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BioWare’s Anthem Joins EA/Origin Access Vaults

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Despite the numerous issues Anthem has run into, developer BioWare remains committed to the project, now confirming that the open-world looter-shooter has joined EA and Origin Access’ vaults on PC, PlayStation 4, and Xbox One.

Publisher EA shared the news in a blog post, stating that Anthem’s standard edition is accessible to all EA Access and Origin Access Basic members. The game’s Legion of Dawn edition is available only to those with an Origin Access Premier membership. The news comes as Anthem is undergoing its Cataclysm event, which is scheduled to wrap up later this month and open to everyone regardless of level.

BioWare revealed its post-launch plans following Anthem’s release earlier this year. These include several freeplay events, cosmetics, missions, and quality-of-life improvements. Some of these additions, however, have been delayed as the studio addresses more pressing concerns. “The reality is there are more things to fix and improve than we planned for. While this is the best thing to do for the game, it means some items from the calendar will be delayed,” BioWare said in May.

Anthem has had a rough go since its February 22 launch. After receiving a necessary loot update in March, BioWare general manager Casey Hudson confirmed that Anthem’s launch was rougher than anticipated. It all culminated in a lengthy report by Kotaku, summarizing the troubled development cycle BioWare went through to get Anthem out the door. Still, the open-world looter-shooter saw a strong first month of sales in the US.

More Resident Evil Project Resistance Gameplay Details Revealed, Closed Beta Signups Open

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Capcom officially pulled back the curtain on its next Resident Evil venture, tentatively known as Project Resistance, during this year’s Tokyo Game Show. Earlier this week, the company revealed the first gameplay trailer, and now it has shared some more details on what players can expect from the upcoming title.

Unlike a traditional Resident Evil game, Project Resistance is a 4v1 asymmetrical multiplayer experience. Four players must work together to overcome the traps and other deadly hazards set by the lone Mastermind, who is capable of manipulating the environment and even controlling enemies. As Capcom describes:

“In each 4v1 match, one Mastermind player tracks the four Survivors through a network of security cameras, staying one step ahead at every turn to prevent their escape. The Mastermind plots a deadly course by wielding a strategic deck of cards to create dangerous obstacles for the Survivors, such as summoning vicious creatures, setting traps, manipulating the environment, and weaponizing security cameras. He or she can also directly control zombies in play. In addition, Mastermind players can even step into the trench coat of the towering, deadly Tyrant for the first time in franchise history.”

The four survivor players aren’t completely helpless in the face of these horrors. Each character has their own unique skills, which players will need to use to overcome the Mastermind’s traps. Teamwork will also be vital to surviving, as players will need to work together to solve “puzzle style mission objectives” and escape before the time expires.

Project Resistance is in development for PS4, Xbox One, and PC. Capcom hasn’t yet announced a release date for the game, but certain players will soon have an opportunity to try it out. The publisher is hosting a closed beta test from October 4-7 for Resident Evil Ambassador members (PS4) and Xbox Insiders (Xbox One). Registration for the beta is open until September 18. You can read more details on how to sign up on the official Project Resistance website.

We recently got a chance to go hands-on with Project Resistance and came away hopeful. You can hear what we thought about the game in the video above.

Super Nintendo World Park To Open In Japan With Two Rides, Interactive Park Elements

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Super Nintendo World, the Nintendo-themed attraction coming to Universal theme parks, will reportedly open with two rides and an interactive element. Universal Parks CEO and chairman Tom Williams talked about the park plans at a Comcast Media, Communications, And Entertainment conference.

Attractions Magazine reports that the first such attraction is slated to open in spring 2020 at Universal Studios Japan, putting it just in time for the summer Olympic games in Tokyo. That opening will include two rides–one themed after Super Mario Kart, and another omni-mover ride called Yoshi’s Adventures.

Super Nintendo World will also feature magnetic bracelets that will let guests interact with the park itself, which will span three levels. Park attendees can track scores gained on the attractions and rides. Williams also suggested that the score interface will be supported on your game console, suggesting possible interoperability with the Nintendo Switch. But that functionality hasn’t been detailed.

Williams didn’t indicate when we might see these attractions come to the West at the Universal parks located in Orlando and Hollywood, but he did indicate that creating a new land takes 5-6 years. That means if you want to see Super Nintendo World anytime in the near future, Japan may be your only option.

The Witcher 3’s Gwent Card Game Heads To iOS This Fall

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Gwent: The Witcher Card Game is finally primed and ready to make its iOS debut. The collectible card game will launch on iOS on October 29, with pre-orders being available now for the free-to-download title.

All progress from the PC version of the game–such as card collections–will carry over to iOS, with the only requirement being logging in to a GOG account. PlayStation 4 and Xbox One progress cannot be transferred over to iOS. Developer CD Projekt Red unveiled a list of supported devices, including the iPhone 6S and newer, iPad Mini 4 and newer, iPad 5th generation and newer, iPad Air 2 and newer, and all iPad Pros. Of course, the newly-announced iPhone 11 models will also be supported. The more powerful devices will feature built-in 4K textures.

CD Projekt Red confirmed on Twitter that more details about Gwent’s iOS version will be shared this weekend. A livestream is planned for both Saturday and Sunday at 2 PM PT / 4 PM CST / 5 PM ET / 10 PM BST, viewable on the studio’s official Mixer, Twitch, and YouTube channels.

In our Gwent review, we said, “It’s one that requires some investment, and hard decisions on which Faction you’d like to invest in, but Gwent also respects your time by rewarding you for nearly every action in a match, tempting you to play just one more. Its matches could use some fine-tuning in their pacing and presentation, but Gwent is otherwise a refreshingly new take on card games that establishes itself firmly outside of the simple side activity it was in The Witcher 3.”

How Halloween Horror Nights Brought Ghostbusters And Us To Life As Haunted Mazes

Resident Evil Stunt Performer Sues Producers After On-Set Accident

Back in September 2015, the production of Resident Evil: The Final Chapter was marred by a serious accident involving stunt performer Olivia Jackson. The accident left Jackson in a medically-induced coma, and ultimately led to her arm being amputated. It has now been reported that Jackson is suing the producers of the movie.

According to The Hollywood Reporter, Jackson is suing on the grounds that the producers put “financial considerations over safety.” Her complaints states that the accident occurred during a motorcycle scene that she was asked to perform at very short notice. Jackson describes it as a “dangerous and technically complex motorcycle scene in adverse weather,” and explains that she collided with a camera crane that was not lifted out of her way in time.

Jackson’s complaint states that the collision resulted in the camera “slicing through the bone of her forearm and tearing the flesh off her cheek, leaving her teeth exposed.” It goes on to detail further injuries that resulted in the amputation of her left arm.

Jackson alleges that the producers misled her about her insurance coverage for performing in the movie, which she believed would cover any accidents. She now says that she subsequently discovered that there was no liability for her claim and producers only paid out $33,000 in damages. In addition, she states that while she was in a coma, her husband was told that producers would pay for all medical care and rehabilitation, but that offer was subsequently withdrawn.

THR states that Jackson is suing Bolt Pictures, Tannhauser Gate, Jeremy Bolt and Paul WS Anderson, who was also the movie’s director, for breach of contract and misrepresentation, and is seeking unspecified damages. The defendants have not commented on the issue.

In October 2015, Jackson made a Facebook post that detailed the extent of her injuries, which included “brain bleed[ing], brain swelling, severed main artery in the neck, crushed and degloved face, several broken ribs, paralyzed arm, shattered scapula, broken clavicle, broken humerus, broken radius and ulna, with an open wound and a 7.5 piece of bone missing, [and an] amputated thumb.” In an interview she stated: “My facial scarring is horrible and I wish I had my old face. But I’m truly grateful to be alive.”

Resident Evil: The Final Chapter was released in January 2017, and was the most successful movie in the series to date, making $312.2 million worldwide. In total the series, which kicked off in 2002, has made more than $1.2 billion worldwide.

Zelda: Link’s Awakening 26 Years Later

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