Cutting Off Every Limb We Can Find In The Surge 2

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FIFA 19 Update Out Now On PS4, Xbox One, PC–Here’s What It Does

EA has released a new update for FIFA 19 on PS4, Xbox One, and PC. The patch, which is live now, focuses on infrastructure improvements and sever reliability.

“The first change is focused on reducing the time that it takes for the game to retry sending gameplay information to the network when the initial attempt to send the information was unsuccessful,” EA says. “This is intended to reduce the likelihood of a delay in those inputs taking action in the game in situations where gameplay information was intermittently failing to be sent due to potential network issues.

“The second change is focused on reducing the amount of maximum buffer between when gameplay information is received by the game and when it is visually rendered on the screen.”

Server reliability in online matches has long been a source of frustration for some sections of the FIFA community. In theory, this update should help alleviate some of those issues, and EA says it will continue working to improve its servers for both FIFA 19 and FIFA 20.

The latter is only a few months away from launch, with a release date of September 27. It includes a FIFA Street-style Volta mode, among other ways to play.

Daily Deals: 70% off Samsung’s Best 75″ 4K TV is Back, Dell Black Friday in July

Welcome to IGN’s Daily Deals, your source for the best deals on the stuff you actually want to buy. If you buy something through this post, IGN may get a share of the sale. For more information, read our Terms of Use.

We bring you the best deals we’ve found today on video games, hardware, electronics, and a bunch of random stuff too. Check them out here or like us on Facebook and follow us on Twitter to get the latest deals.

Amazon Prime Day 2019 Starts July 15

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FFXIV Shadowbringers’ AI Teammates Are More Important Than You Think

At first, I was one of many who were skeptical of clearing new dungeons in Final Fantasy XIV Shadowbringers with an AI-controlled party. Dungeons (or instances) are often nuanced with specific mechanics, putting pressure on you to burn down bosses before things get out of hand. And there’s a certain comfort in taking on the challenge with a group of actual players who know what they’re doing, likely to carry or guide you if you’re having trouble.

But for my first-time dungeon runs in Shadowbringers, I’ve gladly given that up in favor of fighting alongside FFXIV’s cast–it’s hard to overstate the impact of experiencing the most pivotal battles with the characters who’ve shared your harrowing journey.

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Dungeons have always been a strong suit of FFXIV as they offer substantial gameplay scenarios that tie directly into the overall story. While you always needed a party of real players, it was never prohibitively difficult thanks to a functional matchmaking system to fill the proper Tank, Healer, and DPS roles. But now we have the Trust system for main quest’s dungeons in Shadowbringers.

No longer do DPS players, such as myself, have to wait in potentially long queues to progress the main story. Despite a largely positive experience with random players, I’m not burdened with the fear of not carrying my weight (shout out to multiplayer anxiety). And I’m free to go at my own pace since I dictate when the party moves. That’s all well and good, especially for getting familiar with dungeon mechanics, but those reasons aren’t necessarily what make the Trust system so important.

Throughout FFXIV, it always felt a little odd that your long-time allies, Scions of the Seventh Dawn, would often conveniently show up in cutscenes once the dust settled, or they’d be fighting their own side-battle that you’d rarely get to see play out. But now, we see them participate in the consequential battles, and they are active in your success.

We wanted to make sure that we’re depicting them on this journey together and with you, so that players would fall even more in love with the characters and see them in that kind of light…make them more alive in this game we play. – Naoki Yoshida, producer and director of FFXIV

Take the first dungeon, Holminster Switch, for example (see the video above); it’s your first taste of the high stakes of Shadowbringers’ story, with creatures of Light consuming the people and wildlife, and setting villages ablaze. This is also a resolution for a smaller, yet tragic arc for the major character Alisaie and a close friend of hers. When you bring Alisaie and her twin brother Alphinaud along as teammates, small bits of dialogue between them give insight into the struggles she’s faced with. Alphinaud has been such an important character since A Realm Reborn, and finally he’s actively picking up the team with his scholarly healing abilities. Similarly, we get to see the enigmatic Crystal Exarch walk the walk and take part in the fight he’s helping lead, adapting to whichever role you need filled.

Holminster Switch also exudes a sense of urgency through well-scripted sequences and a powerful theme song that sets a bold tone for the dire situation. So, to overcome it with the ones who are integral to the events at hand, rather than players you probably won’t see again or that don’t exactly have a place in your personal journey, builds a stronger connection to the cast and narrative stakes. After all, it was one of the major reasons for creating the Trust system.

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FFXIV director Naoki Yoshida himself shares the sentiment, and told me in an interview, “We had this goal of [telling a story about] trying to save the world from immediate doom, but you never really felt that sense of battling together with the members of the Scions. We wanted to make sure that we’re depicting them on this journey together and with you, so that players would fall even more in love with the characters and see them in that kind of light…make them more alive in this game we play.”

Yoshida-san continued, “We’ve manually programmed this AI so that it will bring out the personalities of these different characters, and we have spent a lot of development resources in order to bring out these characteristics.”

He also spoke to the balancing act of making sure it doesn’t overshadow the multiplayer aspect that’s crucial to FFXIV; it’s still an MMORPG. And in my experience, the trade-offs are easily recognizable. The Trust system only applies to the main story questline dungeons and is specifically designed to be less efficient than a competent party that uses optimal attack rotations and tactics. You’ll also wipe and reset to your last checkpoint if you yourself get knocked out in battle. Overall, it’ll take up more time to clear dungeons through Trust. One benefit first-timers get, however, is that AI-controlled teammates already understand how boss battle work–they’ll telegraph and brace for enemy attacks accordingly and set themselves up for phase transitions properly so the party doesn’t wipe from misunderstanding mechanics.

Finally, you can share some of those pivotal, hard-fought battles with the characters who matter most in the Shadowbringers expansion.

Accommodating different types of players is an important goal for Yoshida-san, who said, “With any aspect of it, all of our players seem to enjoy different elements of the game.” And for those who rather enjoy going solo, he stated, “It’s not necessarily a bad thing to want to play in an MMORPG by yourself and so, I feel that it might be nice to have a system that allows for that.”

Although I’m not finished with the main questline for Shadowbringers quite yet, I do understand that the Trust system changes after the last quest is complete. The AI characters are brought back down to level 71 and must be leveled up by taking them back into early dungeons to gain EXP–they do not sync to the proper level in the post-game. It admittedly sounds like a strange choice, and I’m not sure it’ll be appealing to grind dungeons to level them back up. For me, I’m content with its existence as a means to support stronger storytelling.

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Speaking more broadly, it’s easy to think of the Trust system as the development team sowing the seeds for preserving the rich narrative aspect of FFXIV. In its most recent count, Square Enix reports that over 16 million players are registered with the game. But far into the future, when a player-base naturally wanes, those instanced dungeons tied to crucial story quests would become a nuisance to run if it solely relied on matchmaking or forming parties. Retrofitting previous content with the Trust system wouldn’t be without its constraints, though.

Yoshida-san spoke to how ambitious of an undertaking it would be, saying, “We mentioned that it will cost a lot of development resources, in order to program the AI. If we were asked, ‘Will we be applying this to previous content, like areas in A Realm Reborn?’ it’s going to be a very difficult decision because again, it takes massive development resources. We will need to make a decision if we want to continue applying this system to contents that are coming in the future.”

The world and narrative of FFXIV has spanned nine years at this point, accounting for the original launch which is the vital foundation for all that’s happened in the game. Finally, you can share some of those pivotal, hard-fought battles with the characters who matter most in the Shadowbringers expansion. Admittedly, this perspective on the Trust system’s importance hinges on how invested you are in FFXIV’s story. But I, and many others, see that FFXIV has transcended its MMO sensibilities to become one of the great tales told in the storied franchise.

This 75-inch Samsung QLED 4K UHD TV Might Be the Best TV Deal Walmart Has Ever Had

If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

Walmart doesn’t want you to visit Amazon for Prime Day, at least if you want to score an unbelievable deal on an enormous new television.

Samsung 75-inch QLED 4K UHD TV Deal

Samsung’s QLED displays are astonishing. Seriously, the colors and clarity they produce are just fantastic. I reviewed one of Samsung’s QLED monitors a while back, and when I went back to my regular monitor, it felt like I went to a black-and-white screen. The reds and blues are so vivid and bold, without looking over-saturated or blown out.

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Where Are All the Avengers Now?

Warning: Full spoilers follow for Avengers: Endgame and Spider-Man: Far From Home.

If Avengers: Endgame didn’t make it clear — what with the deaths of Iron Man and Black Widow, the departure of Thor for outer space, and the, uh, old-aged-ness of Captain America — the original MCU Avengers are basically kaput. But what’s not quite as obvious is what the status of the team is now. Do the Avengers even exist anymore in the Marvel Cinematic Universe?

Spider-Man: Far From Home leaves this question open. No one seems to know for sure, and even Nick Fury (or Talos posing as Nick Fury) says he doesn’t have a team anymore. So let’s dig into the status of the MCU Avengers, as well as the characters who could make up the next incarnation of the team…

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Netflix’s Mindhunter Season 2 Release Date Revealed

Mindhunter returns to Netflix next month. The show is produced by Gone Girl and Social Network director David Fincher, and focuses on the birth of criminal psychology and criminal profiling at the FBI during the 1970s.

Netflix confirmed that Mindhunter Season 2 will hit the service in its entirety on August 16. As is often the case with Netflix, the announcement is only a few weeks away from the the show being released, although we’ve known that Season 2 is on the way since shortly after Season 1 premiered in October 2017.

Mindhunter stars Jonathan Groff and Holt McCallany as special agents Holden Ford and Bill Tench, while Anna Torv plays psychology professor Wendy Carr, who helps the FBI with its study of killers and psychopaths. Fincher will direct Season 2’s premiere and season finale, while Killing Them Softly director Andrew Dominik has helmed some of the other episodes.

In an interview on The Treatment podcast, Fincher revealed that the new season revolves around the real-life Atlanta Child Murders, which took place between 1979 and 1981. “You could probably do three seasons on the Atlanta Child Murders,” he said, via Indiewire. “It’s a huge and sweeping and tragic story. We couldn’t do it justice in the background of our nine hours.

“We had to choose to dramatize. [The FBI] are the last guys in, they’re trying to help out something that has its own momentum and politics. It’s a divided battlefield. They’re coming in to throw this federal umbrella over everything to make everyone feel OK about sharing information.”

Epic Issues Warning To Fortnite iOS Players

Fortnite developer Epic Games has warned fans who play the game on iPhone and iPad against installing the latest iOS update. Writing on Twitter, the developer cited “stability concerns.”

The company stated: “We’re aware of stability concerns on the iOS 13 beta for Fortnite Mobile. We recommend that players do not use the iOS 13 beta at this time.”

iOS 13 is currently in open beta before its public release later this year. It includes a new visual style and a much-requested dark mode, as well as new camera features and additional privacy measures. Apple is also preparing to launch its Apple TV+ streaming platform and Apple Arcade games subscription.

Fortnite, meanwhile, received its latest content update just recently. Update 9.30’s content update 3 added a new throwable named the Air Strike, which rains down missiles on your opponents. For more, check out the patch notes for Fortnite’s 9.30 update.

Get 512GB of Switch Storage for a New All-Time Low Price

If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

They say only sure things in life are death and taxes. Might I humbly submit a third: the price of storage will always go down. I bring this up because, for the first time in months, Amazon has dropped the price of Samsung’s super-speedy U3 MicroSD Evo Select 512GB microSD card. You can now get it for the new all-time low price of $88.80. Most of the smaller cards are also at their lowest price ever, but the 512GB just dropped this morning.

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Video Game Deals: What to Expect From Amazon Prime Day

If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

It’s almost here: Amazon Prime Day 2019 begins on Monday and runs for 48 hours. There will be lots of chances to save on lots of stuff, and the good news is, other retailers are forced to compete. That means the whole online retailer landscape will be offering savings to try and take a little of the Prime Day pie.

Take Walmart, for example. It quietly began offering a PS4 Pro deal a few weeks ago, dropping the price to $349 and tossing in free 2-day shipping. Amazon offers the PS4 Pro at $369 right now, but we could see that price lowered for Prime Day.

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