Facebook Is About To Launch An All-Inclusive Gaming App

Facebook has announced plans to release a new app focused on gaming, The New York Times has reported. The app was originally meant to be released in June, but has been pushed up, and will now be available on April 20 on Android phones.

The new app, Facebook Gaming, is aimed at the 700 million monthly Facebook users who have engaged with the network’s game content. The app will have a big focus on streamers, whether you’re watching them or streaming content yourself, thanks to a “Go Live” feature that will make it easy to stream mobile games. It will also let you play Facebook games like Words with Friends and Uno through the app.

The app will also allow users to access gaming communities and groups, so if you’re mostly using Facebook to keep up with your Animal Crossing turnip trading groups, it could be a good alternative to the main app. An iOS version will also be released at a later date once it has been approved by Apple.

According to Fidji Simo, who is quoted in the New York Times report and heads up the Facebook app, the social media giant is investing in gaming as they see it “as a form of entertainment that really connects people.” She adds: “It’s entertainment that’s not just a form of passive consumption but entertainment that is interactive and brings people together.”

The app will not feature advertising at launch, but will instead make money from a “star” system that lets viewers tip streamers, which Facebook will take a cut from. New monetization strategies will be rolled out in the future.

Now Playing: The Biggest Games To Play In 2020 And Beyond

Anime Expo, North America’s Biggest Anime Convention, Has Been Cancelled

The ongoing COVID-19 crisis has caused many of the biggest pop culture events in the world to be cancelled or indefinitely postponed. While the fate of some events was still unsure, it’s now been confirmed that Anime Expo will not go ahead in July this year, the announcement coming only days after pop culture behemoth San Diego Comic Con was officially cancelled.

“With the COVID-19 situation continually changing, as well as more restrictions in place worldwide and in our host city Los Angeles, we can’t in good faith move forward with this year’s event. We know it will affect all of you differently and we did not come to this decision lightly,” a statement from Anime Expo reads.

“It remains our goal to provide fans and industry partners from around the world with a safe space to come together to celebrate and share our love of anime,” the statement continues. “We are committed to bringing you the best of the best next year as we return to Los Angeles for our 30th anniversary on July 2-5, 2021!”

Those who have already bought tickets for this year’s event, originally scheduled for July 2-5, have the option of either receiving a refund or redeeming a ticket for next year’s event instead.

The Los Angeles-based convention has long been a home to some of the country’s best cosplay, though you can still relive the best costumes of previous years right here.

Now Playing: The Best Cosplay At Anime Expo 2019

Tom Hanks Describes His Experience With COVID-19

Hollywood power couple Tom Hanks and Rita Wilson contracted COVID-19 while in Australia, and now Hanks has described their experience with the illness–it sounds really bad.

Hanks told The National Defense Radio Show that he had “bad body aches and was very fatigued.” He tried to exercise while in quarantine, but he couldn’t get through basic stretches due to his fatigue. Wilson, however, had a much more challenging experience.

“Rita went through a tougher time than I did,” Hanks said (via Entertainment Weekly). “She had a much higher fever. She had lost her sense of taste and sense of smell. She got absolutely no joy from food for a better part of three weeks.”

Hanks went on to say that Wilson became so nauseous that “she had to crawl on the floor from the bed to the facilities.”

In early March, Hanks and Wilson caught the virus in Australia where Hanks was preparing for his starring role in the Baz Luhrmann’s Elvis Presley movie as the musician’s manager, Tom Parker. Hanks and Wilson were quarantined in a hospital after they were confirmed to have COVID-19.

Wilson and Hanks have donated blood to help make a vaccine for COVID-19, because doctors believe they now have immunity, Wilson previously told Gayle King of GameSpot sister site CBS News.

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Westworld Season 3, Episode 6 Review: ‘Decoherence’

This review contains spoilers for Westworld Season 3, episode 6, titled “Decoherence.” To refresh your memory of where we left off, check out our review of Westworld Season 3, episode 5.

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Part of IGN’s Westworld Season 3 guide

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William has been having something of an Inception experience this season on Westworld. The unlucky, unhappy, and very unapologetic Man in Black has spent the majority of his adult life obsessing over Robert Ford’s synthetic hosts and the theme park that houses them, and after driving his wife to suicide, doing away with his best friend, and murdering his own daughter after mistaking her for an android, his already tenuous grasp on sanity seems dangerously loose. He’s been frequently incapable of telling fantasy apart from reality — and like a dreamer trapped in limbo he’s having a hard time determining exactly who or what is real.

A man who has trouble distinguishing what’s real is probably not the ideal candidate for “augmented reality therapy,” but apparently the doctors and therapists assigned to treat William disagree. The show has spent an inordinate amount of time exploring William’s tortured psyche. While Ed Harris continues to be great, his conflicted soul simply isn’t as interesting as almost everything else happening this season. The foray into his mind via AR doesn’t help.

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It feels a little late in the series for more William backstory, but once inside the AR therapy machine — part Clockwork Orange, part THX 1138 — backstory is what we get. Of course, this being Westworld, shocking revelations abound, too: a glimpse of childhood abuse at the hands of a boozing father turns out to be a bogus memory, and indeed it transpires that William, not his father, was the violent one in the family, a budding psychopath well before puberty. (His father, naturally, was merely driven to alcoholism by the sins of his barbaric son, and never laid a hand on the boy except to comfort him.) This disclosure is rather strange, considering how benevolent and kind William seemed throughout Season 1. It was meant to seem like Westworld changed William, goading him towards villainy. But he was villainous from the beginning. Is that better or worse?

I’m not sure. In any event, these revelations pose familiar questions about free will and determinism, and arouse some rumination on an age-old philosophical dilemma — namely if there’s any meaningful distinction between free will and determinism if no one can tell the difference. We’re getting dangerously close, with this episode’s William subplot, to the kind of plodding, ponderous chin-stroking the third season has managed to otherwise avoid entirely. And while it amounts to both a new objective for William (he declares he’s “the hero,” whatever that means) and his inevitable return to the action when he’s rescued by Stubbs and Bernard, it can’t help but feel like wasted screen time and a brief regression for a show that has made considerable advances.

As if to demonstrate incontestably how much more tense, exciting, and dynamic Westworld can be when attention is trained on Maeve, Dolores, and Serac, our dull excursion into William’s past is intercut with Serac’s high-stakes takeover of Delos, which of course proves to be the much more compelling arc. Maeve, as promised, has been put back into the War World simulation while the Delos machines create for her a replacement host body, and once again in ‘Scope among a cabal of gun-totting Nazis, she has plenty to attend to. Dispatching three dozen soldiers with her bare hands, she reminds us that while Dolores has been the hardcore action hero all season, she’s equally capable of holding her own. Anticipation for their coming fight could hardly be higher.

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But why are Maeve and Dolores set to fight in the first place? Serac and his men recovered a clone-Dolores pearl after she blew herself to smithereens last week in disguise as Martin Connells. He’s installed this Dolores in the simulation, and Maeve, sensing her presence, finds her nearby and proceeds to interrogate her — as outside the room, Dolores-as-Hale attempts to thwart the body-printing process that’ll bestow Maeve with a small host army. The ensuing tête-à-tête is the ideal excuse to clarify the stakes and reiterate the problem, making it easy to understand why Dolores and Maeve are at odds and why they can’t simply join forces or trade sides (especially after Dolores’ surprisingly affecting destruction of Hector’s pearl, presumably taking him off the board indefinitely). Dolores and Maeve both gained consciousness and broke free from Westworld on their own, in different ways and for different reasons, so it makes sense that, as some of the only surviving hosts, they would continue as rivals.

The Dolores interrogated by Maeve at one point explains that while she is still Dolores, she’s no longer the same Dolores as the one up there in the real world calling the shots — they’ve been “on different paths,” and the time apart has changed them in subtle but important respects. As far the Hale-Dolores is concerned, this checks out. She’s been showing a striking amount of affection for the real Charlotte’s son for some time, and as Serac initiates his takeover of Delos, it’s unsurprisingly to the safety of her son that her mind first turns. This entails an interesting shift in priorities. While the “true” Dolores only wants Serac defeated and the Delos data secreted away, whatever the casualties, Hale-Dolores is too invested in her other identity to allow Hale’s family to come to harm. That makes her getaway from Delos HQ all the more dramatic and intense.

And it’s certainly intense. Tessa Thompson, no less than Thandie Newton and Evan Rachel Wood, plays a sleek, ruthless killing machine with palpable poise and severity, shooting her way through the facility with steely charisma and duking it out with a heavy in the elevator with serious acrobatic skill. It’s one of the achievements of this season of Westworld that it’s made bona fide action stars of not one but three different actresses — each of them already acclaimed and immensely talented, but, as they dazzle in one action set-piece after another, more versatile than you might have expected. Hale’s climactic shoot-out, especially her last-minute hail mary to the riot-control robot she activates at gunpoint, is yet another fabulous action scene in a season absolutely teeming with them, and the episode’s final image packs an indelible punch.

Indie Platformer Gris Hits An Incredible Sales Milestone

Here’s some good news for fans of artful indie platformers–one of the best of the last few years, Gris, has done extremely well for itself. Developer Nomada Studios has revealed that the game, available now on Switch, PC, mobile, and PS4, has sold an incredible 1 million copies.

The studio announced this achievement on Twitter, thanking everyone on the team, their families, and publisher Devolver Digital for helping Gris achieve this success. A new piece of artwork was included to commerate the milestone.

The game launched for Switch and PC in December 2018, before hitting iOS in August 2019 and PlayStation 4 in November. It earned rave reviews at launch, including GameSpot’s own 9/10 review.

Gris is a puzzle platformer that deals with themes of grief, loneliness, and pushing on through dark times. It’s also absolutely gorgeous, thanks to its painterly art style.

The game is currently discounted by 50% on Steam as part of Devolver’s weekend sale, but hurry–the sale ends April 20. It’s also available as part of Xbox Game Pass for PC.

Now Playing: Gris: 20 Minutes Of Beautiful, Colorful Platforming Gameplay

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Doom Eternal’s Delayed Soundtrack Is Now Available For Collector’s Edition Owners

One of the promised perks of the Doom Eternal Collector’s Edition is the game’s official soundtrack, available as a high-quality, lossless download. Unfortunately, the soundtrack was not ready for the game’s launch, but it was promised that anyone who bought the Collector’s Edition would receive it at a later date.

That date has now arrived, and owners of this edition can now download and listen to the full Doom Eternal soundtrack. id Software announced the news on Twitter, and promised that the album would also appear on iTunes, Spotify, and other services “in the coming weeks.” The Spotify stream won’t be as high-quality as the version Collector’s Edition fans are getting, though.

The Doom Eternal soundtrack was composed by Mick Gordon, who also composed the music for 2016’s Doom. He’s also known for composing the music of Wolfenstein II: The New Colossus alongside Martin Stig Andersen. Like his previous work, the Doom Eternal soundtrack is extremely metal.

Here’s a behind-the-scenes look at how the soundtrack of Doom Eternal was crafted. It involves a lot of screaming.

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Riot’s New Shooter, Valorant, Is Offering $100,000 If You Can Find Exploits

League of Legends developer Riot is taking security very seriously for its next big game, the team-based shooter Valorant. In an effort to reduce cheating, Riot is ramping up its bounty program and is offering as much as $100,000 USD to those who can find exploits in its anti-cheating technology, Vanguard.

Riot’s HackerOne bug bounty program, which has been running for more than six years, is now going to pay out even more money to help encourage people to find exploits and report them to the developer.

Players who believe they have found an exploit in Vanguard are encouraged to submit a report, and the minimum payout for a confirmed exploit is $250 USD. As part of the expansion of this program, Riot will pay up to $100,000 for “high quality reports” that demonstrate and detail exploits within Vanguard.

To get the money, you must provide a working proof of concept of the issue and a report detailing it. The exploit must also be new, and it must have been found within the latest version of Vanguard.

The Vanguard bounty program also has tiers for lower-level exploits that pay out $25,000, $35,000, $50,000, and $75,000. Go to the HackerOne website to see a full rundown of the program. Riot says it has already paid out more than $2 million USD in bounties since the bounty program began in 2014.

Some have criticized Riot’s Vanguard for taking a step too far due to how the driver component of the software runs in kernel mode instead of user mode. This allows the Vanguard code to access your hardware, and people have raised questions and concerns about this.

Riot acknowledged these concerns but also pointed out that it cannot dive too deep into the technical specifics because doing so would potentially compromise Vanguard.

The developer said if Vanguard were limited to user mode, only “its capabilities would be compromised by a cheat running at a higher privilege level.”

“Vanguard is a solution that will help us achieve the vision of competitive integrity while enabling us to continuously adapt our arsenal in the war against cheaters,” Riot said, adding that Vanguard does not collect or hold onto personal information.

“Players have every right to question and challenge us, but let’s be clear–we wouldn’t work here if we didn’t deeply care about player trust and privacy and believe that Riot feels the same way,” the developer said. “We’re players just like you, and we wouldn’t install programs on our computer that we didn’t have the utmost confidence in.”

For lots more on Valorant, check out GameSpot’s preview of the beta in the video above. The full game is due for release later this year on PC as a free-to-play title.

Now Playing: How Is Valorant So Far?

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Cuphead Celebrates One Year On Switch With A Limited-Time Sale

It’s been one year since Cuphead, the beloved co-op shooter, made its way to Nintendo Switch. It was the first of two Microsoft-published games to appear on the system, the other being Ori and the Blind Forest, and it’s turned out to be an excellent fit for the system. Now, to celebrate the anniversary of its release, Cuphead has been discounted.

You can grab Cuphead on the Eshop right now for $15, with a 25% discount applied to its standard $20 price. The game has only been discounted on Switch once before, so it’s not one we see pop up regularly in Switch sales. You have until April 25 to pick it up at this reduced price.

Unfortunately, this discount seems to only apply to the US Eshop–we checked both the UK and Australian stores and found the game was still full price on each.

A new Cuphead DLC is due to release this year. It’s called The Delicious Last Course, and will feature a new playable character, Ms. Chalice. The game earned an 8/10 in GameSpot’s review, and critic Peter Brown described it as “a rare, unique game that truly stands out.” The Switch version was said to be on par with the Xbox One and PC releases.

Now Playing: Cuphead – Nintendo Switch Announcement Trailer

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Joaquin Phoenix Could Have Played Batman In A Film By Black Swan Director

Following the success of director Darren Aronofsky’s Requiem for a Dream, Warner Bros. pursued him to direct a new Batman movie in the early 2000s. The movie never happened, but now, Aronofsky has shared some intriguing details about what the film might have offered, including its top talent.

The director told Empire that Warner Bros. wanted Freddie Prinze Jr. for the role of Batman, but he wanted to cast Joaquin Phoenix. This led to an impasse. “I remember thinking, ‘Uh oh, we’re making two different films here.’ That’s a true story. It was a different time. The Batman I wrote was definitely a way different type of take than they ended up making,” Aronofsky said.

Warner Bros. eventually hired Christopher Nolan to direct a new trilogy of Batman movies, with Christian Bale cast as the Caped Crusader. The movies were enormously successful, making around $2.4 billion at the global box office across three instalments: Batman Begins (2005), The Dark Knight (2008), and The Dark Knight Rises (2012).

Aronofsky’s idea for a new Batman movie would have included “nods” to Death Wish, The French Connection, and Taxi Driver, according to Empire. Additionally, Batman comic writer Frank Miller was attached to write the script, but it was not meant to me.

Aronofsky said he was trying to set his Batman movie apart from Joel Schumacher’s poorly received Batman & Robin, featuring George Clooney and Chris O’Donnell in the title roles. Aronofsky said that movie was known as “the famous one with the nipples on the Batsuit,” and that he wanted to try to “undermine that” with his own film and “reinvent” the Batman series.

While Phoenix did not get to play Batman, he portrayed another Batman universe character, Arthur Fleck/The Joker, in Todd Phillips’ Joker; he won the Oscar for Best Actor in a Leading Role.

In addition to Requiem for a Dream, Aronofsky is known for directing the movies Pi (1998), The Fountain (2006), The Wrestler (2008), Black Swan (2010), Noah (2014), and Mother (2018).

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Paul Haddad, The Very First Leon Kennedy, Has Passed Away

Paul Haddad, the voice actor who brought Leon Kennedy to life in 1998’s Resident Evil 2, has died. The actor, aged 56, had recently posted a GoFundMe for a neurosurgery procedure, and is understood to have been ill for some time.

Haddad, a resident of Toronto, Canada, and a regular stage performer, had only credits on two other games–Hype: The Time Quest (1999) and retro throwback Daymare: 1998 (2019). The news of his passing came via the Twitter account of Invader Studios, the developer of Daymare.

In a way, this makes his performance as Leon Kennedy all the more significant–he played a lead role in one of the most important horror games ever made despite his relative obscurity, and his voice has been heard by millions of players.

Haddad never played Kennedy again after this first appearance. In later games he was voiced by Paul Mercer, Christian Lanz, Matthew Mercer, and eventually Nick Apostolides in the Resident Evil 2 Remake. In fact, Resident Evil 2 had a whole new cast due to the SAG strike in effect during the game’s development.

Apostolides paid tribute to Haddad on Twitter, calling him a “kind soul” and saying that he will “always be our Leon”.

Our thoughts are with Hadad’s friends and family.

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