Assassin’s Creed’s Educational Discovery Tours Are Currently Free on PC

Ubisoft’s educational Discovery Tours for Assassin’s Creed: Origins and Assassin’s Creed: Odyssey are currently free to download and keep on PC.

The educational expansions go beyond the mythological heights of the main games and let players explore the ancient history behind the worlds you may have explored as Alexios/Kassandra and Bayek. You can take part in guided tours curated by historians and learn more about Ancient Egypt and Ancient Greece from the experts.

Discovery Tour: Ancient Egypt and Discovery Tour: Ancient Greece can be redeemed via this link, alongside a host of over Ubisoft games, including Rabbids Coding! and Might & Magic Chess Royale.

This is part of Ubisoft’s Play Your Part, Play at Home campaign, which is offering free games to fans in an effort to help keep people busy as they stay safe at home under quarantine. The promotion will run from today, May 15th until May 21, so head on over to Uplay to redeem it.

We don’t yet know if Assassin’s Creed Valhalla will include a Discovery Tour mode, but we know 44 other details about the upcoming Viking-based entry in the series.

[poilib element=”accentDivider”]

Jordan Oloman is a freelance writer for IGN who wishes Ubisoft would hire him to make a discovery tour for Black Flag. Ask him about pirate archaeology on Twitter.

2 Animal Crossing Islands That Are CRAZY Inspiring

Persia visited 4 inspiring islands in Animal Crossing New Horizons and today, we’re checking out the first two that will help get your creative juices flowing.

StarmieGee is a Twitch Streamer and Esports Competitor with a love for Animal Crossing. We tour POOM POOM and Starmie shows off her EDC themed island, talks about useful home-design tips, and even shared a special gift for one lucky commenter!

Our second island tour is Wabi-Sabi made by the amazing PeteFighter. His island is themed after Disneyland Paris and he takes us on an inspiring and hilarious tour of his take on the happiest place on Earth.

In her review, Kallie Plagge explains that “New Horizons has a slower pace even than other Animal Crossing games, and at times, that can feel unnecessarily restrictive. But there’s still plenty to do, and each of those activities feeds into the next brilliantly for a rewarding and relentlessly cheerful experience. New Horizons certainly came at the right time, and its strengths are particularly comforting right now.”

In our next video, we visit our final 2 islands of these inspiring tours, don’t miss it!

Star Trek: Strange New Worlds Announced, With Discovery Actors Reprising Roles

CBS All Access has announced a series order for Star Trek: Strange New Worlds, a series featuring Star Trek: Discovery’s Captain Pike, Number One and Spock.

Strange New Worlds will be based on the years that Captain Christopher Pike commanded the U.S.S. Enterprise, and will feature the returning Anson Mount as Pike, Rebecca Romijn as Number One, and Ethan Peck as Science Officer Spock. These actors portrayed these same characters in CBS All Access’ Discovery too.

[widget path=”global/article/imagegallery” parameters=”albumSlug=what-the-casts-of-star-trek-are-binging&captions=true”]

“The series will follow Captain Pike, Science Officer Spock and Number One in the decade before Captain Kirk boarded the U.S.S. Enterprise as they explore new worlds around the galaxy,” according to CBS.

The series premiere was written by Akira Goldsman with a story by Goldsman, Alex Kurtzman, and Jenny Lumet. These three will serve as executive producers for the series in addition to Henry Alonso Myers, Heather Kadin, Rod Roddenberry, and Trevor Roth. Aaron Baiers, Akela Cooper and Davy Perez will serve as co-executive producers. Goldsman will remain an executive producer on Star Trek: Picard as well.

“Fans fell in love with Anson Mount, Rebecca Romijn, and Ethan Peck’s portrayals of these iconic characters when they were first introduced on Star Trek: Discovery last season,” CBS All Access Executive Vice President and Head of Programming Julie McNamara said. “This new series will be a perfect complement to the franchise, bringing a whole new perspective and series of adventures to Star Trek.”

Only last year, we asked Anson Mount what he wanted from a Captain Pike show, given the huge fan response to his work in the role – here’s hoping he gets at least some of what he wanted.

[ignvideo url=”https://www.ign.com/videos/2017/09/25/is-star-trek-discovery-worth-a-streaming-subscription”]

Strange New Worlds will join Discovery and Picard on CBS All Access when it launches on the streaming service. The franchise will get its first-ever animated series with Star Trek: Lower Decks on the service as well. A CG-animated Star Trek series for younger audiences is also in the works at Nickelodeon.

No release date was announced for Strange New Worlds. For more Star Trek, read about how we thought the season finale of Picard was good, giving it a 7 out of 10. For Season 2 of Picard, Star Trek actor Jonathan Frakes will return to the director’s chair. Elsewhere in the Star Trek universe, William Shatner said not to expect a Kirk series after Picard.

[poilib element=”accentDivider”]

Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.

Nioh 2 Will Get Three Big Expansions, With The First Launching In July

Nioh 2 has received its first big update, bringing with it a robust Photo Mode and additional missions as Team Ninja prepares its three DLC expansions for later this year.

The update, which you can download now, includes a Photo Mode with all the bells and whistles you’d expect. That means filters, exposure controls, lighting adjustments, and more. You’ll also have access to nine new sub-missions which Team Ninja says is a small taste of a larger commitment to post-release content that starts this summer.

Nioh 2 has three expansions in the works, with the first launching on July 30. Titled The Tengu’s Disciple, this first expansion will take you to Yashima–a place which has seen numerous wars in the past. As a result, the shadows of yokai can be seen roaming the land, as fallen heroes wielding the Sohayamaru rise again to reestablish peace.

Team Ninja says that each expansion will present players with new stories, yokai, weapons, skills, and, of course, bosses to defeat. The new content will also usher in additional difficulty modes and end-game content that Team Ninja hopes will give players incentive to continue playing after seeing Nioh 2’s new content. The remaining two expansions don’t have dates yet, but Team Ninja says to expect them in the coming months.

Back in March we were impressed with Nioh 2’s demanding combat and unrelenting challenging. In our 8/10 Nioh 2 review, critic Mike Epstein wrote, “Though it sometimes feels like a curse as you play, it is a testament that Nioh 2 successfully grabs and holds your complete attention so close for so long.”

Now Playing: Nioh 2 Video Review

GameSpot may get a commission from retail offers.

Scorn Developer Chose Series X Because It Wouldn’t Have to Compromise on PC Version

Scorn was one of the surprise hits of last week’s Inside Xbox showcase, its blank storytelling and H.R. Giger-inspired aesthetic standing out from the rest of Series X’s third-party slate. We’ve known about the game, as a PC title, for several years at this point, and it turns out the lure of Series X for developer Ebb Software was the fact that a console version could now match the vision it has always had for its PC project.

“It was about bringing it in line with the PC version”, says game director Ljubomir Peklar when I ask what the thinking was behind releasing Scorn for the new Xbox. “We don’t want to make any compromises and Series X certainly enables us to do just that.”

I ask what, specifically, Series X offers the team that current-gen consoles couldn’t: “It’s mostly evolutionary improvements that are going to make the biggest difference. The most important one is elimination of the CPU bottleneck that exists in the current-gen consoles and much faster loading of assets thanks to the SSD. It’s all about responsiveness and not having to wait on things.”

[widget path=”global/article/imagegallery” parameters=”albumSlug=scorn-10-screenshots-of-the-series-x-and-pc-horror-game&captions=true”]

For Scorn’s developers, compromise seems to be out of the question, and Series X’s power is a draw. Scorn is being built in Unreal Engine 4, and appears to be an exercise in pushing those tools as far as they’ll go – Peklar doesn’t say it outright, but Ebb appears to be aiming for high resolution and framerates as much as it is shiny (or should that be slimy?) new looks: “If developers decided to opt for lower resolutions and 30fps they could get more spectacular results, like in the new Unreal 5 showcase few days ago. What you have to remember is that responsiveness and motion clarity are also part of the overall presentation, so you would still be losing detail in a sense.”

The last direct gameplay we saw from Scorn came in 2017, and Peklar assures me that the game has changed significantly since then: “That pre-alpha level we showed is about 80% different right now. That demo was created to show backers we can develop a proper game and an overall potential of what the game could be. It wasn’t supposed to be a final representation of the game.”

What remains less clear is whether Series X is the only console platform on which Scorn will arrive. When I ask if this is a Series X exclusive, or if it could hit PS5 sometime after launch, Peklar says he can’t discuss that information. We still don’t know if the game will come to Steam and Windows Store simultaneously with Xbox Series X, either.

[ignvideo url=”https://www.ign.com/videos/2020/05/07/scorn-xbox-series-x-gameplay-reveal”]

A slightly more interesting mystery is what story Scorn actually aims to tell. Ebb has been purposely mysterious about what Scorn is about, to the point where, when I innocently ask what the initial pitch for the game was (intending to mean the look and gameplay ideas), Peklar says it feels like I’m trying to be “clever” and get him to tell me what the story’s about, and refuses to answer directly. “The initial pitch hasn’t changed that much,” he tells me, “but we will never disclose it.”

He will, at least, divulge what the gameplay will be made up of. The 2017 demo showed off exploration and puzzle-solving around one of Scorn’s several promised nightmarish areas, and a touch of gunplay as the local, disgusting wildlife subsequently turned hostile. That mix will seemingly remain the case in the final product: “It’s pretty much 50/50 when it comes to gunplay and puzzles,” says Peklar, “all wrapped up in an atmosphere that will elevate it much further than the sum of its parts.”

Despite that early gameplay, most people watching Inside Xbox won’t have seen Scorn before, and its sheer blankness of vision, and the team’s unwillingness to give too much away, must have made this very public showing slightly nerve-wracking. Thankfully, Peklar and his team emerged pleased with the experience: “We were interested in seeing if people were reacting to the specific beats we expected them to. Failing to adequately realize and present the mood is always our biggest worry. Thankfully it all went as expected. The overall reaction was pretty good too.”

Scorn will be released for Xbox Series X during the console’s “launch period”. Windows Store and Steam versions are also planned, with no release date specified.

[widget path=”global/article/imagegallery” parameters=”albumSlug=confirmed-xbox-series-x-games&captions=true”]

[poilib element=”accentDivider”]

Joe Skrebels is IGN’s Executive Editor of News, and Scorn makes him feel deliciously grim. Follow him on Twitter.

Animal Crossing: New Horizons Musicians Give A Social Distanced Performance

Animal Crossing: New Horizons has rightfully gotten a lot of attention as a salve for our troubled times. The friendly, low-stress gameplay is complemented by smooth music that makes the whole thing a relaxing respite. Now the performers behind the main theme reconvened virtually for an encore performance.

The short-but-sweet video was shared by the official Animal Crossing Twitter, with each musician performing out of their homes–sometimes multiple times so that their various instruments can be compiled into the mix. The result is a nice overview of the work put into the iconic song and lets Animal Crossing fans put faces to the performances.

Between some combination of its chill vibes and recent big spending on video games in general, Animal Crossing has had a booming launch, already earning a spot in the top-sellers for Nintendo Switch. It’s also gotten a fair amount of mainstream pop culture attention, from the likes of NFL teams and members of the US Congress.

Nintendo has even started leveraging the popularity of Animal Crossing into other games, like a special event in Tetris 99. If you’ve caught the fever (and found a Switch), check out which fish and bugs you should be on the lookout for this month.

GameSpot may get a commission from retail offers.

Control’s Next Expansion Will Help Explain What Happened in Alan Wake

Control’s next DLC expansion, AWE, will further explore the game’s link to Alan Wake, and provide answers for players who “didn’t quite understand what happened”.

Talking to Game Informer, Remedy’s creative director and writer Sam Lake has said that we can expect to learn much more about the Federal Bureau of Control’s research into the Bright Falls incident when playing through AWE.

[ignvideo url=”https://www.ign.com/videos/2019/08/26/control-review”]

“We have this opportunity of looking back at what happened in Alan Wake and how does the Bureau see it,” said Lake. “Well, there was this otherworldly event that took place in Bright Falls and they suddenly have this terminology. We have people that say, ‘I loved Alan Wake but I didn’t quite understand what happened, and now I played Control and I understand what happened in Alan Wake!’”

Lake confirmed that AWE will definitely explore the events of Alan Wake. “I can say that you will find out more about the Bureau’s research on what happened in Alan Wake and where they are with it today,” he added.

Alan Wake, which released ten years ago, famously has an obscure conclusion. The two-part DLC story line – The Signal and The Writer – later helped clarify and extend certain plot elements, but to this day many players remain confused as to exactly what happened. Now that Remedy has built a shared universe for its games, the AWE expansion provides a new opportunity to clear up what happened in the strange town of Bright Falls.

[widget path=”global/article/imagegallery” parameters=”albumSlug=control-the-foundation-screenshots&captions=true”]

AWE will be the second expansion to Control, following The Foundation, which our review explains is a wonderful return to the weird world of the Federal Bureau of Control. After that, Remedy is embarking on two more next-gen games set in the same franchise.

[poilib element=”accentDivider”]

Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter

Video Game Spending for the First Quarter of 2020 Was the Highest in US History

During the first quarter of 2020, United States consumer spending on video game products reached the highest total in U.S. history, according to The NPD Group.

The NPD Group calls this year’s first quarter a record, driven by digital content spending across console, mobile and PC platforms – reaching $10.86 billion in total from January to March. This is an increase of 9% compared to the same period of time for last year, according to the report.

[widget path=”global/article/imagegallery” parameters=”albumSlug=top-10-best-selling-video-games-of-all-time&captions=true”]

“Sales of video game content reached $9.58 billion in the first quarter, up 11% when compared to a year ago,” The NPD Group reports. “Gains were seen across digital console and PC content, mobile and subscription spending, as well as across hardware and accessories categories.”

Games like Animal Crossing: New Horizons, which recently broke its own record after becoming the fastest-selling Switch game, Call of Duty: Modern Warfare, DOOM Eternal, and Grand Theft Auto V helped consumer spending break this record as they were all among the best-performing titles of this year’s first quarter. Other notable titles on that list include Dragon Ball Z: Kakarot, Fortnite, Minecraft, MLB The Show 20, and NBA 2K20.

“Video games have brought comfort and connection to millions during this challenging time,” NPD Group video game industry analyst Mat Piscatella said. “As people have stayed home more, they’ve utilized gaming not only as a diversion and an escape, but also as a means of staying connected with family and friends. Whether it was on console or mobile, PC or virtual reality, gaming experienced play and sales growth during the first quarter.”

[ignvideo url=”https://www.ign.com/videos/2016/02/01/the-best-selling-game-thats-hard-to-go-back-to”]

The challenging time Piscatella is referring to is, of course, the ongoing COVID-19 pandemic. Here are some ways to help and stay safe during the pandemic.

The NPD Group reports that a strong growth in sales of Nintendo Switch hardware and software helped to offset the declines across other hardware platforms, “leading the overall video game hardware market to increase 2% in the quarter to $773 million.” Video game accessories like gamepads, headsets, and cases also saw an increase in sales during this quarter with an increase of 1% in the first quarter. Those sales reached $503 million.

You can read more about how March of this year was a record-breaking month for the Nintendo Switch. Nintendo is attempting to boost Switch output to meed its growing demand after months like March too.

[poilib element=”accentDivider”]

Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

CW’s Next Arroverse Crossover Will Be Smaller And Won’t Happen Until 2021

The Arrowverse crossover Crisis on Infinite Earths featured the vast majority of heroes–and a few villains–from all across The CW’s DC programming. While the Arrowverse crossover event has become an annual staple for these series, there are a few changes coming to the next one.

CW’s next DC crossover won’t be as ambitious as last year’s Crisis on Infinite Earths, and it won’t happen in December, like the annual event normally does, according to Variety.

“It will not happen in December but it will happen sometime hopefully first or second quarter of 2021,” CW chairman and CEO Mark Pedowitz said. “It’ll be a smaller event than usual. We’re already planning a two-hour event. We are talking about doing Superman and Batwoman together at this point, with a lot of characters coming from other shows. But again, timing is impacted across the board, but we are planning for sometime middle, late first quarter, early second quarter, for that to happen.”

This news comes right after the announcement that there will be no new DC/CW TV series for the rest of 2020, according to TVLine. The DC Universe original series Swamp Thing will be airing on the network this fall, but it is still cancelled. The DC streaming service show got the axe mid-way through Season 1 last year. Future seasons weren’t going to be “monster of the week” stories, but it was going to explore vampires and werewolves, according to showrunner Gary Dauberman. Swamp Thing is helping CW fill out its fall schedule while the coronavirus pandemic delays production of the network’s other shows.

Now Playing: Crisis On Infinite Earths: The 15 Best Easter Eggs In The DC Crossover Event