Knives Out Review: A Razor-Sharp Deconstruction Of The Whodunit Genre

Concerning expectations, what first comes to find when you think of a “whodunit” is probably a classic tale of a bunch of rich people gathering for some unknown or nefarious purpose at a mansion before one of them gets murdered. Though murder-mysteries are still around, few movies have been able to deconstruct the genre or make a parody of it that also works as an actual mystery. Clue did it in 1985, and now writer and director Rian Johnson follows in those footsteps with Knives Out.

Here, it begins with a death. Only this isn’t really a murder, but the apparent suicide of wealthy crime novelist Harlan Thrombey (Christopher Plummer) the morning after his 85th birthday party. Though it should be an open-and-shut case, famed southern detective Benoit Blanc (Daniel Craig) suspects foul play. Even though there is no physical evidence of someone being with Harlan when he died, the fact that he slit his throat is unusual. Then again, nothing about the Thrombeys is usual.

Starting from the opening scene, which begins with a wide shot of a creepy and huge mansion, accompanied by Nathan Johnson’s excellent ethereal orchestral score, Rian Johnson gives the movie a grand and classic feel that pays homage to Agatha Christie mysteries and Alfred Hitchcock thrillers, while giving the film a good dose of broad comedy.

Blanc mostly sits in the background and observes as two police detectives (the wonderful and hilarious duo of LaKeith Stanfield and surprising stand-out Noah Segan, who deserve their own spin-off) investigate this increasingly suspicious family. Johnson uses this structure to introduce the audience to the whole cast, which is an impressive list of names. The family consists of a variety of well-defined characters, including a neo-nazi social media troll, the head of a Goop-like self-help company, and of course the black sheep of the family, here in the form of the vulgar Ransom (Chris Evans), who everyone heard fighting with Harlan the night of his death.

The interrogation is an absurd and hilarious way to not only get to know these characters, but the way they feel about each other. One character will begin to tell what happened the night of the party, only for the film to immediately cut to another person contradicting everything the first said. This is paired with flashbacks that showcase cinematographer Steve Yedlin’s excellent camerawork, which uses whip pans and tracking shots to tell us everything we need to know about the party and what the guests did.

It’s as Blanc begins to piece together the events of the night that he takes a liking to Harlan’s longtime caregiver, Marta (Ana de Armas). Despite the fact that she’s devastated by what she’s seen, Blanc decides to enlist her to be the Watson to his Sherlock because of her inherent kindness and her physical inability to lie. It’s here that the whodunit evolves into something more.

Despite not being advertised as a main character, Marta is the heart and soul of the movie, and this is de Armas’s best performance yet. She’s able to carry the weight of the world on her shoulders as the one person who was closest to Harlan, not to mention the sadness of having been the one to discover the body. But she also excels at comedy, especially when it comes to her physical reaction to lying.

In a film with such a large ensemble, some are bound to make bigger impressions than others. Though the casting is pitch-perfect and there is no weak link, there are definite standouts. Noah Segan steals every scene he’s in, dishing out irreverent and hilarious one-liners. Daniel Craig gives a fantastic performance that should make everyone excited for his post-Bond career. His Poirot-inspired detective with a thick Kentucky accent and a liking for metaphors about donuts is very over the top, but Craig’s delivery of quick and witty lines with extreme gravitas makes it believable. Chris Evans delivers a very different performance than Captain America, but fans of Scott Pilgrim will eat up his role as a douchey rich guy with utter disdain for his equally douchey family.

Despite how you may think this story will end, by the end, that will all go out the window. Knives Out employs certain tropes of the genre, but it does it by chewing them up, spitting them out, and rearranging them to create something new. Nothing is as it seems–this is more Columbo than Clue. And though the film has a very old school feel to it, Rian Johnson isn’t above making current references like a joke about Hamilton or a nod to Edgar Wright’s Baby Driver.

In taking the genre into modern times, Knives Out also has some important things to say about current politics. Just like with the tropes of the genre, Rian Johnson looks at the politics of classic whodunits–affluent people being suspicious of the maid or butler murdering them–and updates them to become irrational fears of rich people who think that immigrants are coming to the country to take over jobs and destroy some notion of an ancestral home or a non-existent birthright. The Thrombeys can tell Marta that she is like part of the family as many times as they want, and they may promise that they’ll take care of her now that her employer is dead, but they can’t even remember where she’s originally from, and are willing to turn against her as soon as it becomes convenient for them.

Taking a well-established–if old-fashioned–genre and updating it to resonate with modern audiences is no small feat. Making a 130-minute movie feel like 1-hour is even harder. But when it comes to making a movie that’s entertaining, thoughtful, sharply written, and undeniably creative, Rian Johnson is guilty as charged.

Fire Emblem: Three Houses Update Adds DLC, Harder Difficulty; Is Out Now

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Nintendo has released a new update for Fire Emblem: Three Houses. Following the recent Switch firmware update, which resolved an issue preventing certain players from booting the title up, this patch introduces a more challenging difficulty mode, along with the game’s second wave of Expansion Pass content.

First, the update adds the new Maddening difficultly setting for players looking for even more of a challenge. If you’re able to clear Maddening mode without beginning a New Game+, Nintendo teases that the game’s title screen will change. Additionally, Nintendo has increased the bonus Renown for starting New Game+ and implemented protagonist Byleth’s new male English voiceovers, following abuse allegations that surfaced regarding the previous voice actor.

The update also brings a new assortment of content for Expansion Pass holders. First, you’ll find the following handful of helpful supplies waiting for you in Byleth’s personal quarters:

  • Sacred Galewind Shoes (Movement +1)
  • Sacred Floral Robe (HP +7)
  • Sacred Snowmelt Drop (Strength +3)
  • Sacred Moonstone (Speed +3)

Expansion Pass holders also have access to new “loungewear” outfits for Byleth and other characters, as well as glasses for Byleth. Rounding out the Expansion Pass content is a handful of new auxiliary battles, which may give you special rewards such as status-up items and more Gold. Finally, the update fixes an assortment of bugs and other issues in the game. You can check out the full patch notes, taken from Nintendo’s support website, below.

Fire Emblem: Three Houses launched on Switch this past July and has been a big commercial success, recording the highest first-month sales in the series’ history in the US. The game was also received very warmly by critics. GameSpot awarded it a 9/10 in our Fire Emblem: Three Houses review and wrote, “Fire Emblem: Three Houses asks a lot of you. Every piece, from battle to friendships to training your units, must be managed both individually and as part of a whole. It can be intimidating, but when it all clicks together, it really clicks.”

Fire Emblem: Three Houses Patch Notes

  • New and Updated Features
    • Added Maddening mode to the New Game difficulty options. Note that if you clear Maddening mode without selecting New Game +, the title screen will change.
    • Increased the bonus Renown for selecting New Game + at the start of the game.
      • In addition to the usual difficulty bonus, 10,000 Pts. will now be added each time you clear a path.
      • The max threshold for bonus Renown is now 50,000 Pts.
      • If you already started playing using New Game + before applying the DLC data, 10,000 Pts. per cleared path will be added to each save slot the first time it is loaded.
      • Up to Ver.1.0.1, only the type of path cleared was saved but not the number of clears for the same path, which will now be saved applying the DLC Ver.1.0.2.
    • Added Goddess Tower to the Event Gallery in Extras. Use the ZL/ZR Buttons to select the Goddess Tower page, then choose a character event to replay.
      • The Event Gallery is unlocked once you’ve cleared the game.
    • Implemented new English voice for Byleth (male).
    • New Expansion Pass Content:
      • A new set of items
        • You can receive this set of items as DLC Supplies from the bed in Byleth’s Personal Quarters. Each save file can receive these supplies: Sacred Galewind Shoes (Movement +1), Sacred Floral Robe (HP +7), Sacred Snowmelt Drop (Strength +3), Sacred Moonstone (Speed +3).
      • Additional auxiliary battles
        • There are five additional auxiliary battles in the Expansion Pass: Battle at Lake Teutates, Battle in the Forest, Battle at Gronder Field, Battle at the Sealed Forest, and Battle at Conand Tower.
        • Depending on your progress, one of them will be listed in the battle-selection screen.
        • These additional auxiliary battles will be marked with the yellow “!” icon in the battle-selection screen. As a bonus, these battles may give you status-up items, such as Ailell Pomegranate, and an increased Gold reward in addition to the Bullions.
        • All maps will consume one activity point to start.
      • A new song (Corridor of the Tempest)
        • You can access the new song (Corridor of the Tempest) from the System menu while you are in an auxiliary battle. You can also listen to it in the Music Library.
      • New attire/accessory (House Loungewear / Glasses for Byleth)
        • The new attire (House Loungewear) is for the protagonist and students. Swap outfits in Byleth’s Personal Quarters from the Journal. These outfits are only wearable inside the monastery, or for specific unit classes during battle (this varies by character).
        • The new attire cannot be sent along with a traveler.
        • The new accessory (Glasses) can also be put on in Byleth’s Personal Quarters. They can be combined with any other attire. The glasses can be worn in the monastery and during battle.
      • A confirmation message is now displayed when you abandon an item during battle.
  • General
    • Fixed the bug that caused the game to freeze when Fortify was used while equipped with a certain skill.
    • Addressed the incorrect character design in event still images.
    • Fixed the bug that incorrectly displayed a Caspar line as Linhardt’s during the White Heron Cup.
    • Fixed the bug that displayed a “TBD” message when mastering combat.
    • Fixed the bug in the cut-in sequence for a CRITICAL attack.
    • Fixed the bug that prevented Rescue magic from working properly to move an ally to a space near the user.
    • Fixed the bug that accidentally let the player enter the closed-off desk corridor in the Cardinals’ Room.
    • Some text has been revised.
    • The gameplay has been improved by addressing a few additional bugs.

Final Fantasy VII Remake – Tokyo Game Show 2019 Gameplay Trailer

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20 Fall Movies To Be Excited For, From Joker To Knives Out

These Nintendo Switch Grips Make Handheld Play A Million Times More Comfortable

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

The Nintendo Switch is technically a portable console. It can be pulled out of the dock, taken with you to the bathroom–or anywhere else–and played in handheld mode. But it’s not the most comfortable portable experience. Even Nintendo seems to agree, with a smaller, handheld-only version of the Switch releasing on September 20. Considering how often my hands cramp or fall asleep while holding my launch Switch, this is a godsend, as I’ve grown tired of shaking the feeling back into them.

However, there is a solution to that tingling hands problem that makes the original Switch model more comfortable to play in handheld mode: a grip case. These work much in the same way as protective cases do, except they add a little something to grab on to, turning them into something that feels a lot more like a controller. Handheld mode is my preferred method of playing the Switch, and after using a grip case I knew I could never go back to playing without one.

Now, while there are a couple of grips we absolutely love, not all of the ones we tested were winners. RDS Industries’ Goplay Grip put my hands in an awkward position for most games, while the Orzly Comfort Grip didn’t provide enough of a handle to hold comfortably. Most grips fell somewhere between these two.

But there are a few standouts, and you can read on for an overview of the best Switch grip cases we’ve tried and can vouch for. Note that all pricing indicated below is subject to change–Amazon slashes prices all the time, so you may see a discount when clicking through. Of course, we’ll keep this article updated if we try out any new Switch grips worth buying.

Skull & Co Grip Case

$19 | $40 with carrying case

No Caption Provided

The Good:

  • Extremely comfortable, ergonomic design
  • Interchangeable grips to help you find the best fit for your hands
  • Easily removable

The Bad:

  • Not very dock friendly
  • Right-stick positioning feels a little awkward

The Skull & Co grip case is exactly what I was looking for for my Switch. It’s a slip-on case just like the one you’d put on your phone, except it also turns your Switch into something that feels a bit more like a proper controller–a much more ergonomic handheld device. The case comes with three pairs of interchangeable grips so you can decide which shape best fits your hands. The Snap Grip is the smallest of the three options, equipped with rounded edges. The Plus Grip is a bigger version of the Snap Grip that protrudes much further out. Lastly, we have the Trigger Grip, which is my personal favourite as it feels the most like a normal controller and fits my hands perfectly. It also has a little hooked peak for your middle finger to rest in, which makes your Switch very easy to hold onto, even with one hand. The Skull & Co grip case is a huge improvement over the flat and gripless Switch, especially for Super Mario Maker 2, which previously gave me constant cramps while making levels.

In addition to the handles, the Skull & Co grip case covers everything but the front of the Switch. This means the shoulder buttons are covered as well, requiring you to press on the case’s button covers to press the L, R, ZL, and ZR buttons. However, the distance between the button cover and the button itself is so small that it doesn’t feel much different from just pulling the trigger.

I don’t want to play my Switch in handheld mode without this grip case. However, that doesn’t mean it’s perfect. I found the shape made it slightly more difficult to position my thumb and use the right analog stick. It’s not an insurmountable issue, but I did feel a little soreness in my joint while playing certain games that rely on the right stick a lot.

Skull & Co claims this grip case is “dock friendly” and doesn’t need to be removed for TV mode. However, there tends to be a slight bend in some people’s docks, causing it to have a slightly smaller opening. The slight difference is enough to keep this case from being completely dock-friendly. While I was able to force my Switch into the dock and get it to output to the TV, it took a considerable amount of time and the Switch would sometimes undock itself. I can’t recommend this grip case enough when it comes to playing in handheld, but if you want to output to your TV, be sure to take it off before sliding it into your dock. | Mat Paget

$19 at Amazon $40 with carrying case

Satisfye Grip

$26 | $48 with carrying case

No Caption Provided

The Good:

  • Comfortable, ergonomic design prevents cramping
  • Doubles as a sturdy stand with room for charging cable
  • Bonus thumb tabs for extra grip and customization

The Bad:

  • Doesn’t fit in many carrying cases

For a long time, I shied away from taking my Switch out of its dock, and that’s largely because I’ve always found playing Switch handheld to be incredibly uncomfortable. The long, slender tablet forces your wrists into a cramped, unnatural position, and it weighs just enough that I always find myself gripping it too hard to keep from dropping it. I’ve spent a few months with the Satisfye grip, and I can honestly say I’ll never go back to playing the Switch without it.

First of all, the Satisfye grip is extremely lightweight–it doesn’t make the console feel any heavier when I hold it (in fact, because it makes holding the Switch so much easier, it almost feels lighter). The Switch slides into the grip easily but firmly, and it hasn’t left any scuff marks on my Joy-Cons, as some Amazon reviewers have mentioned. The bottom of the grip has two hooks for additional console support, and they also allow the Switch to stand securely upright on its own with enough room for the charging cable to run underneath.

While the change in hand positioning takes some getting used to, the grip features a more ergonomic design that fills your palms and keeps your thumbs in their natural resting positions. There’s a nice little spot on top of both handles for your index fingers to rest when you’re not using the triggers. The handles are also rubberized on the back, which helps you grip them even better. Plus, it’s way easier to use the buttons, as your thumbs have more space and support to move around. Additionally, the Satisfye grip comes with four bonus thumb tabs. I don’t personally use them, but they’re intended to add extra grip to the analog sticks.

At this point, I’ve traveled cross-country multiple times with the Satisfye grip, and even though I store my Switch in a protective case when I travel, the grip was easily transported in my backpack without any damage. (Note: Satisfye also offers a bundle with the grip, protective case, and USB charging cable for $48.) Now, it feels weird when I play without the Satisfye grip, and I’d recommend it to anyone who currently finds handheld play a bit uncomfortable. | Jenae Sitzes

$26 at Amazon $48 with carrying case

You Can Now Pet the Dog in Red Dead Online

You can now pet dogs in Red Dead Online, thanks to a recent update that added a considerable amount of features, but almost certainly all less important than this one.

Observant Red Dead Redemption 2 fans might be asking themselves “wasn’t there already dog-petting in the game?” That’s correct, but only for the single-player story mode. The new feature was spotted and shared on social media by the now-infamous Can You Pet the Dog Twitter account, which catalogs video games that let you show your love for our four-legged friends.

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New Freebie For Nintendo Switch Online Subscribers Now Available

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Nintendo is offering another freebie to Switch Online subscribers. The company is giving away a bundle of 100 Gem Apples for its new free-to-play Kirby title, Super Kirby Clash. Gem Apples are Clash’s form of in-game currency, and they’re used purchase items, craft gear, and open new levels in the game.

To claim the freebie, head to the Switch Eshop and highlight the Nintendo Switch Online option on the left sidebar–you’ll find the Gem Apple bundle listed under “special offers.” You can only claim the freebie if you have a paid Nintendo Switch Online subscription, so you won’t be able to download it during a free trial.

Super Kirby Clash was one of the games surprise-released after this month’s big Nintendo Direct presentation. Unlike traditional Kirby titles, Clash is a cooperative game in which up to four players–each controlling a different colored Kirby–can team up to battles bosses and other large foes. You’ll receive materials after each job you complete, which you can then use to craft new weapons and gear for your Kirby.

That isn’t the only freebie available right now for Switch Online subscribers. Nintendo is also giving away a second Spirit Board Challenge Pack for Super Smash Bros. Ultimate. That pack can likewise be claimed through the Switch Eshop, and it contains a handful of helpful items for the game’s Spirit Board mode.

Switch Online subscriptions are available for US $4 / £3.49 / AU $6 for one month, US $8 / £7 / AU $12 for three months, and US $20 / £18 / AU $30 for one year. Nintendo also offers an annual Family Membership for US $35 / £31.49 / AU $55, which covers up to eight Nintendo Accounts across multiple systems. In addition to occasional freebies, the service gives you access to online play, cloud saves, and other perks, such as a library of classic SNES games with added online play.

Despite Recent Patch NBA 2K20 Devs Acknowledge Problems Remain, Working on New Patch

2K Games has announced a patch will be coming to address the ongoing bugs in NBA 2K20. This is in response to a massive outcry over the current quality of the game, where players have even started the social media campaign #FixNBA2K20.

In a statement sent to IGN, a 2K representative explained, “Although many of the issues seen during the first couple of days after launch have been fixed, we do understand that there are still issues that need to be resolved. We can assure you that our Dev team is working around-the-clock to prepare a soon to be released patch that will address other significant issues.”

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Yakuza 7 Mini-Games Include Go-Karts, Slot Machines, And Boring Movies

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You’ll be able to race go-carts, play PachiSlot, and try to stay awake during movies in Yakuza: Like a Dragon–when you aren’t summoning a crayfish to help you through a battle. The latest issue of the Japanese magazine Famitsu (via Gematsu) shares a slew of new details about the upcoming action-RPG.

We already knew the game would adopt a turn-based combat system, and now we have a little more info about how those battles will take place. When a fight breaks out, the regular citizens will transform into RPG enemies, sporting mohawks, wearing different (or less) clothing, and brandishing weapons. If you need a hand in battle, though, you can pay some money through your smartphone to summon help. A few summon examples include Gary Buster Holmes, Gonda Wara, and a crayfish.

When you aren’t beating up hooligans, you can relax with the new suite of mini-games. Those include a “Dragon Kart” mini-game where you race through the streets and pick up boxes with weapons like a rocket launcher or Gatling gun. Another game has you pressing buttons to stay awake during a traditional movie. Finally, you can play PachiSlot machines, a specialized Japanese slot machine.

Yakuza: Like a Dragon, aka Yakuza 7, stars Ichiban Kasuga, after Yakuza 6: The Song of Life wrapped up the story of the previous protagonist Kazuma Kiryu. Sega is adopting a turn-based battle system as homage to Dragon Quest. To match thematically, the new hero is canonically a huge DQ fan. he game is due in January in Japan, and sometime in 2020 in the West.