Mighty Ducks TV Series Reportedly Moving Forward on Disney+

A Mighty Ducks TV series is reportedly coming to Disney+ and it sounds like the Ducks will be portrayed as the antagonists of the show.

The Hollywood Reporter says the show will consist of 10 half-hour episodes and will be set in present day Minnesota. It’s not clear if this will be a miniseries or if it will potentially go on for future seasons. The story follows 12-year-old Evan (Brady Noon), who was recently cut from the now highly competitive Ducks. Evan and his mom (Lauren Graham) decide to start their own team of underdogs to take them on.

The Mighty Ducks series was first rumored in January 2018. The show will reportedly begin production in Canada this month for a release on Disney+ later this year. The writer of the three Ducks films, Steve Brill, co-created and will executive produce the series. Cathy Yuspa and Josh Goldsmith, who both served as showrunners for The King of Queens, co-created the Mighty Ducks series and will serve as showrunners. Black-ish director James Griffiths will direct for the series.

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Noon is best known as one of the leads of Good Boys while Graham was a star on Gilmore Girls and Parenthood. Graham will also be credited as an executive producer on the Mighty Ducks series.

The three Mighty Ducks films were never blockbusters at the box office, but they’ve certainly had a lasting appeal. The first Mighty Ducks movie was more popular in video rentals in 1993 than it was at the box office in 1992, according to Esquire. Popularity grew when Disney founded the Mighty Ducks of Anaheim NHL team shortly after the film’s release, which Esquire reports had the most first-year wins for any NHL team in history and was responsible for 80% of all NHL merchandise that season.

A Mighty Ducks animated series aired around the time of the third film’s release, featuring anthropomorphic ducks playing hockey. The show only lasted from September 1996 to January 1997, and the third film made less than half of the first movie at the box office.

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This is far from the only old property that Disney is rehashing for its streaming service. A Turner & Hooch series was announced for Disney+ along with new shows starring Lizzie McGuire and numerous Marvel and Star Wars characters. Disney will also bring out shows based on Night at the Museum, Diary of a Wimpy Kid, Cheaper by the Dozen and Home Alone. It was announced today that Rick Moranis is even coming back for a Honey, I Shrunk the Kids movie that may or may not air on Disney+.

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Petey Oneto is a freelance writer for IGN who could really go for a NEW idea coming to Disney+.

Sonic The Hedgehog Movie: 16 Of The Weirdest Real Sonic Characters

Fortnite Boss Condemns Loot Boxes, Praises Cross-Play

Fortnite is one of the biggest games on the planet, and as a free-to-play game, it makes money from the sale of microtransactions. Unlike other popular free-to-play titles, however, the game does not have loot boxes.

Developer Epic Games stands against loot boxes as a monetization practice. CEO Tim Sweeney said during the D.I.C.E. 2020 Summit in Las Vegas that loot boxes share the same characteristics as gambling, and they have no place in games.

“We have to ask ourselves, as an industry, what we want to be when we grow up?” he said to an audience of some of the biggest names in gaming, according to The Hollywood Reporter. “Do we want to be like Las Vegas, with slot machines … or do we want to be widely respected as creators of products that customers can trust? I think we will see more and more publishers move away from loot boxes.”

He added: “We should be very reticent of creating an experience where the outcome can be influenced by spending money. Loot boxes play on all the mechanics of gambling except for the ability to get more money out in the end.”

Fortnite’s microtransactions come in the form of cosmetics that people can buy to outfit their characters in unique and personalized ways. The content that Epic sells for the game does not impact gameplay.

EA’s Star Wars: Battlefront II generated a lot of buzz for its implemention of loot boxes. In its pre-launch state, the game allowed players to spend money on loot boxes that could contain items that affect gameplay. Players voiced their concerns about this, and EA removed these loot boxes–and all of the game’s microtransactions–for the game’s official launch. Microtransactions later returned to the game.

Also during his talk, Sweeney spoke about how he hopes to see more cross-play games in the future. The executive said cross-play is good for business, as he found that Fortnite players who play together spend more time in the game and buy more microtransactions.

“What we all really want and need to accept is equal access to all customers and give up our attempts to create our own private wall guard or private monopoly,” Sweeney said. “In Fortnite, the player who spends with friends plays for twice as long and spends more money. Cross-platform is the future and we all have to do our part.”

Cross-play is indeed becoming more and more popular. Activision’s Call of Duty: Modern Warfare is the first entry in the series to feature cross-play, and that game set new sales and microtransaction records.

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Geoff Keighley Felt E3 Coliseum Couldn’t ‘Deliver to Fans’

Geoff Keighley has spoken to IGN about his decision to skip E3 2020 and part ways with the E3 Coliseum show he’s produced and hosted in recent years. He points to that show not being able to “deliver to fans” this year, but makes clear he could return in future.

Keighley explained that he made the decision to step away from producing the show following The Game Awards in December. That decision seems to primarily have been made due to what E3 Coliseum could (and couldn’t) deliver this year:

“I’ve been to all 25 E3s so I know the show pretty well”, Keighley wrote. “As I looked at the information that was available to me about this year’s show, and based on my conversations with The ESA, I just didn’t feel like we could do a Coliseum that would really deliver to the fans.”

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Keighley didn’t specify exactly what the show couldn’t deliver, but it’s likely that Sony’s lack of involvement in E3 this year, as well as other developers’ competing events would form a major part of that difficulty.

When asked if companies not taking part in the show were a primary motivation for stepping away, Keighley explained: “The lack of unity was a contributing factor, but there were a lot of things that played into my decision.”

This isn’t necessarily Keighley’s final E3, however. While it’s clear that this year’s show doesn’t work for what he wants, he would consider a return in future: “I’m open to it, sure. This is just a decision related to E3 2020.”

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Keighley spoke on Twitter earlier today about how E3 should become a more digital and globally focused event, moving away from the traditional showfloor experience, which raises questions about his other main conference show, Opening Night Live at Gamescom. However, it seems that show will continue as expected:

“Every show is different. We had a ton of fun producing Opening Night Live at gamescom and have a multi-year deal with them to continue that franchise”, he explained. “That show works really well at gamescom because three aren’t a ton of competing press conferences. I’m not sure the same model would work at E3. You have to find the right programming for each event and audience.”

As for who actually will be at E3 this year, the ESA has released an initial list of attendees today, including Xbox, Nintendo and more.

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Joe Skrebels is IGN’s Executive Editor of News, and he is also publicly announcing that he won’t be hosting E3 Coliseum this year, in case you were wondering. Follow him on Twitter.

Ben Solo’s First Kill Revealed

Star Wars: The Rise of Kylo Ren by writer Charles Soule and artist Will Sliney is a comic mini-series showing how once-promising Jedi Ben Solo fell to the Dark Side and became Kylo Ren. The third issue reveals a pivotal step in that journey: the first time Ben killed a Jedi. However, it doesn’t happen like you’d think.

Warning: full spoilers ahead!

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The first two issues of the series reveal that certain events only hinted at in the movies actually unfolded in quite a different manner. For one, Ben didn’t destroy the Jedi temple after his confrontation with Luke Skywalker. A strange, booming voice bellowed from the sky and Force-lightning struck the school and made it explode. Could it have been the Emperor? After that, Ben fled to his mentor Snoke, who greeted him with an uncharacteristically warm and fatherly hug. Snoke instructed Ben to seek out and join the Knights of Ren, but in order for him to join, the leader, named Ren, told Ben that he must kill someone and that it needed to be a good death.

In an attempt to prove himself worthy, Ben tells Ren of his first kill. He explains how three Jedi students who were off-planet at the time of the explosion — Voe, Hennix, and Tai — tracked him down and confronted him. They were his classmates in Luke’s Jedi school since they were kids. The story shows how there may have been certain tensions between Ben and the other three, but ultimately they were friends with one another. When the three Jedi catch up to Ben, they try to capture him and engage him in a three-on-one lightsaber battle.

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Ben is able to use his Force-jumping skills to create some distance, knowing that only Voe has the strength to follow him. Landing atop a precipice, Ben waits for Voe to reach him and then Force-pushes her off the cliff. He immediately regrets his decision and tries to save her with the Force, but Hennix had climbed up the cliffside to surprise him from behind. Hennix throws his lightsaber at Ben, and Ben reacts by blocking the saber and sending it right back at Hennix, but Hennix isn’t ready for the counter and is killed by his own lightsaber. Voe continues to fall but is caught at the last second by Vai. Ben ends the conflict by Force-tossing Voe and Vai into the nearby ancient temple and using the Force to cause a cave-in, sealing them inside.

After recalling this story, Ren tells Ben that the way he killed Vennis wasn’t a good death because he didn’t want it to happen. Regardless, Ren lets Ben join in hopes that he will get the chance to truly prove himself. Ben even gets a new all-black outfit resembling something his father Han Solo might wear, complete with a blaster strapped to the side of his leg.

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While the small bits of information we learn in the movies make it sound like Ben personally burnt down the temple and murdered Luke’s other students, the real story is quite different. Ben is incredibly conflicted about having to fight his fellow classmates. He tried to save one of them during their battle, and the one he did kill was on accident. The story shows how Ben was never good at handling his famous lineage and that he never learned to share his feelings, preferring to hide them away in an unhealthy manner.

Ben didn’t feel like he fit in at Luke’s Jedi academy, but that doesn’t automatically make him an evil murderer. It more feels like Ben was never cut out to be a Jedi, despite how gifted he was in the Force, but instead of dealing with his inner turmoil, he let it fester, and that made him an easy target for Snoke/Palpatine. This story shows how they took a misunderstood Jedi strong in the Force and manipulated him into falling to the Dark Side by framing him for murder and making it seem like his only option was to join a gang of Dark Side worshipers.

But despite the conflict raging within Ben, the two surviving Jedi have made up their minds about what to do with him. When Voe and Vai escape the ruins and see that Ben killed Vennix, they take that as a clear sign that he is truly lost. They ignite their sabers, implying that their plan is no longer to capture Ben but kill him for falling to the Dark Side and taking the life of their friend.

For more on Kylo Ren, check out the video below where the Force Awakens fight choreographer breaks down how he constructed the epic battle between Rey and Kylo Ren:

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Joshua is Senior Features Editor at IGN. If Pokemon, Green Lantern, or Game of Thrones are frequently used words in your vocabulary, you’ll want to follow him on Twitter @JoshuaYehl and IGN.

Super Smash Bros. Ultimate Cuphead Event Starts This Weekend

Cuphead is invading Super Smash Bros. Ultimate‘s Spirit Board on Friday, February 14 for a five-day event with four themed battles, developer Studio MDHR announced.

The Cuphead Spirit event–called “Ready? Wallop!”–will run from February 14-19 and gives you the chance to collect four spirits based on the run-and-gun game’s characters. It will feature four themed battles resembling Cuphead scenarios, where you can pick up Cuphead, Mugman, King Dice, and The Devil as spirits to use in Adventure or Custom Smash mode.

This isn’t Cuphead’s only inclusion in Super Smash Bros. Ultimate. Players who create a Mii Gunner can purchase a Cuphead skin that replaces the entire model with a Smash Ultimate rendition of the titular character. This coincided with the launch of the game’s eighth Fire Emblem character, Fire Emblem: Three Houses‘ Byleth. The inclusion of Byleth garnered some backlash, with some fans voicing disapproval at the number of Fire Emblem characters in the game. Smash Ultimate’s director Masahiro Sakurai agrees there are too many Fire Emblem fighters.

“There are too many Fire Emblem characters. And there are too many sword characters. I, too, understand,” Sakurai wrote in a Famitsu magazine column. “However, these things are already decided, so we move forward.”

Sakurai confirmed that six more DLC characters are coming as part of Fighters Pass Vol. 2. However, all six have already been decided upon, so Sakurai isn’t taking requests or suggestions. The full roster of Fighter Pass Vol. 2 DLC characters are expected to arrive by December 2021.

Now Playing: Super Smash Bros. Ultimate – Mii Fighter Costumes 5 Trailer

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Two More Characters and Maps Added to Resident Evil Resistance

Two new Masterminds and two new maps have been announced for Resident Evil: Resistance, the multiplayer component of the upcoming Resident Evil 3 remake.

Alex Wesker and Ozwell E. Spencer will each be playable Mastermind characters, with an abandoned horror-themed park and a casino available to torment Survivors in.

According to Capcom, Alex Wesker will have more traps compared to other Masterminds. She can set up barriers for Survivors like her plant-based bioweapon Yateveo. Yateveo doesn’t move but can be placed in front of objectives to cause some trouble for Survivors. Resident Evil 3 and Resistance producer Peter Fabiano told PlayStation Blog that he’s looking forward to seeing how players use Alex’s bioweapon.

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“You’ve got a few plant-based enemies in the Resident Evil series. Plant 42, Ivy, and the Huge Plant from the Outbreak games, for example. Yateveo doesn’t take direct influence from any of them – or maybe it indirectly does from all of them – but we thought it would be interesting to have a Mastermind use a creature that’s fixed in one spot,” Fabiano said. “This could add a layer of strategy to how Masterminds could play.”

Ozwell doesn’t even have a bioweapon. Instead, the character can place down a Disintegration Field that causes massive damage to Survivors. But, don’t worry, Fabiano said the Disintegration Field won’t affect creatures and will have an advantage on cooldown rate compared to the bioweapons.

“The cooldown is much shorter than other bioweapons, and only does damage to the Survivors – the creatures he places are unaffected. He’s able to constantly redirect Survivor movement to his advantage by changing the stage’s layout, and it also changes the pacing of gameplay with Spencer compared to other Masterminds,” Fabiano said. “Instead of one big game changing moment, he slowly but steadily wears out the Survivors.”

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Resistance is a non-canon multiplayer game that comes with the remake of Resident Evil 3, which is due out on April 3 for PC, PS4 and Xbox One. Resistance has four players as Survivors fighting their way through a map while a fifth player acts as a Mastermind. The Mastermind places traps and creatures all over the map in an effort to take out the four Survivors. Fabiano previously talked about how it’s “impossible” for Resistance to be canon and here’s everything else we know about the Resident Evil 3 remake.

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Petey Oneto is a freelance writer for IGN who will gladly pay $60 for Resident Evil 3, but really really wants Resident Evil 8.

Run Sweetheart Run Review – And You Think You’ve Had Bad First Dates

“I knew from the moment I saw you where you were going,” a creepy rideshare driver says as he pulls up to a mansion in Los Angeles and drops Cherie (Ella Balinska) off. We don’t know what’s happened at the mansion, or why he seems almost happy to be dropping a woman off there, but we know it must not be good. Cherie is here for a date with Ethan (Pilou Asbæk), a wealthy bachelor her boss set her up with. After a few pleasantries and a drink in the giant house filled with what looks like ancient Egyptian imagery, Ethan breaks the fourth wall, looks into the camera, and signals with a smirk for it to wait outside. We remain outside for almost a minute, hearing only the screams from inside. After the door opens again, all hell breaks loose.

Shana Feste‘s Run Sweetheart Run gives the survive-the-night horror film a new twist, but there’s also a thinly-veiled metaphor at the center of a shallow plot. Before being forced to run through the streets of LA alone at night, Cherie is looking forward to her first date in a while. Being a single working mother still trying to distance herself from her volatile ex, she needed some time off for herself, especially since her boss set her up with a wealthy bachelor she hopes will be a nice guy. Oh, and to make matters worse, Cherie is on her period, and her toddler flushed her last tampon down the toilet right before she headed out on her date.

By the time she leaves Ethan’s mansion, she’s bloodied, tired, and scared, but she’ll find little comfort on the streets, as the moment she calls the cops, they arrest her for public intoxication. Somehow, Ethan convinces the cops to release her, but not before intimidating her one last time with a threatening proposition: If she can survive until dawn, she’s free to go.

Feste’s first foray into horror (she is known for indie dramas like last year’s Boundaries) is a highly entertaining and tense game of cat-and-mouse that quickly reveals its cat to be of the supernatural variety. It helps that Balinska gives a go-for-broke performance that has her switching between broken and fierce in a heartbeat, making for a protagonist you can easily root for. Asbæk, on the other hand, is having the time of his life playing the charismatic a-hole villain. Fans of Game of Thrones know that no matter how much you hate him, Asbæk will at least give you a very entertaining performance to watch, though this time he’s something more sinister more than simply an entitled rich playboy.

Though some viewers may take issue with the way the film’s mythology and message intertwine, Asbæk completely sells his villainous ways, and the film has fun playing with the idea that evil doesn’t just exist, but is enabled by those who sit idly by and do nothing. Indeed, whatever Ethan is, he and his monstrous deeds seem to be known by pretty much everyone in the film, from the Uber driver, to the cops, to random people on the streets who recognize him and the type of girl he goes after. Yet they keep enabling him through their inaction.

That message may lack subtlety, but Feste gives a deeply intimate portrayal of womanhood and the entrenched systems that often silence women, particularly women of color. There are even some similarities with an unlikely franchise: John Wick. We see a larger universe being slowly unfolded, with its own safe house version of the Continental, and even a dog companion who helps save the day. The safe house part is important, as no matter how alone Cherie seems, Run Sweetheart Run is also a celebration and homage to women who stand together and help each other in the face of adversity.

Even if the last act goes to some very predictable, in-your-face moments, the journey there is bolstered by some unexpected twists and two wonderful performances. Sure, the message is heavy-handed, but if it’s a positive one, and the movie’s entertaining, then it’s a journey worth embarking on.

E3 2020: Here Are the Companies That Are Attending

The Entertainment Software Association (ESA), the organization behind E3, has released a list of major publishers that will be attending this year’s expo.

That list includes Microsoft, Nintendo, Ubisoft, Bethesda, Take-Two, Square Enix, Capcom, Bandai Namco, Warner Bros., and SEGA, according to the ESA.

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The news comes shortly after E3 Coliseum producer-host Geoff Keighley announced he won’t be attending this year’s show. In response to a question on Twitter, Keighley elaborated on his decision, saying he doesn’t “really feel comfortable participating given what I know about the show as of today.”

Sony previously announced it’s skipping E3 for the second consecutive year, as the company doesn’t “feel the vision of E3 2020 is the right venue for what we are focused on this year” — a year that includes a console launch in PlayStation 5 this holiday season.

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The ESA also announced public registration for E3 2020 will open on February 15. The company said E3 2020 will feature new experiences for attendees and livestream viewers, including an “all-new floor experience that will be streamed to bring exclusive conversations with leading industry innovators and creators.”

A report published in September stated the ESA is looking to make E3 2020 a “fan, media, and influencer festival.”

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Jordan is a freelance writer for IGN.

Pokemon Home Transfer Guide: How To Transfer From Pokemon Bank, Sword & Shield, And Let’s Go

Pokemon Home is now live on Nintendo Switch, iOS, and Android devices. The new service lets you store Pokemon you’ve caught in various games in the cloud and bring them into the series’ latest installments, Sword and Shield. (You can even nab free Pokemon just for using the service.)

Through Pokemon Home, you can bring over Pokemon you have stored in Pokemon Bank on 3DS to the Switch, meaning it’s now possible to get a handful of non-Galar Pokemon in Sword and Shield, including other regional forms. However, the transfer process can be a little confusing, so we’ve put together this guide explaining how to move Pokemon from Bank and other games to Home.

Before we get into how to transfer your pocket monsters, it is recommended you first download Pokemon Home on your mobile device and link that to your Nintendo Account before doing the same on Switch. If you want to bring over monsters from Bank, you’ll also need to have a paid Pokemon Home subscription, as that is one of the features reserved exclusively for the premium plan. You can learn more in our Pokemon Home pricing guide.

How To Transfer From Pokemon Bank To Pokemon Home

If you have a paid Pokemon Home plan, you can use either the Switch or mobile version of the service to bring over Pokemon you have stored in Pokemon Bank. If you’re already a Pokemon Bank user, you’ll need to download the latest version of the app from the 3DS Eshop before you begin. If you’re new to the service, you can use Pokemon Bank for free for 30 days, letting you transfer your pocket monsters even if you don’t have a subscription.

Once the Pokemon Bank update is installed, a new option to Move Pokemon to Pokemon Home will appear on the menu. Choose this and you’ll be presented with a list of all your Pokemon Bank boxes. You can then select which boxes you’d like to transfer over to Home. Note that this will move the entire box; you won’t be able to individually select Pokemon within a box to transfer over.

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After choosing which boxes you’d like to move, press Done on 3DS. You’ll then need to go into Pokemon Home to obtain a Moving Key and perform the actual transfer. In the mobile version, you can generate a key by selecting Move Pokemon from the Options menu; in the Switch version, you’ll need to select the 3DS icon at the bottom of the main menu. Press Begin Move and the service will generate a Moving Key, which you’ll then need to type in on 3DS. The Moving Key will only be valid for three minutes, however, so you won’t have much time to use it.

After you enter the Moving Key in Pokemon Bank, the transfer will begin. The process may take a couple of minutes, but afterward you’ll find the Pokemon you moved waiting in one of your Home boxes. Before you bring any Pokemon over, however, keep in mind that Pokemon transferred from Bank can no longer be returned to that service, so only transfer monsters if you don’t plan on using them any longer on 3DS.

How To Transfer From Sword/Shield And Let’s Go To Pokemon Home

Pokemon Home is also compatible with Let’s Go Pikachu / Eevee and Pokemon Sword / Shield, so you can store any Pokemon you’ve captured in those titles to the service. Fortunately, this process is much simpler than transferring Pokemon from Bank. In the Switch version of Home, select Pokemon on the main menu and you’ll be presented with a list of the Switch Pokemon games you own. Choose a title and you can move Pokemon from it to Home, and vice versa.

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As with Bank transfers, there are a couple of caveats to keep in mind when moving your pocket monsters. Any Pokemon you transfer from Let’s Go to Home can be retrieved in their original game or in Sword and Shield (if they appear in the Galar Pokedex); however, if you bring a Pokemon from Let’s Go into one of the Gen 8 games, it can no longer be returned to its original title. Pokemon from Sword and Shield, however, can freely be moved to and from the service.

Now Playing: Pokemon Home Cost & Features Announced – GS News Update