How To Play Among Us As A Horror Game

I usually try to hop on Among Us once a week to link up with my friends back home and get rowdy either trying to get away with virtual murder or ratting each other out. But they like to keep things spicy. So, they put together a sort of alternate game mode by customizing the in-game rules and getting us to follow certain gameplay etiquette. And with the vewy scawy Halloween season right around the corner, this makeshift game mode is quite fitting and helps freshen up the traditional paces of Among Us.

Basically, think Dead By Daylight, or any similar game, but in Among Us. Here’s the setup: you have one imposter and nine (or however many) crewmates, but the imposter announces who they are right at the beginning of the match. The imposter counts to 10 while the crewmates scramble to get out of sight, complete tasks, hide, and make mad dashes to dodge the imposter once they start hunting down the crew–there’s no voting phase necessary, just survival.

What makes this style of play work is the tweaking of the custom rules. Here, you’ll want to have the imposter’s kill cooldown timer set to the lowest possible (10 seconds) so they can really act like a serial killer. However, you’ll have to limit their vision range as low as possible (0.25x) to make it challenging for them to actually find crewmates. To make things a lot more thrilling, we set all players’ movement speed higher (at least 2x, but 3x works too).

There are a few rules that can’t be hard-coded into the game, so you need to make sure players mind some general manners. The imposter cannot use any sabotages. They also should not vent (not that it would help them much anyway). Crewmates cannot call emergency meetings or report dead bodies–this wouldn’t really help anyone because there’s nothing to discuss since the imposter is revealed from the start. However, everyone can communicate with each other at all times during the match. Not only is it funny as hell to hear everyone wild out when they spot the imposter chasing the team down, it’s also helpful for keeping tabs on the killer’s position.

The goal remains simple: For crewmates, complete your tasks before the entire crew is killed. And of course, for the imposter, kill everyone before they finish their tasks.

Halloween 2019 promotional art for Among Us.
Halloween 2019 promotional art for Among Us.

By twisting the traditional rules of Among Us, you get a pretty unique thrill seeing the imposter running by or chasing after you. You know you can get out of sight since they have limited vision, but you’re well aware that they’re mashing that kill button while hunting you down. Especially when you’re preoccupied with a task and only hear your teammates screaming position callouts that are nearby, it creates a different type of tension.

Depending on the group you’re playing with or the map you’re on, you can (and should) tweak the rules a bit to find a good balance for both sides. What I outlined works well for my friends and is likely a good starting point for others, but switching up the number of long and short tasks can help balance things out.

Of course, we aren’t the ones who came up with this mode, as you may have seen other streamers or content creators play Among Us in this way–I’m sure that’s where my friends got it from, too. But you can be the one to introduce it to your friends if you have a good group to play with. Admittedly, it’s also best if you’re able to communicate through voice chat apps like Discord, but this mode does make things more approachable since you don’t have to engage in discussions or the lying/blame game aspect (especially if you find that a bit uncomfortable).

I really do miss when folks would come up with emergent styles of play and make up rules to create an experience that was never intended to be in the game. (I often think back to playing Project Gotham Racing 2 on the original Xbox and hopping into lobbies for the made up “cat and mouse” mode.) Among Us in particular gives room for these kinds of modifications to spice things up–and if there are any styles of play that you’ve tried, or if you already played this Friday the 13th-style spin on the game, we’d love to hear about it!

For more on the breakout multiplayer game, be sure to check out all our coverage of Among Us below:

Now Playing: Among Us – Steam Release Trailer (2018)

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Borat 2’s Many Incredible Disguises Ranked

Borat 2’s Many Incredible Disguises Ranked – GameSpot

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Rob Zombie’s Halloween: 37 Things You Didn’t Know About The Slasher Remake

Rob Zombie’s Halloween: 37 Things You Didn’t Know About The Slasher Remake – GameSpot

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Disclosure: ViacomCBS is GameSpot’s parent company


More Xbox Series X Questions Answered & PlayStation Store Changes | Generation Next

The new consoles are almost here and both Sony and Microsoft are preparing for their arrival. What does this mean? For the former it means making some tweaks to the way its existing services work in order for the transition to PlayStation 5 to be a little more smooth. For the latter it means dishing out new information on the ways Xbox Series X/S owners will be able to make the most of their brand new hardware.

On this episode of Generation Next, Lucy, Jordan, and Tamoor tackle the aforementioned tweaks Sony is making. More specifically, they talk about the changes to the PlayStation Store, which has been redesigned somewhat. Tune in to find out what’s new, what’s changed, what’s gone, and what it all means. There’s also a quick analysis of what the future could hold for PlayStation’s Trophies, which look like they may start dishing out rewards in a different way.

For the Xbox part of the discussion, techspert Michael Higham returns to answer some of your burning questions about the X/S. These range from whether you can run apps off an external hard drive and whether the hard drive that Microsoft endorsed as made for the Xbox Series X works with the new consoles, to Kinect 2 compatibility and how new platforms will work with setting a home console.

Generation Next is GameSpot’s weekly video show all about the PlayStation 5 and Xbox Series X. Each Friday, join PlayStation Pro Tamoor Hussain, Xbox Xpert Jordan Ramée, and Console Connoisseur Lucy James as they discuss the biggest stories about the new consoles.

Apex Legends On Switch Delayed To 2021, Steam Version Launches Next Month

Electronic Arts has provided an update on Apex Legends for Nintendo Switch and PC via Steam, confirming when the battle royale launches on both platforms.

Apex Legends hits Steam on November 4. Origin players can switch back and forth between that and Steam, letting you transfer all progress and unlocks between the two. Meanwhile, Steam players will get free Half-Life and Portal gun charms for logging in during Season 7. The new Apex Legends season also starts on November 4, the same day the game hits Steam.

EA said the Nintendo Switch port of Apex Legends has been delayed to 2021. An exact release date or window has yet to be announced. Game director Chad Grenier said the “unexpected new challenges” of this year impacted the game’s development on Switch. Whenever the game drops on the console-handheld hybrid, it will come with “full feature parity with the other versions of the game,” including cross-platform support and the latest seasonal content.

Look at these super-cute Apex Legends gun charms.
Look at these super-cute Apex Legends gun charms.

Check the specs below to see if your PC can handle Apex Legends.

Full Apex Legends Steam System Requirements

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 7
  • Processor: AMD FX 4350 or equivalent, Intel Core i3 6300 or equivalent
  • Memory: 6 GB RAM
  • Graphics: AMD Radeon HD 7730 or Nvidia GeForce GT 640
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 22 GB available space

Recommended:

  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 7
  • Processor: Ryzen 5 CPU or equivalent
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R9 290 or Nvidia GeForce GTX 970
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 22 GB available space

Respawn has begun teasing the content coming to Apex Legends in Season 7, including the new hero Horizon. While we don’t know much about her, it’s said she can manipulate gravity.

While players wait for Season 7 to start, a Halloween-themed event is now live. Titled Fight or Fright, it adds a Shadow Royale mode that incorporates Titanfall’s wall-running mechanic.

Apex Legends is available on a variety of platforms, including PlayStation 4 and Xbox One. Those interested in the game should consider the Champion Edition, a $40 package that features unlocks, cosmetics, rewards, and immediate access to every character up to Horizon.

Now Playing: Apex Legends Champions Edition Trailer

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How to Watch UFC 254: Khabib vs Gaethje

UFC 254 is set to kick off this weekend, in what could be an eventful night of MMA action. In the main event, Khabib Nurmagomedov will be taking on Justin Gaethje. This is after Khabib beat Dustin Poirier at UFC 242 last September, but a return to the ring for ‘The Eagle’ was then hampered by COVID-19 when he had to pull out of his fight with Tony Ferguson, originally scheduled for May of this year.

Gaethje promptly stepped in instead to face Ferguson, winning the fight and promptly setting up a fight between him and Nurmagomedov this weekend. It’s set to be an intense encounter, with Nurmagomedov currently sitting 28 wins and no losses, meaning he holds the longest active undefeated streak in MMA.

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UFC 254: How to Watch

The main event of UFC 254, Khabib vs Gaethje, will start at 4 PM ET on October 24, and the only way to watch it is through ESPN+, the current and exclusive home of UFC pay per view events. To be clear, you’ll need to be paying for an ESPN+ account, and you’ll also need to front the cash for the pay-per-view fight.

If you haven’t got an ESPN+ account, you can either pay the $4.99 monthly fee or sign up for an annual subscription. Right now, you can actually get a package deal on ESPN+ and the PPV fight at the moment, with ESPN offering you 25% off versus when buying them separately. This works out at $84.98, or you can pay $64.99 for just the fight itself.

If you’re an existing user you can even convert your subscription to an annual one to get a hold of that 25% discount on the Khabib vs Gaethje fight. Remember, ESPN+ is a fully integrated part of the ESPN app, so if you’ve got ESPN on your Roku, or other smart devices, you and find the ESPN+ content near the top of the page.

UFC 254: Full Event Details

ufc 254

Currently, some of the fights scheduled are subject to change, especially since the Umar Nurmagomedov vs. Sergey Morozov fight has been canceled. Other fights may be shuffled around to accommodate this.

UFC 254 Main Card at 2 PM ET

  • Khabib Nurmagomedov vs. Justin Gaethje
  • Robert Whittaker vs. Jared Cannonier
  • Alexander Volkov vs. Walt Harris
  • Jacob Malhoun vs. Phil Hawes
  • Cynthia Calvillo vs. Lauren Murphy
  • Magomed Ankalaev vs. Ion Cutelaba

UFC 254 Prelims at 12 PM ET

  • Stefan Struve vs. Tai Tuivasa 
  • Alex Oliveira vs. Shavkat Rahkmonov 
  • Da-un Ung vs. Sam Alvey 

UFC 254 Early Prelims at 10:15 AM ET

  • Nathaniel Wood vs. Casey Kenney 
  • Liana Jojua vs. Miranda Maverick 
  • Joel Alvarez vs. Alexander Yakovlev

Where to Watch: ESPN+ via the ESPN App

All the fights mentioned can be streamed on ESPN+ through the ESPN app. Alongside the UFC content, you’ll also be getting access to a lot more sports content, including NHL, MLB, MLS, and a lot more.

This includes some of the biggest sporting events around the world in November, such as the FA Cup, The Masters, and UFC 255 featuring Figueiredo vs Perez on November 25.

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Robert Anderson is a Commerce Writer for IGN. You can follow him @robertliam21

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Among Us Hack Spams Trump 2020 Message

The hit game Among Us has been hit with a hack that both advertises a streaming channel and sends a political message. The studio InnerSloth was forced to issue a hasty patch in response to the hacks.

The hack would spam text chat messages advertising a streamer and threatening to damage your phone if you don’t subscribe. It ended with a “TRUMP 2020” message. The hack became widespread rather quickly, with some players estimating it had afflicted hundreds or even thousands of matches.

InnerSloth issued a statement via Twitter saying it was “super duper aware” of the issue. It announced an emergency server update and encouraged players to stick to private games in the meantime. Programmer Forest Willard later explained that the update had taken some time so as to avoid false positives, to prevent the game from wrongly identifying a hack.

“I was curious to see what would happen, and personally I found it funny,” the hacker, identified as Eris Loris, told Kotaku. “The anger and hatred is the part that makes it funny. If you care about a game and are willing to go and spam dislike some random dude on the internet because you can’t play it for 3 minutes, it’s stupid.”

Loris also confirmed he’s a supporter of President Trump, explaining the political element of the hack. He also said the recent success of Among Us means InnerSloth is big enough to hire more developers to prevent hacks like his. He says the hotfix has not stopped his bots entirely, but reports of the hack appear to have gone down.

Among Us became a surprise sensation, having been out for more than two years before it suddenly gained popularity. That boom of popularity has attracted the attention of streamers, along with political outreach from the likes of U.S. Representatives Alexandria Ocasio-Cortez and Ilhan Omar, whose recent Among Us stream raked in over 430,000 viewers.

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Little Nightmares 2 Brings Back Six, But It Doesn’t Always Put Her To Good Use

Back in August, I had the chance to play Little Nightmares II, and in my preview I talked about the uneasy trust between main characters Mono and Six. I theorized it could present a new kind of fear for the series–if you can’t fully trust your partner, then you’re never really safe. But having now gotten a chance to play another preview of Little Nightmares II, I’m beginning to wonder exactly how much Mono and Six’s partnership factors into the game.

The new demo takes place in the Hospital environment, which seems to pop up much further into the game than the Forest area seen in the first demo–Six has her trademark yellow raincoat in the Hospital, something she didn’t have prior to Mono meeting her in the Forest. Both Mono and Six need to go down an elevator, but it doesn’t have power. A nearby panel reveals that they’ll need to find two batteries. I can’t go through the door on the left because it needs one battery to open, but the door on the right is already ajar. My path is clear.

After going down a hallway, Six hoists Mono into the next room. And just like that, she’s cut off from me. I can’t bring her with me and must face the future horror alone. I was very surprised. The earlier demo contained puzzles and a chase sequence where Mono and Six needed to work together in order to ultimately get away from this freaky Hunter, which seemed to imply that Little Nightmares II would solely focus on brand-new “co-op” puzzles, ones where you had to figure out what both you and your NPC partner had to do in order to solve them. But in this recent demo, I was largely solo.

You can hold Six's hand in Little Nightmares II but I'm not quite sure why--she already follows you automatically. At least it looks cute.
You can hold Six’s hand in Little Nightmares II but I’m not quite sure why–she already follows you automatically. At least it looks cute.

Gallery

Which, I want to clarify, isn’t necessarily a bad thing. I loved the Hospital environment. It’s a much spookier segment of the game than the Forest, and one that leaned on its environment and player expectations to create some satisfying swearing-under-your-breath scares.

Acquiring your first battery involves climbing onto tables and sliding under benches to outrun and ultimately outsmart a sentient disembodied hand that scurries after you like a predatory spider. With that first battery, you can unlock that door to the left of the elevator, where you’re once again separated from Six and thrown into an area filled with mangled mannequins that come to life when the lights turn off. Your only means of stopping them in their tracks is to turn the lights back on or, barring that, shine your flashlight on them. But you can’t shine your flashlight on every single one at once and you occasionally need to shine it in front of you so you know where you’re going–all the while, the creaking groans of the mannequins can be heard as they shamble after you.

It’s good stuff (assuming you’re like me and the sensation of mounting dread is your thing), but the whole experience left me puzzled as to why Six is even there. Once you do manage to go down the elevator, there’s a sequence when that hand comes back, only this time it’s brought friends. So while Six tries to pry some planks off the door in front of you so the two of you can continue, you have to pick up a pipe and fight the hands. But here’s the thing: Six can’t actually remove all the planks without your help. So it’s not a moment where you’re holding off an unbeatable threat while you’re hoping, praying that your partner can hurry up. Until you smash all the hands (killing them, I hope; those things are disgusting), drop the pipe, and help Six pull off the last board, you can’t continue. It’s a moment that would have played out no differently had I been on my own and just been unable to pry off the boards until I’d defeated the group of enemies. If I left the first demo feeling uneasy about whether Six would stick with me, I walked away from this second demo wondering why I was bothering to keep her around.

So my biggest takeaway from this demo is just why. Why is Six here, beyond acting as a connection to the first game? Why is Little Nightmares II a game about two heroes when it plays just fine when you’re on your own and occasionally makes you feel like a babysitter when your partner is around? This Hospital segment felt so much scarier, so much more satisfying to overcome in comparison to the Forest arc–and a part of me wonders if that’s because I was mostly on my own, which is the case for most horror games. All of this, of course, assumes the Hospital level isn’t the exception–the Forest environment could be the norm. But I’ve now had two very different experiences with Little Nightmares II, and there’s no indication as to which serves as the primary gameplay loop.

Regardless, I enjoyed what I played, and I’m looking forward to seeing exactly how Little Nightmares II shakes up upon its release, which has been pushed back to next year. The game is currently scheduled to launch on February 11, releasing for Xbox One, PS4, Nintendo Switch, and PC. Xbox Series X|S and PS5 versions will come out sometime in 2021–if you buy Little Nightmares II for Xbox One or PS4, you can upgrade to their corresponding next-gen versions for free.