Henry Cavill Says He Hopes To Play Superman For “Years” To Come

Actor Henry Cavill is reportedly returning to play Superman again in a new film, and if he has his way, he’ll stick around for “years to come” in the role.

Speaking to Variety, Cavill said he was proud to play Superman in three films–Man of Steel, Batman v Superman, and Justice League. He said playing Superman has changed how fans see him, and he recognizes the responsibility attached to that.

“With a character like that, you carry the mantle with you off set. And it becomes part of your public representation. When you meet children, children don’t necessarily see me as Henry Cavill, but they might see Superman, and there’s a responsibility which comes with that,” Cavill explained. “Because it’s such a wonderful character, it’s actually a responsibility I’m happy to have, and I hope that I get to play more of Superman in years to come.”

In May, Deadline reported that Cavill was “in talks” to play Superman again in a smaller role for the upcoming DC movies Shazam 2, Black Adam, or Aquaman 2, but not in a new standalone movie.

Also in the Variety interview, Cavill said playing Superman has changed his life “dramatically.” It’s opened new doors for him and “changed the entire course of my career,” he said.

Cavill also said he’s learned more about himself through playing Superman. Clark Kent/Superman is a good and kind person, and Cavill said playing the part has led to his own self-reflection.

“You start to really look inwards,” Cavill said. “You say, ‘Am I a good person? Can I be a good enough person to play Superman?’ And if you ever hear a whisper in there which is like, ‘Hmm, hold on a second. Maybe not,’ then you adjust it, and you make sure you are a better person. I think that’s all we can do in life.”

Cavill is also the star of Netflix’s fantasy show The Witcher, which is set to begin production again on Season 2 in the UK this August.

Now Playing: Best Shows And Movies To Stream For June 2020 – Netflix, HBO Max, Hulu, Disney+, Shudder

Apple TV+ Animated Series Central Park Will Recast Black Character Voiced By Kristen Bell

Central Park, a new animated series co-created by Bob’s Burgers creator Loren Bouchard, is midway through Season 1, but a big change is coming for Season 2. One of the show’s characters, Molly, is a biracial young girl who has, up to this point, been voiced by Kristen Bell (Frozen, The Good Place), who is white.

Going forward, the part of Molly will be recast, and while Bell will remain on the show she will play a new character.

In a statement from the show’s creators Bell has shared on Twitter, it’s stated that Bell was cast in the show “before there was even a character for her to play,” but the decision to cast her as Molly was misguided.

“After reflection, Kristen, along with the entire creative team, recognizes that the casting of the character of Molly is an opportunity to get representation right–to cast a Black or mixed race actress and give Molly a voice that resonates with all of the nuance and the experiences of the character as we’ve drawn her,” the statement reads.

There’s also a promise that the team is “committed to creating opportunities for people of color and Black people in all roles,” including on the production side.

Bell has added her own commentary, admitting that playing Molly “shows a lack of awareness of my pervasive privilege.”

This comes shortly after Jenny Slate announced that she was stepping away from playing Missy in Big Mouth, who is also a biracial child.

Similarly, long time Simpsons voice actor Hank Azaria revealed earlier this year that he will no longer play Apu on the show. “Once I realized that that was the way this character was thought of, I just didn’t want to participate in it anymore,” he said.

GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

Now Playing: Best Shows And Movies To Stream For June 2020 – Netflix, HBO Max, Hulu, Disney+, Shudder

Halo: MCC Gets Small Update On Xbox One And PC, Here’s What It Does

While Halo fans might be buzzing about the new Halo Infinite teaser, developer 343 Industries continues to support and update Halo: The Master Chief Collection.

The newest update has now arrived across Xbox One and PC, and it’s a small one. Update version 1.1619.0.0 introduces two new Pride Month nameplates and some bug fixes.

You can unlock the Pride nameplates simply by playing The Master Chief Collection anytime between now and July 24 at 5 PM PT. You can see the nameplates below.

You can unlock these Pride Month nameplates right now
You can unlock these Pride Month nameplates right now

In terms of bug fixes, the new Master Chief Collection update for Xbox One and PC addresses a “body shot damage issue” for the SWAT mode in Halo: Combat Evolved. Additionally, more Shotty Snipers game mode variants have been introduced for Halo 2.

The patch is 832.19 MB on Xbox One and 49.5 MB on Steam. The Windows Store edition is 536.6 MB. You can see the full patch notes below.

The Master Chief Collection June 24 Update

Microsoft Store and Xbox Game Pass for PC (Beta)

  • 536.6 MB update size.

Steam

  • 49.5 MB update size.

Xbox

  • 832.19 MB update size.

Updated Content

Below is a list of new content and bug fixes that have been added to MCC with today’s update:

Nameplate Additions

  • Two new Pride Month nameplates have been added which you can unlock by playing MCC between June 24th at 5pm PT and July 24th at 5pm PT

Gameplay Updates

  • Fixed a body shot damage issue in SWAT for Halo CE
  • Added additional Shotty Snipers game variants for Halo 2

Now Playing: Halo: The Master Chief Collection – Halo: Combat Evolved Anniversary Teaser Trailer

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Deals: 15% Cashback on Nintendo eShop Gift Cards, Cheap Switch Memory Card

There’s a lot to like today for Nintendo Switch gamers. If you’re an Amazon Prime member then there is an easy way to score 15% cashback on Nintendo eShop gift cards (and 5% cashback on everything else on Amazon). There’s also a nice deal on a 256GB memory card for the Switch. For those of you who are into collectibles, you can preorder the new Final Fantasy VII Polygon Blind Box, the LEGO Star Wars: The Mandalorian Razor Crest, or a sweet Deadpool Talking Head.

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The Twilight Zone Season 2 Skewers Some Of The Internet’s Favorite Targets

The Twilight Zone has always been political. Countless episodes of the original series tackled politics, directly as well as indirectly–from The Mirror, which parodied Fidel Castro, to The Shelter, which concerned the mutually assured destruction policies of the Cold War. Last year’s Twilight Zone revival, publicly helmed by comedy and horror auteur Jordan Peele, trod a similar path, with mixed results (which is fine–there were episodes of the 1960s series that missed the mark as well). The reboot’s second season, available now on CBS All Access, continues the tradition, and the three episodes sent to press ahead of Season 2’s release skewer some of the internet’s favorite bogeymen: “Karens,” incels, and whiny, entitled, self-centered men.

Each of these three episodes features a signature Twilight Zone conceit. In “Meet in the Middle,” for example, a man named Phil (Westworld’s Jimmi Simpson) begins hearing a voice in his head (Community’s Gillian Jacobs) and wonders whether she’s a real person or a figment of his imagination. There’s commentary burbling beneath that mystery; the character could be generously described as “picky” when it comes to women. Anyone online in 2020 will recognize in Phil the traits of your average garbage incel dude–the kind of guy who comments on Pornhub videos and feels the need to criticize women’s appearances while wondering without a shred of self-awareness why so many people have him blocked on Twitter. Any woman who falls short of his long list of imagined, hypothetical ideals gets judged as shallow and boring, and it’s their fault he’s #foreveralone. There’s a reason he falls so hard for the female voice in his head as it becomes clear that she checks his every box–she’s the ideal woman he always imagined was out there, as he dismissed and belittled every actual woman he encountered in real life, from Tinder dates to his therapist.

No Caption Provided

In “The Who of You,” a struggling actor named Harry (Ethan Embry) discovers on his most desperate day that he has the ability to jump into other people’s bodies by simply looking them in the eye. A succession of new victims get transferred into Harry’s sleeve (sorry), while he jumps from host to host and attempts to abscond with a big bag of money. As Peele’s narrator points out, Harry is the type of person who thinks he’s the center of the universe–a clear-cut sociopath. He’s ineffective when trying to communicate with others, blames everyone around him for his own failings, and believes life’s deck is unfairly stacked against him, when in reality, he’s just a whiny, selfish a-hole. You have encountered this “reply guy” countless times on Twitter and in comments sections–I guarantee it. And the last thing you’d want is for him to spontaneously develop a superpower that puts his extreme lack of empathy to the test.

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In the last of the three episodes sent to press, “You Might Also Like” takes aim partially at the vapid, worshipful capitalism that sees consumers lining up every 12 months to get another brand new iPhone that’s once again incrementally better (or sometimes actively worse–still missing you, headphone jack) than their current one. The episode stars Gretchen Mol as Janet Warren, a bonafide “Karen.” She’s a prim, activewear-equipped housewife who’s never satisfied despite having everything she ever wanted. She exists in a pristine world in which everyone around her is obsessed with The Egg, a new product that an unidentified company has promised “will make everything OK forever.” Nobody knows what it does, but everybody wants one. The episode is interspersed with vaguely unsettling commercials for The Egg and other dystopian products.

“You Might Also Like” also features the return of the Kanamits, an alien species that originally appeared in the iconic 1962 episode “To Serve Man” (you know, the one with the human cookbook reveal). Naturally, when Mrs. Warren encounters these blue-hued, big-noggined beings, she demands to speak to their supervisor–yes, really. Subtle, this one is not.

No Caption Provided

Like so many chapters of The Twilight Zone that have come before, these episodes span the gamut from silly to disturbing. Their attempts at social commentary aren’t hard to decipher, but that doesn’t make them less incisive. If nothing else, their portrayals of modern, internet-driven stereotypes are more or less accurate, and many viewers will recognize them immediately. With all of The Twilight Zone’s 2020 episodes dropping at once (rather than week-to-week like the first season), the three we’re able to discuss currently present just a small slice of what the show’s second season has to offer. But if you live your life online (and these days, who doesn’t?) they’re worth tuning in for.

Xbox Series X Price: Phil Spencer Says Xbox All Access Program Will Be “Critical” For Next-Gen

While Microsoft has yet to announce the price point for the Xbox Series X, it’s expected to be an expensive console as most new machines are. To help the system reach the widest possible audience, Microsoft will be pushing its mobile phone-style Xbox All Access program for it.

Under this program, people can get an Xbox Series X with no cost upfront and pay it off over the course of two years. This is a common business practice in the world of smartphones, but it’s new for console. Microsoft has been trialling the program since the Xbox 360 days. However, the Xbox Series X launch will mark Microsoft’s biggest push yet in that regard, Spencer said.

“Xbox All Access is going to be critical to both our launch for Xbox Series X as well as just the overall generation,” Spencer said during a GameLab speech, as reported by GI.biz.

Spencer went on to say that the response to Xbox All Access in the test markets has been “great.” The program is currently limited to a few countries, including the US and Australia, but Spencer said Microsoft is keen to expand the program to other places around the world.

“You’re going to see a much broader market and retailer support for All Access,” he said. “It matches a model customers use for many other devices they buy. And if you have services attached to those devices that people love, it just becomes an easier way to bring a great product to customers.”

Xbox All Access will not only help improve Xbox game console sales by offering a lower upfront price point, but it comes bundled with Xbox Live Gold and Game Pass. Digital subscription services like these are critical for Microsoft, as the company loses money on every console sold.

For more on the Xbox All Access program, check out GameSpot’s breakdown of the service to find out if it’s really worth it. Bear in mind, however, that Microsoft has yet to announce specific pricing details for Xbox All Access for Xbox Series X.

The Xbox Series X–and potentially a less-expensive digital only console–will release this holiday. Halo Infinite is a launch title for the console, and it will be unveiled during an Xbox event in July.

Now Playing: Microsoft’s Secret Weapon For Next-Gen Is Xbox Game Pass

More Marvel’s Avengers Gameplay Revealed, Pokemon Unite, Cyberpunk 2077 Night City Wire Stream | Save State

Crystal Dynamics gave an extensive look into its upcoming Marvel’s Avengers game including story details, the game’s antagonist, and lots of Thor gameplay. The video also showed how customization works, as well as its heroes “tech trees”, which is the game’s talent system.

Full Marvel’s Avengers presentation: https://youtu.be/u52gatfT-0U

The Pokemon Company also revealed Pokemon Unite, a Pokemon themed MOBA coming to Nintendo Switch and Mobile, and will feature 5v5 combat. There’s no release date yet, however.

After a delay the Cyberpunk 2077 Night City Wire event is definitely happening on June 25 at 9AM PT / 12PM ET. Cyberpunk 2077 will release for PS4, Xbox One, Google Stadia, and PC on November 19 with PS5 and Xbox Series X upgrades coming alongside the consoles.

Meanwhile, Play For All keeps on trucking. Play For All is multi-week summer gaming celebration and charity event featuring special guests like Troy Baker, Danny O’Dwyer, and many familiar GameSpot faces. We’ve already raised thousands of dollars for #BlackLivesMatter and COVID-19 Relief Efforts thanks to all of you! Be sure to tune in every day between 12PM and 2PM PDT for interviews, livestreams, and everything in between.

Xbox Dashboard Won’t Get Facebook Gaming Ads, Microsoft Confirms

After Microsoft announced it was shutting down Mixer and moving to work more closely with Facebook Gaming, some wondered what impact this could have on the Xbox dashboard.

Currently, the dashboard on Xbox One contains advertisements and links to Mixer streams. Some were wondering if Facebook Gaming streams will replace them in the carousel. That won’t be the case, according to Xbox’s Larry “Major Nelson” Hyrb.

“If you are asking if the current Mixer integration in the dashboard is just going to become Facebook Gaming. The answer is no,” Major Nelson said on Reddit.

Microsoft will close Mixer on July 22. Mixer’s life at Microsoft was short. Microsoft acquired the interactive livestreaming technology, Beam, in 2016, before re-naming it Mixer in 2017.

Mixer’s two biggest streamers–Ninja and Shroud–are now free agents after reportedly getting bought out of their contracts with Microsoft. The company is said to have paid Ninja $30 million and Shroud a fee in the area of $10 million.

Now Playing: Microsoft Shutters Mixer, Super Smash Bros. Ultimate Gets Min Min, & Crash Bandicoot 4 Is Real | Save State

The Last Us Part 2 Ending Explained – Here’s What Happened And Why

Warning: This post obviously contains massive spoilers for The Last of Us Part 2. If you’re not finished yet, we recommend you turn back now.

The Last of Us Part 2 is a story about obsession, anguish, trauma, and vengeance. It centers on the inability of some of its characters to let go of their pain, and the massive harm they do to themselves and others as a result.

But even though the revenge aspect of The Last of Us Part 2 is pretty straightforward, its structure is anything but. The game uses multiple flashbacks to alter your perception of characters and events as they unfold. Which people know what information, and at what time, changes how The Last of Us 2 wants you to see and interpret its characters. Most of the twists in the story are flashbacks that work to change your perception of the characters when given new context.

Here’s what goes down in the ending, and what we think it all means. And while you’re here, check out our review of The Last of Us Part 2, spoilers and all.

What Happens At The End Of The Last Of Us 2

The final act of the story begins after the confrontation between Abby and Ellie in the theater. By this point, we’ve seen the two parallel revenge stories of the protagonists: Abby and her friends, former Fireflies who were part of the Salt Lake City group from the previous game, tracked down and killed Joel to take their revenge. In turn, Ellie followed them to Seattle and killed several of Abby’s friends–while fighting and killing her way through a whole host of other members from the WLF, the Seattle group Abby and her friends joined following Joel’s rampage at the end of the first game. Prior to the confrontation, Ellie has killed Jordan, Nora, Owen, and Mel, who was pregnant. When Abby arrives at the theater, she kills Jesse and shoots Tommy in the head before taking on Ellie.

Abby wins the fight, but is attacked by Dina before she has a chance to kill Ellie. Abby knocks out Dina and prepares to execute her, before Ellie reveals she’s pregnant. Though Abby is prepared to kill Dina to get back at Ellie for Owen and Mel, Lev stops her. Once again, Abby lets Ellie go, telling her if Abby ever sees her again, she’ll kill her.

A lot of time passes, as we see next. Abby and Lev track rumors of the Fireflies to Santa Barbara, California, where they successfully discover remnants of that group–but they’re captured by the Rattlers, a vicious group of slavers who live in the area. Meanwhile, Ellie attempts to move on with her life with Dina and her baby, JJ, living in the farmhouse Dina had previously dreamed of having. But Ellie can’t shake visions of Joel or the trauma she still carries. When Tommy shows up with rumors about Abby (he survived his gunshot wound but now visibly limps and can’t go after Abby himself), Ellie finally decides she can’t let go and heads to Santa Barbara.

Once again, Ellie's quest nearly kills her in Santa Barbara.
Once again, Ellie’s quest nearly kills her in Santa Barbara.

Though Ellie’s need for closure nearly kills her, she fights through the Rattlers and finds Abby. The slavers have doomed her and Lev to a slow death on the Pillars, a group of stakes they tie victims to, crucifixion-style. Ellie finds and saves the pair, with Abby guiding her to nearby boats where they can escape–one of which is the boat we’ve been seeing on the main menu screen this whole time. But despite helping them get away from the Rattlers, Ellie can’t let her vengeance go, and threatens to kill Lev in order to force Abby to fight her. Even though both women are hurt, Ellie is armed and easily wins the fight (although Abby manages to bite off two of Ellie’s fingers in the course of the battle). In the final moments, though, Ellie doesn’t kill Abby. Broken and sobbing, she lets Abby and Lev leave.

At this point, we see the final flashback between Ellie and Joel from the night before his death. We already knew that Ellie learned the truth about what Joel did to the Fireflies when he took her out of the hospital at the end of The Last of Us. Ellie articulates more of what she’s feeling here, explaining that she’s angry with Joel for a lot of things, but not just the lie or the killings. Joel robbed Ellie of her agency and of purpose when he killed the Fireflies. But she also wants to try to forgive him, she says. We got hints of this early in the game, too, when Ellie tells Dina she’s hoping to watch a movie with Joel after their patrol. It’s the first step Ellie wants to take in repairing their relationship. Of course, she’ll never get the chance.

In the final moments, Ellie returns to Dina’s farmhouse, but finds she and JJ are gone, along with all of their possessions. All that’s left in the house are Ellie’s belongings, packed in the room where she did her art and wrote songs. Ellie lingers there a moment, taking up Joel’s guitar and attempting to play a song–but missing two fingers, she can’t really play it. As the camera lingers on the window, we see Ellie leave the farmhouse and set out into the woods alone, leaving everything behind.

Ellie leaves behind Joel, and seemingly, her former life, in the final moment of the game.
Ellie leaves behind Joel, and seemingly, her former life, in the final moment of the game.

There’s one final tidbit: the menu screen once you’ve finished the game. Instead of showing the boat floating in fog as we see it in Santa Barbara, we see it on a brighter shore with the Catalina Casino visible in the distance. It seems that Abby and Lev made it to their destination and perhaps found the Fireflies waiting there.

What It All Means

Obviously, there’s a whole lot going on in the end of The Last of Us Part 2. Abby fights for and perhaps earns her redemption, largely thanks to Lev, who helps Abby to let go of her anger and need for revenge and tempers her worst instincts. Ellie, on the other hand, can’t let go of her obsession or her trauma. Trying to find a way to deal with both costs Ellie literally everything.

First, let’s look at the final flashback between Ellie and Joel. Throughout the story, The Last of Us Part 2 has recontextualized Ellie and her motivations through flashbacks. At first, we think she’s purely looking to avenge her surrogate father, about whom she cared deeply. It’s also assumed that Ellie never knew about what happened in Salt Lake City, and therefore doesn’t know what Joel did to the Fireflies or why Abby and her friends would be after him. Later, we discover Ellie does know that Joel, for all intents and purposes, deserved what happened to him–he wasn’t innocent and probably didn’t need or deserve avenging. We also discover that Ellie doesn’t care what Joel did or didn’t do; she cares about killing the people who killed him.

The final flashback gives us more insight into what’s going on with Ellie. When Joel killed the Fireflies and stopped the procedure that could have created a cure, he took a lot from Ellie–her agency in making decisions for herself and a death that could be meaningful. The Last of Us imagines a world where everyone is waiting on what is very likely to be a horrific, painful, and most importantly, meaningless death. Ellie, on the other hand, was someone whose death could have helped others. She made being immune and potentially helping others a big part of her identity. Joel took that identity and the purpose that came with it away from her.

So Ellie’s obsession with revenge becomes pretty nuanced, and there’s a lot of trauma baked into it. Yes, Ellie cared deeply for Joel, in spite of her anger for him, but that’s only part of what’s going on with her. The implication in the final flashback is that being immune gave Ellie purpose. In the years following, she seems somewhat listless and despondent. Instead of fighting for something in trying to get to Salt Lake City and become part of a cure, Ellie is now just living, and having a hard time with that fact. Some of the things that marked who she had become, including being immune, are things she now has to hide. But perhaps, as she grows into her place in Jackson (and specifically finds the beginnings of a future with Dina), she’s starting to let go of her former purpose and identity and adopt a new one. She was also beginning to find a way to forgive Joel.

The boat shrouded in fog is an image from the final confrontation between Ellie and Abby, and it suggests the darkness in which Ellie finds herself lost.

That all ends when Abby shows up and kills Joel. Suddenly, Ellie’s possible future is upended. As with her anger with Joel about the loss of the possibilities of the Fireflies, her rage at Abby is about the loss of her opportunity to fix things with Joel. And that flashback seems to suggest that Ellie’s obsession with revenge might not even be about Joel so much. It’s really about purpose and identity. Getting Abby becomes a defining part of Ellie and fills that need to find something to fight for. Giving it up means giving up that purpose, as much as it means giving up Joel (and on finding a way to forgive him), succumbing to grief, and admitting that everyone and everything Ellie sacrificed along the way was wasted. Ellie finds at the farmhouse that she’s haunted by all that unresolved trauma. She can’t live with it, and she doesn’t know how to deal with it, except to succumb to her obsession once more.

So Ellie goes after Abby one last time, but she doesn’t kill her. It might be that Ellie’s grief at everything she’s lost finally catches up to her, or perhaps that the act of actually killing Abby isn’t alleviating any of Ellie’s pain or need for purpose. Ellie’s flashes of Joel in those final moments are pointed, as is the last flashback–to a moment that combines the pain and anger Ellie felt toward Joel with the beginning of healing. Ellie lets Abby go, and in so doing, lets go of her anger–at Abby and at Joel.

The tragedy is that coming to that point has cost Ellie literally everything. The return to the farmhouse shows all that Ellie has lost because of her obsession. Joel is dead, as is her friend Jesse; Tommy is a broken man who lost his wife; Ellie’s chance at a family with Dina is over. When Ellie tries and fails to play guitar, she finds that her revenge has even (at least temporarily) cost her something that still allowed her to feel close to Joel, as we saw throughout the game.

So Ellie leaves everything behind and sets out on her own. It really feels like Ellie is abandoning who she was. She gives up her old identity, much of which has been lost or destroyed because of her actions. She walks off almost into the sunset in the last moments of the game. It’s not clear where she’s headed, but it’s very clear what she’s leaving behind.

It seems pretty metaphorically poignant that the main menu screen no longer shows a dark boat shrouded in fog, but the brighter, more hopeful shore of Catalina Island.

There’s one shining spot, though: after completing the game and returning to the main menu, you’re treated with a new image of a boat on the bright, daylit beach of Catalina Island. The implication, of course, is that Abby and Lev reached their destination. But the shot also replaces the darkened image of the boat immersed in fog in Santa Barbara, and in the background, you can see storm clouds clearing away. Ellie and Abby both passed through the darkness and fog the old menu screen represented, and we’re treated to a new, brighter one, where we can see the future in the distance.

Of course, that’s one interpretation of the ending of The Last of Us Part 2. Let us know what you think Naughty Dog wants us to take away from Ellie’s journey and its aftermath in the comments below.

Now Playing: The Last Of Us Part 2 Spoiler Chat

Universal Gave Tarantino an Unusual Pitch for Hateful Eight and It Didn’t Go Well

Prolific director and cinephile Quentin Tarantino was originally pitched on the idea of releasing his Oscar-winning Hateful Eight film on iPhones instead of theaters by NBCUniversal CEO Jeff Shell.

In a new profile piece on Shell by The Wall Street Journal (via IndieWire), the CEO recalls a time when Tarantino was looking for financing for The Hateful Eight, which was difficult at the time, due to the director’s desire to shoot the film in 70mm and retrofit theaters so they would be able to properly display the movie.

According to the Wall Street Journal, “Jeff Shell, at the time the head of the Universal studio, voiced his own pitch. ‘What if we released it on iPhones?’ he said. ‘Great,’ Mr. Tarantino replied, and stormed out of the meeting.”

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Tarantino would end up working with The Weinstein Company on The Hateful Eight, with the film going on to gross over $155 million at the worldwide box office and earn iconic composer Ennio Morricone his first Academy Award.

While Shell’s pitch may seem a bit unorthodox, the NBCUniversal boss has recently found financial success in the digital streaming space by thinking outside the box with the debut of Trolls World Tour, which made close to $100 million in online rental fees after skipping a theatrical release. This unexpected on-demand premiere sparked a feud between Universal and major movie theater chains, with AMC and Regal Entertainment refusing to play Universal movies once their cinemas reopen.

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David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He’s also the TV Editor for IGN. Say hi on Twitter.