Metal Gear Director on Oscar Isaac Casting: ‘The Ball’s In Oscar’s Court’

Oscar Isaac wants the world to know that he is game to play Solid Snake in the planned Metal Gear Solid movie adaptation.

While participating in IGN’s cast roundtable for Netflix’s Triple Frontier, IGN host Max Scoville asked the star-studded lineup — including Isaac, Pedro Pascal, Ben Affleck, Garrett Hedlund and Charlie Hunnam — which video game-turned-film they would want to be a part of. Isaac, who is best known for his role in Star Wars as Poe Dameron, was quick to voice his interest in the Hideo Kojima classic Metal Gear Solid.

“Metal Gear Solid, that’s the one,” said Isaac. “I’m throwing my hat in for that one.” You can watch this portion of the interview starting at the 12:30 minute marker below:

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Here’s A Fan-Made Halo Infinite Menu Screen

With Halo Infinite coming to E3 2019 later this year, it appears this will finally be the year we learn more about the long-awaited follow-up to 2015’s Halo 5: Guardians.

Ahead of the big show, a fan has create a mock-up for what they imagine the Halo Infinite menu screen could look like. This is only a concept. It’s not real. But it did catch the attention of Halo franchise director Frank O’Connor, who said it is “very cool.” The video was made by GoBroPros YouTube channel. It is a sleek menu screen that borrows some of the sensibilities from the menu screens of Halo: The Master Chief Collection and Halo 5; have a look:

Halo Infinite, which is in development for Xbox One and PC, is said to be a “spiritual reboot” of the series, but it’s not exactly clear what that means at this point. It is rumoured to be a launch title for the next wave of Xbox hardware that Microsoft will supposedly announce at E3.

Intriguingly, a report from Brad Sams claims Halo Infinite will have RPG mechanics of some kind. There is also a report that claims Microsoft will release Halo Infinite’s multiplayer and single-player separately.

The Walking Dead: “Guardians” Recap

Warning: Full spoilers for the episode follow…

“Guardians” is more of a typical scattershot Walking Dead installment, hitting a bunch of different stories, addressing multiple concerns, and lacking overall focus. If one were looking for a thematic connector, you could bubble up the idea of security concerns and group survival, pitting the seclusion and negativity Michonne has Alexandria locked up in against Alpha’s extreme paranoia and cruelty. It’s not like anyone actually thinks Michonne’s rules are so harsh that one day she’ll wind up as vicious and malicious as Alpha, that’s not a fair correlation, but there’s still a thread. A thin one.

Basically, “Guardians” has a job to do. It has to get us to certain places, plot-wise. Michonne has to change her mind about the fair, Negan has to start making his pleas to be a contributor, the whole Rosita/Gabriel/Siddiq – er – thing has to get figured out, and Henry has Henry his way into trouble. The Whisperer elements this week are a little redundant, since we learned most of the important stuff over the past few weeks, but Ryan Hurst’s Beta looks pretty badass!

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Ben Affleck Gets Candid About His Batman Exit

It’s been barely over two weeks since Ben Affleck officially hung up the cape and cowl and confirmed he would not be reprising his role as Batman in Matt Reeves’ forthcoming film The Batman. In addition to starring in the title role, Affleck was intended to direct and write the script for the movie, but for those of you wondering what his story might have been, even he doesn’t know.

IGN’s Max Scoville sat down with Affleck for a special live roundtable interview with him and the rest of the star-studded cast of Netflix’s Triple Frontier, and asked the actor what his Batman movie would have been. You can watch Affleck answer the question at the 16:20 moment below:

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Star Wars Actor Oscar Isaac Wants To Play Snake In The Metal Gear Solid Movie

A Metal Gear Solid movie from Kong: Skull Island director Jordan Vogt-Roberts is in the works, but basically nothing is known about the cast or story at this stage. It’s still early days for the film, but now one big-name actor has come forward to say he wants to star in it.

Oscar Isaac, who is known for portraying the pilot Poe Dameron in the new Star Wars movies, told IGN that he wants to play Snake in the upcoming film. “I’m throwing my hat in for that one,” he said. Isaac also talked about why he thinks video game movies have struggled in the past.

“With the video game thing, I think the trick will be how do you replicate the feeling of what it feels like to play a video game. I think where it goes wrong often is with the plots,” he said.

Vogt-Roberts responded to Isaac’s comments on Twitter where he said casting for the Metal Gear movie hasn’t started yet. He did, however, commend artist Boss Logic’s mock-up of what Isaac might look like as Snake–check out the image below.

The Metal Gear movie has been in the works for a long time. Vogt-Roberts teased the film’s script in 2018, saying it will blow your mind in a way that many things associated with series creator Hideo Kojima do. “We just turned in the script, and I think it’s one of the best scripts I’ve ever read,” he said. “It’s one of the coolest, weirdest, most Kojima things. If I wasn’t involved in it, I would still look at that script and [say], ‘Holy sh**.'”

Jurassic World and Star Wars: Episode IX writer Derek Connolly was announced (via Variety) as the writer for the Metal Gear movie in November 2017. He and Vogt-Roberts have a history together, as Connolly co-wrote Kong: Skull Island, which Vogt-Roberts directed.

The Metal Gear video game franchise celebrated its 31st anniversary in 2018. The latest entry in the series was the poorly received Metal Gear Survive. Kojima no longer works at Konami, but instead starting his own studio that’s working on Death Stranding now.

Halo Infinite Will Be At E3 2019, Which Is 100 Days Away

Halo Infinite, the long-awaited follow-up to 2015’s Halo 5: Guardians, will be at E3 2019. 343 Industries boss Bonnie Ross told IGN that the game director Chris Lee will discuss more details on the game at the big-time June show that is now just 100 days away. Little is known about what Lee will speak about, but Ross did confirm to IGN that one of the things he’ll talk about is what the franchise’s new SlipSpace engine is capable of from a technical standpoint.

Halo Infinite was announced at E3 2018 by way of a trailer not for the game, but for the new engine (watch it again in the video embed above). The trailer was grand, showcasing massive landscapes and gorgeous vistas. It was only a technical demonstration of what the game could be, and not necessarily what it will be.

It’s no surprise that the game will be at E3, and we’re excited to finally learn more about what kind of game Halo Infinite actually is. Given the game has “Infinite” in the title, Microsoft seems to be going big. Ross also recently discussed how Halo 4’s multiplayer struggled and Halo 5’s story didn’t resonate with everyone, so she’s hoping that Halo Infinite can be the best of both worlds. Time will tell.

In February, noted Microsoft insider Brad Sams reported that Microsoft will announce two new Xbox consoles at E3 2019. The report also claims that Halo Infinite will be a launch title for the next wave of Xbox hardware; this is notable because it would be the first time since 2001’s Halo: Combat Evolved that a Halo game would be a launch title for new Xbox hardware.

The report also claims Halo Infinite will have RPG mechanics of some kind. For its part, Microsoft is referring to Halo Infinite as a “spiritual reboot” of the series. There is also a report that claims Microsoft will release Halo Infinite’s multiplayer and single-player separately.

Halo Infinite is in development for Xbox One and PC, and that’s notable because fans have been calling for more Halo on PC for a very long time now.

E3 2019 takes place June 11-13, and as mentioned, it’s now only 100 days away. What are you hoping to see from Halo Infinite at E3 this year? Let us know in the comments below!

New Power Rangers: Battle For The Grid Trailer Reveals Lord Drakkon

The newest Power Rangers console game, Power Rangers: Battle for the Grid, was announced toward the beginning of 2019. While information about the fighter has been scarce, a new trailer has revealed that a villain from the universe, Lord Drakkon, will be in the game.

Lord Drakkon is an older, much crueler version of Tommy Oliver from an alternate reality. He rules over his Earth with an iron fist. Power Rangers: Battle for the Grid’s take on Lord Drakkon seems to fit the description quite well. You can watch him in action in the new trailer below.

The barely-minute-long trailer sees Zordon warning the Rangers of “a great threat” named Lord Drakkon. After that, we see Drakkon battling the Green, Red, and Yellow Rangers, showing off some of the simple and more complex juggle strings he can perform in the game. We’re left with a final message from Zordon: “Lord Drakkon will attempt to conquer existence.” It’s unclear whether Drakkon will be playable, but it’s safe to assume he’ll be an antagonist in the game nonetheless. It’s also unclear how many villains will appear in Power Rangers: Battle for the Grid, but we’ve learned that there are at least 11 more characters whose identities have yet to be revealed.

Back in January 2019, the official Power Rangers: Battle for the Grid Twitter account unveiled the game with a 50-second teaser trailer. According to replies to the tweet, Power Rangers: Battle for the Grid is not a port of Power Rangers: Legacy Wars, a mobile fighter also developed by San Francisco-based developer nWay. Additionally, the game is reported to feature “a completely brand new battle mechanic [that was built from the ground up], including different movesets from each character that we plan on adding to our game.”

Power Rangers: Battle for the Grid launches for Nintendo Switch, PC, PlayStation 4, and Xbox One sometime in spring 2019.

Kill la Kill: IF Is Coming To Europe

Kill la Kill The Game: IF was revealed at Anime Expo 2018 with an impressive yet brief trailer that showed series protagonist Ryuko Matoi going up against series antagonist Satsuki Kiryuin. Publisher Arc System Works and developer APLUS have kept relatively quiet about the game, but thanks to a new Twitter post, we’ve now learned that the 3D fighter is heading to Europe and will be available on Nintendo Switch and PlayStation 4.

According to the official Twitter account for PQube Games–the UK-based publisher responsible for distributing games like Guilty Gear, Cat Quest, and others–the forthcoming fighter based on Kazuki Nakashima’s 2013 anime will land in Europe “later this year, with a new story from the original writer.” This likely means Nakashima’s contributing to the “untold story” the Anime Expo 2018 trailer teased.

In a news post published at the end of February 2018, Arc System Works unveiled new characters, game modes, and screenshots. Kill la Kill The Game: IF will feature Free VS matches (where you can play against a CPU or a friend locally), Player Matches (where you can play online without affecting your ranking), Ranked Matches (where you can play online for the top leaderboard spot and bragging rights), a tutorial and training mode, and a Challenge Mode with several challenges (including survival, hundred enemies, endless, and more). Furthermore, four new characters, including Houka Inumuta and Nonon Jakuzure, will appear in the game.

Kill la Kill The Game: IF is scheduled to release sometime in 2019 for PC, PlayStation 4, and Nintendo Switch.