Here’s How Much Money Take-Two Makes From Microtransactions And Which Games Are The Biggest

As part of Take-Two’s latest earnings report, the Rockstar Games and 2K Games owner revealed how much money its titles make from microtransactions and which games are the most popular.

Microtransactions are labeled by Take-Two as “recurrent consumer spending,” which includes virtual currency, add-on content, and in-game purchases. For the quarter ended March 31, recurrent consumer spending increased by 40 percent and made up 54 percent of Take-Two’s overall net revenue ($760.5 million), for a total of more than $410 million.

Some of the games that performed the best in terms of microtransactions included NBA 2K20, NBA 2K19, Grand Theft Auto Online, Grand Theft Auto V, Red Dead Redemption 2, Red Dead Online, Borderlands 3, Civilization VI, and SocialPoint’s mobile titles such as WWE SuperCard and WWE 2K20.

For NBA 2K20 specifically, Take-Two said the game “significantly outperformed” the company’s expectations for microtransactions. The releases for the MyTeam mode in February helped grow microtransaction spending.

In fact, NBA 2K20 outperformed all of Take-Two’s other releases in terms of microtransactions, even surpassing the juggernaut of GTA Online. NBA 2K20 microtransaction spending grew 30 percent to set a new record. GTA Online also performed exceptionally well, CFO Lainie Goldstein said, noting that microtransaction spending in the game grew 87 percent for the quarter and 40 percent for the full year.

Red Dead Redemption 2’s multiplayer mode, Red Dead Online, was also called out a top-performer for microtransactions. Goldstein said the game continues to gain momentum as it relates to microtransactions.

Looking ahead, Take-Two expects microtransaction spending to continue to grow in the fiscal year, driven by NBA 2K20 and GTA Online.

Microtransactions are controversial in some circles. Take-Two has said it wants to put microtransactions in every game that it releases, and the company wants to do so in a fair and responsible way.

CEO Strauss Zelnick explained that the company needs to make money (“we’re not a charity,” he said), but the player must feel that they are getting a fair deal. He said it’s like going to a restaurant and then getting shocked when you get the bill based on the level of quality and service. That’s the kind of situation that Take-Two is keen to avoid as it relates to microtransactions.

“We always deliver more than what we charge and that’s the goal of our company and that’s the goal all of our labels,” Zelnick said.

Take-Two is donating 5 percent of microtransaction sales from GTA Online and Red Dead Online through the end of May for COVID-19 relief. Given how much money those games bring it, that could be a lot of cash.

In other news, Take-Two recently announced that is has 93 titles in development right now, though not all of them will be released.

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Best Pre-Built Gaming PCs That Are Available Right Now (May 2020)

Building a PC requires an extreme amount of patience, confidence, and time that not everyone can afford. Picking out parts that are compatible with each other is an extremely easy task these days, but if anything goes wrong, then it’s up to you to figure out what the problem is. However, there’s a great option out there for those that want to join the PC gaming world but aren’t necessarily ready to build their own gaming PC. Pre-built gaming PCs skip the build step entirely, but it can still be difficult knowing which one to buy. We’ve made it easy by selecting a variety of the best pre-built gaming PCs that are in stock and worth your money.

Pre-built gaming PCs have come a long way over the last couple of years, and while some are still more expensive than the sum of their parts, they’re a convenient and great option for PC gaming. There are also a wide range of prices, much like PC parts themselves. If you’re looking for a more budget-friendly option, then there are plenty with more modest specs to choose from. There are also pre-built gaming PCs that can rock high settings–and yes, your bank account, too.

Some of these pre-built gaming PCs are discounted right now, though it’s important to note that prices on the internet fluctuate regularly: What you see on this page may not reflect what you see when you click through. Please note the correct price before placing your final order. And if you’re looking for a cheap monitor to pair with your new PC, check out our guide to the best budget monitors that are in stock right now. We also have guides on the best gaming keyboards and best gaming mice.

Note: The prices shown below indicate a product’s standard list price and may not reflect any current discounts or other fluctuations.

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Take-Two Has 93 Games In Development, But Company Won’t Comment On GTA

Take-Two Interactive, the owner of Rockstar Games and 2K Games, confirmed on an earnings call that it has a whopping 93 titles in development, but the company won’t say if a new version of Grand Theft Auto V is among them.

During the earnings call, Take-Two president Karl Slatoff said the 93 games are scheduled to launch by the end of March 2025. However, they might not all release. The 93 games represent what Take-Two has in the works right now, but Slatoff cautioned that, “It is likely that some of these titles will not be developed through completion and we will undoubtedly be adding new titles to our slate.”

During a Q&A, Take-Two CEO Strauss Zelnick was asked if a new version of Grand Theft Auto V (presumably for next-gen consoles) would be one of the 93 titles planned for release by the end of 2025. The executive declined to comment, but the company did confirm that the 93 titles will come from all of Take-Two’s divisions, including Rockstar.

“We haven’t yet made any announcements that aren’t reflected in today’s release. We don’t talk about specific new titles at these calls, we leave those discussions to the labels,” Zelnick said.

In addition to Rockstar, Take-Two owns 2K Games and 2K Sports, while it also operates an indie publishing label with Private Division. Take-Two also owns the mobile game company SocialPoint.

Of the 93 titles in development, they include:

  • 63 “core gaming experiences,” including 15 “platform extensions of existing titles”
  • 17 are “mid-score or arcade-style experiences”
  • 13 are “casual” experiences
  • 47 of the 93 are from existing franchises and 46 are from new IP
  • 72 of the 93 games are coming to console, PC, and/or streaming
    • 7 of these will be available on mobile
    • 21 are in development exclusively for mobile

In terms of the business models, 67 of the 93 games are paid titles, while 26 will be free-to-play. Take-Two also confirmed that the 93 releases does not include DLC or add-ons.

Overall, Zelnick said Take-Two has the “strongest development pipeline in its history, including sequels from our biggest franchises as well as exciting new IP.”

Slatoff summarized Take-Two’s initiative in this way: “We’d like to keep up this velocity. It’s really important for us to build scale. And this is one way we’re doing it–we need more at-bats.”

Take-Two’s release slate for Fiscal 2021 will be “light,” but management said it expects to release an “array of titles” in Fiscal 2022.

In April, Kotaku reported that Rockstar Games had begun work on the next Grand Theft Auto Game, but the studio has yet to announce it. Grand Theft Auto V continues to perform exceptionally well, recently passing 130 million copies sold, with microtransaction revenue continuing to grow.

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Games Of Thrones Stars Reuniting For Vampire Movie

A year after the series finale of Game of Thrones, two of the show’s stars are reuniting for a project, but this one’s quite a bit different from their previous work together. Peter Dinklage and Jason Momoa have signed on to star together as a vampire and a vampire hunter in an action-adventure movie, according to a new report.

The news comes from Deadline, which reports Dinklage will play legendary vampire hunter Van Helsing in the upcoming movie Good Bad & Undead. In the film, he forms an uneasy alliance with Momoa’s character, a vampire that has vowed never to kill again. The two venture from town to town, scamming locals by having Van Helsing act as though he’s killing the vampire for money. Ultimately, an actual bounty is put on the vampire’s head and the two end up on the run in a magical world of monsters.

Max Barbakow (Palm Springs) is set to direct from a script by Damian Shannon and Mark Swift (Baywatch, Freddy vs. Jason). “We’re so excited about this one. Who doesn’t want to see Peter Dinklage as Van Helsing and Jason Momoa as a vampire?! This is dream casting,” the writing duo said in a tweet. “We’ll never stop fighting to get original stories made. We think you’re gonna love what we are all cooking up. Hopefully more news soon!”

There is no set production start or release date for Good Bad and Undead announced as of yet. If you need more Momoa in your life, though, you’re in luck. It’s been announced that a different cut of the Justice League movie is on the way from original director Zack Snyder. You might say it’s a Snyder cut of the film. It’s set to arrive on HBO Max in 2021.

And speaking of things you should be watching, consider listening to GameSpot’s weekly TV series and movies-focused podcast, You Should Be Watching. With new episodes premiering every Wednesday, you can watch a video version of the podcast over on GameSpot Universe or listen to audio versions on Spotify, Stitcher, Google Play, and Apple Podcasts.

Starting June 1, GameSpot will be hosting Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts with the help of our friends from around the gaming world.

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COD: Warzone Bunker Locations And How To Open Them

The bunkers in Call of Duty: Warzone are opening, and if you have a Red Access Card, you’ll be able to get inside most of them. However, Bunker 11 has its own method of entry. Tony explains how to get inside in the video above.

The Easter egg you’ll find inside Bunker 11 seems to hint at the next Call of Duty title, rumored to be Black Ops Cold War. That’s unconfirmed at this time, but we should learn more about 2002’s Call of Duty game before long.

The Last Of Us: Part 2 Won’t Let You Fully Upgrade Ellie In One Playthrough

The Last of Us: Part II is finally nearly upon us, and as new details emerge we’re getting a better idea of how the long-awaited sequel will play. One new thing we’ve learned, thanks to the new Inside the Gameplay video below, is that you won’t be able to fully upgrade Ellie in a single playthrough.

Kurt Margenau, the game’s co-director, explains in the video (at around the 7:30 mark onwards) that The Last of Us: Part II will feature seperate weapon and player upgrade systems, but that you won’t be able to acquire the necessary resources to fully upgrade Ellie in a single playthrough. This is because the game is focused on the consequences of your choices, and that includes which skills you decide to focus on.

Naughty Dog wants players to make choices and then be forced to live with them, and to that end even the upgrade system choiced needed to have “a really noticable and tangible impact” on how you play. So if you decide to bulk up one of Ellie’s abilities, it might mean you can never fully develop another, for instance.

This means that players will experience different “builds” of Ellie, and it sounds like the intention is for this to have an impact on how you experience the game’s story. While you could not fully upgrade Joel in the original game until you hit New Game Plus, it did not fundamentally alter the game’s narrative, or your sense of the character, in any way. Speaking of which, the video also warns that you’ll likely miss entire story moments in your first playthrough.

The Last of Us: Part II releases for PlayStation 4 on June 19. If you don’t have a system to play it on, check out the limited edition The Last of Us: Part II PlayStation 4 Pro model.

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Scott Pilgrim Vs. The World – The Game Might Be Coming Back, Unless Ubisoft Is Being Cruel On Twitter

Scott Pilgrim vs. The World – The Game, Ubisoft’s scrolling 2010 beat-em-up based on Bryan Lee O’Malley’s hit comic (and Edgar Wright’s movie adaptation), hasn’t been available for some time. The game was delisted at the end of 2014, likely due to the expiration of one of Ubisoft’s licenses, and it has remained impossible to buy since.

Now, during a watch party for Wright’s film that O’Malley joined Twitter to take part in, the book’s author tweeted out a request to “bring back the Scott Pilgrim game”. The official Ubisoft account–which was not tagged in the tweet–issued a simple, cryptic response of an emoji scratching its chin.

Of course, this is not a confirmation that the game is coming back. But at the same time, the game has a bit of a cult following, and to raise people’s hopes like this would be cruel.

This might not be much to go on, but it’s enough to give us some hope that the game could return for modern systems–especially since it would be a perfect fit for Switch.

Ubisoft is planning a digital showcase for Summer 2020. We also know that they have an unannounced AAA title due before March 2021, alongside Assassin’s Creed Valhalla, Watch Dogs: Legion, and the rest of their line-up.

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G2A Pays Developer $39,600 For Stolen Game Keys

In July 2019, online games retailer G2A extended an offer to devs to open up its records to an independent auditor, and to reimburse the developers 10 times the value of any game keys that were found to have been illegally sold. So far only one developer, Wube Games, has taken them up on the offer, and G2A has finalized a figure of $39,600 as compensation for stolen Factorio keys.

While G2A initially promised to involve an independent auditor in the process, their most recent blog post on the subject says they found that “none that would meet our agreed requirements.” Wube then agreed to G2A carrying out its own internal investigation.

The developers provided G2A with a list of 321 keys it believed had been illegally sold, and G2A concluded that 198 of those had been sold on its platforms. G2A has agreed to pay Wube Software a total of $39,600 for the keys, 10 times their full retail price. The company confirmed to GamesIndustry.biz that they have received the payment in full from G2A.

While G2A called the original offer to developers a limited-time one, they’ve pledged in their blog post to work with any other developers to reimburse chargebacks from stolen keys, if the developers can prove to G2A that the keys were illegitimate.

Despite the amnesty payment, G2A’s blog doesn’t take responsibility for allowing these fraudulent transactions to take place on their platform, instead framing it a lesson to a few bad actors. “We wanted to send a clear message to the gaming community that fraud hurts all parties,” the post reads. “As we spell out in this blog, fraud directly hurts individuals who buy illegitimate keys, it hurts gaming developers and it ultimately hurts G2A because we are forced–as the transaction facilitator–to cover costs related to the sale. We wanted to amplify that message and capture people’s attention, so pledged to compensate developers ten times the value of any chargeback fees they incurred, despite the fact that we had nothing to with the illegal acquisition of these keys.”

However in a separate statement sent to Polygon, G2A took some responsibility for illegal transactions on its site. “We would be the first to admit that, in our formative years as a company, we took too long to recognize that a small number of individuals were abusing our Marketplace,” a spokesperson said. “However, the criticism we received was the wake-up call we needed, and over the last years we have been totally committed to tackling any incidents of fraud on our site.”

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Gran Turismo 7 Logo Posted By Racing Game Cockpit Manufacturer With Ties To PlayStation

A racing game cockpit manufacturer with ties to PlayStation might have accidentally revealed the logo for a new Gran Turismo game. Furthermore, the social media post showing the logo suggests a 2020 release date.

The post in question, which was made across Twitter (below), Facebook, and Instagram, asks followers: “What racing game are you most looking forward to in 2020?” Many comments have jumped upon the GT 7 logo, as Gran Turismo 7 has not been officially announced or unveiled yet. The other games in the tweet–Dirt 5, Automobilista 2, and F1 2020–are all confirmed.

Before we get ahead of ourselves, this is not confirmation of Gran Turismo 7, per se. However, the manufacturer has a working relationship with Sony–the GT Track PlayStation Edition is an officially licensed PlayStation product. Searching across numerous fan mock-ups, we could not find a logo matching this one–although it’s possible that the social media team at Next Level Racing is being speculative, and has created this logo internally.

Polyphony Digital has previously confirmed that a new Gran Turismo is in the works, so Gran Turismo 7 seems likely. Whether it’s a PlayStation 5 launch game, or a late-era PS4 release (much as Gran Turismo 6 was a late PlayStation 3 game), the idea of a new Gran Turismo releasing in 2020 is not far-fetched.

It’s also possible that this was not an accident at all, of course, but any further analysis of what this could mean would only be speculation. At the time of writing, the posts–made seven hours ago–are still up.

Sony is expected to reveal the PlayStation 5 launch line-up soon.

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Free Battlefield 5 Currency Now Available To Make Up For Recent Issues

DICE is giving away free currency in Battlefield V to make up for recent issues. The studio announced on Twitter that everyone is getting an allotment of 200 Battlefield Currency (BFC) as a thank you to fans for their patience for recent issues regarding the game’s weekly mission.

The BFC is automatically applied to your account, so you don’t need to do anything at all to claim it. The problem was related to not being able to unlock the latest weekly reward, and the following week’s challenge should go forward without issue.

Battlefield V’s latest big update was version 6.6, which rebalanced many of the game’s vehicles and made further changes to weaponry. The update also tweaks the layout of several of the game’s maps, particularly Wake Island, and adds body dressings for vehicles, as well as fixing many small bugs and issues. You can read the full 6.6 patch notes here.

The next major update for Battlefield V is coming in June, and it’s expected to be the game’s final significant patch. The studio is now transitioning to work on a new Battlefield game set for release on PlayStation 5 and Xbox Series X in 2021.

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