Fortnite Season 8 Is Approaching, So Of Course A Mysterious Orb Has Shown Up

Something strange is once again afoot in Fortnite. With only a few weeks remaining in Season 7, it appears developer Epic has already begun laying the groundwork for Season 8 of Battle Royale mode, as players have discovered a couple of mysterious new objects around the map.

Perhaps the most notable is a strange, icy sphere that can be seen floating above the castle in Polar Peak, the new snowy mountain introduced at the start of Season 7. At the moment the sphere is simply floating in the air, but its sudden, inexplicable appearance is certainly reminiscent of the infamous purple cube that materialized last summer and ultimately led up to the start of Season 6.

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The sphere isn’t the only strange object to mysteriously appear in Fortnite. Players have managed to destroy the iceberg near Happy Hamlet, revealing a bunker underneath–although it’s unclear where it leads or what purpose it serves. On top of that, players have spotted mysterious, giant eggs locked in prison cells beneath Polar Peak’s castle.

What these objects portend for the game is anyone’s guess. By this point, however, it’s become something of a tradition for strange in-game phenomenon to usher in a new season of Fortnite, so we likely won’t have to wait too long to see how these tie into the impending Season 8.

In the meantime, Epic recently rolled out Fortnite’s 7.20 update, which brought back glider redeploy and introduced a new gun: the Scoped Revolver. Players also still have a few more weeks to complete any remaining challenges before the new season arrives. You can find tips on those in our complete Season 7 challenges guide.

Elder Scrolls Online – Eswyer Expansion Announcement Cinematic Teaser

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After Fortnite Lawsuits, Forza Horizon 4 Removes Carlton And Floss Dance Emotes

A new update for Microsoft’s racing game Forza Horizon 4 removes the “Carlton” and “Floss” dance emotes, which are similar to the ones that led to lawsuits against Epic over their use in Fortnite. Microsoft quietly removed the dance emotes in the Xbox One and PC game’s latest update. The patch notes posted on the Forza website only state that “The ‘Carlton’ and ‘Floss’ avatar emotes are no longer available.”

Microsoft provided no explanation for why the dance emotes were removed, but it seems likely that the company saw what happened with Fortnite and wanted to avoid legal action being taken against its game. This is only guesswork, and we’ve contacted Microsoft in an attempt to get more details on why the emotes were removed.

Alfonso Ribeiro, the actor from Fresh Prince of Bel-Air, sued Epic Games for using “The Carlton” in Fortnite, while Backpack Kid also sued Epic for using “Floss” in the game. Those cases, which seek to see the game stop using the emotes and pay damages, are ongoing. Epic has also been sued by rapper Terrence Ferguson, who claims Epic stole his Milly Rock dance for Fortnite’s “Swipe It” emote.

Actor Donald Faison’s trademark dance from the show Scrubs also appears to be replicated in Fortnite as an emote, and Faison says Epic “jacked” his dance for the game.

GameSpot’s search of the database containing nationwide court records for the United States yields no apparent results for any lawsuits against Microsoft over dance emotes in Forza Horizon 4.

There appears to be some amount of uncertainty regarding whether or not a dance move can even be trademarked. However, it remains to be seen what specific legal tactics that Ribeiro, Backpack Kid, and others will use in their cases against Epic against Fortnite. Keep checking back with GameSpot for more on this story.

Double Cross Review – Combat Woes

There is no shortage of indie 2D platform games out there vying for your attention and money. In order to stand out from the crowd, these games have to try to make themselves unique through visuals, sound, and perhaps most importantly, gameplay. 13 A.M.’s Double Cross does this by mixing a physics platformer with a mild dash of beat-’em-up combat and even a mystery-sleuthing story element. It’s an interesting concoction, but sadly, this mix doesn’t go down quite as smoothly as you’d hope.

Double Cross has players assuming the role of Zahra, a spunky young lass who works for RIFT, an interdimensional police force. RIFT is in charge of keeping all the various alternate universes out there in check, and Zahra’s one of their best up-and-coming agents. When RIFT HQ falls victim to a mysterious attacker, however, Zahra is tasked with combing through multiple dimensions and finding clues to the strange being’s identity. This involves some hand-to-hand combat, a bit of evidence collection and investigation, and a lot of swinging about with Zahra’s special Proton Slinger.

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While the game’s tutorial and Zahra’s status as interdimensional law enforcement might have you thinking that Double Cross’s priority is combat with monsters from different universes, it’s actually slanted very heavily towards pure platforming. Zahra makes ample use of her grappling-hook-like Proton Slinger to latch onto objects and propel herself along the game’s various environments, using the swings in tandem with a dodging skill to avoid hazards like spikes, fire pits, and security lasers. You’ll often be tasked with doing multiple, very precise swings in a row, which can be quite challenging–but thankfully, time slows down when Zahra is aiming her Proton Slinger, making it much less of a pain to do the demanding multi-sling sequences. It feels really satisfying to hit a bunch of tricky sling targets all in a row, especially if you’ve managed to suss out a hidden path to collect Upgradium, the game’s token ability-boosting collectible.

Elements like weird, clingy-bouncy goo walls and switch-activated platforms keep stage design interesting and engaging while providing simple puzzles to solve. It’s a good thing most of the stages are fun to bounce around in, because there’s not much to them visually–while Double Cross does offer a pleasant color palette and uses camera zoom wisely in areas where it’s beneficial, the lack of detail and samey-ness in many of the game’s backdrops don’t inspire much excitement to explore. You’re really playing to see what kind of fun platforming challenge will get thrown at you next. There are a few levels that are just plain bad–the arcade stage with numerous timer-based challenges is a real hair-puller–but they’re rare.

However, sometimes those fun platforming challenges are interrupted by combat. While Double Cross tries to make its combat seem meaningful–even offering a nifty custom combat-enhancement loadout system with new skills players can earn and equip–in practice, combat is a boring, mash-heavy slog with little player skill involved. The impact from connecting hits feels weak, enemy variety is nonexistent, and what few enemies there are in each stage are pretty easy to beat: whack the small fries with quick attack chains, stunlock the bigger dudes with heavy attacks, and occasionally use the Proton Slinger to grab and toss a projectile back at a foe.

You can gather energy from felled foes to charge up special attacks like a burst and a projectile, but their use tends to be limited. I got through the game almost never using the burst, instead hoarding my fireballs for when I knew a big annoying enemy wave was coming. Combat-heavy boss encounters, such as the fight at the end of the Reptarria level set, highlight the most glaring flaws of Double Cross’ combat: you’re up against a huge damage sponge that often doesn’t react to your arsenal of primarily short-range strikes in a way that indicates whether what you’re doing is right or wrong. Other bosses, like the battle at the end of the Gootopia stages, focus more on clever gimmicks than combat and are far more fun for it.

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Another element of Double Cross that disappoints is the game’s mystery theming. Zahra’s cross-dimensional adventure has her finding evidence related to the attack on RIFT headquarters, presenting it to her coworkers, and using their observations to build a case and go after various bad guys. This sounds like a pretty exciting gameplay element–I mean, who doesn’t like the sound of Where In the Physics Platformer Multiverse is Carmen Sandiego?–but in practice, it’s simply trial-and-error. You talk and show various items to the characters inhabiting RIFT HQ until one of them reacts. There’s no setback for showing the wrong thing to the wrong person–the only thing an incorrect guess does is prevent you from reaching a boss stage until you do get it right. Much like the combat, the detective aspect feels unnecessary and unsatisfying.

Had Double Cross opted to focus more on its strength–fun physics platforming–and de-emphasized things like combat and the tedious mystery-solving element, the game would have been an easy recommendation. But the weak parts of the package drag down the whole, and Double Cross winds up feeling like it’s a somewhat undercooked mash of ideas.

New Xbox One Games With Gold Now Available

We’re midway through January, which means the second half of this month’s free Games with Gold are now available. Through the end of the month, Xbox Live Gold subscribers can grab another pair of titles at no charge on Xbox One and Xbox 360, and they’ll be yours to keep and play so long as you have an active subscription.

On the Xbox One side, the off-road racer WRC 6 FIA World Rally Championship is free download from now until February 15. Xbox 360’s free game, meanwhile, is Far Cry 2, which is still regarded as one of the best entries in the open-world shooter series. It’s up for grabs until January 31, and thanks to backwards compatibility, it’s also playable on Xbox One.

On top of those two titles, Gold subscribers still have a little more time to download the poignant 2D platformer Celeste, which is free throughout the entire month of January. Regarded as one of 2018’s best games thanks to its challenging gameplay and touching story, Celeste follows a young woman’s struggle to reach the top of a mountain. Developer Matt Makes Games also has a free DLC expansion on the horizon for it, making this a good opportunity to experience the game if you haven’t yet.

Gold members still have a few more hours to grab January’s other freebies, Lara Croft and the Guardian of Light and Never Alone, before they go back to their full price. You can find the full list of this month’s free Games with Gold below.

In addition to the new freebies, a new sale is now underway in the Microsoft Store, offering deals on a variety of Xbox One and 360 games for Gold and non-Gold members alike. The sale runs through January 21 and includes nearly the entire Far Cry series, as well as Halo 5: Guardians, Life is Strange: Before the Storm, and SteamWorld Dig 2.

Games With Gold January 2019

Xbox One

Xbox 360

John Wick: Chapter 3 – Parabellum – Official Trailer Tease

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Spider-Man Far From Home Theories: Mysterio Isn’t What He Seems And Endgame Connection

Game Of Thrones Season 8: Release Date Teaser Trailer Breakdown

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See Glass For Free Before It Hits Movie Theaters

If you simply can’t wait to see the new M. Night Shyamalan movie Glass, you’re in luck! Universal Pictures is giving away tickets to early screenings around the United States on January 16.

Glass is the third part in Shyamalan’s trilogy that also includes 2000’s Unbreakable and 2016’s Split, bringing Mr. Glass (Samuel L. Jackson) and David Dunn (Bruce Willis) face-to-face with Kevin Wendell Crumb (James McAvoy) and his Horde of personalities for the writer/director’s take on an epic superhero story. The tale, set largely at a psychiatric hospital housing the three men, also stars Sarah Paulson as Dr. Ellie Stable, a psychiatrist who believes she can treat those that believe they have superhuman abilities.

Notably, the film also sees the return of supporting characters from both previous films, as well. Spencer Treat Clark and Charlayne Woodard reprise their Unbreakable roles as David’s son and Glass’s mother, respectively, while Anya Taylor-Joy returns as Casey Cooke, one of the girl’s kidnapped by the Horde in Split.

Glass won’t be in theaters until January 18, but you have the chance to check it out two days early. All you have to do is head over to the site Universal Pictures has created for the event, find the screening closest to you, and secure your tickets to see the film before the rest of the world. Each person has the ability to request two screening tickets.

Free Black Ops 4 Blackout Trial Starts This Week

Treyarch has announced a free trial for Blackout, the battle royale mode in Call of Duty: Black Ops 4. The trial will be available for Xbox One, PS4, and PC.

Once you’ve downloaded the trial, you’ll be able to participate in Blackout matches with other players. This trial does not include the full game, so you won’t have access to either of Black Ops 4’s Multiplayer or Zombies modes. The Blackout trial starts on January 17 and continues to January 24. If you’re a fan of Call of Duty’s battle royale mode, play on PC, and don’t care too much about the other parts of Black Ops 4, there’s a $30 version of the game that cuts out Zombies and only includes Blackout and Multiplayer.

Treyarch has also released a new update for Black Ops 4 on Xbox One and PS4. The update adds an improved looting interface in Blackout–a highly requested feature on consoles–which replaces the movable pointer. On PS4, Gauntlets and new Elixirs have been added to Zombies as well. These additions are scheduled to come to Xbox One and PC at a later date.

Blackout is the first battle royale mode in a Call of Duty game. Similarly to PlayerUnknown’s Battlegrounds and Fortnite, the mode pits up to 100 players on one map. In order to improve your chances of survival, you need to scavenge for weapons, armor, and items. Survivors are pushed together over the course of a match as the survivable area on the map shrinks over time. Once killed, you won’t respawn, so victory is given to the player or squad left standing by the match’s end.

Blackout mixes up the battle royale formula by implementing elements from some of Call of Duty’s other multiplayer modes, such as computer-controlled zombies. The new mode takes place on Call of Duty’s largest map to date, one that’s partially composed of other multiplayer battlefields like Nuketown and Hijacked.

Although it’s probably the selling point of Black Ops 4, Blackout is hardly the only good part of the latest Call of Duty game. In our Black Ops 4 review, Kallie Plagge gave the game an 8/10, writing, “Black Ops 4 isn’t short on content, and its three main modes are substantial. Multiplayer introduces more tactical mechanics without forcing you into them, and it largely strikes a good balance. Zombies has multiple deep, secret-filled maps to explore, though its returning characters don’t hold up and prove distracting. Finally, Blackout pushes Call of Duty in an entirely new direction, making use of aspects from both multiplayer and Zombies for a take on the battle royale genre that stands on its own. Sure, there isn’t a traditional single-player campaign, but with the depth and breadth of what is there, Black Ops 4 doesn’t need it.”