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It feels like a lifetime ago, but Final Fantasy VII Remake came out earlier this year to a great deal of acclaim. And as one of the year’s biggest game releases, it’s of course getting some solid Black Friday deals, which will see its price slashed by upwards of 50%, depending on exactly where you shop.
The best FFVII Remake deal we’ve spotted so far comes from Target, which will drop the RPG’s price down to a mere $25–the lowest price we’ve seen on the game since its launch in April. This deal goes live on November 22. Other retailers will have sales of their own, with Best Buy and Walmart offering it for just $30 if you’d prefer to shop at either of those stores (or if Target sells out). GameStop will have it for $35. This is a physical PS4 copy, so if you have a PS5 with a disc drive you’ll be able to play it on that system as well.


Final Fantasy VII Remake, as its name suggests, is a remake of the beloved PS1 RPG. It features new mechanics, massively improved visuals, and an incredible soundtrack, but its content doesn’t span the entirety of the original game–instead, it focuses on the Midgar portion of the game, diving more deeply into the stories and characters from that section. That doesn’t mean it’s short, however, as you can expect it to still take upwards of 40 hours to beat. It’s a terrific experience, as you can read about in our Final Fantasy VII Remake review, which scored the game a 10/10.
Remake is available exclusively on PS4, but as with almost all PS4 games, it’s playable on PS5 through backwards compatibility. An enhancement patch has not been released for that platform, but you should still benefit from improved loading times by playing on the new hardware.
All of the deals on Remake we’ve seen so far are for the physical editions, meaning this won’t be playable on a PS5 Digital edition. We’ll keep our eyes peeled for additional deals as they crop up–digital or otherwise–as we’re sure to get more deals, including a PSN Black Friday sale, as the month carries on.
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Destiny 2 recently launched a new expansion, Beyond Light, and while some fans have enjoyed jumping into it, there have been numerous bugs impacting the experience. A hotfix has been issued and the light cap exploit has been mended, but some weapons have had to be disabled, Trials of Osiris has been delayed, and other issues have popped up.
However, despite all of these issues, Bungie has insisted that the expansion’s new raid will not be delayed. With five raids having entered the Content Vault with the launch of this expansion, Bungie is keen to make sure that the new one does not slip from its date.
Bungie senior community manager “dmg04” took to Twitter to assure players that the raid, Deep Stone Crypt, will not slip from its November 21 release. “At this time, there are no plans to delay the Raid,” he says.
At this time, there are no plans to delay the Raid.
Team is investigating alternate fixes to that pesky Stasis bug which will prevent harm to the World First race.
We’ll have updates later in the week on what to expect.— dmg04 (@A_dmg04) November 16, 2020
At the moment, the Stasis Super added in the new expansion can one-hit kill bosses; this will hopefully be fixed, dmg04’s tweet suggests. “We’ll have updates later in the week on what to expect,” he says.
In a thread on Reddit, dmg04 confirmed that Bungie is aware of many of the issues players have faced since the expansion launched, and are paying attention to complaints and criticisms.
If you want to know more about Beyond Light, check out GameSpot’s early review impressions. On Xbox Series X and PS5, the game can run at 120fps.
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While Halo Infinite might have been delayed to 2021, Halo: The Master Chief Collection is still going strong and getting new updates. The latest one has arrived, and it’s a big one, bringing with it Series X/S updates and cross-play, while Halo 4 has arrived on PC.
This is a very large update, weighing in at more than 41.53 GB on Xbox One. The Steam version is around 25.4 GB and the Microsoft Store/Game Pass for PC edition is no larger than 47.95 GB.
The big ticket item is the Series X/S enhancements, which include up to 4K/120FPS for those with compatible screens and devices–read more about the next-gen updates here. Additionally, the update brings cross-play to The Master Chief Collection across Xbox and PC. Players can choose their preferred input device when launching the game after the update, and this can be changed at any time.
This new update also brings Halo 4 to PC for the first time through The Master Chief Collection. This is an especially big deal because it is the sixth and final game in the collection on PC, following Halo: Reach, Halo: Combat Evolved, Halo 2, Halo 3, and Halo 3: ODST. You can buy each game individually or through a package.
What’s more, Season 4 is now underway in The Master Chief Collection. This includes more than 70 new cosmetic items to unlock, including new weapon and vehicle skins.
The new MCC update also fixes a number of issues across each game, so you can expect a better experience the next time you log in. You can see the full patch notes below, as posted on the Halo website.
As for when we may see more of Halo Infinite, it probably won’t be soon. Microsoft has ruled out a new video at The Game Awards in December, but we will get a high level update on the game soon.
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Super Mario 3D All-Stars has added a much-requested feature in its new update. The version of Super Mario Sunshine featured in the collection now supports the use of GameCube controllers. This means that players nostalgic for the analogue shoulder buttons of Nintendo’s older system can now recreate their early-2000s memories by playing Sunshine with the older controller.
To do so, players will need a GameCube Controller Adapter, which was released alongside Super Smash Bros. Ultimate. This will allow you to play the game with the classic controls, meaning that you can use the right shoulder button to control the stream of your FLUDD. A light press will shoot a light stream of water; a full press gives you more control over your direction, while Mario is planted firm.
This wasn’t possible with the Joy-Cons or Pro Controller, so it’s a welcome addition. Unfortunately, it’ll only work with the Switch in TV mode, meaning that you can’t use it with a Switch Lite at all.
Some other changes have been made too. All three games in the collection now let you invert the camera (as promised), along with other “general fixes”.
Here’s the complete list of changes introduced in update 1.1.0:
Super Mario 3D All-Stars earned an 8/10 in GameSpot’s review.
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