Final Fantasy 7 Remake Will Be Playable On PS5, Square Enix Confirms

The Final Fantasy VII remake is one of the biggest games at E3 2019, and now we know it’s coming to the two highly anticipated next-generation consoles. Publisher Square Enix has all but confirmed the game will be playable on PlayStation 5.

“I believe that our teams have made it so that the game will support both the next generation and the current generation of consoles,” the company’s president and CEO, Yosuke Matsuda, told Game Informer. “I believe it is being developed so that it is going to be playable on both, so I’m not really concerned about that and I believe that the fans are also going to be able to enjoy it on both, including the next-generation of consoles.”

Matsuda did not confirm, however, whether this will be achieved via backward compatibility–which will be a part of both PS5 and the new Xbox console, Scarlett–or if the game will be released on those consoles. In previous generations, games have come to, for example, both PlayStation 3 and PlayStation 4 as developers attempt to maximize sales and simultaneously take advantage of the new hardware’s power. GameSpot has contacted Square Enix for clarification.

Final Fantasy 7 has so far only been confirmed for PS4. We got a much closer look at the game during Square Enix’s E3 2019 press conference, with an extended trailer as well as an extended gameplay and combat demonstration. Square Enix also revealed the game will span two Blu-ray discs when it launches on PS4, and the publisher will offer an extravagant $330 collector’s edition through its online store. The highly anticipated game will finally launch worldwide on March 3, 2020.

More E3 News:

The Biggest Games We Wished Were At E3 2019

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Monster Hunter World: Iceborne – New Beasts In A New Land | E3 2019

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Doctor Sleep Recreated So Many Iconic Shots From The Shining

The first teaser trailer for Doctor Sleep has been released, and horror fans may have noticed some very familiar shots in the new footage. Many viewers assumed that director Mike Flanagan was simply reusing footage from The Shining in his spooky sequel – especially since the end of the trailer also utilizes a few bars of the ominous main title theme from the Stanley Kubrick classic, which was composed by Wendy Carlos and Rachel Elkind.

If you haven’t seen the new Doctor Sleep trailer, watch it here:

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Planet Zoo Looks Like the Deep Zoo Sim of Jack Hanna’s Dreams

Many sims are best played from a god-like perspective. You’re in charge, so you need to view the action from high up. You oversee large-scale projects, like constructing skyscrapers, re-routing highways, designing roller coasters, and populating entire worlds. You can play Planet Zoo from a distant vantage, and sometimes you’ll need to. But based on the hands-off demo the developers walked me through at E3 2019, the real fun in Planet Zoo happens on the ground.

Down there is where you’ll find giraffes pulling leaves off trees, where saltwater crocodiles bathe in the sun, where cheetahs get restless and sprint the perimeter of their enclosure. The animals are incredibly detailed (provided your GPU is up to the task), from the bears’ intricate fur shading to the reptiles’ glossy, reflective scales. I’m no zoologist, but the animations looked convincing, too. And the poop? There’s so much poop.

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E3 2019: Stolen Car Leads To Scavenger Hunt For Mortal Kombat 11 DLC Reveal

Mortal Kombat 11 may have another DLC character reveal incoming, thanks to an odd sequence of events surrounding a case of grand theft auto during E3 2019. NetherRealm boss Ed Boon offered to show off a new fighter as a reward for helping a friend find his apparently stolen car, and now that it’s been located, the community is waiting to see if it leads to a DLC reveal after all.

Boon first made the offer in a tweet on the afternoon of June 13, seeking help to locate the car of his friend, Shane Satterfield. Satterfield requested help with more details about the make and model of the car with his own tweet, plus a partial license plate number. Satterfield added that he had already checked with the police and the car was not towed. Boon specifically recruited E3 attendees to help out since the car was stolen in Los Angeles.

Hours later, Satterfield announced that the car had been found with a picture of it in a parking garage. He said he found it with his wife, but thanked the community for helping to keep his hopes alive throughout the ordeal.

Technically, Boon’s offer was to reveal a new fighter if E3 attendees helped find the car, and that didn’t happen. But the car was found, and Satterfield was grateful for all the help, so that would seem to fulfill the requirement. Boon didn’t specify when or how the reveal would come.

So far NetherRealm has officially revealed Shang Tsung, Spawn, Nightwolf, and Sindel as DLC fighters. The first MK11 Kombat Pack will include 6 DLC fighters in all, plus one-week early access to them.

The Best E3 2019 Game Trailers

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Legion Season 3: Everything You Need To Know

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Is There a Men in Black: International After Credits Scene?

If you’re wondering whether or not Men in Black: International has an end credits scene, then look no further.

But if you somehow wound up here by mistake, be warned: Spoilers follow regarding whether or not the new MiB movie has a post credits scene…

O.K., you’re still there? Then the answer is: No, Men in Black: International does not have any extra scenes after the credits.

That said, we always encourage viewers to watch the credits anyway and marvel at the talents of the many, many people it takes to make a movie of this size and scope.

But if you’re still craving Men in Black Easter eggs, you can always check out our exhaustive breakdowns on all the aliens in the original Men in Black trilogy and all the gadgets as well! Or read our review of Men in Black: International.

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Halo 5 on Microsoft’s xCloud Looked Great Even with Shaky Wi-Fi

Microsoft is showing off its fledgling xCloud game streaming service at E3, and I was able to sit down and try it out for myself as well as discuss the tech with its General Manager, Kevin LaChapelle. The “cloud based gaming service” warranted only a brief mention in Microsoft’s E3 conference, so I was pretty excited to discuss some of the details with Microsoft.

The company had setup a small demo table with a handful of Xbox controllers that had Samsung phones attached to them. Though the way the phones were attached to the controller screamed “pre-beta,” the whole setup seemed to work quite well. Picking up the wireless controller I jumped into some Halo 5: Guardians, eager to check out how it felt and if there was any perceptible latency or sluggishness. Microsoft said the games were all being hosted on their Azure data center in the Bay Area, which is approximately 400 miles away.

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