The official western release date for Persona 5 Royal was just announced, previously teased through a Twitter countdown from Atlus and unveiled through a new trailer. P5R is a reimagining of the original RPG that adds a plethora of new features and mechanics as well as a reworked storyline with all-new characters and cutscenes. It’s in typical series fashion to come out with a definitive version of the original game–such as Persona 3 FES and Persona 4 Golden–but Persona 5 Royal seems to be going the extra mile to distinguish itself.
Along with the announcement of the March 2020 release date, Atlus detailed the different editions that are also available for pre-order right now. Below, we show and outline all the editions of Persona 5 Royal.
Persona 5 Royal Phantom Thieves Edition (Physical) – $89.99 (USD)
The official Joker mask with a stand
Collector’s edition box
Persona 5 Royal artbook
Persona 5 Royal soundtrack on CD
Limited edition steelbook case
P5R dynamic PS4 theme code
Persona 5 Royal Launch Edition (Physical) – $59.99
Limited edition steelbook case
P5R dynamic PS4 theme code
Persona 5 Royal Ultimate Edition (Digital) – $99.99
Persona 5 Royal launches exclusively for PlayStation 4 on March 31, 2020 in North America and Europe–the game has been out since October 31 in Japan. We’ve been following the game since it was announced in Japan, and you can check out our P5R reveal trailer analysis or our breakdown of the several new features in the game.
In 2018, Microsoft made some big moves, such as acquiring seven different studios and launching an initiative to release all first-party titles on Xbox Game Pass. It painted a hopeful future for Xbox, one that seemed to promise the final years of the current console generation would be greater than a whimper for the Xbox One.
As 2019 comes to a close, Microsoft has largely met those expectations. There have been rough patches, of course–the year hasn’t been perfect for Xbox. But Microsoft continues to corner both subscription-based game services and backwards compatibility with Xbox One and has begun to deliver on the promise of more first-party titles. It all inspires a cautious optimism going into 2020, as Microsoft prepares to release its next-generation console–codenamed Project Scarlett.
So as we say goodbye to 2019, let’s look back at the type of year Microsoft and Xbox One had.
Game Pass Boosted Smaller Developers
When it comes to creating a subscription service for games, Microsoft is leaps and bounds ahead of both Sony and Nintendo with Game Pass. It certainly helps that Game Pass continues to deliver popular titles that arrive the same day they are released. The Outer Worlds is the most noteworthy of the lot, but Gears 5 and several others are solid additions as well. That said, the larger success in 2019 is in how Microsoft used Game Pass’s more noteworthy games to advertise the smaller ones.
Game Pass’s monthly fee essentially pays it forward–in terms of publicity–when it comes to indie games, marketing them by prominently featuring them on the service when they’re first added. Players may buy-in for the triple-A titles, but it allows them to download and try indie games for “free” so to speak as well.
This incidental marketing for indie games is the closest the Xbox One has come to featuring something akin to the Arcade section in the Xbox 360’s online store–a feature that helped catapult certain indie games to the popularity they have today. As more online stores (ranging from Xbox Live and PSN to the Nintendo Eshop and Steam) continue to clutter with a rapidly growing market of indie games, a more limited library of rotating titles is an excellent way of promoting select creators and ensuring specific indie games aren’t completely buried by major releases.
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The Outer Worlds Is The “Mini” RPG We Needed
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Additionally, in June 2019, Microsoft released Xbox Game Pass Ultimate, a service that packaged together Xbox Game Pass, PC Game Pass, and Xbox Live Gold into one, discounted subscription. It’s a wonderful bang for your buck if you play on both Xbox One and PC. And it’s only going to get better, as, during X019, Microsoft announced Project xCloud would be rolled into Xbox Game Pass Ultimate in 2020–allowing subscribers to try out Microsoft’s take on cloud gaming “for free.”
Recent Studio Acquisitions Are Paying Off
Microsoft acquired several studios in 2018 and acquired another, Double Fine, this year. As stated in GameSpot’s 2018 Microsoft report card, we didn’t expect first-party games to come from those studios in 2019. We did hope we’d at least get announcements–a guarantee, so to speak, that the future of Xbox would contain more first-party games than Microsoft has delivered in the past few years. And in this regard, Microsoft met expectations.
It’s encouraging to see that Microsoft isn’t wasting the potential of its recent acquisitions–even more so that it’s allowing those studios to create games outside their relative comfort zone. Whether most of those investments pay off in 2020 remains to be seen, but this is the best Xbox’s future has looked in years.
First-Party Lineup Still Lacks Single-Player Experiences
That said, even though we expected it, Microsoft still struggled on the first-party front for Xbox One in 2019. Granted, 2019 saw a sequel to the Gears of War franchise, Gears 5, which transformed the linear, cover-based shooter and gave it a more open-world-like twist. It’s a good game; Phil Hornshaw wrote as much in GameSpot’s Gears 5 review. But the only other first-party game Xbox One got this year is Crackdown 3–described as mediocre by Chris Pereira in GameSpot’s Crackdown 3 review. So it’s disappointing that Gears 5 is the only positively received first-party game Microsoft released on Xbox One this year.
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Gears 5 Dares To Be Different
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Familiar Pokémon Are Evolving In Pokémon Sword And Pokémon Shield!
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And although several first-party games were announced in 2019, Microsoft hasn’t done much this year to waylay any concerns players might have when it comes to delivering single-player first-party titles. As impressive as it is that Microsoft’s studios continued to support their games-as-a-service titles in 2019, like We Happy Few and Sea of Thieves, it’s disappointing to go another year without concrete evidence that a Microsoft first-party studio is creating a more story-driven, experimentative single-player game.
Instead, we heard more about 343 Industries’ Halo Infinite, Mojang’s Minecraft Dungeons, Ninja Theory’s Bleeding Edge, Obsidian Entertainment’s Grounded, and inXile Entertainment’s Wasteland 3–several of which look good, but most of which are multiplayer-focused or encourage co-op play. Wasteland 3 is really the only exception, featuring co-op play but designed first and foremost as a single-player RPG.
Moon Studios’ Ori and the Will of the Wisps and Dontnod Entertainment’s Tell Me Why are, currently, the only Microsoft first-party games scheduled for 2020 that are entirely single-player. Rare’s Everwild could be as well, though its announcement trailer seems to suggest otherwise. None of Microsoft’s planned first-party titles offer something similar in scope to the cancelled Scalebound or match the creativity in the design seen in PS4’s Death Stranding or Switch’s The Legend of Zelda: Breath of the Wild.
Current Hardware Is Pulling Too Far Away From The Old
With Xbox One X, Microsoft still possesses the most powerful console. As impressive as the Xbox One X continues to be, however, the original Xbox One console has begun to struggle in 2019.
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Xbox One X vs Xbox One vs PC – Graphics Comparison
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Zelda-Themed Mario Maker 2 Update Is An Exciting Addition
Familiar Pokémon Are Evolving In Pokémon Sword And Pokémon Shield!
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Though the original Xbox One can still run most games just fine–admittedly at a much lower pixel count and frame rate than the Xbox One X–Microsoft’s first Xbox One hasn’t been able to keep up with its younger siblings when it comes to certain titles. For example, if you’re playing Control on the original Xbox One, the gameplay will usually stutter when there’s a hectic fight with a massive amount of moving debris being thrown around. The original Xbox One also sees delays when going through menus in Borderlands 3 while playing co-op. The already long load times in Star Wars Jedi: Fallen Order are also significantly slower on the original Xbox One in comparison to Xbox One S and Xbox One X.
To put it bluntly, if you bought an original Xbox One and can’t afford to upgrade, then you’re in for a less ideal experience when it comes to certain games that released in 2019. It’s likely a problem that’s only going to be exasperated with newer, bigger games in 2020 as well. This isn’t likely a problem Microsoft plans on addressing, as it would need to expense on QA’ing and specing individual games to ensure each one is optimized for multiple hardware revisions. Microsoft isn’t alone in this either–Sony is facing a similar issue in the differences in performance between the original PS4 / PS4 Slim and the PS4 Pro.
New Tech, More Ways To Play
In May 2019, the Xbox One S All-Digital Edition released at a retail price of $250 USD / £200 / AU $350. Possessing a 1TB hard drive, it included all the features of a normal Xbox One S, minus the disc drive. The Xbox One S All-Digital Edition is the first of its kind: a home console that’s completely reliant on downloaded games. For those who exclusively play this way, it presents an ideal way to save a little bit of money–a notion reinforced by Microsoft’s decision to base the new console on the cheaper Xbox One S as opposed to its much stronger but pricier counterpart, the Xbox One X.
Releasing in November 2019, the new Xbox Elite Series 2 controller may be Microsoft’s best controller to date. Sporting the same overall design as most Xbox One controllers, the Elite Series 2 is, like its predecessor, designed to appeal to players looking to up their game in competitive multiplayer–featuring numerous methods of customization. Like other Xbox One controllers, the Elite Series 2 will be compatible with Project Scarlett as well–removing the risk of buying a new controller a year before the release of a new console.
Other Matters, In Brief
Microsoft revealed the first concrete details about its next-gen console, codenamed Project Scarlett, this year. It’s still far too early to make any definitive comparisons between it and PlayStation 5, but–so far anyway–Project Scarlett seems like it will have similar specs to Sony’s next-gen console. If true, then the battle between the two systems will mostly come down to brand loyalty, first-party exclusives, and services offered (such as Game Pass).
Xbox One is still the only current-gen console to offer backwards compatibility. In 2019, Microsoft continued to add numerous games to its list of supported backwards compatible titles, though the latter end of the year saw the initiative slow and eventually cease.
In October 2019, Microsoft released 23 chapters of accessibility guidelines that it wants all developers to consider when creating games scheduled to release on an Xbox platform. The Xbox Accessibility Guidelines are suggestions, but they’re all good ones–ranging from options to change the size of the in-game text to the implementation of difficulty adjustments that go beyond the traditional formula of an easy, normal, and hard mode.
Also in October 2019, Microsoft launched the Project xCloud beta. Several companies have begun investing in cloud gaming–including Google, which released Stadia to mixed reviews. It remains to be seen whether Microsoft learns from these other services and how the company plans to implement Project xCloud into Project Scarlett.
Verdict
2019 has been the best year for the Xbox One in a very long time. Both the Gears of War and Crackdown franchises got their long-awaited sequels, even if one was far more positively received than the other, and Game Pass continued to impress with the addition of noteworthy third-party titles like The Outer Worlds and Outer Wilds. Microsoft also set the stage for an exciting 2020, announcing the scheduled release windows for over a dozen first-party titles.
All that said, Microsoft needs to come out and have a great year in 2020. 2019 felt too much like a better version of 2018, with the Xbox One excelling primarily via Game Pass. Game Pass is a great service–one that’s promoting smaller creators in a way Sony, Nintendo, and Steam aren’t–but Microsoft still needs a flagship single-player title for Project Scarlett to rally behind. After 2019, the stage is set for Microsoft to make big moves with Project Scarlett in 2020. It’s just a matter of whether the company will deliver on the goodwill it’s earned this year.
The Good
The Bad
Xbox Game Pass Ultimate is the best game-based subscription service on both PC and console
Microsoft goes another year with only one noteworthy first-party title for Xbox One
Xbox One X is still the most powerful console
The original Xbox One is showing its age and struggling to play certain games
Xbox One is still the only current-gen console to support backwards compatibility
Sending the Xbox Accessibility Guidelines to developers is an excellent follow-up to the 2018 release of the Xbox Adaptive Controller
Bethesda Will Relaunch Fallout 76 | Alessandro Fillari
Last year, I said that Bethesda would relaunch Fallout 76. It didn’t quite happen in the way that I expected, but I still stand by the theory that Bethesda would make a significant effort to retool the game into what people wanted in an online Fallout. Sure, it didn’t make it a free-to-play game or rework the overall story, but meaningful changes have been made that fundamentally altered the state of Fallout 76 for the better. At E3 2019, the developers at Bethesda Game Studios Austin showed off the newest additions to the game, which included a battle royale-style mode, new events, and other significant changes. In 2020, the developers even plan to add in actual NPC characters in the world, making it seem more like a traditional Fallout game.
Fallout 76 is leaps and bounds in a better state than what it was back at launch. With that said, the game is still in need of a significant rework. As is tradition with other Bethesda open-world RPGs, Fallout 76 is still rife with bugs and other unusual occurrences that are to the detriment of player progression and enjoyment. One of the recent updates introduced a premium service to 76, allowing players to pay a subscription for additional storage and other features. While this has afforded players who spent the additional funds with new resources to take advantage of, the more significant side-effect of this new premium service within 76 is that it’s created in-game conflict between the players who do have a special status, and those that don’t. Essentially, the recent updates have introduced socio economic unrest in the world of Fallout 76. It has gotten to the point where premium players are building strongholds to protect themselves from less well-off players who’ve taken to the “eat the rich” mentality.
It’s such an odd turn for the recent updates for 76 to unintentionally introduce a situation that shows off shades of Lord of the Flies. You could make the argument that the vault dwellers of Vault 76 are currently taking part in one of Vault-Tec’s controlled experiments, which is something that seems in-line with series lore. Still, Fallout 76 will need a lot more work to get to where it needs to be, and I believe a proper relaunch will be the only way for it to succeed going forward.
UPDATE: This bundle deal is now live and includes free delivery.
During the hustle and bustle of the Black Friday and Cyber Monday shopping extravaganza, Walmart quietly revealed a new Nintendo Switch bundled deal, one that beats just about everything offered on Black Friday, and you can order it right now.
Nintendo Switch Mario Red Bundle Deal for $299
Nintendo Switch Mario Red Joy-Con Bundle for $299 – See it at Walmart
The Walmart-exclusive Nintendo Switch deal includes a pair of Mario Red Joy-con packed right in. Up until now, the only way to get a pair is to import them from Japan or have been lucky enough to pick up the Super Mario Odyssey Nintendo Switch bundle when it was offered way back in 2017. According to Walmart’s weekly ad, this is an in-store only deal, but we won’t know until later whether or not you’ll be able to order it online for in-store pick-up or if you’ll need to trek to your nearest location and purchase it there.
After developer Atlus drummed up hype for an announcement though a countdown on Twitter, it has officially revealed Persona 5 Royal‘s release date for North America and Europe. While the game has been out in Japan since October 31 this year, the localized version of Persona 5 Royal will launch in the West on March 31, 2020 exclusively for PlayStation 4.
A trailer also accompanied the announcement, which showed off some of the game’s new features and additions. For those unaware, P5R is a revamped version of the original Persona 5, but it’s more than just a re-release with extra content. It incorporates a new core character named Kasumi Yoshizawa who joins the Phantom Thieves and plays a major role in the mysteries and events that unfold throughout the story, in turn recontextualizing the original narrative.
On top of that, P5R brings about new activities and places to visit, and it introduces several changes and additions to the combat system and Palace exploration. You’ll get new social scenes, dialogue, perspectives, and story events as well as an extra semester that is sure to change late-game scenarios–there will also be a new palace and alternate endings. And if you want more of Persona 5’s banging jazz-fusion soundtrack, you’ll be happy to know that P5R includes 20 new songs.
Persona 5 Royal is open to pre-orders with several editions that have different bonuses packed in. The Phantom Thieves edition ($90 USD) gets you the official Joker mask with a stand, a collector’s box, the P5R artbook, the soundtrack, a limited steelbook case, and a code for a dynamic PS4 theme. The Launch edition ($60) comes with the steelbook case and the PS4 theme code. The Ultimate edition ($100) is digital-only and gets you the game along with all DLC bundles and six extra costume packs, while the Deluxe edition ($70) comes with a Kasumi costume bundle (which is a $15 DLC pack). All of Persona 5’s original DLC will also be included in P5R for free.
Todd Phillips has re-confirmed that no sequel to Joker is in the works, but says he thinks Warner Bros. is giving him time to think over how to approach one.
even before Joker came out. A movie does that kind of business and became that beloved around the world – they had talked to us about it. Joaquin and I had spoken about it anyway as far back as when we were shooting the movie. But in all honesty we haven’t gone any further on it. Even Warner Bros. hasn’t. I think they’re just giving us time, and if we can figure it out, and if Joaquin’s down to do it, we would do it. But we haven’t gotten near that yet.”
Black Friday and Cyber Monday deals aren’t built to last. They’re made to rain their savings down upon eager consumers and then vanish into the December night. But not all of the deals disappear when the clock strikes midnight. Some stick around the next morning. Here are the Nintendo Switch, PS4, and Xbox One deals for Black Friday and Cyber Monday that haven’t gone away. Yet. If you see something you like, jump on it. These deals aren’t likely to last much longer.
Did you know Natasha Romanov (Romanoff in the movies) isn’t the only Russian agent to operate under the codename Black Widow? In the early 2000s, another agent designated as a Black Widow — Yelena Belova — made her first appearance, and she had Natasha in her sights from the get-go. Florence Pugh will be playing Yelena in the upcoming Black Widow solo film (watch the trailer here!), so there’s no better time to meet the super-spy than now.
From her origins in the Red Room to a strange, temporary turn as a supervillain, here’s everything you need to know about the second Black Widow. These are the topics we’ll be covering here:
The character posters, which are gathered in the gallery below, feature a closer look at Daniel Craig’s Bond alongside Léa Seydoux’s Madeleine Swann, Lashana Lynch’s Nomi, Ben Whishaw’s Q, Ana de Armas’ Paloma, as well as Rami Malek’s supervillain Safin.
A listing for a what appears to be a remake of Resident Evil 3 has been added to the PSN catalogue. Gamstat.com, a website that tracks data added PSN via the system’s API, has revealed that three Resident Evil games have been added to the Japanese data banks. One is Project Resistance, the already-announced co-op multiplayer game, but two are for Biohazard RE:3, or Resident Evil 3.