Control Will Only Get a Free Next-Gen Upgrade from the New Ultimate Edition

Existing owners of Control on console won’t get a free upgrade to its PS5 or Xbox Series X versions – but those who buy a new Ultimate Edition will.

The Ultimate Edition was announced today, and will be released on Steam on August 27, followed by Epic Games Store, PS4 and Xbox One versions on September 10. It will come with all previous upgrades, and both of the game’s expansions.

Alongside that announcement came the news that those who bought the console versions of the Ultimate Edition will get a free digital upgrade to the PS5 and Xbox Series X versions of the game when they arrive – but those who already own the game on console will not.

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A product FAQ for the Ultimate Edition makes clear that, “The free upgrade path to Xbox Series X and PlayStation 5 version of Control is only available for Control Ultimate Edition.” The FAQ also confirms that the next-gen versions of the game will arrive digitally by the “end of 2020”.

While by no means a mandated policy, it’s become unusual to see game companies locking off free upgrades on cross-gen titles – whether that’s through in-house schemes like Xbox Smart Delivery, or publisher-specific programs like EA’s Dual Entitlement.

We named Control our Game of the Year for 2019, and its final expansion, AWE – which crosses over the worlds of Control and Alan Wake – arrives on August 27. We recently heard that developer Remedy is now working on a full new game set in the Control-Alan Wake connected universe.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Tenet: Check Out an Exclusive New Poster

Tenet, Christopher Nolan’s still-mysterious new action film, is due for release in Australia and the UK on August 26, and the US on September 3 – and we have an exclusive new poster to show you.

The launch poster shows John David Washington on one side of bulletproof glass and Robert Pattinson on the other, with a bullet hole between them. What does it mean? Who knows, but we cannot wait to find out.

TENET Launch Poster

After a number of delays, Tenet’s settled on its staggered set of release dates across the world, allowing it to avoid skipping theaters for VOD.

Aside from trailer clips that show us Tenet will centre around Nolan’s long-held fascination with time (and time manipulation), we know precious little about the movie. What we know for sure is that it’ll use a startlingly small amount of VFX for a modern action film, with fewer than 300 VFX shots in the entire runtime – the director even blew up an entire plane because it was simpler than CG.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Linkin Park’s Mike Shinoda Is Writing A Song For Gamescom 2020

This year’s Gamescom event is taking place virtually, and now we’ve learned a little more about it. The show will kick off with an Opening Night Live event hosted by Geoff Keighley, and it’s now been confirmed that it will have an original theme song written by Linkin Park’s Mike Shinoda.

Shinoda is going to write this song live on Twitch, and the tweet announcing it suggests he will collaborate with commenters on what they want to hear. The songwriting event starts at 10 AM PT on August 12 here on Shinoda’s Twitch channel.

The Gamescom Opening Night Live takes place on August 27. It’s the beginning of Gamescom 2020 but the end of Keighley’s Summer Games Fest event. This is Keighley’s summer-long series featuring developer interviews and news events.

Next up for Summer Games Fest is the Baldur’s Gate III: Panel from Hell event on August 18 that promises new insights on the much-anticipated RPG. After that, Summer Games Fest continues on August 22 with the DC Fandome event with more news on Rocksteady’s new Suicide Squad game.

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Oddworld: New ‘N Tasty Coming To Switch In October

Oddworld: Abe’s Odysee – New ‘n’ Tasty is coming to Nintendo Switch soon. The game, a full remake of the original Oddworld: Abe’s Odysee, will launch for the Nintendo hybrid system in October. A specific date has not been announced yet.

Oddworld Inhabitants released a trailer alongside the announcement, although because of the visual effects used it perhaps doesn’t give the best look at how the game will actually look and run on the system. You can watch it below.

The game has previously been released on PC, Wii U, PS3, PS4, PS Vita, Xbox One, iOS, and Android. The first release was back in 2014, and the original Abe’s Odysee came out in 1997. New ‘n Tasty is the third Oddworld title on the system, following the earlier releases of Stranger’s Wrath and Munch’s Odysee.

Another Oddworld remake is also in the works right now. Oddworld: Soulstorm, a remake of Abe’s Exoddus, is coming to PS5, along with PS4, Xbox One, and PC via Epic.

The game received an 8/10 in GameSpot’s 2014 review. Critic Dan Hindes called it ” a remake that feels as though it was crafted with love and respect.”

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Hans Zimmer Created An Extended Netflix “Ta Dum” Sound For Theatres

The “ta dum” sound that plays before Netflix original productions, or when you open the app, is instantly recognizable, probably even more so if you’ve been stuck in isolation for the last few months. But at just three seconds long, it’s not quite epic enough for a theatrical release–so Hans Zimmer has come in to spice it up.

While theaters aren’t operating right now in many parts of the world, Netflix has been releasing select original movies in cinemas since 2018, and is clearly looking to spice up its presentation. The theatrical releases are part of an ongoing battle between Netflix and the more traditional film industry, after attempts to block Netflix and other made-for-streaming films from being eligible for Oscars.

The Hans Zimmer version of Netflix’s classic sound effect is as cinematic as you could ask for from the inventor of the “Inception BRRAAAAM.” It builds up a soaring orchestral theme, before dropping the “ta dum” right at the end. Have a listen for yourself:

While I think the “ta dum” itself needs a bit more impact (and I’m not alone in that opinion), overall it’s an epic re-imagining of an already iconic sound.

A recent podcast delved into the history of the sound, which revealed that other sounds in the running to represent Netflix included the bleating of a goat–intended to be a more humorous answer to MGM’s lion roar.

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Netflix Is Getting An R. L. Stine Fear Street Film Trilogy In 2021

R. L. Stine is best known for writing the Goosebumps books, but his slightly older-skewing Fear Street series has its share of fans, too–including the executives at Netflix. Deadline is reporting that the streaming giant has bought the rights to a trilogy of films based on Stine’s books, and they’ve already filmed.

The movies, directed by Leigh Janiak (Honeymoon, the Scream TV series), will each air a month apart. A deal was originally in place at Fox, but was exited after the company was bought by Disney. The crowded schedule and horror-averse executives at the House of Mouse resulted in a move to the streaming service.

The films will jump between different time periods, including the 90s and the 1600s. Community and Love actor Gillian Jacobs is set to appear in at least one of the films.

Netflix is planning a promotion for next year called the “Summer of Fear,” which will presumably see plenty of spooky new content heading to the service. The Fear Street trilogy will be a part of this; if we had to guess, we’d say Stranger Things 4 is likely to debut then too–and series star Sadie Sink will be in the second Fear Street, too.

Stine’s Goosebumps series was turned into two recent movies, the first of which was pretty good. There’s also a new TV series on the way.

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Madden NFL 21 Cover Star Lamar Jackson Reflects On Joining The Elite Club

NFL superstar Lamar Jackson is featured on the cover of Madden NFL 21, and the art direction and style for the cover is very unique and creative this year due to COVID-19 restrictions. It’s a wonderful-looking cover, and Jackson says in a new interview that he reacted emotionally when he saw it for the first time.

In a video for the NFL, Jackson said appearing on the cover of a Madden game has been a lifelong dream. He doesn’t usually cry, but he became emotional when he saw this year’s cover.

“That’s been a dream of mine all my life,” Jackson said of gracing the cover of Madden. “I’ve seen all the greats on it–Tom Brady, Ray Lewis, Donovan McNab, Gronk–so I was like, I want to be on it too. They revealed [the cover] to me early. I don’t cry about stuff. I didn’t cry when I won the Heisman. I didn’t cry when I won all the other accolades. But when I saw the cover [of Madden NFL 21], I actually shed tears.”

The Madden NFL 21 cover
The Madden NFL 21 cover

Because EA Sports was not able to conduct a photo shoot with Jackson for Madden NFL 21 due to COVID-19, the publisher worked with the team photographer for Jackson’s Baltimore Ravens to feature multiple photos of the athlete on the cover. The result is a striking cover that showcases different sides of Jackson and his personality and flair. It’s one of the best covers in years.

Madden NFL 21 launches on August 28 for PS4, Xbox One, and PC. For the first time in franchise history, the game will be available on Steam.

It was recently announced that Madden NFL 21 will have a 6v6 arcade-style backyard football mode with trick plays, though no gameplay footage of this has been released.

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You May Need A New Account To Play The Final Fantasy XIV Online Free Trial

Final Fantasy XIV: A Realm Reborn just massively expanded its free trial, increasing the level cap from 35 to 60 and giving trial players access to the critically acclaimed Heavensward expansion. Returning players who want to take advantage of the free offering, however, won’t be able to sign up for the trial if they’ve ever subscribed in the past.

The issue was brought up in Steam community forums a number of times, with one player complaining that the free version wasn’t accessible to anyone who has ever given money to Square Enix, and another warning that the free trial was not comparable to the free-to-play model seen on other MMOs.

A Square Enix representative confirmed this was the case, telling GameSpot “if anyone has purchased any version of FFXIV in the past, they cannot participate in the free trial with that account.” So while a free trial account can be converted to a paying account, a paying account can’t be reverted back to a free trial. These restrictions also apply to accounts that participated in the FFXIV beta over seven years ago.

In simple terms: you either need to commit to free play and its restrictions for the long term, or buy the game and keep up the monthly subscription fee. If you’ve bought the game and you let your subscription expire, you won’t be able to revert to free play.

Square Enix did say that free trial accounts created when the level cap was at 35 will automatically convert to the new free trial version, however, but previous free trial users should make sure they have the right client. While trial players and full accounts play on the same servers, the two versions use different clients, with two different Steam pages. “If somebody is trying to reboot up their free trial account, they need to make sure they are using that client,” Square Enix specified.

Accounts for the Final Fantasy MMO have always been a little confusing–while the game can be purchased through Steam or through Square Enix directly, any expansions will have to be purchased through the same storefront or the game won’t work correctly. The full version of the game also requires a monthly subscription to play.

Though the free trial now includes more of the game, it still restricts players from a number of game functions such as trades, the Market Board, Free Companies, microtransactions, and more, as well as a limit on the amount of in-game currency they can acquire. The FFXIV Starter Edition–which allows access to the same game areas as the free trial, but with these restrictions removed–retails for $20.

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Highest-Paid Actors Of 2020 Revealed

Forbes has posted its annual list of the highest-paid actors, and there are few surprises.

According to the site, Dwayne “The Rock” Johnson ranked No. 1 overall, making $87.5 million in 2020. He is estimated to have made $23.5 million for the upcoming Netflix movie Red Notice, while some of his other earnings came from his various business endeavors, such as his Under Armour clothing line, Project Rock. The Rock was also the highest-paid actor in 2019.

Ryan Reynolds was second with $71.5 million after earning $20 million each for the Netflix movies Six Underground and Red Notice. Some of the other highest-paid actors in 2019 included Mark Wahlberg ($58 million), Ben Affleck ($55 million), Vin Diesel ($54 million), and Bollywood actor Akshay Kumar ($48.5 million).

Lin-Manuel Miranda ($45.5 million) landed on the list for the first time in 2020 thanks in part to the $75 million deal with Disney to bring Hamilton to Disney Plus. Also notable is that Jackie Chan landed at No. 10 with $40 million, which he made from movies, endorsements, and licensing deals. Chan has been acting since the 1960s.

You can see the full Top 10 list below. The earnings numbers are estimates pulled from sources like Nielsen, ComScore, Box Office Mojo, and IMDB, in addition to “interviews with industry insiders.” The numbers are pre-tax, and they do not include fees paid to agents, managers, and lawyers. The reporting period was June 1, 2019 to June 1, 2020.

Forbes said it will publish a list of the highest-paid actresses in September.

Highest-Paid Actors Of 2020

  1. Dwayne “The Rock” Johnson — $87.5 million
  2. Ryan Reynolds — $71.5 million
  3. Mark Wahlberg — $58 million
  4. Ben Affleck — $55 million
  5. Vin Diesel — $54 million
  6. Akshay Kumar — $48.5 million
  7. Lin-Manuel Miranda — $45.5 million
  8. Will Smith — $44.5 million
  9. Adam Sandler — $41 million
  10. Jackie Chan — $40 million

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New Bioshock Game Won’t Return To Rapture Or Columbia

Late last year, 2K announced that a new Bioshock game was in development at new studio Cloud Chamber–and now a series of job listings at the studio have given us a first glimpse at what the next game in the series might entail.

As picked up by Gamebyte, a listing for Lead Environment Modeler seeks someone to “help us breathe life into a new and fantastical world.” The wording suggests the new Bioshock won’t be returning to either Rapture or Columbia for the new installment, and like Bioshock: Infinite will create its own world.

The listings describe Cloud Chamber as “a collaborative team of inspired minds who create games together.” After a reminder that the studio is creating the next Bioshock game, it adds, “our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.”

Other details picked up by @MauroNL3 on Twitter include that the game is being developed in Unreal Engine 4, and is slated for next-gen–not surprising given the game’s announcement warned it was still several years away.

Cloud Chamber is also looking for a principle combat designer who likes “pushing boundaries and trying risky experiments that haven’t been seen before,” a cinematic artist with “Wes Anderson like precision and panache,” and a world designer who will help “create a “living” world that offers players variety at every step of the game.”

It looks like the burgeoning studio is still at the earliest stages of development on the next Bioshock game, but it’ll be interesting to see what they create with a team of both Bioshock veterans and new hires.

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