New Kingdom Hearts 3 Tangled Trailer Frees Rapunzel

Square Enix has released a new trailer for Kingdom Hearts III, offering us another look at the Kingdom of Corona, a world based on Disney’s Tangled. In the video, which you can watch above, Sora, Donald, and Goofy stumble upon the tower where Rapunzel is being held and help set her free. But before long the newly liberated princess finds herself face to face with a monster.

Flynn Rider is also there, but quickly opts to take a backseat in battles, saying that he can get Rapunzel back to the kingdom but will need Sora and his companions to handle combat, which they have quite a bit of experience with at this point. The quick gameplay showcase also provides another look the traversal ability Rapunzel has, which involves swinging using her hair.

Much of the celebrity voice talent that was attached to the Disney universes featured in Kingdom Hearts III are reprising their roles, as are key performers from previous Kingdom Hearts titles. Haley Joel Osment returns to voice Sora, while Zachary Levi will return as Flynn Rider and Donna Murphy will once again be Mother Gothel. For Frozen, Idina Menzel is voicing Elsa, Kristen Bell is Anna, Josh Gad is Olaf, and Jonathan Groff is Kristoff.

John Ratzenberger and Wallace Shawn will feature as Hamm and Rex from Toy Story, while Tate Donovan is back as Hercules from Hercules, and Kevin R. McNally as Gibbs from The Pirates of the Caribbean. Tony Anselmo and Bill Farmer, who have served as the official voices of Donald Duck and Goofy for over than 30 years each, will also reprise their roles.

Utada Hikaru, who has provided the vocal theme for previous mainline Kingdom Hearts titles, will once again lend her voice for the third game. This time, however, the soundtrack will also feature a collaborative track made with Skrillex. Kingdom Hearts 3 is set to release on January 29, 2019 on Xbox One and PS4.

Red Dead Redemption 2: 14 Secret Tips The Game Doesn’t Tell You!

Red Dead Redemption 2 is a massive game stuffed with lots of detail. It can feel overwhelming at first, and part of the reason why is because the game doesn’t tell you everything you need to know.

We’ve spent a lot of time with Rockstar’s open-world PS4 and Xbox One game, and in a new video feature, GameSpot’s Jess McDonell walks you through a number of tips and details that the game doesn’t tell you–and that you need to know.

In the video, Jess covers things like how to find side-missions, why it’s important to keep an eye out for rising smoke trails, and the importance of keeping your Arthur fed and happy. Jess also covers things like where to sell stolen goods, why it’s effective to do a barrel roll in combat, and the importance of calming a wild horse down before trying to saddle up.

The video goes much further, helping explain things like what you can do at the Gunsmith, how RDR2 connects to the first game, the best ways to hunt, and how to tailor the HUD to provide the best experience possible.

Be sure to watch the full video above to get all the important details, as it also covers things like fishing 101, the morality and honor system, and plenty more. For more on RDR 2, check out GameSpot’s review and all of our previous coverage here.

Diablo: Immortal Met with Negative Response by Fans, Blizzard Responds

UPDATE 11/2: Speaking with IGN at BlizzCon, Blizzard’s Wyatt Cheng responded to the community reaction to Diablo: Immortal’s announcement, as well as the accusations that it’s just a reskin of a previous NetEase mobile game.

“I don’t think mobile should be a dirty word,” Cheng said, explaining that the developers at Blizzard play and enjoy games on all platforms. “When it came to looking at making a new Diablo game, and this opportunity to partner with NetEase to make this – the technology is there, where our mobile phones are more powerful than ever, and they’re capable of top tier gaming experiences.”

Cheng responded to claims that Diablo: Immortal may be a reskin by saying the following: “We’ve been working with NetEase Games from the beginning as a partnership to create everything in Diablo: immortal. We have artists on our side, they have artists on their side, and we work together as a team, as a partnership to create everything about Diablo: Immortal. The environments, the characters, the skills, the story.”

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How the Final Fantasy Card Game Was Created

The Final Fantasy Trading Card Game is releasing its 7th set in the series this weekend after initial releasing in 2016.

The trading card game has added many characters from the Final Fantasy series such as Crystal Chronicles, Dissidia, and Tactics Advance. With the 2018 World Championships just around the corner on November 24th in London, we interviewed FFTCG and Hobby Japan Producer, Tarou Kageyama, about the game and how it was created.

IGN: For those not familiar with the game, could you give our audience a brief rundown on Final Fantasy TCG?

FFTCG is a one-on-one competitive trading card game based on characters from the FINAL FANTASY series where players utilize familiar characters and monsters to inflict damage on their opponents. It features many characters from both mainline and spin-off games from the series.

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Captain Marvel’s Brie Larson Wants to Play Samus in a Metroid Movie

Brie Larson will hit theaters next year as Captain Marvel, and she wouldn’t mind jumping into the pilot’s seat of another space-faring heroine’s franchise.

Larson dressed up as Zero Suit Samus — one of the many, many confirmed characters for Super Smash Bros. Ultimate — for Halloween this year. A fan then tweeted at the Captain Marvel star, asking if this costume would be the closest we’ll ever get to a true Metroid movie.

“I hope not,” Larson tweeted back. “I want to make that movie.”

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