ll work in practice.

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