Yet Another Video Game Is Becoming A Movie

Video game movies are rarely any good, but Hollywood keeps making them. The latest video game to be spun into is a movie is the indie hit, M.C. Escher-inspired Monument Valley.

Paramount, which is producing the live-action Sonic the Hedgehog movie featuring Jim Carrey, is developing the Monument Valley film. Patrick Osborne, who won an Oscar for his 2014 animated short film Feast, is set to direct it. According to Deadline, the Monument Valley film will “send contemporary live-action characters into the game’s extraordinary, mend-bending world.”

A search is currently underway to find a writer who will work with Osborne on the project.

Monument Valley launched in 2014, with a sequel debuting in 2017. The series is developed by Ustwo Games, and studio head Dan Gray told Deadline, “We’re incredibly happy that we’ve found the perfect creative partners in Paramount, Weed Road, and Patrick Osborne to champion this concept forward into another medium.”

According to Deadline, Monument Valley has been downloaded an incredible 160 million times, generating millions and millions in revenue.

Monument Valley was featured in Season 3 of Netflix’s political drama House of Cards, an appearance that helped raise the game’s profile and revenue. The studio has said that part of its missions is to reach people who have never played games before, so appearing on House of Cards and now getting its own movie is definitely pushing the game into new markets.

There is no word as of yet regarding who will star in the Monument Valley movie or when it will release. Keep checking back with GameSpot for more.

The Grand Tour Game’s Ambition is Greater Than its Execution

The idea behind The Grand Tour Game is a simple but brilliant one. Don’t just watch the show: play it. Arriving alongside Season 3 of the Amazon series later this year, The Grand Tour Game is a weekly episodic racing game that allows you to relive the challenges Jeremy Clarkson, James May and Richard Hammond get up to.

According to one of the developers, who are working closely with the showrunners, the game will be spliced with footage from the show itself, aiming to feel like an interactive version of what you’d watch. For example, Jeremy Clarkson will introduce the upcoming challenge, but at the point the presenters actually get in a car, it’s you behind the wheel instead of them.

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How to Watch Gamescom 2018 Live on IGN

Update: We’re live! Watch the IGN Gamescom 2018 live stream here along with the the full schedule of game demos and more.

Gamescom 2018 kicks off next week in Cologne, Germany, and IGN will be there to keep you up to date with the latest news, hands-on impressions, new footage and more!

This year, Gamescom aims to set a new record for the most exhibitors ever and has added new international partners to make this potentially the biggest year yet.

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Is Sekiro: Shadows Die Twice Harder Than Dark Souls?

Sekiro: Shadows Die Twice has made quite the impression at Gamescom 2018. Moving away from the dark-fantasy of the Dark Souls series, and even further from the macabre mystique of Bloodborne, the new stealth-action Souls game set in Sengoku Japan has some similarities for players familiar with From Software’s particular style, but also a number of big surprises as well. Releasing March 22, 2019, Sekiro: Shadows Die Twice will be the next big step forward for the developers of the Souls series.

During Gamescom 2018, Lucy James and Tamoor Hussain spent some time playing From Software’s next big game, and they came away impressed, yet equally humbled by its brutal twist on the Souls formula. Playing as a resurrected Shinobi known as The One-Armed Wolf, he acquires a powerful, multiple-purpose prosthetic arm that aids him in his quest for revenge against a powerful Samurai and his clan. On the surface, Sekiro looks very similar to From Software’s past titles, however, there’s a number of big changes that will catch first-time players off-guard.

Much like Dark Souls and Bloodborne, Sekiro has a strong focus on bringing players into dangerous environments that house powerful enemies, traps, and large beasts that can–and often will–take you out with ease. However, Sekiro takes more of a stealthy approach compared to other Souls games, emphasizing more on the experience of being a cunning ninja. By utilizing all the skills and tools you have at your disposal, which includes stealth-kills and brutal counter-attacks that can drop an enemy in one fell swoop, you’ll eventually gain the confidence to overcome what lies ahead. In our written impressions, we talked about the many challenges present in the Gamescom demo, which includes a massive snake, along with a dual against a large boss on a bridge.

For more on Gamescom 2018, which includes our hands-on impressions of Devil May Cry 5 and Dying Light‘s new take on the battle royale game type, be sure to check out GameSpot’s hub page for all the latest news and videos.

Looks Like Bethesda Is Brewing Up More Fallout Beer

It looks like more Fallout-themed beer is on the way. Bethesda owner ZeniMax recently filed a trademark application for “Nuka Dark,” which is the in-game drink introduced to the Fallout universe in Fallout 4‘s Nuka-World expansion. The trademark, filed on August 15 with the United States Patent & Trademark Office, covers all manner of boozy items. The Goods & Services line of the application covers, “liquor; bourbon; spirits; wine; beer, ale, lager, stout; beverages containing alcohol; whisky, vodka, gin, rum; liqueurs; aperitifs; digestives.”

As the Fallout Wikia explains, Nuka-Cola Dark is an alcoholic version of Nuka-Cola. It is really strong, carrying a 35 percent (!!!!) ABV in the game.

In 2015, Bethesda partnered with beer giant Carlsberg for Fallout 4-inspired beer that was simply called “Fallout Beer.” The new trademark filing suggests Bethesda is making a real version of Nuka-Cola Dark, and my oh my it would be strong if really has a 35 percent alcohol by volume.

Beer company Sam Adams recently launched a new beer called Sam ’76, and it would be a real shame if Bethesda doesn’t partner with the company for a Fallout 76 beer.

We have contacted Bethesda in an attempt to get more details. Keep checking back with GameSpot for the latest on this very important story.

The next big Fallout game is November’s Fallout 76 for PS4, Xbox One, and PC. Unlike past games in the series, Fallout 76 is an always-online, multiplayer focused game. It launches in November, but you’ll be able to play starting in October through its beta that starts first on Xbox One. In other news, Microsoft announced an Xbox One X bundle featuring the game this week at Gamescom 2018.

Castle Rock Season 1 Episode 7 “The Queen” Breakdown

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Path of Exile Review – 2018

After four years and seven free expansions, Path of Exile is still like the free-to-play action-RPG version of a owning a vintage sports car. From the unforgiving combat to the piles and piles of randomly generated loot to the encouraged repetition, there is plenty to admire for those of us who remember the Diablo 2 era fondly. But in light of how far the genre has come, playing more than 85 hours of Path of Exile for this review also reminded me how high-maintenance and cumbersome it can be. In many ways, it’s a reminder of why genre conventions should change over time.

Path of Exile’s biggest strength and its biggest weakness is its sprawling, intricate, oftentimes unwieldy skill system. By allocating points into a web with hundreds and hundreds of passive bonuses, you can achieve very fine control over a character’s damage capabilities and survival potential. The best of these are special nodes that completely change your playstyle, like giving you 50 percent more health but causing spells to cost health instead of mana.

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