Borderlands Movie: Kevin Hart Officially Joins the Cast

Kevin Hart has officially joined the cast of the Borderlands movie.

Hart has been cast as Roland, a character from the first two Borderlands games and The Pre-Sequel. The press release announcing Hart’s casting only references that Roland is an “ex-soldier turned mercenary” which lines up with the character’s backstory in the game.

In the games, Roland was honorably discharged from the military unit, Crimson Lance, and turned to a life of loot-hunting with the help of shotguns, turrets, and assault rifles.

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Hart will star in the movie with Cate Blanchett as the thief-siren Lilith. The movie will be directed by Hostel director, Eli Roth. Gearbox founder Randy Pitchford is an executive producer on the movie.

“I’m thrilled to be working with Kevin,” Roth said in a press release. “Borderlands is a different kind of role for him, and we are excited to thrill audiences with a side of Kevin they’ve never seen before. He’s going to be an amazing Roland.”

Hart is best known for his stand-up comedy, but has led the box office with multiple action-comedy movies over the past decade, including the Jumanji movies. Hart also appeared in the Ride Along franchise with Ice Cube and Central Intelligence with Dwayne Johnson.

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The Borderlands movie will be written by Craig Mazin, who recently wrote HBO’s critically-acclaimed Chernobyl miniseries. Mazin is currently developing a Last of Us miniseries for HBO as well.

The press release also announces the Borderlands franchise has surpassed 66 million units sold worldwide. Borderlands 2 is the biggest game in the franchise with 24 million copies sold. The most recent title, 2019’s Borderlands 3, has sold over 11 million units.

Here is a list of every video game that is currently being adapted as a movie. That list includes the Uncharted movie, which was just delayed into 2022.

Roth has also said that he wants to put Borderlands cosplayers in the movie as a way to honor the fans.

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Petey Oneto is a freelance writer for IGN. If Claptrap is in this movie, then I’ll go see one of the other dozen video game movies that will be in theaters.

Lord Of The Rings: Gollum Video Game Delayed To 2022, Gets A New Co-Publisher

The upcoming Lord of the Rings game that focuses on Gollum has been delayed to 2022. The game was previously planned to release in 2021, but the delay came as part of the announcement that French publisher Nacon had signed on to co-publish the game with developer Daedalic Entertainment.

“The two companies decided to join forces to ensure that the game will meet the expectations of fans of The Lord of the Rings and fully leverage the power of the new generation of consoles,” Nacon said in a press release.

The Gollum game is described as a “story-driven action adventure” title that focuses on Gollum’s journey as a creature who is obsessed with the One Ring. Players will apparently get to decide if Gollum’s evil side will come out or if he can retain the sense of goodness he had as Smeagol.

Daedalic and Nacon are working together with Middle-earth Enterprises on the new Gollum video game, which is in the works for PS5, Xbox Series X, PC, and Nintendo Switch.

Nacon is making moves of late, as this news follows on from the company’s multi-million dollar acquisition of Australian developer Big Ant Studios. As for Daedalic, the company recently announced it will publish the new 2D action game Hidden Deep.

The Gollum game is not the only new Lord of the Rings title in the works, as Amazon is developing a new free-to-play Lord of the Rings MMO.

The delay of the Gollum project is just the latest such delay for a major licensed property. The new open-world Harry Potter RPG, Hogwarts Legacy, has also been pushed to 2022.

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Huge Anglo-Saxon Burial Site Uncovers Ancient Jewellery, Weapons and More

A huge Anglo-Saxon burial site in Northamptonshire in the United Kingdom was recently discovered and archaeologists unearthed over 3000 pieces of jewellery, weapons, and more.

There are about 154 burials at this site and these burials and the nearly 3000 objects found within the span of them date back to around 1,500 years ago, according to LiveScience. These burials and objects were spread across a 15-hectare site that includes a 4000-year-old Bronze Age burial site as well. Seven different structures – three burial mounds and four other buildings – were discovered at this Bronze Age site.

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“The Overstone Leys site contains by far the biggest Anglo-Saxon cemetery ever found in Northamptonshire,” Project Manager at Museum of London Archaeology, Simon Markus, said in a MOLA release about the discovery. “It is rare to find both an Anglo-Saxon settlement and a cemetery in a single excavation. The excavations will help us understand the way people lived in both the Anglo-Saxon period, around 1,500 years ago as well as the Bronze Age, nearly 4,000 years ago.”

Markus said the human remains, objects, and buildings found at the site will help them learn more about the Anglo-Saxon and Bronze Age diets, health, origins, and day-to-day life of the people that lived during that period of history.

Fifteen rings, 150 brooches, 2,000 beads, 75 wrist clasps, 15 chatelaines, 40 knives, 25 spears, 15 shield bosses, and an assortment of other things like cosmetic kits and bone combs were unearthed at the site, according to the MOLA. The archaeologists also uncovered Anglo-Saxon textiles preserved after becoming mineralized by being buried next to a metal brooch.

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These sites don’t feature anything from the Vikings side, but is within the same era that Assassin’s Creed Valhalla takes place. And who’s to say that a trip to an Animus wouldn’t uncover something secretive within these buried objects? For more history and science, check out this story about some Viking DNA discovered that reveals most weren’t blond or blue-eyed and then read about how scientists extracting DNA from insects preserved in resin have no intention to raise dinosaurs using it.

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Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes. 

Sophia the Robot Creators Announce Plan to Mass-Produce Robots This Year

Sophia the Robot and three other models from Hanson Robotics will go into mass production this year and are expected to begin rolling out of factories in the first half of 2021.

This news comes by way of a new report from Reuters after a tour through Hanson Robotics’ Hong Kong factory conducted by Sophia the Robot, whom you might recognize as the viral robot from years ago that was granted citizenship in Saudi Arabia back in 2017. Hanson Robotics believes now to be a better time than ever to roll out these robots as they can help not only the healthcare sectors of the world, but the retail and airline industries as well.

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“Social robots like me can take care of the sick or elderly,” Sophia said during the tour, according to Reuters. “I can help communicate, give therapy and provide social stimulation, even in difficult situations.”

Hanson Robotics founder and chief executive, David Hanson, said the company is planning to sell thousands of robots of many different sizes in 2021, although he didn’t give an exact number as to how many. He did say that four models, including Sophia, will roll out to the public this year.

Reuters noted that according to the International Federation of Robots, worldwide sales of professional-service robots jumped up 32% to $11.2 billion from 2018 to 2019. Those numbers have likely risen during the current COVID-19 pandemic as robots are seen around the world helping in the healthcare sector and Hanson said he believes that in a world of COVID-19, more automation is needed to keep people safe.

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One of the robots Hanson Robotics is launching this year, Grace, has been created specifically for the healthcare sector.

“Sophia and Hanson robots are unique by being so human-like,” Hanson said. “That can be so useful during these times where people are terribly lonely and socially isolated.”

That speaks to the larger mission of Hanson Robotics. The company’s “About” page says its, “innovations in AI research and development, robotics engineering, experiential design, storytelling and material science bring robots to life as engaging characters, useful products, and as evolving AI.”

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Not that there’s necessarily anything to worry about when a company says its trying to bring robots to life as engaging characters with evolving AI, but just in case, somebody get in touch with Sarah Connor. In the meantime, read about how humans abusing sad robots was the subject of a recent study and then read about this study that found humans want AI robots to look human, but only up to a certain point. Check out our list of the 12 greatest giant robots ever after that.

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Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes. 

Home Improvement Stars Reunite For History Channel Competition Series

Because ’90s nostalgia never loses its potency, Home Improvement stars Tim Allen (Tim “The Tool Man” Taylor) and Richard Karn (Al Borland) will be reuniting as hosts of Assembly Required, a new History Channel competition series debuting February 23. Check out the latest trailer for the show, which was released Monday.

According to the show’s official synopsis, Allen and Karn will “spotlight the best and brightest makers from across the country, as they compete head-to-head, to create mind-blowing builds which not only pushes each builder beyond their limits but challenges their inner fixer and inventor to build it bigger, better and more powerful.” The pair will be joined by DIY YouTube star April Wilerson, and the show has been ordered to run for 10 episodes.

Devoted Home Improvement fans likely don’t need this pointed out, but History Channel has also been advertising that Assembly Required is kicking off on the 30th anniversary year of Home Improvement, which first debuted back on September 17, 1991. That’s more than a full four years before Allen became an even bigger household name as Toy Story’s Buzz Lightyear–a character who it was recently announced will be getting a surprising spin-off on June 17, 2022.

Pixar recently announced that Chris Evans will be playing “the original Buzz Lightyear” with the explanation that the character was a toy based on a character from an epic blockbuster film.

Fortnite Crew Getting New Fox Clan Member Vi Next Week

Epic has announced the next exclusive skin for Fortnite Crew subscribers, Vi of the Fox Clan. The colorful (and very thematic) warrior comes equipped with some specialty items that you can mix and match with your other skins, along with other subscriber benefits.

Vi will be available starting January 31 at 7 PM ET, and will rotate out again at the end of February. In addition to the V skin itself, you’ll also get the Foxbow Quiver Back Bling, Crooked Claw Pickaxe, and Drift Shift Wrap. Those cosmetics are in addition to the regular benefits of access like the current battle pass and 1,000 V-Bucks.

Fortnite Crew is a recurring $12 per month subscription fee that began in November. The 1,000 V-Buck bonus is delivered every month upon your resubscription date.

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Fox Clan is a part of the latest ongoing story in Fortnite, a group of warriors brought through dimensional rifts. There’s been speculation that the February Crew update would introduce the Fox Clan member who has been leaving messages to other clan members on the game’s social media channels.

Epic also noted that this means you only have a little time left to grab January’s Crew skin, Green Arrow as modeled after the CW show Arrow.

Now Playing: Fortnite – Subscription Announcement Trailer (Fortnite Crew)

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Dark Fantasy RPG King Arthur: Knight’s Tale Out Now On Steam Early Access

After a slight delay, King Arthur: Knight’s Tale has entered Steam Early Access on PC. Described as a hybrid between turn-based tactical games and more traditional character-centric RPGs by its developer NeoCore Games, King Arthur: Knight’s Tale also has a darker spin on classic Arthurian mythology as players lead Sir Mordred in a quest to gather the Knights of the Round Table and rebuild the kingdom of Camelot.

The Early Access version of the game currently includes features from the very beginning of the campaign, including two story missions and several side missions, seven playable heroes from four different classes, a level cap of 5, and some of the Camelot management mechanics. Inspired by games such as XCOM, King Arthur: Knight’s Tale also focuses heavily on managing your heroes, their skills, and growth.

A permadeath system places a strong focus on not only fine-tuning each hero so that they can survive each battle, but their loyalty can shift during the course of the game, possibly even deserting your group and eventually turning against you.

When the full game is out, NeoCore says that it’ll have 20 story missions and various side quests that take place across a wide variety of fantasy environments that were built by using photo-scanned environments.

King Arthur: Knight's Tale
King Arthur: Knight’s Tale

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There’ll also be several enemy factions, more than 50 types of enemy units, and 10 boss fights to prepare for, while endgame content will pave the way for a massive showdown against Balor, the monstrous god-king of the Fomorians. For a more visual idea of what to expect, you can check out the trailer above or you can read through our King Arthur: Knight’s Tale interview to discover how NeoCore plans to turn the idea of chivalry on its head.

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Intergalactic Factory Sim Dyson Sphere Program Is Off To A Strong Start On Steam

The space-based Factorio-like Dyson Sphere Program has garnered serious traction on Steam, with over 200,000 copies sold in two days. Released back on January 21 in Early Access, Dyson Space Program is a factory simulator similar to Satisfactory and Factorio, where players are challenged to build an industrial installation that rapidly escalates in automation and complexity.

Dyson Sphere Program sets itself apart from its competitors by taking place at a galactic scale. The ultimate goal of the game is to build titular Dyson Spheres, which are hypothetical constructs from the pages of sci-fi author Olaf Stapledon. Theoretically, if humanity could build a gigantic sphere around a given star, we could harness much of the star’s power output to meet the energy requirements inherent to intergalactic travel.

Several of the game’s Steam reviews describe Dyson Space Program as a step forward for the factory-building genre. However, they note that the game lacks certain quality-of-life features that players might expect, such as the ability to easily dismantle groups of buildings.

Since the game is developed by a small team based in China, and it’s still in Early Access, some of its tutorials haven’t been translated to English yet. However, if you’re a fan of games like Factorio and you’re looking for a new game to play, Dyson Sphere Program seems like a solid choice. Currently, the game is only available on Steam, and it costs $20.

Now Playing: Satisfactory Reveal trailer – PC Gaming Show 2018 | E3 2018

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Fallout 76 Patch Notes: Stash Limit Increased, Bugs Fixed, And More

The latest patch for Bethesda’s Fallout 76 has arrived, and it’s a big one. The new update is out now on all platforms, and one of the main changes is that the Stash limit has been increased to 1,200 pounds, which will enable you to carry more loot on your journey.

Another highlight is a UI change that makes it easier to view your inventory. There are now three tabs in your inventory, one each for “New,” “Armor,” and “Food/Drink.” The game will also now show you the total weight of the items in your inventory when you stack them. Additionally, vending machines on the map now show you how many 1-, 2-, and 3-star items they have available, so you can set out knowing what’s in stock.

The Fallout 76 build mode also gets an update that adds blue outlines, replacing the green ones, to help players who are colorblind to more easily identify the pieces.

The patch also includes a variety of bug fixes and other quality-of-life improvements, including fixes for issues that could cause players to clip out of the game world. The Atom shop, too, sees an update that adds a button to show or hide items you already own.

Below is a rundown of the latest version and file size for each platform, while the full patch notes follow below, as posted by Bethesda on its website.

  • PC (Bethesda.net): 1.5.1.26 (1.6 GB)
  • PC (Microsoft Store): 1.5.1.26 (5.0 GB)
  • PC (Steam): 1.5.1.26 (2.0 GB)
  • PlayStation 4: 1.5.1.25 (4.2 GB)
  • Xbox One: 1.5.1.25 (4.8 GB)

Fallout 76 January 26 Patch Notes

INVENTORY AND USER INTERFACE IMPROVEMENTS

  • Stash Increase: Hold onto extra gear with a Stash increase! We’ve increased the amount of weight your Stash can hold by 50%, giving you 1,200 pounds to work with.
  • New Inventory Tabs: We’ve added a few new tabs to your inventory menus so that you can better organize your gear, from your snacks and Stimpaks, to your outfits and armor.
    • New – This tab will keep track of all the items you gather during a play session, sorted by newest to oldest.
    • If you already have a stackable item in your inventory, like Steel Scrap, then new Steel Scrap you pick up will not appear in the “New” tab. Instead, it will be added to your existing stack.
    • Additionally, the “New” tab will reset if you leave your current world.
    • Armor – We’ve split Armor into its own menu tab so that you can keep your defensive gear separate from your other Apparel.
    • Food/Drinks – Your food and drinks are now split out from “Aid” into their own “Food/Drinks” inventory tab.
    • Please note that your Chems and Serums will remain in “Aid.”
  • Stack Weight: What’s weighing you down? From now on, when you select a stacked item in your inventory, the Pip-Boy will show you the individual weight and the stack weight.
  • Vending Machine Map Previews: The tooltip that appears when you’re previewing another player’s Vending Machines on the Map will now show the number of 1-, 2-, and 3-star legendary weapons and armor they’re selling. This way, you’ll have more information about the legendary goodies players are selling before you choose to Fast Travel to their C.A.M.P.s.
    • Additionally, Vending Machine categories that are empty will no longer appear in the tooltip to help you more easily see what types of items players do have for sale.
ADDITIONAL USER INTERFACE UPDATES
  • Atomic Shop: We’ve added a button to each category page in the Atomic Shop that will let you show or hide the items you already own, so that you can browse what’s still available with less clutter.
  • Build Mode Visual Improvement: We’ve changed the color of the outline that appears when you build objects in your C.A.M.P. from green to light blue, which should be more friendly for our builders who have colorblindness.
    • This change is only visible when the object you’re trying to place is in a valid location, and invalid placement outlines are still red.

DAILY OPS

  • Elder Tier Rewards: In response to community feedback, we’ve adjusted Daily Ops rewards so that you will always receive an item from the rare rewards pool whenever you complete an Op fast enough to reach Elder Tier.

SPREAD THE LOVE: NEW CHALLENGES AND REWARDS

  • Starting today, and lasting until February 16, you can claim a free “Heart Wrencher” Skin for the Pipe Wrench in the Atomic Shop, and then use it to complete Challenges that will unlock new cosmetic and consumable rewards!
    • Earn Lunchboxes, Perk Card Packs, and Repair Kits by defeating enemies with your Heart Wrencher every day during the Spread the Love event.
    • You can also claim outfits, and even a new variation of the Backwoods Bungalow, by completing Weekly Challenges with your Heart Wrencher equipped.

BUG FIXES

ALLIES
  • Settler Forager: Corrected missing player dialog options for Settler Forager.
ART & GRAPHICS
  • Apparel: Fixed texture issues with the Samurai Helmet.
  • Apparel: Reduced the gap between the Deep Cave Hunter Backpack and the player’s back.
  • Apparel: The Pip-Boy light no longer shines behind the player in the Brotherhood Recon Helmet.
  • Apparel: Fixed a texture issue with the Fasnacht Beret.
  • Décor: Updated the explosion seen when destroying Wrapped Presents.
  • Décor: The flame on Skull Candles no longer appears offset from the wick.
  • Items: Updated the explosion effects when destroying Mr. Handy Fuel and Portable Fuel Tanks.
  • Lights: Yellow lighting effects no longer persist after the Color Wheel has been turned off.
  • Lights: Adjusted the lighting on the “Kill, Laugh, Love” Sign so that the word “Laugh” is no longer too bright.
  • Power Armor: Headlamps no longer shine in an incorrect direction when wearing a T-65 Power Armor Helmet that has a paint applied.
  • Power Armor: Addressed missing textures and reduced clipping issues with the Captain Cosmos Power Armor.
  • Power Armor: War Rider Power Armor now properly protects the player’s posterior.
  • Vending Machines: Adjusted the explosion when destroying the Slocum’s Joe Vending Machine.
  • Weapons: Mind over Matter’s visual effects no longer appear to come from the player’s shoulder in third-person view.
C.A.M.P. AND WORKSHOPS
  • Exploit: Addressed an exploit affecting item storage in the Stash box.
  • Shelters: It is now easier to place structures, like the Seedy Shed, Backwoods Bungalow, and others inside a Shelter, as long as there is enough space to do so.
  • Stairs: Stairs can now snap to the front of the Brotherhood of Steel Scout Tower.
  • Super Mutant Tube: Players can no longer get stuck inside the Super Mutant Tube while building it.
CHALLENGES
  • World: The “Discover Beckley” subchallenge for the “Discover Locales in the Ash Heap” Challenge can now be completed.
DAILY OPS
  • Rewards: Fixed an issue that could result in no rare reward being granted if the item the player would have received was a non-tradeable item Plan that they had already learned. Now, players will always receive a reward when this occurs.
  • Operation Report: Addressed a visual issue that could incorrectly mark reward tiers as already earned in the Daily Ops Operation Report.
    • Please Note: Daily Ops rewards reset at 12:00 p.m. ET each day.
DISEASES
  • Rad Worms: Rad Worms now only increases Radiation damage taken from consuming food and drinks.
ENEMIES
  • Spawning: Fixed an issue causing enemies to sometimes spawn grouped together at an incorrect location.
  • Giant Hermit Crabs: Players can no longer clip through Giant Hermit Crabs.
ITEMS
  • Apparel: The Feral Ghoul Mask and Cuddles the Clown Mask no longer obscure the Pip-Boy light.
  • Apparel: The Plague Doctor Mask now correctly states that it prevents air borne diseases.
  • Apparel: The Swamp Camo Hazmat Suit can now be repaired.
  • Armor: Raider Armor now correctly works with the Funky Duds and Sizzling Style Legendary Perks.
  • Armor: Recon Armor now correctly adjusts to the players body style.
  • Flora: Thistle now correctly turns into Irradiated Thistle when nuked. Irradiated Thistle can now be harvested for Raw Fluorescent Flux.
  • Magazines: Fixed an issue causing “Live & Love 8” to cancel out the Very Well Rested bonus from a fourth Lunchbox.
  • Magazines: The “Astonishingly Awesome Tales 3” bonus has been changed to allows the player to breathe underwater and regain health while swimming.
  • Mods: Weapons with mods that add fire damage, like the War Glaive with the Flaming Blade mod, now work with the Friendly Fire Perk.
  • Mods: The Heating Coil mod now correctly states that it deals fire damage.
  • Mods: Applying Brawler Armor mods to Brotherhood Recon Armor arm pieces now boosts unarmed damage by 7.5% each.
  • Mods: The Reduced Ammo Weight Legendary effect now correctly reduces explosive ammo weight.
  • Mods: Adding Pocketed mods to a Boiled Leather Chest Piece no longer incorrectly increases the item’s durability.
  • Plans: Fixed an issue that caused players to unlearn Plans for Lawn Flamingos and Wooden Desks.
  • Power Armor: The Targeting HUD mod now only highlights hostile targets.
  • Power Armor: The Explosive Vents mod has been renamed “Cooling Vents.” Cooling Vents slow Fusion Core drain by 5%.
  • Weapons: Fixed an issue where certain weapons that shoot multiple projectiles were taking too much condition damage.
  • Weapons: The Crusader Pistol Reflex sights no longer appear distorted when the Pyro receiver is equipped.
  • Weapons: The Stabilized Bull Barrel now correctly counts towards mods learned on the .44.
  • Weapons: Baton that have a paint or skin applied can now be changed back to their default appearance.
  • Weapons: Changed the Plasma Cutter’s speed description to Medium.
  • Weapons: Crossbows can now be changed back to their standard frame.
  • Weapons: Players can now correctly reapply the Wounding mod to a Bone Club after switching it to No Upgrade.
MUTATIONS
  • Plague Walker: The Plague Walker Mutation’s description no longer incorrectly states that it removes Disease durations. This was only a description change, the Mutation’s functionality has not been adjusted.
NPCS
  • Brotherhood: Brotherhood of Steel Hopefuls and Initiates will no longer take damage when nuked.
  • Brotherhood: NPCs will no longer say hello to the player while they are talking to Russell Dorsey.
  • Brotherhood: Addressed dialogue issues with NPCs during “Property Rights.”
  • Putnam Brothers: Now have appropriate dialog if neither were recruited to Fort Atlas when the player revisits them.
  • Settlers: Fixed the collision on Settlers at East Mountain Lookout Tower.
  • Scribe Valdez: No longer comments on documents players have already collected during Mother of Invention.
  • Scribe Valdez: Fixed an issue that prevented Valdez from playing certain voice lines during “Mother of Invention.”
  • Scribe Valdez: Valdez’s clipboard will no longer clip through her while in a downed animation.
  • Vendors: The Flatwoods Vendor will no longer sometimes appear invisible to players.
PERFORMANCE AND STABILITY
  • Client Stability: Fixed multiple crashes that could occur during combat.
  • Client Stability: Addressed a crash that could occur while scrolling the Notes tab in the Pip-Boy.
  • Connectivity: Fixed an issue that could cause PC players to receive a “Disconnected due to modified game files” error during normal gameplay and kick them from their current world.
  • Server Stability: Addressed an issue that could cause a server crash.
  • Performance: Addressed an issue that could cause the game client to hitch while viewing the Aid tab in the Pip-Boy.
  • Performance: Addressed an issue that could cause the game client to hitch when sorting the Pip-Boy by spoil.
  • Performance: Fixed an issue that could result in framerate drops inside Fort Atlas.
PERKS
  • Dodgy: Now has a 2 second cooldown on AP drain. The damage reduction is still active during the AP cooldown. This prevents players’ AP from completely draining when hit by high rate of fire weapons.
  • Friendly Fire: The health regeneration effects from Friendly Fire no longer stack, but heal faster. This makes it so all weapons heal at the same rate.
  • Stabilized: Fixed an issue that prevented Stabilized from working correctly while wearing Power Armor.
  • Super Duper: Fanfare and sound effects no longer incorrectly play when crafting Legendary Items.
QUESTS AND EVENTS
  • Disarming Discovery: Dagger will no longer attempt to talk to the player if they are in the shed.
  • Disarming Discovery: Dagger’s Key will now longer reappear on her corpse after logging out and back in if the player has already looted it.
  • Dogwood Die Off: Fixed an issue where the quest target does not appear correctly on the trunk.
  • Fasnacht Day: Players will now correctly earn a three-star legendary item upon event completion.
  • Fasnacht Day: Super Mutant Suiciders will no longer continue to spawn after Fasnacht ends.
  • Fasnacht Day: Addressed an issue that could cause the Master of Ceremonies to spawn outside of the event area.
  • Fasnacht Day: The Robotics Expert Perk can no longer be used to Hack the Parade Marcher bots.
  • Fasnacht Day: Looting Porcelain Steins during the Fasnacht Day event no longer prevents players from picking up additional Porcelain Steins during the next Fasnacht on that same world.
  • Field Testing: The Putnam parents are now more visible during the intro scene.
  • Field Testing: Fixed a rare issue that could cause the player to see a blank dialogue box when speaking with Paladin Rahmani.
  • Forbidden Knowledge: Addressed several issues affecting Forbidden Knowledge and Technical Data, and this quest has been re-enabled.
    • Please Note: Technical Data can no longer be dropped, traded, or Sold.
  • Mother of Invention: The Mysterious Component now remains a quest item after relogging.
  • Mother of Invention: The bag of dirt in the Ultracite Battery housing will no longer disappear when the player returns to the instance.
  • Mother of Invention: Addressed an issue that could cause Scribe Valdez to not fight back when attacked by enemies.
  • Mother of Invention: The Mysterious Component in “Mother of Invention” will now display an inventory message when the player extracts it.
  • Mother of Invention: Addressed a lore continuity issue in Rahmani and Shin’s dialogue regarding Paladin Taggerdy.
  • Over and Out: The animation of the transmitter getting destroyed no longer plays prematurely.
  • Overseer, Overseen: Dialogue and quest will now progress appropriately when returning the security footage to Head Engineer Brass.
  • The Best Defense: A quest target now correctly points to Paladin Rahmani after being directed to speak with the Brotherhood upstairs.
  • The Best Defense: Fixed an issue that could cause more enemy waves to spawn than intended during the quest’s final encounter.
  • Trade Secrets: The quest marker to collect the Pip-Boy Construction kit now consistently points to Vault-Tec University.
SOUND
  • Scoreboard: Entering the Scoreboard quickly no longer causes the sound to disappear.
USER INTERFACE
  • Atomic Shop: Once owned, the Brotherhood of Steel Icon now correctly appears in the Player Icons page in the Atomic Shop.
  • Fast Travel: Added an error message when trying to fast travel to a C.A.M.P. that the player is too close to.
  • Map: Fixed an issue where the map could be opened while viewing a terminal.
  • Map: Fixed a rare issue that could cause item counts in a player’s Vending Machine preview on the Map to mismatch the number of items in that Vending Machine.
  • Notifications: Fixed an issue where fanfare would sometimes not play after completing a timed challenge.
  • Perk Coins: Fixed a visual issue that could cause the player’s Perk Coin total to display an incorrect number of Perk Coins after scrapping Perk Cards.
  • Pip-Boy: Items with long names are no longer cut off in the Pip-Boy.
  • Quests: Fixed an issue causing the “Forging Trust” objective tracker to remain on the screen after the quest was completed.
  • Scoreboard: Fallout 1st exclusive rewards are now claimed separately from standard rewards on the Scoreboard.
  • Social Menu: Improved mouse controls on pop-ups in the social menu.
  • Teams: The Team UI will no longer flash while repairing items at a workbench.
WORLD
  • World: Fixed several locations in the world where players could become stuck.
  • World: Fixed several locations where players could view out of world.

Now Playing: Giving Fallout 76 Another Shot

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Spike Lee Is Being Turned Into A Funko Pop

Blackkklansman director Spike Lee is getting a Funko Pop. Lee is the latest filmmaker to be turned into one of the hugely popular vinyl figures.

The Spike Lee Funko will be available in May and will retail at $11. If you’re willing to wait until June, Walmart is selling preorders for $9. It’s wearing the distinctive purple suit and hat that Lee wore to the 2019 Academy Awards, where Blackkklansman won the Best Adapted Screenplay Oscar. The Spike Funko also has knuckle rings displaying the words “Love” and “Hate,” which is a reference to Lee’s classic 1989 movie Do the Right Thing. It was announced as part of the company’s Funko Fair 2021 event.

In a statement, Funko’s brand and licensing senior manager Lauren Winarski said, “Creating a line of Pop! Directors is a wonderful way to show our appreciation and celebrate the brilliant minds behind the properties we all love. When you look at the impact of Spike Lee’s films like Do the Right Thing and his status in pop culture, we are more than thrilled to have him join the collection.”

The Hollywood Reporter states that Funko has been keen to create a Spike Lee figure for several years, and the director finally agreed last year. Other notable filmmakers who have been given their own figures include Alfred Hitchcock, Ava DuVernay, Guillermo del Toro, Patty Jenkins, Kevin Smith, Jason Blum, and James Wan.

Lee’s most recent feature was Da 5 Bloods, which hit Netflix in June last year. GameSpot’s review described it as a “thrilling action adventure” that “confronts uncomfortable truths about America’s past.” He also recently directed the highly acclaimed concert movie David Byrne’s American Utopia for HBO.