Cyberpunk 2077 Chinese Localization Teases Massive Game Size

Every detail we’ve seen out of Cyberpunk 2077 so far has hammered in how massive it will be, and this behind-the-scenes look at the voice recording for the Chinese localization is no different. A sneak peek says the voice work includes 15%-20% more lines than The Witcher 3 did–including both of its huge DLC add-ons.

The statistics were tweeted by video game analyst Daniel Ahmad, along with a photo of some of the cast in the recording studio. The Chinese localization alone required “more than 150 voice actors, 100,000 lines, 4 recording studios, and 10,000 person hours,” according to Ahmad.

Interestingly, Cyberpunk 2077 won’t actually get an official release in China’s notoriously strict entertainment market, but will still be available to Chinese players through Steam. According to Ahmad, CD Projekt Red has a good reputation among players in China, and at one point it was even the top market for pre-orders of the upcoming game. You can check out what Cyberpunk sounds like in Mandarin Chinese in the demo footage below:

Ahmad has previously tracked CDPR’s popularity in China, noting its huge presence on Bilibili, a Chinese social media site with similarities to Twitch and YouTube.

Cyberpunk 2077 will launch with full voice acting in 10 different languages, a huge undertaking for a game of this size. An additional eight languages will be available in subtitles. The full list includes:

Voice and subtitles

  • English
  • German
  • Spanish
  • French
  • Italian
  • Polish
  • Brazilian Portuguese
  • Russian
  • Chinese – Simplified
  • Japanese

Subtitles only

  • Spanish–Latin American
  • Hungarian
  • Turkish
  • Czech
  • Arabic
  • Thai
  • Chinese – Traditional
  • Korean

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Doom Is Finally Playable On A Pregnancy Test

1993’s Doom has been ported to just about every device under the sun since its release, from calculators to printers to train ticket authenticators. There’s even a subreddit for funny Doom ports. But there’s been one version of Doom we’ve long cried out for, and it’s finally here–a version of Doom that will run on a slightly modified pregnancy test.

Twitter user Foone, who identifies as a “hardware / software necromancer” in their profile, has been playing around with a modified pregnancy test with a replacement OLED display. At first, he was just using it to run videos, like this one from the opening of Skyrim.

At first, Foone was struggling to get Doom running on the test, but eventually, they made it happen. Using a mini keyboard, Foone was able to control the black-and-white, low-fi version of Doom, running on a 128×32 monochrome display.

We’re excited to announce that we’re expecting (you to enjoy the videos below).

It’s maybe not the most easy-to-play version of Doom, but it’s certainly impressive.

Another exciting Doom port that has been in the works is a version for the Playdate, which makes use of the hand crank. If you want the real best version of Doom, though, the current PC/console version keeps improving.

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Dirt 5 Delayed, And PS5 And Xbox Series X Editions Still Coming In 2020

Codemasters’ racing game Dirt 5 has been delayed to November 6 for PS4, Xbox One, and PC. The developer confirmed the move on Twitter, acknowledging that this news “sucks.”

The delay isn’t the longest one, as Dirt 5 was originally slated for release on October 16. “It sucks, we know,” Codemasters said of the new delay. “The start line is now a little further away, but it’s still very much in sight.”

Codemasters also re-affirmed that Dirt 5 remains on schedule to release on the PlayStation 5 and Xbox Series X in 2020, though the exact release date for the game (and the consoles) remains a mystery. The Google Stadia edition of Dirt 5 will release in early 2021.

The studio also reminded fans that people who buy Dirt 5 for PS4 or Xbox One can get a free upgrade to a “next-gen optimized” version of the game for PS5 or Xbox Series X when those consoles release at no extra charge. Upgrades must be within the same console family. Another promo to note is that the more expensive Amplified Edition of Dirt 5 unlocks on November 3, which is three days before the public release date.

Between now and launch in November, Codemasters will release more news and gameplay, including the debut of new cars and locations, as well as the full car list. Codemasters also plans to discuss more of the PS5 and Xbox Series X features for the game, along with more multiplayer details, in the time ahead.

GameSpot has gone hands-on with Dirt 5, and Michael Higham had some thoughts on its new approach. “With Dirt 5, the series isn’t all about rally racing anymore; instead, it’s embracing the chaos of off-roading, and at least that’s still staying true to its name,” he wrote.

The game will feature Troy Baker (Joel in The Last of Us) as Alex Janicek, the mentor to the player character, and Nolan North (Nathan Drake in the Uncharted series) as Bruno Durand, Janicek’s rival.

Now Playing: Dirt 5 Gameplay Trailer | Gamescom 2020

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Call Of Duty: Warzone/Modern Warfare’s Next Operator Is Played By Famous Italian Rapper

The next Operator for Call of Duty: Modern Warfare and Warzone has been announced, and he’s played by a very famous Italian rapper.

The Operator is named Morte, and he is played by the Italian rapper Fabio Rovazzi. You can buy the character from the in-game store starting on September 8. Rovazzi documented his experience becoming the character in a YouTube video that you can watch below.

In a press release, Activision said Rovazzi is a “passionate gamer” and a fan of Call of Duty specifically. The character Morte is a former Italian special ops soldier who now has a Old West look that is meant to reflect Rovazzi’s love of Italian-Western films.

“Being a character in Call of Duty has always been a secret and impossible dream of mine,” he said in a release. “And there are no words to describe the excitement of the opportunity to give my voice and my appearance to an Operator. I also love the character tribute to the Italian Western tradition. When I think that millions of players will be able to play with my character, I feel flattered and satisfied beyond imagination.”

Additionally, Rolling Stone’s Italian edition wrote a feature article about Rovazzi and his involvement in Call of Duty–you can check it out here.

Rovazzi is the biggest celebrity that Activision has recruited for a Call of Duty: Modern Warfare/Warzone Operator, but he’s not the first real-life person that lent their likeness to the game. The character Ronin is based on a man named Tu Lam, who escaped from communist Vietnam in 1979, fleeing the country in a fishing boat. The Operator Lerch is based on the real-world soldier Tony Sentmanat, who served in the US Marine Corps and later as a SWAT team member.

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Super Mario 3D All-Stars Is Already Amazon’s 2nd Best-Selling Game Of 2020

Super Mario 3D All-Stars, a collection announced as part of the Super Mario 35th anniversary celebration, will bring Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy to the Nintendo Switch. The collection, which releases on September 18, is already doing pretty well–in fact, it’s one of the year’s top sellers already.

Nintendolife noticed that the physical version of the game has climbed right up the Amazon best sellers list for games in 2020, which is otherwise mostly made up of peripherals and digital codes for store credit across the PlayStation, Xbox, and Nintendo stores. At the time of writing, it’s the 14th best selling product on the list, and the second best-selling game.

These early sales are likely due, in part, to Nintendo’s curious decision to make the game explicitly a time-limited release, available for sale until March 31, 2021–fans don’t want to miss out.

The best-selling game for Amazon in 2020? It’s Animal Crossing: New Horizons, another Nintendo Switch exclusive. The game’s physical edition is the 4th best-selling games item, and a digital code for it is the 9th. That game has, of course, sold incredibly well. In fact, aside from wallet codes and peripherals, Nintendo Switch games dominate the top 50–the only non-Nintendo game in there is The Last of Us Part II.

The 3D All-Stars collection is an undoubtedly brilliant package, but its missing one key game–Super Mario Galaxy 2 is sadly nowhere to be seen.

If you want to make sure you get your own copy of Super Mario 3D All-Stars, check out GameSpot’s pre-order guide.

Now Playing: Super Mario 3D All-Stars – Official Announcement Trailer

The Venture Bros. Has Been Canceled

The Venture Bros., the long-running Adult Swim show about the Venture family, has been cancelled. Season 7, which aired in 2018, was the show’s final season, ending a run that began with the pilot episode’s release in 2003.

Jackson Publick, the show’s co-creator, tweeted the news, which was set in stone some time ago. “We got the highly disappointing news a few months ago, while we were writing what would have been season 8,” he said.

This comes following a tweet from Ken Plume, the author of the series’ official art book, which said that the show was cancelled a few days earlier–before the show’s creators announced it.

The critically-beloved show ran for 82 episodes and 4 specials.

The show aired alongside many other Adult Swim shows that have since ended, including Aqua Teen Hunger Force, The Brak Show, Harvey Birdman: Attorney At Law, Space Ghost Coast to Coast, and Sealab 2021. The animation studio that worked on The Venture Bros., Titmouse, went on to animate The Midnight Gospel for Netflix.

There’s currently a free 24/7 stream of the show running on Adult Swim.

Now Playing: The Venture Bros. – Official Season 7 Trailer

These Nintendo Deals Are Too Good To Pass Up

The Nintendo Switch is a great little device, with tons of awesome games. The problem? Buying all those games will quickly make your bank account cry, and deals on Nintendo products are few and far between. Thankfully, this weekend was one of those rare cases where countless Nintendo games went on sale. While a few are no longer discounted, tons of them still are, so act fast on the deals below before they too return to their full price.

Nintendo Labor Day Deals

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Magic The Gathering Zendikar Rising: New Card Reveal Is Insightful

Zendikar Rising is the next set for the tabletop card game Magic: The Gathering, and you can get a look at some of the new cards early. Wizards of the Coast has another reveal from the upcoming set: a sorcery card that packs a powerful punch.

Inscription of Insight costs one blue mana and three colorless to cast. This card allows the player to cast one of three spells. You can return two target creatures to their owners hands, Scry 2 cards, or have a target player create a X/X blue illusion creature token where “X” is the number of cards in the target player’s hand. If you pay the kicker of two colorless and two blue mana, you can cast any number of these. Take a look at the card below.

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Gallery image 1Gallery image 2

Eight total mana is quite a high casting cost for the full effect of the card. However, Inscription of Insight allows the player to create a creature, control an opponents battlefield, and manipulate their own deck. Inscription of Insight will be available in Zendikar Rising when it comes to Magic Arena on September 17 and to tabletop on September 25. The deck will consist of 280 cards and include returning mechanics like Landfall and the previously mentioned Kicker. Additionally, new mechanics like Party and Modal Double-Faced Cards were explored.

That’s not all Wizards of the Coast has in store though. Recently, it revealed that Magic The Gathering is doing a collaboration with The Walking Dead for a Secret Lair Drop, and MTG also revealed the titles of new sets for 2021.

Minecraft Arrives on PS VR Later This Month

A new, free update for Minecraft on PS4 will add PS VR support later this month.

Mojang’s Roger Carpenter revealed the news on PlayStation.Blog and confirmed that Minecraft x PS VR will be “100% the same Minecraft game” players are used to. “Nothing removed. 100% wholesome & pure full-fat Minecraft.”

There is no set release date besides September 2020, but Mojang promises that when it has “finished the final bits of polish to the experience, the PS VR support will arrive via a patch for the main Minecraft game.” Furthermore, everyone who has Minecraft on PS4 will get the patch automatically.

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Players who wish to try Minecraft in VR on their PS4s will be able to play via Immersive or Living Room modes. Immersive mode is your traditional VR experience where you will feel as though you are in the world of Minecraft, and Living Room mode will allow you to play Minecraft on a virtual screen inside a virtual room.

Minecraft has been available on Oculus Rift, Windows Mixed Reality, and Gear VR for some time, and now even more players will get a chance to build their dreams in virtual reality.

Mojang also notes that, even though the COVID-19 pandemic has adjusted how it develops Minecraft, the development of this project has “been relatively drama-free. Dare I say it, normal, even.”

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The reason for this was due to the Minecraft x PSVR experience being based on the Minecraft VR tech that was built for other platforms from a few years ago. SkyBox Labs took that and have been “working their magic to convert and optimize the existing tech for PS VR.”

Until Minecraft x PS VR is officially out in the wild, be sure to check out our piece from a few years ago that looks at 6 ways how Minecraft changes when played in VR.

Streets Of Rage 4’s Big New Patch Turns Axel Into A Quicker And Deadlier Fighter

Streets of Rage 4 has a new update out, celebrating the game having been downloaded over 1.5 million times since its launch in April on PC, PS4, Xbox One, and Switch. According to developer DotEmu, the new patch is made up of over 80 smaller updates and introduces plenty of new bug fixes and balance changes that were tested by the Streets of Rage 4 community itself.

The patch aims to make online play more fluid and stable while having less latency, the HUD section has new display options for online stats, and there are major gameplay improvements for all stages. Rare random crashes have also been fixed, while Axel and several other characters have received an overhaul.

Axel in particular has received the most attention, as the series stalwart is now able to move quicker and recover faster on certain attacks. Cherry’s buffs make her flying punch invincible before it hits, and Floyd’s special attack now requires less HP.

You can read the official patch notes, below:

Streets of Rage 4
Streets of Rage 4

Streets of Rage 4 General Gameplay Enhancements

  • Specials and star move can interrupt all hit stun state including air.
  • Specials can interrupt hit freeze.
  • Faster jump start for SOR4 characters.

Streets of Rage 4 Characters: Fixes and enhancements

Axel

  • Improved move speed.
  • Added better recovery on-air special.
  • Added additional invincibility frames on grand upper start-up.
  • Added grand upper on the ground (OTG) property.
  • Improved grand upper that now travels farther.
  • Added neutral special OTG property.
  • Neutral specials have now less hit freeze.
  • Pipe swings have now less recovery.
  • Improved air special: all hits connect when OTG + ignore weight class.
  • Lowered defensive cost.
  • Rescaled damage on grand upper.
  • Fwp special better hitbox.
  • Buff charge kick wall damage.
  • Infinite stun-lock fix.
  • Special pipe goes farther.

Cherry

  • Cherry can now jump cancel after uppercut combo and grab uppercut.
  • Added 2 frames stun on punches.
  • Cherry’s flying punch from combo is now fully invincible.
  • Cherry’s charged flying punch is invincible before hit.
  • Full invulnerability during fall is removed.
  • Special forward is faster.
  • Damage Buff.
  • Back throw works in corners.
  • Pogo kick can hit OTG.
  • Cherry damages are rescaled on normal combo.

Floyd

  • Floyd’s attack x3 infinite is fixed.
  • Neutral special life costs adjustment.
  • Floyd can no longer reset his grab move counter by jumping.
  • Special take less HP.

Blaze

  • Reduced vertical speed on juggle neutral special.
  • Reduced vertical speed on juggle back attack.
  • Blaze’s back attack has a high bounce.
  • Jump cancel on combo kick 1st hit.

Adam

  • Fixed Infinite loop.
  • Added neutral special OTG property.

Retro characters: Fixes and gameplay enhancements

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Axel Streets of Rage 1

  • Added invincibility on headbutt.

Blaze Streets of Rage 1

  • Hitting behind with flip kick.

Adam Streets of Rage 1

  • Combo feels more like the original.
  • Added body hit property to his last kick in combo as in original SOR1.
  • Infinite fix.

Axel Streets of Rage 2

  • Fixed Star Move not recovering green health.

Max Streets of Rage 2

  • Atomic drop recovery is now shorter and bigger aoe.

Skate Streets of Rage 3

  • Damage nerf on blitz.

Axel Streets of Rage 3

  • Infinite fix.
  • Increased run speed (+10%).
  • Fixed Star Move not recovering green health.

Shiva Streets of Rage 3

  • Nerfed Blitz damage.
  • Fixed hitbox on Star Move.

Boss: Fixes and enhancements

Diva

  • Bug fix Diva never going in phase 2.
  • Diva charge is slower.
  • No armor on kicks.
  • Electric area disappears faster.
  • Diva has longer preparation for snake bite.
  • Diva snake bite has less depth.

Commissioner Stage 2

  • Balancing.
  • Commissioner has longer charge punch time + lower dash grab hitbox.

Estel

  • Police attacks are easier to dodge.

Barbon

  • Barbon kicks can hit another player after impact.

Shiva

  • Smaller hitbox on palm moves.
  • Shiva double has a chance to align with the player (instead of being full random).

Commissioner Stage 7

  • Fewer armor moves.

Riha & Beyo

  • Beyo is a little faster.
  • No more armor moves for Beyo.
  • Armor finishes sooner for Riha’s moves.
  • Less fire pond (lesser time and bigger cooldown).
  • Riha fire aoe moves are slower.

Max

  • Throw aoe damage nerf.
  • Some AI fixes.
  • Can’t combo the player anymore with 3 shoulder tackles.

Ms.Y

  • Mr.Y is now harder to defeat
  • Elite Shadow reinforcements during the fight.

Mr. Y

  • MrY stage 11 harder.
  • MrY stage 12 evades more.

Robot

  • Mr.Y and Ms.Y final fight lasts longer (before the robot appearance)
  • Some robot hitboxes are smaller.
  • Legs positions have changed.
  • Twin getting into the robot regains full life.
  • Additional damages on the robot.
  • Fixed a bug preventing Mr.Y from throwing grenades.
  • Spider robot now has the same attacks in phase 1 & 2.
  • Fix a bug with Ms.Y not grabbing in stage 12 last fight.
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Stages and Enemies

  • Nerfed Galsia weapon hitbox

Stage 9

  • Apple added in the changing room.
  • Added a roasted chicken.

Stage 12

  • Less green life at the beginning.
  • Fixed Pheasant and sparrow rising move.
  • Shorter electric vial time.
  • Reduced steam hazards hitbox.
  • Lots of enemies rising armor moves removed/nerfed.

Karate

  • Longer parry recovery time.
  • Massive punch is easier to dodge

Caramel and Candy

  • Headbutt nerf: hitbox + hitbox depth nerf.
  • Lower hp.

Diamond / palettes

  • Jump kick track less.
  • Slap is slower.

Dylan

Raven / palettes

  • Slower kicks.
  • Slower knee while rising.
  • Turn towards the target when rising.

Taser Cop

  • Slower start up.
  • Smaller hitbox height.
  • Less HP.
  • Bronze enemy is not armored anymore during his attack.
  • Donovan and palettes have a slower jab punch.
  • Lower nb of hits to destroy bikes : 3.

Big Ben / Gourmand

  • Gourmand jump attack tracks less.
  • Gourmand doesn’t do 2 hits anymore with an air attack.
  • Armor removed on Big Ben fire attack.

Elite Cop

  • Slower shield regeneration.
  • Slower attack.

Boss Rush

  • Barbon clone bug fixed.

Signal R & D

  • Faster walk speed before grab.

Various

  • Deactivated special burst in Battle Mode
  • Enemies hurtbox while jumping on-screen is bigger.
  • You can pick up an item that is in the air if it is in your character height.
  • All characters can hit at point-blank.
  • You cannot charge a move while doing a charged move.
  • Forward specials are not triggered when pressing up or down.
  • Wall bounces increments the combo counter.
  • A character that is in « Body Hit » mode will collide more easily with other characters.
  • Nora palettes aren’t armored anymore.
  • Donovan can hold a hammer.
  • Gold reinforcements on stage 10 boss.
  • Stage 11 more score items on the plane.
  • Stage 12 ninja floor changed a little (removed spike ball, added Big Bens).
  • Faster transition on stage 1_2.
  • Donovan with a hammer on stage 3_1.
  • Boss Rush Mr.Y & Ms.Y robot trigger threshold as in Story Mode.
  • Bikes are now breakable in Stage 6.
  • Walking upward in front of Roo makes spawn 3 vials.
  • Score: combo bonuses don’t have a point limit now.
  • Better reinforcements spawn code preventing some reinforcements from spawning out of bounds.
  • Combo counters stay alive when hitting shields or guards.
  • Falling into holes breaks the combo.
  • Lowered Koobo control weapons number (2 flying at the same time).
  • Fixing Grenade throwers on roff throwing their grenades out of bounds.
  • Damage reduced on players when comboed by enemies.
  • Fixed a bug where you could infinite combo an enemy and refill his life.
  • Fixing pickup bug when several items overlap.
  • Weapons start flashing in red at 1/3 life (instead of 1/2).
  • Sledgehammer freeze reduced a bit.
  • Fixed input bug when canceling blitz by fwd special near a wall.
  • Fixed some scripting issues in the 5-2 bar fight.
  • Better reinforcements spawning.
  • Throwing knives do 36 damage instead of 35 preventing some weird 0hp enemy situations.
  • Some K-washi shield issues fixed.
  • Retro Shiva boss fight reworked.
  • Added 10 frames of stun after vault jump.
  • Pummel moves fix preventing some infinite.

Now Playing: Streets Of Rage 4 – Official Launch Trailer

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