Overwatch Baptiste Gameplay: Abilities And How Things Can Go Wrong On PTR

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Resident Evil 2 Remake Ships 4 Million Copies

The Resident Evil 2 remake continues to perform well commercially. The game has now shipped 4 million copies globally, Capcom announced in a news release today. This is up from the 3 million copies that the game shipped during its first week.

The increased sales of Resident Evil 2 for PS4, Xbox One, and PC pushed total Resident Evil franchise sales to more than 90 million units since the series debuted in 1996 as of February 26, 2019. This is up from 88 million units back in January.

The 1998 original Resident Evil 2 reached sales of 4.96 million copies to stand as the fourth best-selling Resident Evil game, so the remake is coming up on that milestone.

Resident Evil 2’s free DLC, Ghost Survivors, was released on February 15. GameSpot’s Resident Evil 2 review called it “a terrifying experience like no other.”

“Resident Evil 2 is not only a stellar remake of the original, but it’s also simply a strong horror game that delivers anxiety-inducing and grotesque situations, topping some of the series’ finest entries,” wrote critic Alessandro Fillari. “But above all, the remake is an impressive game for the fact that it goes all-in on the pure survival horror experience, confidently embracing its horrifying tone and rarely letting up until the story’s conclusion.”

Topher Grace’s Star Wars “Mega-Trailer” Cuts Together 10 Movies

Topher Grace is not only the actor who starred on That ’70s Show and more recently in the Oscar-winning movie BlacKkKlansman. He also does editing work, and his most recent project was a big one. Collaborating with editor Jeff Yorkes, Grace created a five-minute “mega-trailer” for Star Wars that combines footage from all 10 live-action Star Wars movies, including Rogue One and Solo.

“10 movies. 2 nerds. 1 weekend (when our wives were out of town). Enjoy…” Grace wrote on Twitter. Yorkes added, “Why don’t studios make ‘mega-trailers,’ tying all the movies of one franchise together, reminding you why you fell in love in the first place? Wouldn’t that kick ass?! Well, that’s what my pal Topher Grace and I thought…”

Titled Star Wars: Always, the trailer is slick with its use of memorable scenes and music that, even when stitched together in this non-traditional format, combine together nicely. It follows Luke’s journey as its through-line, mostly. Check it out below.

The next Star Wars movie is Episode IX, which hits theatres in December. The film recently finished filming. “It feels impossible, but today wrapped photography on Episode IX,” director JJ Abrams said earlier in February. “There is no adequate way to thank this truly magical crew and cast. I’m forever indebted to you all.”

Beyond Episode IX, which is the third and final instalment in the new trilogy that began with The Force Awakens, Lucasfilm is producing a new trilogy from Rian Johnson. Outside of that, there will be a new Star Wars TV show called The Mandalorian.

Warner Bros. Shuts Down Fan Campaign to Edit Rat Ending of The Departed

A fan-led campaign to change the ending of The Departed has come to an end.

Adam Sacks, the man behind the Kickstarter campaign to fund a cut of the movie that does not feature the rat, announced on Twitter that the campaign had come to an end after Warner Bros. alleged the campaign infringed on its intellectual property.

“In order to comply with the Digital Millennium Copyright Act (DMCA) Kickstarter had no choice but to take down my project to digitally erase the rat from the end of The Departed,” Sacks wrote in his note on Twitter.

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Devotion Review

Some horror games offer little more than cheap jump-scares and buckets of gore, but Devotion is the kind of psychological horror with the potential to keep you thinking for weeks after you’ve beaten it. It’s expertly-paced and doesn’t stick around long enough for its mechanical simplicity to overstay its welcome, but in that three hours delivers a powerfully unsettling story. And it does it all without ever having a single fully animated character on screen for more than a few seconds.

In Devotion, you take on the role of screenwriter Du Feng Yu as he experiences a surreal journey through the past in order to unravel the threads of what happened to his wife and daughter. Similar to other first-person horror games, like P.T., Devotion mostly takes place in the family’s modest apartment home. It’s a choice of setting that makes room for excellent character development as you discover mementos and items across multiple years within the home, effectively telling the family’s story.

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How Xbox Game Pass on Switch Benefits Microsoft, Nintendo, and Players

The rumor that Microsoft’s Game Pass service could make its way onto the Nintendo Switch came as a shock. It would make for an unprecedented change in the gaming landscape, marking a new era of partnerships in a traditionally segmented industry.

But with Microsoft already letting slip its plans to bolster this relationship with the possibility of Xbox Live coming to Nintendo Switch, a deeper partnership could hugely benefit both companies involved and what players can expect for years to come.

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Black Ops 4’s Operation Grand Heist Update Out Now On Xbox One And PC

Treyarch has rolled out another update for Call of Duty: Black Ops 4. Following its arrival on PS4 last week, the big Operation Grand Heist update is now live on Xbox One and PC, bringing a new character, maps, weapons, and more to both platforms.

First, the update adds a new Specialist for multiplayer and Blackout modes: Outrider. She can be unlocked in Tier 1 in the Black Market, and just as in Black Ops 3, her weapon is the Sparrow, which can fire explosive arrows. Her Hawk drone can also tag any enemies in its sights.

The update also brings three new weapons for multiplayer: the Switchblade X9 SMG, Rampage full-auto shotgun, and Cha-Ching money bag melee weapon. These likewise can be unlocked through the Black Market. Black Ops Pass holders also get access to two additional multiplayer maps, Lockup and Casino.

Elsewhere, the island in Blackout has been expanded with a new area, Ghost Town. Its aboveground portion is based on the Outlaw map, while the caverns below ground are inspired by the Zombies map Buried. Black Ops Pass holders also get access to another new character, the Zombie gorilla Cosmic Silverback.

Rounding out the update is a new Gauntlet for Zombies mode as well as new Featured Playlists in multiplayer, including One in the Chamber. Players have three lives and a single bullet in this mode; when they shoot an enemy or hit them with melee attacks, they’ll earn another bullet and 100 points. You can read the full patch notes on Reddit.

Overwatch PTR Update Changes Several Heroes; Patch Notes Listed

Blizzard has released the full patch notes for the update that’s now live on the Overwatch PTR test server. The most notable part of the update is the addition of Overwatch’s new Hero, Baptiste, but the patch makes changes to several older characters, such as Lucio and Widowmaker, as well.

Baptiste is a Support Hero in Overwatch, whose unique abilities allow him to keep his squad fighting longer and more effectively. He can use Regenerative Burst to heal himself and nearby allies over time, and Immortality Field to prevent friendly players from dying. His Ultimate, Amplification Matrix doubles the damage of friendly projectiles. He can also jump higher than most other Hero characters with his Exo Boots.

In terms of the other Hero characters, the update buffs Doomfist, Hanzo, Lucio, McCree, Mei, Moira, Pharah, Soldier 76, Sombra, Torbjorn, and Wrecking Ball, and nerfs Ana, Orisa, and Widowmaker. The two most notable changes are to Hanzo and Widowmaker. The former has become less effective at detecting enemies with his Sonic Arrow, while the latter’s Infra-Sight has become riskier to use. The update also implements over a dozen bug fixes across all its Hero characters, as well as two of its multiplayer maps, Hollywood and Paris. The full list of Hero changes and bug fixes are outlined below.

Overwatch is available on Xbox One, PS4, and PC but the PTR test server is only available on PC. Blizzard uses Overwatch’s PTR to test out updates for the game before they go live across all systems, so these patch notes may not reflect every change coming to the full game at a later date.

Overwatch PTR February 26 Update Patch Notes

Hero Updates

Ana

  • Nano Boost
    • Heal reduced from 300 to 250

Developer Comments: Giving Nano Boost an instant heal effect enabled players to survive longer and made Ana’s ultimate valuable. However, it needs to be slightly less effective for refilling large health pools.

Doomfist

  • Rising Uppercut
    • Cooldown reduced from 7 to 6 seconds
    • Seismic Slam
  • Cooldown reduced from 7 to 6 seconds

Developer Comments: Reducing the downtime of Doomfist’s abilities should make his gameplay feel more fluid.

Hanzo

  • Sonic Arrow
    • Detection radius increased from 7 to 9 meters

Developer Comments: Because of how dense the environment is on some maps, the Sonic Arrow can feel ineffective in some areas. Increasing Sonic Arrow’s detection radius should make it more effective.

Lúcio

  • Sonic Amplifier
    • Soundwave now counts towards Offensive Assists

Developer Comments: The knockback on Lúcio’s Soundwave is a great tool for pushing enemies into situations that get them killed, so they should be rewarded an offensive assist for doing so.

McCree

  • Fan the Hammer
    • Damage reduced from 55 to 50
  • Deadeye
    • Damage per second increased from 275 to 550 after locking onto targets for 2.5 seconds

Developer Comments: After reducing armor’s effectiveness for all heroes, Fan the Hammer doesn’t need to deal quite as much damage. Increasing Deadeye’s damage after being locked on for a bit makes it more effective when attacking high health, static targets (like barriers) and heroes with over 600 health. It will not impact how dangerous this is for heroes under 600 health.

Mei

  • Endothermic Blaster
    • Primary fire damage increased from 2.25 to 2.75 (45 to 55 damage per second)
  • Ice Wall
    • Health reduced from 500 to 400

Developer Comments: Increasing the damage of Mei’s primary fire should make her Freeze and Icicle move combination more potent. Making the pillars on Mei’s Ice Wall easier to destroy means less waiting for the wall to disappear on its own and more opportunities to counter it.

Moira

  • Biotic Grasp
    • Heal over time duration increased from 3 to 4 seconds
    • Total healing increased from 50 to 65

Developer Comments: These minor changes make Moira’s passive healing effect on Biotic Grasp slightly more effective when topping off an ally’s health.

Orisa

  • Fusion Driver
    • Movement speed penalty while firing reduced from 50% to 30%

Developer Comments: As a defensive tank, Orisa can have trouble pushing forward with the team. Allowing Orisa to move faster while firing should make it easier to apply pressure on the enemy team and use her barrier in proactive ways.

Pharah

  • Rocket Launcher
    • Minimum explosion damage increased from 16.25 to 20

Developer Comments: This change sets the Rocket Launcher’s minimum damage to where it was before we rebalanced its direct impact and explosive damage in a recent patch.

Soldier: 76

  • Pulse Rifle
    • Damage increased from 19 to 20
  • Sprint
    • Delay before you can fire the weapon after using Sprint reduced from .5 to .3 seconds
  • Tactical Visor
    • Can target RIP-Tire and Immortality Field

Developer Comments: This change should potentially allow Soldier: 76 to kill an enemy hero one shot sooner. Reducing the time between when you use Sprint and when you can fire should make the ability more fluid and responsive. Giving Tactical Visor the ability to target Junkrat’s RIP-Tire and Baptiste’s Immortality Field drone is a quality of life improvement, since these are both critical targets.

Sombra

  • Hack
    • Cooldown is reduced by half when hacking a health pack

Developer Comments: The cooldown on Hack often made it feel less effective to target health packs instead of players. This will make both health packs and players viable targets for hacking.

Torbjörn

  • Base health increased by 50 armor (250 maximum health)
  • Overload
    • Armor gain reduced from 150 to 100

Developer Comments: Torbjörn’s survivability was a bit low, so we’ve shifted some power from his Overload ability to his base health.

Widowmaker

  • Infra-Sight
    • Reveals enemy health bars
    • Now canceled on death

Developer Comments: Infra-Sight had no counter to its effect, so it now ends when Widowmaker dies. To balance out its higher risk of use, Infra-Sight now reveals enemy health bars to Widowmaker’s team.

Wrecking Ball

  • Adaptive Shield
    • No longer cancels Roll mode

Developer Comments: This will make Adaptive Shields a more powerful survival tool, since being forced out of Roll mode left Wrecking Ball more susceptible to fire.

Bug Fixes

Callouts

Fixed a bug where the “Need Healing” callout wouldn’t display in chat if the hero you targeted didn’t have healing abilities

Camera

Fixed a bug where, when playing certain heroes, the camera would clip into the hero when looking straight upwards

Career Stats Menu

Fixed a bug where the season labels for Competitive CTF and Competitive 6v6 Elimination didn’t display

Hero Gallery

Fixed a bug where, if switching between Junkrat Skins, one of the bombs on his vest would spin

Heroes

  • Ana
    • Fixed a bug where Ana’s clothes would clip into her hip pouch while doing the Yut Nori emote
  • Ashe
    • Fixed a bug that prevented audio feedback from playing to indicate ammo was low on Ashe’s rifle if it had three or fewer bullets
  • D.Va
    • Fixed a bug that made D.Va very difficult to knock back while she was firing her Fusion Cannons
  • Genji
    • Fixed a bug that caused Genji’s Dragonblade to end before the deflect duration was complete
    • Fixed a bug where Genji would be knocked back unusually far when using Swift Strike to hit Doomfist’s Rocket Punch
  • Hanzo
    • Fixed a bug where Hanzo’s leg would visibly move while he was in his Meditate pose
  • Mercy
    • Fixed a bug where Mercy’s left knee would bend unnaturally when stunned by McCree’s Flashbang
  • Orisa
    • Fixed a bug that made Orisa very difficult to knock back while she was firing her Fusion Driver
  • Reaper
    • Fixed a bug where a button on the shoulder of Reaper’s Lu Bu skin appeared to be floating
  • Reinhardt
    • Fixed a bug where a piece on Reinhardt’s back displayed incorrectly while using the Guan Yu skin in the Hammer Down highlight intro
    • Fixed an issue that allowed Reinhardt’s Earthshatter to hit people further off the ground than intended in specific circumstances
  • Sombra
    • Fixed a bug where Sombra’s stealth exiting sound effect wouldn’t play if an emote was used to exit stealth mode
    • Fixed a bug where Sombra couldn’t quick melee while using her Hack ability
  • Symmetra
    • Fixed a bug where Symmetra would gain ultimate charge while casting Photon Barrier
  • Torbjörn
    • Fixed a bug that prevented Torbjörn from using Molten Core in custom games if Ability 2 was disabled
  • Widowmaker
    • Fixed a bug that prevented Widowmaker’s Venom Mine from damaging a hero if they triggered it at the edge of its trigger radius

Maps

  • Hollywood
    • Fixed a bug where the winning team’s hero lineup wouldn’t display correctly
  • Paris
    • Fixed a bug where the sounds coming from the Nous vous surveillons apartment weren’t playing