The Walking Dead: Rick’s Final Episode Review

Warning: Full spoilers for Rick’s final episode of The Walking Dead follow…

Hey, that was pretty damn good! And what a nice bit of misdirection during those final minutes too.

Look, I have a lot of questions, as I’m sure you all do too. Most of them have to do with the massive time jump that came at the end. What was that leap? Like, five or six years? That’s the sort of time jump this show needed. But I’ll dive into the jump at the end.

Yes, little did we know that this episode wasn’t just Rick’s farewell, but also a ghostly goodbye to this entire storyline of Walking Dead in general. Because the jump at the end basically, when you break it all down, equals the entire numbers of years we’ve spent in the zompocalypse with all these characters.

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Dell Black Friday Deals ‘Leaked,’ With Some Deals Already Live

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Dell’s Black Friday flyer appeared online today, with Dell kicking off its Black Friday savings with a special “Leak Day” sale on laptops, PCs and electronics. Black Friday comes on November 23 this year, the earliest it could possibly be, meaning we only have three weeks to prepare ourselves.

Among Dell’s upcoming deals are a Dell G5 15 Gaming laptop with GTX 1060 GPU for $999.99, a 50-inch 4K Vizio TV with $100 Dell eCard for $349.99, and an Xbox One S Battlefield V bundle for $229. Check out the high-resolution scans of the flyer for more details.

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Battlefield 5 PC System Requirements Revealed

Earlier this year, the incorrect Battlefield V system requirements emerged online, but now developer DICE has shared the final, official system requirements for the WW2 shooter. Posted on Reddit, the system requirements cover Minimum and Recommended, as well as DirectX ray tracing (DXR), which requires extra RAM and and RTX card.

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Battlefield V was supposed to launch on October 19, but EA and developer DICE announced a delay that pushed the release date to November 15. The delay came down to DICE wanting to have more time to fine-tune the game and make it as good as possible for release.

The game will launch with single-player War Stories and the fan-favourite multiplayer, but the new battle royale mode, Firestorm, isn’t going to launch until March 2019. The single-player campaign chapter where you play as a German soldier, The Last Tiger, won’t be available at release either; instead it comes out sometime in December.

Battlefield V System Requirements

Recommended

  • OS: 64-bit Windows 10 or later
  • Processor (AMD): AMD Ryzen 3 1300X
  • Processor (Intel): Intel Core i7 4790 or equivalent
  • Memory: 12GB RAM
  • Graphics card (NVIDIA): NVIDIA GeForce GTX 1060 6GB
  • Graphics card (AMD): AMD Radeon RX 580 8GB
  • DirectX: 11.1 Compatible video card or equivalent
  • Online Connection Requirements: 512 KBPS or faster Internet connection
  • Available Disk Space: 50GB

Recommended For DXR

  • OS: 64-bit Windows 10 October 2018 Update (1809)
  • Processor (AMD): AMD Ryzen 7 2700
  • Processor (Intel): Intel Core i7 8700
  • Memory: 16GB RAM
  • Graphics card (NVIDIA): NVIDIA GeForce RTX 2070
  • DirectX: DirectX Raytracing Compatible video card
  • Online Connection Requirements: 512 KBPS or faster Internet connection
  • Available Disk Space: 50GB

Minimum

  • OS: 64-bit Windows 7, Windows 8.1 and Windows 10
  • Processor (AMD): AMD FX-8350
  • Processor (Intel): Core i5 6600K
  • Memory: 8GB RAM
  • Graphics card (NVIDIA): NVIDIA GeForce GTX 1050 / NVIDIA GeForce GTX 660 2GB
  • Graphics card (AMD): AMD Radeon RX 560 / HD 7850 2GB
  • DirectX: 11.0 Compatible video card or equivalent
  • Online Connection Requirements: 512 KBPS or faster Internet connection
  • Hard-drive space: 50GB

Blizzard Responds To Diablo Immortal Criticisms, Explains Why It’s A Mobile Game

At BlizzCon this past weekend, Blizzard announced a brand-new Diablo game–but it wasn’t exactly what fans were expecting or hoping for.

Diablo Immortal is a new Diablo game for mobile devices that Blizzard is developing alongside partner NetEase. Even though Blizzard told fans weeks ahead of BlizzCon that they shouldn’t expect an announcement of the next mainline Diablo game at the show, a reveal of a new mobile game wasn’t the kind of surprise some were hoping for. The next big Diablo game–potentially Diablo 4–is likely in the works, but Blizzard said nothing about it at BlizzCon.

We caught up with Blizzard’s Wyatt Cheng (principal game designer) and Joe Hsu (senior game producer) at BlizzCon to talk about the announcement of Diablo Immortal, the reaction to it, and more.

Cheng started off by explaining that Diablo Immortal is coming to mobile because the franchise is already well represented on console and PC; the next area of expansion is the growing mobile market, he said.

“At the end of the day, at Blizzard, we’re gamers,” Cheng said. “And we play a ton of games on all platforms, console, PC. We play board games. We play card games. We just play games, and a lot of us play mobile games. And I think when we look at an opportunity to make an awesome mobile game, we want to take it.”

Blizzard has been working with NetEase for nearly a decade on bringing popular franchises like World of Warcraft, Heroes of the Storm, Overwatch, and another mobile title, Hearthstone, to the Chinese gaming market. Partnering with NetEase again for Diablo Immortal just made sense, Cheng said.

Another reason Blizzard is bringing Diablo to mobile is because there are more stories in the universe to tell. “We were looking at this 20 year period in between Diablo II, Lord of Destruction, and Diablo III, and we said, ‘All these events happened, so we should take a look at creating a game that explores that space in time,'” Cheng explained.

He added that Diablo Immortal is sort of like the movie Star Wars: Rogue One, which exists in the wider Star Wars universe but can still be watched and enjoyed on its own.

As for Hsu, he said bringing Diablo to mobile is representative of Blizzard’s efforts to “try new things” and bring Diablo to more people.

“We love to bring new things to our players,” Hsu said. “For me personally, I still play Diablo III. I play the Seasons, and that is awesome experience, but I would love to try new things, and we would love to share that with everyone. And it’s such a rich IP where we can do that, so it was a good choice. I feel like it was a very good choice.”

Some amount of the conversation around Diablo Immortal has been negative. As mentioned, a portion of the fanbase was hoping to see the next big Diablo title instead of a mobile game. Hsu said he hopes people give Diablo Immortal a shot first before judging it.

“We really believe playing is believing, and we would love it if everyone everywhere gets to try it out and give their honest opinions,” he said. “That would be amazing.”

Being skeptical is perfectly fair and reasonable, Cheng said, but he still hopes people stay open-minded about Diablo Immortal.

“I think that’s reasonable in today’s world, our modern world, to be a little skeptical,” he said. “But then for the people who play it, if they can go out and say, ‘No, no, no, seriously, guys. I was at BlizzCon. I played the demo. It was awesome.’ Hopefully that word of mouth spreads.”

Blizzard co-founder Allen Adham told Kotaku that the company expected fans to get upset about Diablo Immortal, but not on the level that eventually came to bear. There was also backlash when Blizzard announced Diablo for consoles and fans also got upset about Hearthstone in general being a free-to-play mobile game, Adham said, so pushback is nothing new for the company. All of that said, Adham added that he understands Diablo fans want more.

“We knew our audience here desperately wants to see and hear about one thing in particular,” Adham said, presumably in reference to the next big Diablo game.

You can expect Blizzard to spend a lot of time and attention on Diablo Immortal. Cheng said Diablo for mobile will be the next big core pillar for the Diablo franchise going forward.

“Yeah, I do. I do for sure,” he said. “If we fast forward in 10, 20 years and look back, we’re going to be developing up the lore. And when people paint out the storyline, we have new stories to tell. We have new gameplay. There’s going to be brand new experiences for players in Diablo world.”

Blizzard has yet to disclose the business model for Diablo Immortal, so as of yet it’s unknown if it will be free or paid. Blizzard’s previous mobile game, Hearthstone, is free. It is supported by microtransactions. We asked if Diablo Immortal would have microtransactions, but both Cheng and Hsu said Blizzard is focused more on getting the game right before talking about business specifics.

No doubt another one of the reasons Blizzard is bringing Diablo Immortal to market is because of the business opportunity. Smartphones are ubiquitous, and the microtransaction model–especially in China–is common and generally accepted. Parent company Activision Blizzard made $4 billion from microtransactions last year, and stakeholders are surely eager to see this figure grow higher still.

One other matter surrounding Diablo Immortal is the accusations that it is a re-skin of the game Crusaders of Light, which is another title from NetEase. Asked directly to respond to the re-skinning claims, Cheng told IGN: “We have artists on our side, they have artists on their side, and we work together as a team, as a partnership to create everything about Diablo: Immortal. The environments, the characters, the skills, the story.”

GameSpot spent some hands-on time with Diablo Immortal at BlizzCon, so keep checking back soon for more.

MLB The Show 19 Release Date And Cover Star Revealed

Real life MLB action just ended, with the Red Sox defeating the Dodgers to win the World Series. The season starts back up again in late March, and now Sony has announced some of the first details on the next entry in the MLB The Show franchise.

MLB The Show 19 will launch on March 26, 2019 for PS4, and young slugger superstar Bryce Harper will be on the cover. While Harper has been announced as the cover star, the final box art isn’t ready yet because Harper hasn’t confirmed where he’s going to play next.

Harper has spent his entire professional career as the right fielder for the Washington Nationals. He’s now a free agent, however, and is expected to sign a lucrative contract with a new team in the weeks or months to come. Once that deal is done, you can expect Sony to update the cover art for MLB The Show 19 with Harper’s decision.

For now, we’ve got Harper in a hoodie.

MLB The Show 19 will be available in a Standard Edition ($60 USD) and a Gone Yard Edition ($100) that is exclusive to GameStop and EB Games. It comes with a New Era baseball snap back cap, a copy of the game, in-game extras, and more. A $100 Digital Deluxe edition will also be available; some of its extras include an allotment of Stubs, custom avatars, and more. An MVP Edition ($70), meanwhile, includes a series of digital extras and a steelbook case if you’re picking up the physical edition. Everyone who pre-orders any edition of MLB The Show 19 gets extra in-game digital content.

No gameplay footage or images from MLB The Show 19 have been released yet, but keep checking back with GameSpot for more between now and launch.

Bohemian Rhapsody Opens To A Huge Box Office Number

The new Queen movie Bohemian Rhapsody opened this past weekend, and it is off to a hot start. The music biopic starring Rami Malek as Freddie Mercury made around $50 million over the November 2-4 weekend in the US and Canada, according to Entertainment Weekly. That’s the second-biggest opening weekend for a music biopic in the history of film, only behind Straight Outta Compton, which made $60.2 million for its opening back in 2015.

Industry estimates stated that Bohemian Rhapsody would make only $40 million at the most for its opening, so the final results are nicely ahead of that. The movie made around $72.5 million from international markets this weekend, boosting its global haul to $122.5 million. That’s a nice result right out of the gate, as Bohemian Rhapsody had a budget of $52 million.

Bohemian Rhapsody was initially going to feature Sacha Baron Cohen in the lead role, but he dropped out all the way back in 2013 reportedly due to creative differences with the surviving members of Queen. Mr. Robot star Rami Malek would eventually get the role.

Director Bryan Singer was fired during production with Malek; the two apparently clashed, with Malek said to have complained about him to studio bosses. Dexter Fletcher, who directed the musical movie Sunshine on Leith, came to finish Bohemian Rhapsody, though Singer remains the only credited director on the project.

Bohemian Rhapsody doesn’t start at the beginning of Mercury’s live, but instead covers a period of 15 years when Queen was on the rise and then its comeback and performance at Live Aid 1985. In addition to Malek as Mercury, the movie stars Gwilym Lee as the iconic guitarist Brian May, while Ben Hardy plays drummer Roger Taylor, and Joe Mazzello portrays bassist John Deacon.

For more on Bohemian Rhapsody, check out GameSpot sister site CNET’s review.

US/Canada Box Office November 2-4

  1. Bohemian Rhapsody — $50 million
  2. The Nutcracker and the Four Realms — $20 million
  3. Nobody’s Fool — $14 million
  4. A Star Is Born — $11.1 million
  5. Halloween — $11 million
  6. Venom — $7.9 million
  7. Smallfoot — $3.8 million
  8. Goosebumps 2: Haunted Halloween — $3.7 million
  9. Hunter Killer — $3.5 million
  10. The Hate U Give — $3.4 million