Street Fighter Was Inspired By A Loose Game Adaptation Of A Jackie Chan Movie

1987’s Street Fighter was Capcom’s first fighting game, and it was where the six-button control and input system that has been a huge part of fighting games ever since was invented. While the series became much bigger and better with Street Fighter II, the original is a very important game–and as it turns out, it was first envisioned by the director when he was bored in a meeting and thinking about past jobs.

In a new deep-dive oral history of Street Fighter on Polygon, game director Takashi Nishiyama has reflected on the game’s creation, and how he started to conceptualize it during a meeting. “One day at Capcom, we had a meeting between the development staff and the sales team, and this particular meeting happened to run very long–I think it was about two hours,” he recalls. “Personally, as someone on the development side, I found it very hard to stay interested during these meetings, so I tended to daydream and think about games.”

Nishiyama says that the game came to him into this moment. “There was just this one moment where the idea for Street Fighter popped into my head and I drew it out on a piece of paper during the meeting,” he recalls, saying that he showed it to Capcom producer Yoshiki Okamoto (who was sitting next to him) and it earned his approval.

The inspiration for the game came from an unlikely source–a game called Spartan X, known as Kung-Fu Master in the US, which Nishiyama had worked on while at developer Irem. “I was thinking about the boss fights in that game, and thought it could be interesting to build a game around those,” he remembers. “I think you could say Spartan X was the basis of the whole idea for Street Fighter.”

Spartan X is the Japanese name for the Jackie Chan movie Meals on Wheels, and the game was a loose adaptation of it. However, the only elements that really carried over where the main character and his girlfriend, and the plot was not the same as the film.

Nishiyama’s notes taken during that meeting were used for the design document that got the game greenlit, and were used by planner Hiroshi Matsumoto to refine the game into the form it released in. By a certain logic, this means that Spartan X/Kung-Fu Master influenced the entire fighting game genre.

This is just one anecdote of many within the Polygon piece, which is well worth a read if you’re a Street Fighter fan. The most recent release in the Street Fighter series is Street Fighter V – Champion Edition.

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FF7 Remake Art Book Is On Sale For $16 At Amazon

It’s been three months since Final Fantasy VII Remake released back in April, breaking sales records and evoking heated discussions about its ending. If you’re anxious for the next installment and wishing you could dive back into the world of FF7 Remake, you might be interested in Final Fantasy VII Remake: World Preview, a brand-new art book coming this fall that will feature full-color illustrations and in-depth information about the game, its characters, and the city of Midgar.

Published by Square Enix Books, Fantasy VII Remake: World Preview will release September 8 and is available to pre-order on Amazon. Fortunately, there’s a nice discount of 34% off available right now, dropping your price to just $16.53. That’s a pretty sweet deal on a 128-page hardcover art book, and we’re guessing this will be the first of a set released for each game. The book also has Amazon’s pre-order price guarantee, so if the price drops between when you order and when the item ships, you’ll receive the lowest price it’s been on Amazon.

The FFVII Remake compendium takes you deeper into the world of the game, offering “essential information” on characters like Cloud and Tifa along with the setting, gameplay, and more. World Preview also includes an introduction from game director Tetsuya Nomura and producer Yoshinori Kitase.

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An accompanying poster collection for Final Fantasy VII Remake is also up for pre-order on Amazon and is currently on sale for $22.49, down from $25. The collection gets you 22 premium-quality removable posters featuring iconic art from the game.

The fan-favorite JRPG earned a rare 10/10 in GameSpot’s FFVII Remake review, deeming it an “essential” game for players. “Regardless of your history with the original game, Final Fantasy VII Remake is an astounding achievement. The wait for its release was a long one, but in gameplay, story, characters, and music, it delivers–the wait was worth it,” wrote Tamoor Hussain. “For first-time players, it’s an opportunity to understand why Final Fantasy VII is held in such high regard. It’s the chance to experience a multifaceted story that grapples with complex subject matter, be in the company of memorable characters, and be moved by their plight. For returning fans, this isn’t the Final Fantasy VII your mind remembers, it’s the one your heart always knew it to be.”

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How To Find Pearls In Animal Crossing: New Horizons

Pearls are a new resource in Animal Crossing: New Horizons that you need to craft the summer update’s new mermaid-themed DIY recipes. They are also extremely rare, and so far there are only two official ways to actually get them.

How To Get Pearls In Animal Crossing: New Horizons

  1. Diving To The Ocean Floor – While swimming in the ocean, just dive down when you see columns of bubbles rising to the surface and chase the deep sea shadow until you catch something. More often than not, you will come up with one of the 40 new sea creatures added in the new summer update, but if you’re super lucky, you might find a pearl.
  2. Trading Scallops With Pascal – Pascal is a recently-arrived visitor who will appear once a day when you dive down and find a scallop, though not always on the first scallop. He will offer to trade you for it. Most of the time, you’ll get a mermaid DIY recipe or mermaid clothes, but sometimes he will gift you a pearl. The rate that he gifts pearls over mermaid recipes and clothes is still unknown.

These are the only official, confirmed ways to get a pearl in Animal Crossing: New Horizons right now. Neither of these methods require any special tools, but you will need to purchase the wet suit to start swimming and diving, as the only place you can find pearls is in the ocean.

Farming Or Grinding For Pearls

There’s no official way to farm pearls or grind for pearls in New Horizons that doesn’t require “time traveling,” or adjusting the system clock on your Nintendo Switch to force-skip days. If you decide to time travel, the only possible way to get more pearls would be to grind for sea creatures until you get your daily Pascal encounter.’

Pascal might give you a pearl in exchange for a scallop.
Pascal might give you a pearl in exchange for a scallop.

Nothing about the time or day seems to affect the likelihood that Pascal will give you a pearl, so this would just be a way to exhaust numerous Pascal encounters in one sitting with the hopes of getting pearls. Again, it is time-consuming, some players consider it cheating, and your turnips will not survive the time skip, so proceed at your own risk.

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Ready Player One Is Getting A Sequel Novel, Ready Player Two

Hey, remember the ’80s? Don’t worry, Ernest Cline is here to remind you in case you forgot with a sequel to his novel, Ready Player One called–wait for it–Ready Player Two. The Hollywood Reporter has announced that the new book will be hitting shelves on November 24 in North America.

Ready Player One, the novel, was first published back in 2011, but you’ll probably remember it from the more recent movie adaptation helmed by Stephen Speilberg in 2018. The story, which relies almost entirely on nerd culture from the 1980s, follows a boy named Wade Watts who lives in a dystopian future where everyone relies on a massive virtual reality game called The Oasis for the most basic necessities. Being the chosen one (by virtue of his love of, you guessed it, the ’80s) Watts was made to solve a series of DaVinci Code-like puzzles (centered around trivia about the ’80s) hidden within The Oasis to become the sole heir of The Oasis’s creator’s company and fortune. In the process, Watts cyber-stalked and then eventually won over a girl who was also great at ’80s trivia (but less great than Watts himself, of course, was.)

With Watts now in control of the Oasis, it’s unclear what Ready Player Two will actually be about and the details of the plot remain a mystery. Cline began discussing the sequel in vague terms during the press tour for the 2018 movie, explaining that he began work before the movie’s premiere to avoid too much influence. “I was very conscious of wanting to write a sequel to my novel that would please fans of the novel but also could serve as the basis for a fun movie,” he said in a 2018 interview with CinemaBlend. He also confirmed that the book will not be about a contest for control of the Oasis again, but will deal with the same characters in a similar situation.

Who knows, maybe this time around ’90s trivia will be the key. Ready Player Two will hit shelves on November 24.

EA Put On Blast By Investor Group Over Huge Payments To Top Executives

Gaming giant Electronic Arts has been put on blast by one of its investors for the lucrative pay packages that the publisher gives to some of its highest-ranking executives.

Dieter Waizenegger, the director of The CtW Investment Group, said in a notice that EA has “gone too far in terms of executive pay,” and is calling on shareholders to vote against the “Say-On-Pay” proposal for EA’s upcoming shareholder meeting on August 6. Waizenegger has also called out Activision Blizzard CEO Bobby Kotick for his huge pay and sought changes within the Call of Duty company.

Specifically, Waizenegger says EA CFO Blake Jorgensen and CTO Kenneth Moss are paid too much, and it’s an especially poor practice, as EA is laying people off, Waizenegger said. EA is said to have laid off 4 percent of its total workforce in 2019.

“While shareholders have benefited from appreciation in the company’s stock price over the long term, we believe that that does not permit the company to indiscriminately pay its executives,” Waizenegger said.

Waizenegger said EA investors should know that EA has an “excessive” problem as it relates to the equity grants and other forms of compensation for its top executives. In short, EA has multiple bonus awards programs, and they are able to overlap, which is what Waizenegger takes issue with.

“In June 2017 (EA’s fiscal year 2018), EA executives Blake Jorgensen and Kenneth Moss, among others, received substantial equity awards on top of their already above-median (the company benchmarks equity compensation at the 75th percentile of its peer group) compensation levels that year: Jorgensen received an additional $10 million special equity grant on top his $6.5 million annual grant, and Moss received an additional $7 million on top of his $5.5 million dollar annual award,” Waizenegger said.

Waizenegger took issue with these payments in part because they were greater than the executive’s annual equity awards. “The awards were based on net revenue and free cash flow targets that the company did not disclose, citing ‘competitive concerns,'” Waizenegger said.

In November 2019 (EA’s fiscal year 2020), EA also paid Jorgensen a special award of $7.5 million on top of his annual $7.5 million grant, while Moss got $5.5 million on top of his $5.5 million annual award, Waizenegger said.

“It is extremely rare that a company grants a special performance award while another special award performance period is still ongoing. These two executives now have two special awards outstanding at the same time, in addition to annual equity grant tranches,” Waizenegger said. “Shareholders have increasingly expressed dissatisfaction with large awards granted in addition to the company’s ordinary course executive pay program.”

Waizenegger also took issue with how EA defines and defends these awards. EA says these bonus payments are made in part to help retain key executives, but Waizenegger said the company has gone too far by offering double awards on an overlapping basis.

“On the matter of retention, let us point out once again that these two executives already have one retention award outstanding from fiscal 2018 … why do they need two?” Waizenegger said. “The proxy does not discuss the company’s rationale for granting these executives an additional special award on top of the one that is already outstanding. One would think one multimillion dollar retention award at a time would be enough.”

Waizenegger went on to say that while he understands that attracting and retaining executives is an important part of any business, EA has gone too far in this case and is offering bonuses beyond the traditional “pay-for-performance” guidelines.

“On the matter of ‘incentivizing’ executives, we have repeatedly stated and continue to vehemently argue that the notion that executives need to be incentivized with pay above-and-beyond the ordinary course program is a complete fallacy in almost all cases,” Waizenegger said. “In reality, executives are already well incentivized through a company’s ordinary course executive pay program alone because they receive significant amounts of annual equity grants in the first place that appreciate in value when the company performs well.”

Waizenegger pointed out that EA’s stock value has climbed by almost 70 percent since December 2018, and executives are set for big paydays in their regular payment schemes. The extra pay program is excessive, Waizenegger said.

Also in the notice, Waizenegger said it’s a particularly bad look for EA that, not long after the company announced layoffs at the end of its 2019 fiscal year, EA executives received their bonuses for fiscal 2020, including EA CEO Andrew Wilson who got a reported $4 million.

Waizenegger said it is “commendable” that Wilson and other executives gave up their bonuses during fiscal year 2019, but he also raised some concerns about how charitable this really was given EA’s softer earnings results that year (which are tied to bonus payouts).

“In fiscal 2019, executives voluntarily forfeited their bonuses, which, while commendable, was mostly or entirely due to company’s financial performance,” he said. “It is very telling that the proxy does not even disclose what executives would have received on a formulaic basis if they had not forfeited their bonuses that year–shareholders are left to wonder how much, if any, bonus amounts executives would have ultimately earned.”

Waizenegger went on to say that it is common for companies whose executives give up their bonuses to provide information about how much money this amounted to. However, EA apparently did not do this, and Waizenegger contends that Wilson and others didn’t end up missing out on major payments.

“The absence of that disclosure in this case, coupled with EA’s financial underperformance for that fiscal year, leads shareholders to conclude that the forfeited amount was most likely small to begin with, diminishing any altruistic motives surrounding the forfeiture,” he said.

The long and short of Waizenegger’s argument is that EA’s executives are already paid well under their normal payment structures including bonuses and equity awards. EA has failed to explain why the second bonus payment is needed, Waizenegger said.

“Further, we believe executives should not receive multimillion dollar cash bonuses after laying off workers the prior fiscal year,” Waizenegger said in his notice.

NBC’s The Weakest Link Game Show Getting A Reboot With New Host

NBC announced that it is resurrecting the internationally popular game show The Weakest Link and has attached comedian Jane Lynch as host and executive producer.

“I’ve been a longtime fan of this game-changing quiz show since it first debuted,” said Lynch in a statement, via the Hollywood Reporter. “Each time the phrase ‘You are the Weakest Link. Goodbye.’ passes my lips, it will be with great reverence and delight.”

The Weakest Link debuted in 2000, as a UK Survivor-style quiz show where contestants voted off competitors. But the show’s true signature was its then host Anne Robinson’s stern demeanor and cutting witticisms. Lynch’s track record of playing characters like Glee’s ruthless cheerleading coach Sue Sylvester and her longtime tenure as host of NBC’s Hollywood Game Night make her more than ready to step into the role.

Though the UK version of The Weakest Link was wildly successful–running for 12 seasons–NBC’s original U.S. version faded quickly, after a promising debut. The upcoming reboot will be produced in collaboration between BBC Studios and Universal Television Alternative Studio, with 13 episodes already ordered and a plan to begin production later this year.

Snag Some Great Wireless Earbuds For Less Than $20

Tribit is one of the best budget audio companies out there, providing excellent headphones and speakers at great prices. Its products are available on Amazon, and right now, the FlyBuds 3 wireless earbuds are only $19.79 after its Amazon page coupon and promo code 45OFFTBBS3. For that, you get a great pair of earbuds that boast five hours of battery per charge and 100 hours of battery life in its case.

That battery life is broken into five-hour chunks, as the earbuds can last for five hours before they need to be placed back into the case for recharging. As a comparison, the AirPods Pro have a battery life of 4.5 hours per charge and 24 hours of battery life in its case. The FlyBuds 3 case charges via USB-C as well.

Tribit FlyBuds 3 wireless earbuds

$19.79 ($36)

Tribit FlyBuds 3
Tribit FlyBuds 3

The FlyBuds 3 are also IPX7-rated waterproof, which means that sweat, rain, or infrequent splashes of water shouldn’t damage the earbuds. However, do not go swimming with these in, as constant exposure to water could still cause damage.

The FlyBuds 3 come with Amazon Prime’s free two-day shipping, and if you’re not happy with your purchase, Amazon will refund your money if you return the earbuds within 30 days.

These earbuds would work great while playing the Nintendo Switch, something that’s made possible with the use of a Bluetooth adapter. Check out our guide on the best Nintendo Switch Bluetooth headphones and transmitters, which explains how to connect wireless headphones to the Switch and some of the best Bluetooth headphones out there, including the Tribit XFree Tune and Creative SXFI Air.

Smash Bros. Ultimate Is Adding More Square Enix Spirits

Nintendo is holding another Spirit Board event in Super Smash Bros. Ultimate this week. The event kicks off July 9 at 11 PM PT and features new Spirits based on Square Enix’s retro-inspired RPG, Octopath Traveler.

Throughout the event, four new Spirits representing Octopath Traveler’s main cast–Olberic & Primrose, Tressa & Cyrus, Alfyn & Therion, and H’aanit & Ophelia–will appear periodically on the Spirit Board. If you defeat the new Spirits, you’ll add them to your collection and earn more SP than usual.

The Octopath Traveler Spirit Board event runs until 11 PM PT, July 14. You can read more on Nintendo’s website.

If you missed your chance to unlock the Cuphead and Warframe Spirits during their respective events earlier this year, you’re in luck; those are once again available in the game. You’ll be able to encounter them randomly on the Spirit Board or in Smash Bros. Ultimate’s in-game shop.

Smash Bros. Ultimate’s latest DLC character, Min Min, comes with her own entourage of Arms Spirits to unlock. The new fighter arrived last month alongside the game’s 8.0 update, which made balance adjustments to numerous characters and introduced a new wave of Mii Fighter costumes, including one based on Fallout’s Vault Boy.

In other Smash Bros. news, Nintendo Switch Online subscribers can grab a new freebie for the game. Nintendo is offering another free Spirit Board Challenge Pack, which comes with a handful of helpful items for Spirit Board mode. Nintendo also confirmed that Amiibo figures of Joker and Dragon Quest’s Hero are releasing this fall.

Now Playing: Super Smash Bros. Ultimate – Min Min Classic Mode Gameplay

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Limited Run Games Announces Physical Editions For Bloodstained, Castlevania, And More

Physical game distributor Limited Run Games has announced a bunch of titles that will be getting the special physical edition treatment, with a few launching as soon as this month.

During its recent LRG3 2020 livestream, the company showed off what some of the boxes for these games look like, most of which can be viewed on LRG’s Twitter account. The long list includes games like Bloodstained: Curse of the Moon 2, Castlevania Anniversary Collection, Katana Zero, My Friend Pedro, Samurai Jack: Battle Through Time, Super Meat Boy Forever, Ys Origin, and many more. Some have generic box art while others have elaborate designs. Most have release dates, though a few have tentative release windows or undetermined launches.

As you might expect, almost all of these physical editions are for games available on Nintendo Switch, PC, PlayStation 4, PlayStation Vita, and PSVR. However, some–like Shantae and Xtreme Sports–are coming to GameBoy Color. You read that right–GameBoy Color.

In addition to announcing over 30 physical copies of digital-only games, LRG confirmed that some new titles are on the way. Details are scarce, but the company is working with developer WayForward on another River City Girls game.

You can check out the full list of titles getting the physical edition treatment by Limited Run Games below. The asterisk denotes games being sold on behalf of that publisher, with LRG only handling the distribution (not creation) of those physical copies.

Full List Of LRG Physical Editions

  • A Boy and His Blob (PS4) — September 2020
  • Bloodstained: Curse of the Moon 2 (Switch, PS4) — TBD
  • Bug Fables: The Everlasting Sapling (Switch, PS4) — TBD
  • Carrion (Switch) — TBD*
  • Castlevania Anniversary Collection (Switch, PS4) — Q3 2020
  • Demon Turf (Switch) — TBD
  • Garou: Mark of the Wolves (PS4) — July 2020
  • Grandia HD Collection (Switch) — August 7, 2020
  • GRIS (Switch) — TBD*
  • Katana Zero (Switch) — November 2020
  • Kunai (Switch) — July 8, 2020*
  • MegaDimension Neptunia VII (Switch) — July 28, 2020*
  • Mighty Gunvolt Burst (Switch, PS4) — August 28, 2020
  • My Friend Pedro (PS4) — TBD*
  • Observer (Switch) — TBD*
  • Papers, Please (Vita) — July 24, 2020
  • PixelJunk Eden 2 (Switch) — TBD
  • Return of the Obra Dinn (Switch, PS4) — July 24, 2020
  • River City Girls 0 — TBD
  • Samurai Jack: Battle Through Time (Switch, PS4) — TBD
  • Shantae (Switch, GameBoy Color) — September 2020
  • Shantae: Risky’s Revenge (Switch) — September 2020
  • Space Channel 5 VR: Kinda Funky News Flash! (PSVR) — July 31, 2020
  • Star Wars Episode I: Racer (Switch, PS4, PC) — July 10, 2020
  • Super Meat Boy Forever (Switch, PS4) — TBD
  • The friends of Ringo Ishikawa (Switch) — July 21, 2020*
  • The Mummy Demastered (Switch, PS4) — July 31, 2020
  • The Secret of Monkey Island 30th Anniversary Anthology (PC) — October 2020
  • To The Moon (Switch) — Q4 2020
  • TowerFall Ascension (Switch) — Q3 2020
  • Trover Saves the Universe (Switch) — Q4 2020
  • Where the Water Tastes Like Wine (Switch) — TBD*
  • Xtreme Sports (Switch, GameBoy Color) — October 2020
  • Ys Origin (Switch) — July 8, 2020*

GameSpot’s Play For All–a celebration of all things gaming–is ongoing. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

Nintendo Says Its Mobile Titles have Strengthened Its Franchises

Nintendo’s mobile titles help strengthen its IP and fan base, despite not accounting for a significant percentage of the overall business the company says. During an investor Q&A, Nintendo president Shuntaro Furukawa spoke about the impact of the company’s mobile titles.

Nintendo’s strategy for releasing mobile titles, like Fire Emblem Heroes, and Mario Kart Tour, is to increase the overall interest and player base for those IPs, potentially bringing more people to the console releases. Furukawa specifically cited Animal Crossing: Pocket Camp as introducing many “female consumers and U.S. consumers,” to the series, who would later buy Animal Crossing: New Horizons.

Furukawa also said that sales from mobile games “do not account for a very large percentage of Nintendo’s overall business,” but the games do lead to the creation of more Nintendo Accounts, strengthening the business overall. A recent report suggested that Nintendo would begin winding down the release of mobile games, due to them not seeing as much growth as the Nintendo Switch.

Also during the Q&A, director Shinya Takahashi noted that while some production development has been slowed due to the COVID-19 pandemic, no games planned to be released in the current fiscal year have been affected currently. However, Takahashi also said that if the impact of COVID-19 is prolonged or becomes more severe, games planned for the current fiscal year could be affected.

Nintendo’s most recent mobile title is Mario Kart Tour, which had an extremely successfully launch. Nintendo’s next game, Paper Mario: The Origami King, launches later this month on July 17 for Nintendo Switch. You can learn about the game and its pre-order bonuses in our Paper Mario: The Origami King pre-order guide.

Now Playing: Paper Mario: The Origami King – Closer Look Trailer

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