Author: Trafficblast
Fortnite Adds Split-Screen Play on Xbox One and PlayStation 4
Best Nostalgia Gifts for 80s/90s/2000s Kids
Half-Life: Alyx On PlayStation VR? Valve Has ‘Not Ruled Anything Out’
Valve was recently asked if Half-Life: Alyx could ever come to PlayStation VR and its response wasn’t an outright no.
PushSquare reached out to Valve designer Greg Coomer to ask if Half-Life: Alyx could come to PlayStation VR one day. Coomer got back to say that the “initial” release would be “available for SteamVR only.” That much we already know.
However, Coomer then that he has to give that answer “because we’re very focused on the initial release” right now. He then finished up by saying that Valve has “not ruled anything out” when it comes to bringing Half-Life: Alyx to other platforms.
Star Wars’ John Boyega Apologizes for Assumed Kelly Marie Tran Comment
Star Wars’ John Boyega has publicly apologized for the “badly-worded” comments he made in a recent interview that covered social media abuse, which some fans believed were referencing his Last Jedi co-star Kelly Marie Tran.
Taking to Twitter on Thursday morning, the actor issued a statement to clarify the interview quotes that have been circulating, in which he told Variety that a person is “weak” if they “believe in every single thing” that they read online.
“In no way was I referring to Kelly when I made my comments although the interviewer mentioned her given the topic,” he explained in the post. “I was really speaking from my own perspective throughout this franchise. Sometimes I’ve felt strong and sometimes I’ve felt weak. Badly worded though. I apologize.”
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Half-Life: Alyx Won’t Have Any Multiplayer Modes
Valve has shared some of its plans for Half-Life: Alyx, including confirmation that it won’t have any multiplayer modes, how the studio has designed for accessibility, and why you’ll be bad at the game at first.
Talking to The Verge, Valve programmer Robin Walker chatted about the upcoming VR shooter and revealed a few intriguing bits of information. Walker confirmed that Valve is “not planning on supporting any multiplayer modes at this point.” That makes Half-Life: Alyx the first game in the series to not have an accompanying multiplayer offering, as the first two Half-Life games have online death match modes.
In 2020 Kirkman and Samnee Will Bring The Fire Power
Next Spring, Skybound and Image Comics will launch Fire Power, a new creator-owned comic book series from The Walking Dead’s Robert Kirkman, joined by artist Chris Samnee, colorist Matthew Wilson, and letterer Russ Wooton. It’s a martial arts story that follows a man discovering both his family history and the hidden power of — yep, you guessed it — shooting fire from your hands.
Take a look at a preview of the first issue by clicking through the slideshow gallery below!
That said, the real reason to get fired up is the return of the mighty Chris Samnee. After epic, unforgettable runs on Daredevil, Black Widow, and Captain America over at Marvel Comics, Samnee disappeared from monthly comics for a while. Fire Power is injecting that sweet, sweet Samnee art back into our eyeballs.
Best Games of 2019 – Outer Wilds
Much of the joy to be found in the wonderful Outer Wilds is tied to discovery, and as such, the game should be experienced with as little foreknowledge as possible. So go. Go play it, if you haven’t already, and be prepared to experience one of the most poignant, affecting, and surprising game experiences of 2019. Go. You won’t regret it.
Still here, huh? The whole ‘GameSpot thinks this is one of the best 10 games this year and that in and of itself should convince you of its worth‘ not doing it for you? Need more convincing?
How about this? Outer Wilds is the game 2019 so badly needed. The world we’re all living in now has never felt more overwhelming, and at times it’s hard to see past all the division, bile, negativity, and pessimism that surrounds us. Outer Wilds is pure, a haven in the way it emphasizes connection over conflict. This isn’t a game about mastery, about conquering the odds, about imposing your will over your enemies by shooting bullets or swinging swords or executing the perfect parry. Outer Wilds is about the pursuit of knowledge purely for knowledge’s sake. It’s about the pure bliss that can come from the discoveries you make when you let curiosity get the better of you.
The game is filled with such moments of bliss. Every planet and moon (and every corner of those planets and moons) holds fragments of Outer Wilds’ overall story, and the awe and realisation you feel as you connect what you thought were disparate strands of knowledge together is immensely rewarding. Outer Wilds rewards your every curious whim. What’s behind this waterfall? Why is this planet hollowed out? What’s that strange, solitary light in the distance? Following what intrigues you in Outer Wilds almost always leads to a surprising new insight.
Of course, you have to be open to letting your curiosity get the better of you. I’ll be honest: Outer Wilds didn’t gel with me at first. The game’s controls felt unwieldy, its pace slow, and outside of the Groundhog Day-like conceit of reliving the same 20-minute period over and over again, it didn’t seem to feel special. But then the most curious person I know joined me: my 10-year-old son. He sat next to me, and started asking questions. What’s over there? What happens when you do this? Do you think there’s any way someone can land on that thing? As we played together–me at the controls, my son following his imagination–I got swept up, too. Outer Wilds reminded me that there are few things more amazing than a child’s imagination, while at the same rekindling my own. In Outer Wilds, discovery is both the goal and the reward, and it’s remarkable how that can make you feel.
*You can also purchase Outer Wilds digitally on PSN, Steam, and the Epic Games Store.
Best PC Games Of 2019
Disco Elysium
In Disco Elysium, you take on the role of an amnesiac detective in a downtrodden world of a barely functioning society. At the start, you don’t have a name, your equipment, or any semblance of who you once were. You wake up hungover in a trashed hotel room within a grim town that doesn’t take a liking to you at first. So, what’s in it for you, the player? One of the most revered RPG experiences in recent memory.
Once you build out your character’s initial psyche and disposition through a diverse skill tree, you’re off to explore a contained but dense world, converse with its fascinating characters, and unravel the intruiging mysteries that sprawl well beyond the initial murder investigation. The body that’s hanging outside of your hotel might be the first priority, but you soon find yourself dealing with politics, racism, heartache, and the unforeseen consequences of your choices along the way. Your partner Kim Kitsuragi is there as a guide most of the way, looking out for you whether or not he appears to care, but also as someone who provides a necessary and defined perspective.
At every step of the way, your in-game conscience informs the decision-making process, providing different perspectives on situations. It’s also how you begin to role-play, essentially building your character through choices as you naturally progress in Disco Elysium. The game isn’t just an achievement from an RPG standpoint, but also as a marvel in impactful writing that can be poignant and comedic at the right times, or at the same time. Admittedly, for a game that revolves around reading and interpretation, stellar writing is a must, but Disco Elysium delivers in spades. — Michael Higham


