Streets of Rage 4 Review

Still raging 26 years later, Streets of Rage 4 is a faithful revival of the classic arcade beat-’em-ups. Move from left to right, punch enemies, destroy objects for points, health, and weapon pickups, punch a few more enemies, and repeat. It’s simple and unadventurous, and while it expands modestly on combat with a few new skills to master, Streets of Rage 4 definitely prioritises nostalgia over any kind of big modern reinvention.

The plot is wafer-thin and predictably corny, but it’s beautifully presented in a comic book panel style. Mr and Ms Y, the twin offspring of series’ villain Mr X, are the big bads this time and their evil scheme is to control the city by “corrupting everything good” while looking like a couple of sub-par Scott Pilgrim villains. It’s all very silly, but in a knowing, not-taking itself-too-seriously kinda way, and it just about pulls it off.

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It’s 10 years since the events of Streets of Rage 3 and series regulars, Axel Stone and Blaze Fielding, return to fight crime again despite likely being “too old for this shit.” To balance out the familiar with something different is the addition of two brand-new characters, Cherry Hunter (the daughter of series stalwart, Adam Hunter) and a cybernetic armed, absolute unit called Floyd Iraia.

Just like in the old games, each character has a special move that does a lot more damage at the cost of taking a chunk out of your own health bar. However, an added risk-reward twist for Streets of Rage 4 is that any lost health can potentially be earnt back if you string a combo of standard attacks together on top of it. Any break in this combo results in the health being lost permanently. On my first playthrough, which took between two and three hours, I found myself avoiding special moves due to their risky nature. However, as I got the hang of combos I started using them semi-regularly in situations where I felt confident I could earn that precious health back. It’s a simple but interesting minigame, and perhaps the most important addition into progressing the Streets of Rage formula as a whole.

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A stronger weapon in your arsenal are Star Moves. Every character’s is slightly different – Axel’s, for instance, is a flaming rising uppercut, while Cherry’s is a Pete Townshend-inspired guitar powerslide – but triggering them will do a huge amount of damage to any Y Syndicate members unlucky enough to be in your path. At the start of every level you’re given one charge, but more can be collected during your travels and they’re almost always best reserved for bosses where you’ll need it the most. Using them while fighting the regular goons often feels unnecessary as most situations are manageable, but they’re still a fun spectacle with Floyd’s screen dominating uni beam being a visual treat.

Another enjoyable addition to combat is the inclusion of the weapon catch maneuver. Throw any weapon at an enemy and, if it makes contact, it’ll bounce back, giving you a split-second to catch it and keep whacking away with it. Like Gears of War’s active reload timed-button-press mechanic, there’s a rhythm required to master it, but once you’ve do it’s supremely rewarding.

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However, for every moment of feeling like a deadly ninja, there are moments that are simply unfair due to factors completely out of your control. There’s one section where getting hit with a grenade bounces you into the path of another explosion, with no way to dodge or escape. I lost half my health as a result and this inability to prevent it from happening was very frustrating.

Of the four starting characters, the returning duo of Axel and Blaze immediately felt familiar and fit right in place in a ’90s side-scrolling beat-’em up, but they do feel a little generic at this point. They’re both well-rounded fighters who don’t necessarily excel in any ability, but work best as an introductory character for new players and a recognisable sight for veterans. By contrast, Floyd and Cherry couldn’t be further apart, and their movesets are by far the most exciting and fun to play.

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Cherry Hunter – despite carrying a guitar on her back – can move at a significant speed, which is (literally) a nice change of pace to the other characters, and that made her my preferred choice in my first playthrough. Her ability to sprint and weave through attacks feels more in line with what I expected a modern Streets of Rage would play like, which is also why I was initially disappointed with how sluggish the other characters felt in comparison. Floyd, for instance, is by far the slowest character, but I soon appreciated that what he lacks in speed is compensated for with strength. His ability to toss enemies around like rag dolls eventually won me over and had me experimenting with different playstyles.

Within the constraints of the restricted nature of side-scrolling beat ’em-ups, Streets of Rage 4 at least makes an attempt to spice up the level design. Levels like Skytrain and Airplane add little bits of variety (like high-speed train signs flying at you during combat, for example) to keep the environments fresh.

Weapons are no longer restricted to hand-to-hand combat either: we get giant wrecking balls, chandeliers, and plenty of destructible scenery playing its part in the violence. There’s even a level of tactics to using some of these, especially the wrecking balls. Timing your activation just right can result in dealing an extremely satisfying level of damage. There’s also a 2D sequence that conjures up memories of the hammer hallway scene from 2003’s South Korean classic film, Oldboy, where mastery of the weapon catch can make you feel unstoppable.

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Every change of pace really adds to the enjoyment of Street of Rage 4, so much so it’s disappointing there isn’t even more variety throughout to ensure combat is fresh from beginning to end of its short run. As it is, they’re all-too-brief moments of joy; returning to the more traditional levels is sometimes a drag.

The music sets the tone and definitely feels on-brand with the iconic beats of the series. Although I’d have to say that in the era of game soundtracks like Hotline Miami and the recent Final Fantasy 7 Remake, they don’t quite hit the same sort of ‘I can’t get this track out of my brain’ status, or even its predecessors.

All 12 levels predictably end in a boss fight and, for the most part, there’s a good balance of variety and difficulty throughout. Most are smartly designed with often-challenging attack patterns you’ll need to learn, but disappointingly there are repeated enemies in later levels with arbitrary difficulty spikes like, “Here’s two of them now!” In general though, the enemies are a good mix of old and new with neither feeling out of place, despite the 26-year age gap.

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I played through the first time alone, but that’s only half the fun. Less, even. The two-player online co-op really shines though with the intensity and chaos increased. It also made me fully appreciate the potential character combos and the satisfaction of perfectly executing a tandem move such as Floyd throwing an enemy into Cherry’s rushing flying knee. If you’re looking for longevity, two-player co-op is where it’s at. (Streets of Rage 4 also has local four-player co-op but, due to the current isolation circumstances, I was unable to try it out.)

Beyond the campaign and its five difficulty levels (Mania is exactly what it sounds like!) there’s a tough boss rush mode, Arcade (which is basically the story campaign but with a consistent life count), and a PVP battle mode to mess around with. But that’s it. And frankly, the story mode is better than any of these options, so if you’re playing alone there’s little replayability on offer.

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One thing Streets of Rage 4 does offer, however, is the wealth of nostalgic choices, such as the retro Streets of Rage 1 and 2 soundtracks and old CRT filters. It takes a little grinding to unlock, but there’s also a lifetime point system that gives access to faithfully recreated playable characters (and a modern version of Adam who unlocks during the story) from previous entries in the series. They aren’t just skins either – these characters have their own move sets, animations, and sound effects.

Despite their sprites contrasting against the lush, cartoon-like world of Streets of Rage 4, these retro characters fit nicely into the combat loop and help reinforce how the latest instalment reignites that passion for the series through nostalgia. In fact, they’re so accurately recreated that, annoyingly, the characters from Streets of Rage 1 don’t even have special moves and must solely rely on their basic, “Call the cops for an airstrike” star moves. As a result they feel at odds with the new risk-reward system and it pretty much renders them unusable on the harder difficulties. In a way, this feels like a metaphor for the entire game: instead of taking bolder steps to modernise the formula, Streets of Rage 4 sticks rigidly to the past, for little more than nostalgia’s sake.

Hellraid DLC Announced for Dying Light

Hellraid lives! At least as an upcoming DLC pack for Techland’s zombie shooter Dying Light. A new teaser released today announced some kind of Hellraid content is coming to Dying Light this summer.

The trailer is short but shows an abandoned hallway right before a demonic arcade cabinet appears from an otherworldly portal. The screen quickly displays the Dying Light logo along with a new subtitle, “Hellraid.”

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Techland confirmed to IGN that this is a paid DLC game mode for Dying Light set in a dark fantasy Hellraid world but featuring Dying Light gameplay. The DLC is coming to PC, PlayStation 4, and Xbox One this summer.

Hellraid was a new project for the developer, announced in 2012. A year later Techland announced that the project was “on hold.” The developer confirmed to IGN that today’s announcement is just DLC and that the company is not working on any other Hellraid projects. Developers are still working on Dying Light 2 at its Wrocław, Poland studio, as well as an unannounced IP in its Warsaw location.

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Still, when we reached out to Techland for our games that vanished feature, the developer seemed to have a soft spot for the dark fantasy world of Hellraid, so it makes sense the developers are visiting this idea through DLC.

Check out IGN’s Dying Light review and Dying Light 2 preview for more.

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Matt Kim is a reporter for IGN.

Dying Light Revives An Old Techland Game As New DLC This Summer

Turns out Dying Light isn’t dead quite yet–and neither is the long delayed Hellraid. Techland is planning one more paid DLC expansion for its parkour-focused zombie survival game, and it’s scheduled to release this summer.

The new DLC, Dying Light: Hellraid, takes place in the dark fantasy universe of Hellraid, a Techland game originally scheduled to release for Xbox 360 , PS3, and PC in 2013 before being delayed for release on Xbox One, PS4, and PC in 2014. In January 2015, Techland officially put development of the game on hold. Though it takes place in a different universe, the DLC will still feature Dying Light’s traditional style of gameplay.

“We wanted to bring a piece of Hellraid to our community, and this is our way of sharing a bit of the dark fantasy world with them,” Techland senior PR manager Ola Sondej wrote in an email to GameSpot. “We currently have no plans to resume development of Hellraid, and the game is still on hold.”

Instead of working on Hellraid, Sondej said that Techland is currently working on Dying Light 2 and “a new, unannounced IP.”

Dying Light 2 currently has no release date. Originally scheduled for sometime in Spring 2020, the game was delayed indefinitely with Techland writing, “We need more development time to fulfill our vision.”

Now Playing: Dying Light 2 – Official 26 Minute Gameplay Demo

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First 21 Minutes Of Streets Of Rage 4 On PC

Streets of Rage 4 is here! Here is a quick look at the beginning of the game played as the new character Cherry Hunter, Adam Hunter’s daughter. Through the first two levels you’ll get to hear a few songs off of the games soundtrack as well as see a few of the varied environments you will be delivering beatdowns in. This includes two big boss fights as well.

Cherry Hunter is a quick character with a smaller health pool, and she is the only of the original 4 characters that can sprint. She has a ton of quick hitting attacks that lead into wall bounces and other cool combo setups. Not to mention she isn’t afraid to use her guitar as well. Guess you could say this character really rocks.

Streets of Rage 4 is available on April 30th on PlayStation 4, Xbox One, Nintendo Switch, and PC.

Streets of Rage 4 – 8 Minutes of S Rank Adam Hunter Gameplay

Streets of Rage 4 is here and it has all of the killer beats and beat downs that you would expect from the franchise. After getting used to the game we set our best brawler to the test to knock out an S rank on the games first level. We are also using the unlockable character Adam Hunter just so you know we mean business.

Adam was originally only playable in the first Streets of Rage so it’s great to see him back. Also worth mentioning that one of the new playable characters, Cherry Hunter, is Adam’s daughter! It’s great to see more of the story and characters in this series show up to take part in bringing the pain.

Streets of Rage 4 is available on April 30th on PlayStation 4, Xbox One, Nintendo Switch, and PC.

Reno 911 New Season Gets Hilarious First Trailer And Release Date

The much-loved mockumentary series Reno 911 is returning to screens next month, and the first trailer for the new season has been released. The show is an improvised pastiche of law enforcement reality shows and will be available on the new short-form video platform Quibi.

The trailer shows the Reno 911 gang back together after more than a decade away. This includes Robert Ben Garant, Kerri Kenney-Silver, Thomas Lennon, Niecy Nash, Wendi McLendon-Covey, Cedric Yarbrough, Carlos Alazraqui, Ian Roberts, Joe LoTruglio, and Mary Birdsong. The new episodes look like they’ll have the same manic energy and outrageous laughs as the original show, with some contemporary twists. There will be some notable guest stars too, such as Patton Oswalt, Tim Allen, and Ron Perlman. Check the trailer out below.

Reno 911 Season 7 hits Quibi on May 4. As with other shows on the service, new episodes will be released daily, and the sketch-based format of the show means you can watch them in any order. Quibi is notable for having no individual videos of over 10 minutes in length.

Quibi launched at the start of April, and other original series include the horror anthology 50 States of Fright and the WWE series Fight Like A Girl.

Apex Legends Job Listing Points To Next-Gen Release

A new job listing for a position at Apex Legends developer Respawn Entertainment has revealed that the battle royale is seemingly planning to take the leap to next-gen consoles.

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EA’s recruitment website currently features a job listing for a senior rendering engineer at Respawn Entertainment. The job description states that “Respawn is looking for Senior Rendering Engineers to push next-gen platforms and the PC to their limits on Apex Legends.” That’s a pretty clear cut indicator that Apex Legends is set to receive an upgrade for next-generation consoles.

The job specification asks for a “shader enthusiast” who enjoys “maintaining or improving visual fidelity”, indicating that Respawn could be looking to improve the graphical quality of Apex Legends for next-gen consoles and PC.

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EA nor Respawn have yet to make any official comment on the possibility of Apex Legends on next-generation consoles. Backwards compatibility is supported by both the Xbox Series X and PlayStation 5 so theoretically there should be no problem playing the existing version of Apex Legends on the new platforms, but it does appear that Respawn has bigger plans than simply keeping the game as it is.

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Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter

Call Of Duty Mobile Update Adds Maps, Modes, And Rewards

Call of Duty Mobile has just started its new season, a western-themed update it’s calling Once Upon a Time in Rust. The season includes new maps, modes, and events alongside a slate of new bug fixes in the latest patch notes.

The new season pass will be available on April 30, but some parts of the update are already live. For one, the fan-favorite map Rust from Modern Warfare 2 has been added as the featured map for this season. Another map, the Saloon map, will come in mid-May and introduce a new 1v1 Duel mode. The new mode will also be available in Killhouse, and Saloon will also be playable in 2v2 Showdown.

The classic Capture the Flag mode will also be added in early May, with a bit of Old West flavor. Rather than capturing a flag, you’ll be trying to claim a big chest full of gold. Kill Confirmed is also due in early May.

Events are being revised and will fall into distinct categories: Featured, Seasonal, and Daily. You’ll also be able to claim your daily rewards from a monthly calendar, which gives you 24 days to collect all your goodies. This first set of rewards will include some new western-themed weapon variants.

The Battle Pass is also being revised for this season, removing specific player tasks and instead awarding progression for simply playing the game as normal to earn XP towards your progression. The Battle Pass for this season will also include a new Operator Skill called Annihilator, which lets you take out an enemy in a single shot if you aim for center-mass. A new Battle Royale class called Poltergeist is coming in late May, centered around stealth. And a Cryo Bomb is coming in mid-May

Check out the full patch notes below, and check out the recent patch notes for its PC and console relative, Call of Duty: Modern Warfare.

Call of Duty Mobile 4/29 Patch Notes

What’s New!

Season 6 is here! Once Upon a Time in Rust. Where legends are made.

New Battle Pass available May 1st!

New Premium Battle Pass Rewards

  • Saddle up with Ghost – Cowboy and Seraph – Desperada
  • New Heat Stroke weapons, featuring the all new Outlaw sniper rifle!

New Free Battle Pass Rewards

  • Unlock the base Outlaw sniper rifle in the free Battle Pass
  • New Operator Skill: Annihilator. Launch high penetrating tracking bullets

Battle Pass Update

  • Battle Pass tasks have been removed. Players now level their Battle Pass by playing games. Participating in Multiplayer, Battle Royale, Limited time modes all grant Battle Pass XP. Your Battle Pass XP summaries can be found at end of match reports.

New Event System

  • A brand-new event UI is live to streamline events into four categories: Featured, Seasonal, Daily and More
  • Events have been optimized to offer a variety of challenge levels and more appealing rewards
  • Check in all month long for the opportunity to earn some amazing rewards!

New to Multiplayer

New Limited Time Game Modes!

Capture the Flag: Gold Edition. A 2-round mode where players protect their gold while attempting to steal their opponent’s gold

  • Available on Rust, Crossfire, Crash, Raid, Hijacked and Standoff

1v1 Duel: 3 rounds, 1v1, may the best one win. Loser picks weapon on next round. Best of 3 wins.

  • Available on Saloon and Killhouse

Kill Confirmed: Players collect downed enemy dogtags for points, or downed teammates tags to deny points. First team to 40 confirmed kills wins

  • Available on Standoff, Crash, Raid, Summit, Cage, Takeoff, Meltdown
  • During a limited time special event, play Kill Confirmed to earn new rewards

New Maps

Rust, an iconic MW map, is now available!

  • Available for TDM, Domination, Hardpoint, Gun Game, Sniper Only, Free For All, Sticks and Stones, One Shot One Kill, Rapid Fire, Gun Game: Team Fight, 2v2 Showdown, Capture the Flag, and Kill Confirmed

Saloon debuts as the second original MP map for Call of Duty: Mobile!

  • Available for 2v2 Showdown and 1v1 Duel

Prop Hunt will now be available on Firing Range

New Tactical equipment: Cryo Bomb. A freezing explosion affects all enemies near the blast radius

New to Battle Royale

Helicopter Flare added

  • Deploy a defensive flare against incoming FHJ rockets

New Battle Royale Class: Poltergeist coming soon!

  • Become nearly invisible for a short duration while also alerting nearby enemies. The farther you are from enemies, the more hidden you appear. Using weapons will break this effect.

Improvements and Optimizations

Multiplayer

  • Improved H.I.V.E. Enemy traps will be shown in red
  • Reduced the aiming benefit % of Agile perk
  • Reduced the ammo size of Death Machine
  • Reduced the fuel capacity of Purifier
  • Reduced the cooldown of Gravity Spike
  • Reduced the combat duration of VTOL
  • Reduced the combat duration of Stealth Chopper
  • Shock RC can only shock 2 enemies max
  • Increased ICR-1 aim down sight speed and accuracy
  • Reduced HBRa3, M4LMG, RPD aim down sight speed
  • Increased M4LMG, RPD, BK57 accuracy
  • Increased UL736, S36 stability
  • Increased HVK-30 damage and reload speed
  • Reduced Man-O-War accuracy
  • Increased MSMC accuracy and stability

Battle Royale

  • Aerial platform location is no longer fixed and is not always present
  • Aerial platform can be reached by strategic ziplines
  • Optimized layouts of Crash, Killhouse, Diner, Standoff, Pipeline, Firing Range, and Nuclear Plant
  • Launch location optimized. Players can traverse by sliding
  • Reduced HP and damage of Cerberus, increased reward
  • Increased late game damage outside of the safe zone
  • Frag Grenades and Cluster Grenades now bypass armor protection
  • Significantly increased armor durability
  • Significantly increased charging speed of Airborne
  • Increased health recovery when using Medi
  • Increased range and speed of Ninja
  • Decreased duration and slowing effect of EMP Drone
  • Decreased detection range of Scout

Enhanced Warfare pace of early game

  • S36 and GKS have been added to Battle Royale
  • Annihilator revolver added to Battle Royale
  • New legendary attachments added: Heavy Mag, Shotgun Suppressor, Laser Sight
  • Increased War Machine damage to armored players
  • Increased lethal equipment damage to armored players
  • Increased M16A damage at all ranges
  • Increased close range damage of PDW-57, RUS-79U, Chicom, and MSMC
  • Increased MSMC stability
  • Fixed a ping issue when using vehicles
  • Fixed issue where health items could be used at full health
  • Fixed an issue with parachutes catching on buildings

System and Client

  • Added “Going Prone” toggle option in Basic Settings
  • Added basic setting slowing single-shot shotguns to shoot after right fire button loss
  • Added sharing option for Rank Skill and History
  • Added option to voice chat with only friends in pre-match
  • Lobby “Featured” button contains all new game modes
  • Optimized team invite option. Players can block invitations for 5 minutes
  • Level 1 Clans will be disbanded after 14 days of inactivity
  • Players can join private rooms by room ID

Here is the full look at most events currently running or coming soon in COD Mobile**:**

  • 4/29 ~ New Map – Rust
  • 4/29 – 5/7 ~ Rust Map Challenge
  • 4/29 – 5/5 ~ One Shot One Kill Mode
  • 4/29 5/14 ~ 2v2 Showdown Mode returns on new maps
  • 4/30 ~ Call of Duty: Mobile World Championship 2020 begins
  • 5/1 ~ Capture the Flag: Gold Edition Mode
  • 5/1 ~ Once Upon a Time in Rust Battle Pass
  • 5/1 ~ More new content inbound

Now Playing: Call Of Duty Warzone, Modern Warfare, & Mobile Updates: Everything You Need To Know In Under 3 Minutes

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Reno 911 Looks Just as Deranged in New Season 7 Trailer

Fan-favorite comedy Reno 911 returns for its long-awaited Season 7 on May 4, more than a decade after it left our screens – and the only thing that’s really changed is that the screens are a little bit smaller this time around. Streaming platform Quibi has revived the series for 12 new episodes, and we’ve got an exclusive first look at the full trailer, which is every bit as deranged, risque, and hilarious as the first six seasons. Watch it above or in the player below:

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Quibi’s Reno 911 revival reunites the original cast, including creators Robert Ben Garant, Kerri Kenney-Silver and Thomas Lennon, and Niecy Nash, Wendi McLendon-Covey, Cedric Yarbrough, Carlos Alazraqui, Ian Roberts, Joe LoTruglio and Mary Birdsong.

“It was definitely a trip to have the entire original cast back together,” Lennon told IGN. “It’s a little bit like being in the Eagles and then doing the Eagles ‘Hell Freezes Over,’ but the fact is that the cast was better, funnier and sharper now than any time before. It was amazing to see how everyone had grown as improvisers and actors, because everyone came out of the gate with no preparation.”

Quibi is designed to be watched in “quick bites” on your phone, with episodes lasting 10 minutes or less and released daily, which Lennon said was a perfect format for the series: “One great thing about doing the new Reno episodes for Quibi was the time allotment. The fact is if you watch the new Quibi episodes, you will notice that there’s not really much different than the old TV episodes, but you may notice that they’re leaner and funnier and probably better.”

Check out new photos from Reno 911 Season 7 below:

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And since Quibi’s shows are shot in both horizontal and vertical framing so that viewers can position their phone whichever way they prefer, Lennon said, “the cool thing about the Reno 911 episodes and Quibi’s turnstyle format is you’ll see a completely different person or reaction depending on which way you hold your phone.”

You may spot a few familiar faces in the star-studded trailer, and Lennon previewed a couple of highlights for us: “I have a lot of favorite [episodes] coming up in the new season on Quibi, but two I’ll point out that I think are worth watching are episode 6, which has Patton Oswalt playing a really amazing new character with a very very intense radio show. And there’s a super fun episode called Lieutenant Dangle’s Space Force Try Out, which features Tim Allen as a space force commander putting Lieutenant Dangle through basic training to go on a mission to Venus. Somehow it’s stupider than it sounds.” Other guest stars in Season 7 include Dave Holmes and Ron Pearlman.

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As for whether there could be a new Reno 911 movie following 2007’s Reno 911: Miami, Lennon said, “I suspect if there’s ever another Reno 911 movie it will play out in a streaming venue not unlike Quibi where you can watch it quite conveniently whenever you want. Honestly, I would love to make another Reno 911 movie. We wrote a second movie called Reno 911 SOS and the outline for that movie is in our book, Writing Movies for Fun and Profit.”

Three new episodes of Reno 911 will debut on May 4, with new episodes launching weekdays on the Quibi app. For more from the Reno 911 team, check out their TikTok channel. What do you think of the new Reno 911 trailer? Hit the comments with your reactions.  

Grab Great PS4 Games For Under $20 In Latest PSN Sale

The PlayStation Store’s massive Spring Sale has finally ended, but there’s a new lineup of PS4 deals to browse right now. For the second time this year, PSN is hosting a Games Under $20 Sale, giving you a chance to pick up a wide variety of great titles for cheap. More than 100 games are discounted, including past AAA hits like Fallout 4, Assassin’s Creed Origins, and Hitman 2 as well as wonderful indies such as What Remains of Edith Finch and Outer Wilds. The sale runs through May 12, so you have two weeks to make your picks.

A bunch of games from Ubisoft’s tentpole franchises are on sale, including Assassin’s Creed Origins, Far Cry 5, and Ghost Recon Wildlands for $15 each. For Honor, the methodical sword-fighting action game, is just $9.89.

If you’re looking for a new open-world RPG, a couple of good ones from years past are up for grabs for $15: Fallout 4 and Kingdom Come: Deliverance. Meanwhile, stealth fans can grab Hitman – Game of the Year Edition for $9 and Hitman 2 for $18. Those interested in action-adventures can snag Tomb Raider: Definitive Edition for $4.49 and its follow-up, Rise of the Tomb Raider, for $9.

Plenty of great first-person shooters are also featured in the sale. Metro Redux–which comes with both 2033 Redux and Last Light Redux–is a mere $9. The underappreciated Bulletstorm: Full Clip Edition is slashed to $8, and Rage 2, which released last year, is down to $19.79.

Best PS4 game deals this week

On the indie front, one of GameSpot’s best games of 2019 gets a nice little discount. The thrilling and charmingly peculiar Outer Wilds is $18.74. If you’re into Metroidvanias, the ultra-violent Blasphemous is $16.74, while the challenging roguelike Dead Cells is $16.34. What Remains of Edith Finch, a moving adventure game that chronicles a cursed family, is a steal at $8. Two more excellent narrative-focused games–Kentucky Route Zero ($20) and Life is Strange 2 Complete Season ($16)–see nice discounts as well.

You can browse the full Games Under $20 Sale at the PlayStation Store and check out our picks below. The PlayStation Store’s Big in Japan Sale is also still running until May 8.

Best deals at PlayStation Store

  • Assassin’s Creed Origins — $15 ($60)
  • Blasphemous — $16.74 ($25)
  • Bulletstorm: Full Clip Edition — $8 ($40)
  • Burnout Paradise Remastered — $8 ($20)
  • Call of Duty: Infinite Warfare — $19.79 ($60)
  • Dark Souls 2: Scholar of the First Sin — $10 ($40)
  • Darksiders 3 — $18 ($60)
  • Dead Cells — $16.34 ($25)
  • Dishonored 2 — $12 ($30)
  • Donut County — $6.49 ($13)
  • The Evil Within 2 — $20 ($40)
  • Fallout 4 — $15 ($30)
  • Far Cry 5 — $15 ($60)
  • For Honor — $9.89 ($30)
  • Ghost Recon Wildlands — $15 ($50)
  • Grand Theft Auto V: Premium Online Edition and White Shark Card — $19.79 ($45)
  • Hitman – Game of the Year Edition — $9 ($60)
  • Hitman 2 — $18 ($60)
  • Injustice 2 — $6 ($20)
  • Kentucky Route Zero — $20 ($25)
  • Kingdom Come: Deliverance — $15 ($30)
  • Life is Strange 2 Complete Season — $16 ($40)
  • Metro Redux — $9 ($30)
  • Murdered: Soul Suspect — $2 ($20)
  • Outer Wilds — $18.74 ($25)
  • Overcooked — $6.79 ($20)
  • Rage 2 — $19.79 ($60)
  • Rise of the Tomb Raider: 20 Year Celebration — $9 ($30)
  • Saints Row IV Re-Elected — $5 ($20)
  • Star Wars Battlefront II: Celebration Edition — $20 ($40)
  • Star Wars: Jedi Starfighter — $5 ($10)
  • Tomb Raider: Definitive Edition — $4.49 ($30)
  • What Remains of Edith Finch — $8 ($20)
  • XCOM 2 Digital Deluxe Edition — $18.74 ($75)
  • Yooka-Laylee and the Impossible Lair — $18 ($30)

Now Playing: Top New Game Releases On Switch, PS4, Xbox One, And PC This Week — April 26 – May 2, 2020