Back To The Future’s Original Ending And Opening Revealed, And They Are Completely Different

Back to the Future co-writer Bob Gale has shared some new insight on the iconic film’s original ending and opening scenes. The famous and memorable ending to Back to the Future, where Doc Brown makes a last-ditch effort to power up the clock tower to help Marty get back to the future, was almost completely different. Writer Bob Gale told Collider that he and writer-director Robert Zemeckis had originally wrote an ending that involved a refrigerator time machine and blowing up a city. And that’s not all–Gale also revealed the original opening to Back to the Future did not involve Doc Brown’s laboratory at all.

Here is Gale talking about the original ending:

“The idea [was] that the DeLorean was nuclear powered, literally they needed to harness nuclear energy to send the time machine back to the future. Bob [Zemeckis] and I had seen The Atomic Café documentary, a movie called The Atomic Kid which we pay homage to on the marquee of the town theater in 1955–one of the most perverse movies ever made… We were obsessed with the idea of, ‘Hey wouldn’t it be cool if we could recreate one of these towns and blow it up?’ So we wrote this elaborate sequence in and in the original version, the time machine was built into a refrigerator which was a time chamber. And that was where Marty was gonna be when the nuclear blast went off.”

They ended up scrapping these scenes due to, you guessed it, budget cuts. The studio asked for $1 million in cuts, and it was determined that the idea of building an entire town (only to blow it up) was a good place to save the money. The clock tower sequence was shot at a comparatively less expensive backlot.

“Over a weekend we spent time walking around on the backlot going back and forth to our offices, and we came up with the whole clock tower sequence,” Gale said.

Their original idea for Back to the Future’s ending didn’t get completely lost in time, however, as Gale pointed out that Back to the Future producer Steven Spielberg was inspired by it for the Indiana Jones movie Kingdom of the Crystal Skull. In that film, Indiana Jones survives a nuclear blast inside a refrigerator.

As for the original opening, Gale said the studio asked for additional budget cuts after they parted ways with the first Marty actor, Eric Stolz, and replaced him with Michael J. Fox. Due to this, they scrapped plans for al elaborate opening scene showing Marty in detention and setting off fire sprinklers to escape. This scene involved a lot of logistics, and the set wasn’t even finished, so the production team decided to go with the opening we all know and love with the long tracking shot showing Doc Brown’s laboratory.

Back to the Future is coming back soon with a 4K trilogy that releases on October 21. Included in the package are a series of special features, one of which shows Ben Stiller’s audition tape for Marty.

Dawson’s Creek Is Finally Heading To Netflix, But It’s Missing One Crucial Thing

Dawson, Joey, Pacey, and the whole Dawson’s Creek crew are heading to Netflix, and if you don’t wanna wait, don’t worry–the premiere is less than two weeks out. All 6 seasons and 128 episodes will hit Netflix on November 1, but they’ll be missing one crucial thing: the theme song. When producer Sony licensed Paula Cole’s “I Don’t Want to Wait” for the show, they licensed it for broadcast only and didn’t ante up for the rights to use it elsewhere.

Netflix is beholden to broadcast rights just like every other channel or streaming service, and they know what people are expecting from a show and decided to nip it in the bud in their tweet. Long-time fans of the show will know that the song didn’t appear on home video releases, or on the show’s current home at Hulu, so this is nothing new. But with Netflix’s gigantic audience, many people will discover this travesty for the first time on November 11.

Honestly, those of us tuning in to re-live the show, which aired from 1998 to 2003 on the WB network–now known as The CW–will probably miss the theme song exactly once. After that first episode, Netflix will shovel you into that endless Next Episode loop, and we’ll be jumping into each episode right after the theme song.

That first time, though, what you’ll hear is the song “Run Like Mad” by Jann Arden, which appears on international releases of the show. In 2018, Paula Cole expressed interest in a HuffPost essay in seeing the song come back to the show, disappointed at “being erased from the association with Dawson’s Creek due to (what feels like to me) corporate greed.”

Dawson’s Creek, like NBC’s Community, was originally produced by Sony during its run on the WB network. It’s unclear if Dawson’s Creek, like Community, will remain available on Hulu when it hits Netflix on November 1. At least James Van Der Beek won’t have to hide under a table anymore when the Dawson’s Creek theme plays.

World’s Most Expensive Ramen Created To Promote Yakuza: Like A Dragon

To promote the upcoming western release of Yakuza: Like a Dragon, Sega’s Australian distribution partner Five Star Games has created what it’s calling the “world’s most expensive bowl of ramen.”

Five Star worked with the Sydney-based ramen favorite Gumshara for this unique promo. The bowl of ramen is filled with lobster, pork, and noodles, and it carries an estimated value of $400 AUD ($282 USD).

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This special edition bowl is called the “Rags to Riches” ramen, and it’s meant to symbolize Yakuza protagonist Ichiban Kasuga’s story in Like a Dragon.

Specifically, each bowl was made using 15kg of lobster and pork bones, and Mori Higashida of Gumshara crafted the bowls in his kitchen. The dish also has a full lobster in it, complete with a head made to look like a dragon.

“Being given a chance to imagine such an over-the-top ramen dish has been fantastic, and I’m proud of what we’ve created,” Higashida said in a statement. “My wife is actually a fan of the Yakuza series of videogames, so I’m familiar with the craziness of the game and hope to have captured its essence in our own way!”

Here is the full ingredient list for the Rages to Riches ramen:

  • 5kg high-end lobster heads
  • 10kg quality pork bone
  • 1x full lobster: Tempura lobster tail and golden head fashioned as a dragon head for garnish
  • Noodles
  • Traditional ramen garnishes of soft-boiled seasoned egg, bamboo shoots, spring onions,
  • Golden nori

One person in New South Wales will get to eat (and hopefully enjoy!) the Rags to Riches ramen as part of an Xbox ANZ sweepstakes. The winner will also get a custom Like a Dragon noren and a copy of the game on Xbox. 10 runner-ups, who don’t need to live in Sydney but must be in Australia, will get the noren and a copy of the game.

You can follow the Xbox ANZ Twitter channel from today through November 10, which is when Like a Dragon releases, to enter for a chance to win.

For more on Like a Dragon, check out GameSpot editor Michael Higham’s recent preview of the game’s Xbox Series X edition, “Yakuza: Like A Dragon Is An Absolute Gift.”

Now Playing: Yakuza: Like a Dragon – The Quest Begins Trailer

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The Batman Is Utilizing The Mandalorian’s Virtual Production Method

The Batman, which stars Robert Pattinson as the Dark Knight himself, is using virtual production techniques for select scenes, the same techniques that have been used for 2019’s The Lion King and The Mandalorian.

As reported by THR, Industrial Light & Magic’s chief creative officer Rob Bredow revealed the news during this year’s virtual VIEW visual effects and animation confab, and said the production team on The Batman had “pre-built practical sets in the UK and an LED wall was built around these sets to enable use of virtual production in those specific scenes.”

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In season one of The Mandalorian, showrunner Jon Favreau worked with ILM to create an LED wall driven by the Unreal real-time game engine that allowed for real-time visual effects production as scenes were being filmed.

ILM’s StageCraft, a virtual production unit, is also being used for the production of Marvel’s Thor: Love and Thunder, and season two of The Mandalorian will feature even more complex virtual production techniques as the technology isn’t quite as new as it was during the first season.

Unfortunatly, it will be a bit of a wait until we see how virtual production has helped The Batman, as it was recently delayed to March 4, 2022.

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

The Mandalorian Season 2: New Trailer Reveals Mando’s Season 2 Quest

A new trailer for The Mandalorian Season 2 has appeared, giving us a look at what to expect when the show returns to Disney+ on October 30. We’ve previously had a full trailer, but this “special look” gives us some more details about what Mando and his crew are up to this time around.

It seems that our hero is trying to reunite The Child (aka Baby Yoda) with his “own kind”, which is exciting–Yoda’s species remains a vague part of Star Wars lore that the series could potentially define. It also looks like Greef Karga (Carl Weathers) and Cara Dune (Gina Carano) will be given much more to do this time around.

You can watch the trailer below.

The Mandalorian has proved popular with Star Wars fans–and a future movie is not out of the question.

The Mandalorian Season 2 will run for eight episodes, as Season 1 did before it. Here’s everything we know about the series right now.

Lovecraft Country Season 2: Talks Happening at HBO

With the first season of HBO’s Lovecraft Country coming to a close this past weekend, one of the biggest unanswered questions is whether or not the show will be returning for a second season. While nothing is confirmed, there are talks happening at HBO and, if it were to go forward, it would continue in the spirit of Matt Ruff’s novel.

In an interview with Lovecraft Country’s showrunner Misha Green, Rolling Stone asked what the chances were that HBO would greenlight a second season.

“We’re in talks with HBO,” Green said. “I just finished the finishing touches of Season One three weeks ago. But I’m excited about exploring Season Two and what we have in mind. Nothing’s official.”

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Green also spoke to Deadline, and revealed a bit more of what she hopes a potential season 2 would look like.

“Nothing is official yet, but I envision a second season that carries on the spirit of Matt Ruff’s novel by continuing to reclaim the genre storytelling space that people of color have typically been left out of.”

Lovecraft Country’s first season ended with an episode called “Full Circle,” and in our review, we said “Lovecraft Country has attempted numerous times to infuse its characteristic flavor of contemporary pulp with thematic profundity, and, in a number of those instances, has managed to succeed in its aspirations. These are the aspects the show will likely be best remembered for: its incisive themes, its stirring performances, and its bold narrative choices that deconstruct and juxtapose the conventions of pulp-horror with the real-life horrors of being black in America. These qualities are apparent and present throughout this season’s finale, but so are its faults.”

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

HBO’s The Third Day Series Finale Review

This review of the series finale of HBO’s The Third Day, titled “Last Day – The Dark,” contains full spoilers. To remind yourself where we left off, read our review of The Third Day episode 5.

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With this week’s “The Last Day – The Dark,” HBO’s miniseries The Third Day arrives finally at a conclusion that – in however roundabout a fashion – offers some degree of closure. But what becomes amply clear when viewing the series in total is that the writers had about three hours worth of story they felt compelled to stretch out like an elastic thread to fit into six. As a result, the time I’d invested in the buildup ended up working in direct opposition to whatever degree of emotional fulfillment I extracted from the closer.

As the hour begins, Helen (Naomie Harris) is at long last reunited with her wayward husband Sam (Jude Law), finally intersecting the two tracks of story that comprise The Third Day: Sam’s search for his son, and Helen’s search for her spouse. We already know there’s more than pure happenstance that brought Sam to the misbegotten island of Osea, up to and including a sanctified bloodline and demonic sacrifices, but as becomes clear now, there are still plenty of blood-drenched shenanigans yet to unfold.

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Add to that the question of what actually happened to Sam and Helen’s son. Add to that the ongoing mystery of what role their daughters play in all this. Add to that the question of why Sam absconded with a large sum of money at the start of the series. It’s a whole lot of dangling bits of yarn that requires knitting together, and last week’s entry sure seemed to point the way towards some kind of meaningful resolution.

Unfortunately, by the time things finally start winding down to the conclusion in this final installment, The Third Day has already been hobbled by the prevailing need over the course of the series to keep the audience on the hook and only parcel out exposition in dribs and drabs. As a result, there are simply too many things in play for all of them to be resolved, and while there is some measure of satisfaction to be found in where things end up, there’s just as much frustration in the things that remain open-ended, including the fates of several main characters and the future of Osea itself.

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Whether they’re playing coy in hopes of further stories down the line, or they simply want the uncertainty itself to be the point, it’s an unrewarding payoff to the ordeal. Even with that said, this final chapter does offer yet another opportunity to watch a cast of great actors play off each other. The backstory behind Sam and Helen is exactly as complicated as we’d expect given the circumstances leading into their respective island excursions across the causeway to Osea, and Law & Harris both add immediacy and angst to their reunion as they try to chart a path forward from a place no parent ever wants to even think about, much less actually experience.

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Also on the performances side, there’s a moment with Mr. and Mrs. Martin (Paddy Considine and Emily Watson) that genuinely surprises with the emotion it elicits. Despite their unsettling intro in the first hour of the series, the Martins became one of the bits of consistency throughout, and darned if we haven’t started to feel a bit of attachment to the crazy old couple over that span!

Given that last week’s episode already revealed new mom Jess (Katherine Waterston) as having a larger, more sinister part to play than her introduction in the series implied, things come to a boil on the island with various factions violently at odds, and Sam, Helen, and the girls caught in the middle. By the time the credits roll, there is a path forward out of their pain for our main characters, but the larger question of what happens next with Osea and its complicated familial hierarchy seems to left very deliberately unresolved, as if leaving room for some future, further exploration. It’s not the neat and self-contained story that the “miniseries” format suggested we’d get, making it feel like a bit of a bait-and-switch.

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Maybe it’s just the palpable exhaustion talking after having been on this journey for the last six weeks, but the mere threat of more Osea on the horizon makes one feel like this is one causeway that should probably be left sealed off.

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Cliff Bleszinski Reflects On Studio Closure And Which Games Are Inspiring Him Right Now

Lawbreakers, the first game from Gears of War director Cliff Bleszinski’s Boss Key Productions, struggled to make an impact in the hero shooter market–so much so that the studio eventually closed, having only released one other game, the Early Access Radical Heights. Now Bleszinski, who retired from games and has been working in the world of theatre as a producer, is writing a book about his life–and it’s leading to some reflection.

In a Facebook post, Bleszinski says that as he works through the section of his book about forming his own studio, it’s bringing up some feelings for him. “In spite of it being difficult, in a way, it’s therapeutic,” he says. “The first two years were a blast but the tail end was extremely difficult on everyone and I’ve had more than enough time to reflect on my time running that studio.”

“We should have started with a small, indie game FIRST before trying to make the shooter we ultimately did,” he reflects, before digging into the specific issues Lawbreakers faced. Bleszinski has previously lamented how it was a mistake to release Lawbreakers on PS4 rather than Xbox One, which he reiterated in this post. “I already had a core base of fans on Xbox,” he writes.

“Indecision about free to play or $29.99 caused customer confusion as well,” he continues (the game ended up costing $30). “Putting my own personal politics front and center certainly didn’t help!” Bleszinski has previously said that he thinks the game was “too woke“.

He also talks about how Radical Heights suffered because it was “hard to motivate a team that just saw their previous game crater and (knew) that this battle royale is the hail Mary to possibly save the studio.” He alludes to the Aliens FPS that never was, too, referencing “the frustration of having a shot at the Aliens franchise and then suddenly Disney does what Disney does and buys Fox which puts that in limbo.” The details of this deal, however, will have to wait until the book releases.

However, for all of these difficulties, Bleszinski seems more confident about the future of gaming thanks to some titles he has played recently. “I’ve found myself madly in love with smaller games these days, and the success of Fall Guys and Among Us give me hope that not everything needs to be insane AAA that requires crazy crunch that ruins families and mental health on a 100m budget,” he says. “The other title I’m madly in love with is The Touryst on the Switch. So simple, yet deceptively tricky in parts, and just cute as heck with the art style.”

He says that these smaller, successful games “give me hope that I may one day dip my toe back into the biz, ever so slowly and cautiously.”

For the record, he’s right: The Touryst is really great.

Now Playing: Radical Heights High Kill X-Treme Early Access Gameplay

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Cold War’s Fireteam: Dirty Bomb Needs Some Improvements

As part of the second Call of Duty: Black Ops Cold War beta, we got to try the brand-new multiplayer mode Fireteam: Dirty Bomb. Fireteam is its own game type and Treyarch indicated more modes will be added over time. In Dirty Bomb, four teams of ten players run around two maps collecting uranium and arming five bomb sites. When bombs detonate, that area of the map fills with radiation forcing teams to other locations. After all bombs detonate the map resets and players continue to accrue points until one team wins. The mode also has a number of drivable vehicles including dirt bikes, snowmobiles, and attack helicopters.

Dirty Bomb adds some systems from Infinity Ward’s Call of Duty: Modern Warfare and Warzone battle royale mode. This includes crates containing killstreaks, an armor plate system, a ping communication system, functional doors, and a respawn system with both squad spawn and parachuting. In this video, we go over what is and is not working with Dirty Bomb.

Call of Duty: Blacks Ops Cold War releases on November 13 on PlayStation 4, Xbox One, and PC. It is also coming to next-gen consoles PlayStation 5, Xbox Series X, and Series S.